Kajetan Johannes Hammerle d1cc8af690 vector moved to common code %!s(int64=3) %!d(string=hai) anos
..
renderer b6fffc1478 normal mapping %!s(int64=3) %!d(string=hai) anos
wrapper 9792505220 antialiasing %!s(int64=3) %!d(string=hai) anos
Engine.cpp 9792505220 antialiasing %!s(int64=3) %!d(string=hai) anos
Engine.h b6fffc1478 normal mapping %!s(int64=3) %!d(string=hai) anos
FileTexture.cpp 4c682b60c0 removal of std maps and vectors, removal of several dynamic memory %!s(int64=3) %!d(string=hai) anos
FileTexture.h 0f76e14024 refactoring %!s(int64=3) %!d(string=hai) anos
FontRenderer.cpp ea2781d793 refactoring %!s(int64=4) %!d(string=hai) anos
FontRenderer.h 6cd45b740c refactoring, shadows support model matrix %!s(int64=4) %!d(string=hai) anos
Framebuffers.cpp 9792505220 antialiasing %!s(int64=3) %!d(string=hai) anos
Framebuffers.h 9792505220 antialiasing %!s(int64=3) %!d(string=hai) anos
Mesh.cpp b6fffc1478 normal mapping %!s(int64=3) %!d(string=hai) anos
Mesh.h 7c3a4fe538 vertex data moved to triangle and vertex class, normals are calculated %!s(int64=3) %!d(string=hai) anos
NoiseTexture.cpp 4c682b60c0 removal of std maps and vectors, removal of several dynamic memory %!s(int64=3) %!d(string=hai) anos
NoiseTexture.h 4c682b60c0 removal of std maps and vectors, removal of several dynamic memory %!s(int64=3) %!d(string=hai) anos
NormalTexture.cpp b6fffc1478 normal mapping %!s(int64=3) %!d(string=hai) anos
NormalTexture.h 237e1993c9 turned vector into a template %!s(int64=3) %!d(string=hai) anos
RenderSettings.cpp 9792505220 antialiasing %!s(int64=3) %!d(string=hai) anos
RenderSettings.h d1cc8af690 vector moved to common code %!s(int64=3) %!d(string=hai) anos
Renderer.cpp 237e1993c9 turned vector into a template %!s(int64=3) %!d(string=hai) anos
Renderer.h d1cc8af690 vector moved to common code %!s(int64=3) %!d(string=hai) anos
Shaders.cpp 9792505220 antialiasing %!s(int64=3) %!d(string=hai) anos
Shaders.h 9792505220 antialiasing %!s(int64=3) %!d(string=hai) anos
Triangle.cpp b6fffc1478 normal mapping %!s(int64=3) %!d(string=hai) anos
Triangle.h b6fffc1478 normal mapping %!s(int64=3) %!d(string=hai) anos
Vertex.cpp 7c3a4fe538 vertex data moved to triangle and vertex class, normals are calculated %!s(int64=3) %!d(string=hai) anos
Vertex.h d1cc8af690 vector moved to common code %!s(int64=3) %!d(string=hai) anos
WindowSize.cpp 5a4fa643a1 upgraded strings %!s(int64=3) %!d(string=hai) anos
WindowSize.h 8737a41249 refactoring %!s(int64=4) %!d(string=hai) anos