Kajetan Johannes Hammerle 70595d44b3 kd tree building, line rendering 4 éve
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renderer b6fffc1478 normal mapping 5 éve
wrapper 70595d44b3 kd tree building, line rendering 4 éve
Engine.cpp 70595d44b3 kd tree building, line rendering 4 éve
Engine.h b6fffc1478 normal mapping 5 éve
FileTexture.cpp 4c682b60c0 removal of std maps and vectors, removal of several dynamic memory 5 éve
FileTexture.h 0f76e14024 refactoring 5 éve
FontRenderer.cpp ea2781d793 refactoring 5 éve
FontRenderer.h 6cd45b740c refactoring, shadows support model matrix 5 éve
Framebuffers.cpp 9792505220 antialiasing 4 éve
Framebuffers.h 9792505220 antialiasing 4 éve
Lines.cpp 70595d44b3 kd tree building, line rendering 4 éve
Lines.h 70595d44b3 kd tree building, line rendering 4 éve
Mesh.cpp b6fffc1478 normal mapping 5 éve
Mesh.h 7c3a4fe538 vertex data moved to triangle and vertex class, normals are calculated 5 éve
NoiseTexture.cpp 4c682b60c0 removal of std maps and vectors, removal of several dynamic memory 5 éve
NoiseTexture.h 4c682b60c0 removal of std maps and vectors, removal of several dynamic memory 5 éve
NormalTexture.cpp b6fffc1478 normal mapping 5 éve
NormalTexture.h 237e1993c9 turned vector into a template 5 éve
RenderSettings.cpp 9792505220 antialiasing 4 éve
RenderSettings.h d1cc8af690 vector moved to common code 4 éve
Renderer.cpp 237e1993c9 turned vector into a template 5 éve
Renderer.h d1cc8af690 vector moved to common code 4 éve
Shaders.cpp 70595d44b3 kd tree building, line rendering 4 éve
Shaders.h 70595d44b3 kd tree building, line rendering 4 éve
Triangle.cpp b6fffc1478 normal mapping 5 éve
Triangle.h b6fffc1478 normal mapping 5 éve
Vertex.cpp 7c3a4fe538 vertex data moved to triangle and vertex class, normals are calculated 5 éve
Vertex.h d1cc8af690 vector moved to common code 4 éve
WindowSize.cpp 5a4fa643a1 upgraded strings 5 éve
WindowSize.h 8737a41249 refactoring 5 éve