Kajetan Johannes Hammerle 9e6a8c4d85 clean up, removed math lib - replaced by gaming core %!s(int64=3) %!d(string=hai) anos
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renderer 9e6a8c4d85 clean up, removed math lib - replaced by gaming core %!s(int64=3) %!d(string=hai) anos
wrapper 9e6a8c4d85 clean up, removed math lib - replaced by gaming core %!s(int64=3) %!d(string=hai) anos
Engine.cpp 9e6a8c4d85 clean up, removed math lib - replaced by gaming core %!s(int64=3) %!d(string=hai) anos
Engine.h 9e6a8c4d85 clean up, removed math lib - replaced by gaming core %!s(int64=3) %!d(string=hai) anos
FileTexture.cpp 4c682b60c0 removal of std maps and vectors, removal of several dynamic memory %!s(int64=3) %!d(string=hai) anos
FileTexture.h 0f76e14024 refactoring %!s(int64=3) %!d(string=hai) anos
FontRenderer.cpp ea2781d793 refactoring %!s(int64=4) %!d(string=hai) anos
FontRenderer.h 6cd45b740c refactoring, shadows support model matrix %!s(int64=4) %!d(string=hai) anos
Framebuffers.cpp 9e6a8c4d85 clean up, removed math lib - replaced by gaming core %!s(int64=3) %!d(string=hai) anos
Framebuffers.h 9e6a8c4d85 clean up, removed math lib - replaced by gaming core %!s(int64=3) %!d(string=hai) anos
Lines.cpp 251d0ecac8 kdtree visualization, click vector calculation %!s(int64=3) %!d(string=hai) anos
Lines.h 251d0ecac8 kdtree visualization, click vector calculation %!s(int64=3) %!d(string=hai) anos
Mesh.cpp 9e6a8c4d85 clean up, removed math lib - replaced by gaming core %!s(int64=3) %!d(string=hai) anos
Mesh.h 9e6a8c4d85 clean up, removed math lib - replaced by gaming core %!s(int64=3) %!d(string=hai) anos
NoiseTexture.cpp 4c682b60c0 removal of std maps and vectors, removal of several dynamic memory %!s(int64=3) %!d(string=hai) anos
NoiseTexture.h 4c682b60c0 removal of std maps and vectors, removal of several dynamic memory %!s(int64=3) %!d(string=hai) anos
NormalTexture.cpp b6fffc1478 normal mapping %!s(int64=3) %!d(string=hai) anos
NormalTexture.h 237e1993c9 turned vector into a template %!s(int64=3) %!d(string=hai) anos
RenderSettings.cpp 9e6a8c4d85 clean up, removed math lib - replaced by gaming core %!s(int64=3) %!d(string=hai) anos
RenderSettings.h 9e6a8c4d85 clean up, removed math lib - replaced by gaming core %!s(int64=3) %!d(string=hai) anos
Renderer.cpp 9e6a8c4d85 clean up, removed math lib - replaced by gaming core %!s(int64=3) %!d(string=hai) anos
Renderer.h 9e6a8c4d85 clean up, removed math lib - replaced by gaming core %!s(int64=3) %!d(string=hai) anos
Shaders.cpp 9e6a8c4d85 clean up, removed math lib - replaced by gaming core %!s(int64=3) %!d(string=hai) anos
Shaders.h 9e6a8c4d85 clean up, removed math lib - replaced by gaming core %!s(int64=3) %!d(string=hai) anos
Triangle.cpp 9e6a8c4d85 clean up, removed math lib - replaced by gaming core %!s(int64=3) %!d(string=hai) anos
Triangle.h 9e6a8c4d85 clean up, removed math lib - replaced by gaming core %!s(int64=3) %!d(string=hai) anos
Vertex.cpp 7c3a4fe538 vertex data moved to triangle and vertex class, normals are calculated %!s(int64=3) %!d(string=hai) anos
Vertex.h 9e6a8c4d85 clean up, removed math lib - replaced by gaming core %!s(int64=3) %!d(string=hai) anos