Kajetan Johannes Hammerle 5b1dacf1f9 fixed shadow error on cpu 4 rokov pred
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renderer 4618384615 experimental world rendering, basic high map generation 4 rokov pred
wrapper ab55794d6b further work on quaternions, removal of camera and ray, shadow tests 4 rokov pred
Engine.cpp 5b1dacf1f9 fixed shadow error on cpu 4 rokov pred
Engine.h ab55794d6b further work on quaternions, removal of camera and ray, shadow tests 4 rokov pred
FileTexture.cpp 4c682b60c0 removal of std maps and vectors, removal of several dynamic memory 4 rokov pred
FileTexture.h 0f76e14024 refactoring 4 rokov pred
FontRenderer.cpp ea2781d793 refactoring 4 rokov pred
FontRenderer.h 6cd45b740c refactoring, shadows support model matrix 4 rokov pred
Framebuffers.cpp ab55794d6b further work on quaternions, removal of camera and ray, shadow tests 4 rokov pred
Framebuffers.h 8737a41249 refactoring 4 rokov pred
Mesh.cpp 4c682b60c0 removal of std maps and vectors, removal of several dynamic memory 4 rokov pred
Mesh.h 4618384615 experimental world rendering, basic high map generation 4 rokov pred
NoiseTexture.cpp 4c682b60c0 removal of std maps and vectors, removal of several dynamic memory 4 rokov pred
NoiseTexture.h 4c682b60c0 removal of std maps and vectors, removal of several dynamic memory 4 rokov pred
RenderSettings.cpp 50cabc7b1d shadows work again 4 rokov pred
RenderSettings.h ab55794d6b further work on quaternions, removal of camera and ray, shadow tests 4 rokov pred
Renderer.cpp ab55794d6b further work on quaternions, removal of camera and ray, shadow tests 4 rokov pred
Renderer.h ab55794d6b further work on quaternions, removal of camera and ray, shadow tests 4 rokov pred
Shaders.cpp 5a4fa643a1 upgraded strings 4 rokov pred
Shaders.h 8737a41249 refactoring 4 rokov pred
WindowSize.cpp 5a4fa643a1 upgraded strings 4 rokov pred
WindowSize.h 8737a41249 refactoring 4 rokov pred