Kajetan Johannes Hammerle 9dbdeea32f core update 3 anni fa
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renderer 6b65dd0b03 new gaming core version 3 anni fa
Engine.cpp 6b65dd0b03 new gaming core version 3 anni fa
Engine.h 7b9003b6dd vertex buffer moved to gaming core, vertex attributes are now set intelligent, stream buffer is removed and replaced by vertex buffer as there is no performance gain right now 3 anni fa
FontRenderer.cpp 9dbdeea32f core update 3 anni fa
FontRenderer.h 9dbdeea32f core update 3 anni fa
Framebuffers.cpp 87b613a0c0 strongly improved ssao shader (by taking linear depth interpolation and 3 anni fa
Framebuffers.h 9dbdeea32f core update 3 anni fa
Mesh.cpp 9dbdeea32f core update 3 anni fa
Mesh.h 9dbdeea32f core update 3 anni fa
NoiseTexture.cpp 6b65dd0b03 new gaming core version 3 anni fa
NoiseTexture.h 9dbdeea32f core update 3 anni fa
RenderSettings.cpp 4c59f1b90c mipmaps, noise experiments 3 anni fa
RenderSettings.h 87b613a0c0 strongly improved ssao shader (by taking linear depth interpolation and 3 anni fa
Renderer.cpp 9e6a8c4d85 clean up, removed math lib - replaced by gaming core 3 anni fa
Renderer.h 9dbdeea32f core update 3 anni fa
Shaders.cpp 9e6a8c4d85 clean up, removed math lib - replaced by gaming core 3 anni fa
Shaders.h 9dbdeea32f core update 3 anni fa
Triangle.cpp 9e6a8c4d85 clean up, removed math lib - replaced by gaming core 3 anni fa
Triangle.h 9e6a8c4d85 clean up, removed math lib - replaced by gaming core 3 anni fa
Vertex.cpp 7c3a4fe538 vertex data moved to triangle and vertex class, normals are calculated 3 anni fa
Vertex.h 9e6a8c4d85 clean up, removed math lib - replaced by gaming core 3 anni fa