Kajetan Johannes Hammerle e0e2145d4f basics for block storage %!s(int64=4) %!d(string=hai) anos
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renderer e0e2145d4f basics for block storage %!s(int64=4) %!d(string=hai) anos
Engine.cpp f646e22cc7 usage of new typed buffer %!s(int64=4) %!d(string=hai) anos
Engine.h 7b9003b6dd vertex buffer moved to gaming core, vertex attributes are now set intelligent, stream buffer is removed and replaced by vertex buffer as there is no performance gain right now %!s(int64=4) %!d(string=hai) anos
FontRenderer.cpp 3f6300ad51 update to new gaming core %!s(int64=4) %!d(string=hai) anos
FontRenderer.h 3f6300ad51 update to new gaming core %!s(int64=4) %!d(string=hai) anos
Framebuffers.cpp 04c83eda84 framebuffer moved to gaming core %!s(int64=4) %!d(string=hai) anos
Framebuffers.h 04c83eda84 framebuffer moved to gaming core %!s(int64=4) %!d(string=hai) anos
Mesh.cpp f646e22cc7 usage of new typed buffer %!s(int64=4) %!d(string=hai) anos
Mesh.h f646e22cc7 usage of new typed buffer %!s(int64=4) %!d(string=hai) anos
NoiseTexture.cpp 04c83eda84 framebuffer moved to gaming core %!s(int64=4) %!d(string=hai) anos
NoiseTexture.h 04c83eda84 framebuffer moved to gaming core %!s(int64=4) %!d(string=hai) anos
RenderSettings.cpp 9e6a8c4d85 clean up, removed math lib - replaced by gaming core %!s(int64=4) %!d(string=hai) anos
RenderSettings.h 9e6a8c4d85 clean up, removed math lib - replaced by gaming core %!s(int64=4) %!d(string=hai) anos
Renderer.cpp 9e6a8c4d85 clean up, removed math lib - replaced by gaming core %!s(int64=4) %!d(string=hai) anos
Renderer.h 346f7317a1 shader moved to gaming core %!s(int64=4) %!d(string=hai) anos
Shaders.cpp 9e6a8c4d85 clean up, removed math lib - replaced by gaming core %!s(int64=4) %!d(string=hai) anos
Shaders.h 346f7317a1 shader moved to gaming core %!s(int64=4) %!d(string=hai) anos
Triangle.cpp 9e6a8c4d85 clean up, removed math lib - replaced by gaming core %!s(int64=4) %!d(string=hai) anos
Triangle.h 9e6a8c4d85 clean up, removed math lib - replaced by gaming core %!s(int64=4) %!d(string=hai) anos
Vertex.cpp 7c3a4fe538 vertex data moved to triangle and vertex class, normals are calculated %!s(int64=4) %!d(string=hai) anos
Vertex.h 9e6a8c4d85 clean up, removed math lib - replaced by gaming core %!s(int64=4) %!d(string=hai) anos