Kajetan Johannes Hammerle 4c682b60c0 removal of std maps and vectors, removal of several dynamic memory 3 éve
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wrapper c4789cf526 added missing finals for structs and classes 3 éve
Engine.cpp 4c682b60c0 removal of std maps and vectors, removal of several dynamic memory 3 éve
Engine.h c5cc5136f6 toggleable shadows 3 éve
FileTexture.cpp 4c682b60c0 removal of std maps and vectors, removal of several dynamic memory 3 éve
FileTexture.h 0f76e14024 refactoring 3 éve
FontRenderer.cpp ea2781d793 refactoring 4 éve
FontRenderer.h 6cd45b740c refactoring, shadows support model matrix 4 éve
Framebuffers.cpp ba4769b104 refactoring 4 éve
Framebuffers.h 8737a41249 refactoring 4 éve
Mesh.cpp 4c682b60c0 removal of std maps and vectors, removal of several dynamic memory 3 éve
Mesh.h 4c682b60c0 removal of std maps and vectors, removal of several dynamic memory 3 éve
NoiseTexture.cpp 4c682b60c0 removal of std maps and vectors, removal of several dynamic memory 3 éve
NoiseTexture.h 4c682b60c0 removal of std maps and vectors, removal of several dynamic memory 3 éve
RenderSettings.cpp c5cc5136f6 toggleable shadows 3 éve
RenderSettings.h c4789cf526 added missing finals for structs and classes 3 éve
Renderer.cpp 0f76e14024 refactoring 3 éve
Renderer.h c4789cf526 added missing finals for structs and classes 3 éve
Shaders.cpp ba4769b104 refactoring 4 éve
Shaders.h 8737a41249 refactoring 4 éve
WindowSize.cpp ba4769b104 refactoring 4 éve
WindowSize.h 8737a41249 refactoring 4 éve