Kajetan Johannes Hammerle 5b1dacf1f9 fixed shadow error on cpu %!s(int64=3) %!d(string=hai) anos
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renderer 4618384615 experimental world rendering, basic high map generation %!s(int64=3) %!d(string=hai) anos
wrapper ab55794d6b further work on quaternions, removal of camera and ray, shadow tests %!s(int64=3) %!d(string=hai) anos
Engine.cpp 5b1dacf1f9 fixed shadow error on cpu %!s(int64=3) %!d(string=hai) anos
Engine.h ab55794d6b further work on quaternions, removal of camera and ray, shadow tests %!s(int64=3) %!d(string=hai) anos
FileTexture.cpp 4c682b60c0 removal of std maps and vectors, removal of several dynamic memory %!s(int64=3) %!d(string=hai) anos
FileTexture.h 0f76e14024 refactoring %!s(int64=3) %!d(string=hai) anos
FontRenderer.cpp ea2781d793 refactoring %!s(int64=4) %!d(string=hai) anos
FontRenderer.h 6cd45b740c refactoring, shadows support model matrix %!s(int64=4) %!d(string=hai) anos
Framebuffers.cpp ab55794d6b further work on quaternions, removal of camera and ray, shadow tests %!s(int64=3) %!d(string=hai) anos
Framebuffers.h 8737a41249 refactoring %!s(int64=4) %!d(string=hai) anos
Mesh.cpp 4c682b60c0 removal of std maps and vectors, removal of several dynamic memory %!s(int64=3) %!d(string=hai) anos
Mesh.h 4618384615 experimental world rendering, basic high map generation %!s(int64=3) %!d(string=hai) anos
NoiseTexture.cpp 4c682b60c0 removal of std maps and vectors, removal of several dynamic memory %!s(int64=3) %!d(string=hai) anos
NoiseTexture.h 4c682b60c0 removal of std maps and vectors, removal of several dynamic memory %!s(int64=3) %!d(string=hai) anos
RenderSettings.cpp 50cabc7b1d shadows work again %!s(int64=3) %!d(string=hai) anos
RenderSettings.h ab55794d6b further work on quaternions, removal of camera and ray, shadow tests %!s(int64=3) %!d(string=hai) anos
Renderer.cpp ab55794d6b further work on quaternions, removal of camera and ray, shadow tests %!s(int64=3) %!d(string=hai) anos
Renderer.h ab55794d6b further work on quaternions, removal of camera and ray, shadow tests %!s(int64=3) %!d(string=hai) anos
Shaders.cpp 5a4fa643a1 upgraded strings %!s(int64=3) %!d(string=hai) anos
Shaders.h 8737a41249 refactoring %!s(int64=4) %!d(string=hai) anos
WindowSize.cpp 5a4fa643a1 upgraded strings %!s(int64=3) %!d(string=hai) anos
WindowSize.h 8737a41249 refactoring %!s(int64=4) %!d(string=hai) anos