Kajetan Johannes Hammerle
|
cc53049cb0
finished client global refactoring
|
3 years ago |
Kajetan Johannes Hammerle
|
564e1c2616
engine is global
|
3 years ago |
Kajetan Johannes Hammerle
|
6455f20330
new build system
|
3 years ago |
Kajetan Johannes Hammerle
|
2e3cb19f0f
core update
|
3 years ago |
Kajetan Johannes Hammerle
|
3dd8a4cd7a
removed redundant shader names, gui experiments, core update,
|
3 years ago |
Kajetan Johannes Hammerle
|
6b65dd0b03
new gaming core version
|
3 years ago |
Kajetan Johannes Hammerle
|
87b613a0c0
strongly improved ssao shader (by taking linear depth interpolation and
|
3 years ago |
Kajetan Johannes Hammerle
|
f646e22cc7
usage of new typed buffer
|
3 years ago |
Kajetan Johannes Hammerle
|
04c83eda84
framebuffer moved to gaming core
|
3 years ago |
Kajetan Johannes Hammerle
|
74be70e4d2
window and input moved to gaming core
|
3 years ago |
Kajetan Johannes Hammerle
|
7b9003b6dd
vertex buffer moved to gaming core, vertex attributes are now set intelligent, stream buffer is removed and replaced by vertex buffer as there is no performance gain right now
|
3 years ago |
Kajetan Johannes Hammerle
|
32c8f9aa77
glfw and gl wrapper moved to gaming core
|
3 years ago |
Kajetan Johannes Hammerle
|
9e6a8c4d85
clean up, removed math lib - replaced by gaming core
|
3 years ago |
Kajetan Johannes Hammerle
|
70595d44b3
kd tree building, line rendering
|
3 years ago |
Kajetan Johannes Hammerle
|
9792505220
antialiasing
|
3 years ago |
Kajetan Johannes Hammerle
|
2fb2e7edce
toggleable normal mapping
|
4 years ago |
Kajetan Johannes Hammerle
|
b6fffc1478
normal mapping
|
4 years ago |
Kajetan Johannes Hammerle
|
7c3a4fe538
vertex data moved to triangle and vertex class, normals are calculated
|
4 years ago |
Kajetan Johannes Hammerle
|
237e1993c9
turned vector into a template
|
4 years ago |
Kajetan Johannes Hammerle
|
5b1dacf1f9
fixed shadow error on cpu
|
4 years ago |
Kajetan Johannes Hammerle
|
50cabc7b1d
shadows work again
|
4 years ago |
Kajetan Johannes Hammerle
|
ab55794d6b
further work on quaternions, removal of camera and ray, shadow tests
|
4 years ago |
Kajetan Johannes Hammerle
|
4c682b60c0
removal of std maps and vectors, removal of several dynamic memory
|
4 years ago |
Kajetan Johannes Hammerle
|
c5cc5136f6
toggleable shadows
|
4 years ago |
Kajetan Johannes Hammerle
|
0f76e14024
refactoring
|
4 years ago |
Kajetan Johannes Hammerle
|
6cd45b740c
refactoring, shadows support model matrix
|
4 years ago |