12345678910111213141516171819 |
- #ifndef ENGINE_H
- #define ENGINE_H
- #include "client/rendering/Renderer.h"
- #include "client/rendering/ShaderMatrix.h"
- #include "utils/Size.h"
- #include "utils/Utils.h"
- namespace Engine {
- extern Renderer renderer;
- extern ShaderMatrix matrix;
- extern float lag;
- bool init();
- void run();
- void stop();
- }
- #endif
|