Kajetan Johannes Hammerle ab55794d6b further work on quaternions, removal of camera and ray, shadow tests 4 anni fa
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Framebuffer.cpp ab55794d6b further work on quaternions, removal of camera and ray, shadow tests 4 anni fa
Framebuffer.h ab55794d6b further work on quaternions, removal of camera and ray, shadow tests 4 anni fa
GLFWWrapper.cpp ba4769b104 refactoring 4 anni fa
GLFWWrapper.h ba4769b104 refactoring 4 anni fa
GLWrapper.cpp 0f76e14024 refactoring 4 anni fa
GLWrapper.h 0f76e14024 refactoring 4 anni fa
Shader.cpp 6cd45b740c refactoring, shadows support model matrix 4 anni fa
Shader.h ba4769b104 refactoring 4 anni fa
StreamBuffer.cpp ea2781d793 refactoring 4 anni fa
StreamBuffer.h ea2781d793 refactoring 4 anni fa
Texture.cpp 5a4fa643a1 upgraded strings 4 anni fa
Texture.h c4789cf526 added missing finals for structs and classes 4 anni fa
VertexBuffer.cpp 5a4fa643a1 upgraded strings 4 anni fa
VertexBuffer.h ea2781d793 refactoring 4 anni fa
Window.cpp ba4769b104 refactoring 4 anni fa
Window.h ba4769b104 refactoring 4 anni fa