Kajetan Johannes Hammerle b5b6b65e29 command refactoring, commands are now just function pointers, game %!s(int64=6) %!d(string=hai) anos
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CommandManager.cpp b5b6b65e29 command refactoring, commands are now just function pointers, game %!s(int64=6) %!d(string=hai) anos
CommandManager.h b5b6b65e29 command refactoring, commands are now just function pointers, game %!s(int64=6) %!d(string=hai) anos
CommandUtils.cpp b5b6b65e29 command refactoring, commands are now just function pointers, game %!s(int64=6) %!d(string=hai) anos
CommandUtils.h b5b6b65e29 command refactoring, commands are now just function pointers, game %!s(int64=6) %!d(string=hai) anos
GeneralCommands.cpp b5b6b65e29 command refactoring, commands are now just function pointers, game %!s(int64=6) %!d(string=hai) anos
GeneralCommands.h b5b6b65e29 command refactoring, commands are now just function pointers, game %!s(int64=6) %!d(string=hai) anos
ICommandSource.h b5b6b65e29 command refactoring, commands are now just function pointers, game %!s(int64=6) %!d(string=hai) anos