Commit történet

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  Kajetan Johannes Hammerle 6b65dd0b03 new gaming core version 3 éve
  Kajetan Johannes Hammerle 4c59f1b90c mipmaps, noise experiments 3 éve
  Kajetan Johannes Hammerle d0f646f1da experimental perlin noise 3 éve
  Kajetan Johannes Hammerle e0e2145d4f basics for block storage 3 éve
  Kajetan Johannes Hammerle f646e22cc7 usage of new typed buffer 3 éve
  Kajetan Johannes Hammerle 04c83eda84 framebuffer moved to gaming core 3 éve
  Kajetan Johannes Hammerle 7b9003b6dd vertex buffer moved to gaming core, vertex attributes are now set intelligent, stream buffer is removed and replaced by vertex buffer as there is no performance gain right now 3 éve
  Kajetan Johannes Hammerle fbf66f4357 integration of gaming core, clean up, removal of uints and co 3 éve
  Kajetan Johannes Hammerle 9e6a8c4d85 clean up, removed math lib - replaced by gaming core 3 éve
  Kajetan Johannes Hammerle 251d0ecac8 kdtree visualization, click vector calculation 3 éve
  Kajetan Johannes Hammerle b6fffc1478 normal mapping 4 éve
  Kajetan Johannes Hammerle 7c3a4fe538 vertex data moved to triangle and vertex class, normals are calculated 4 éve
  Kajetan Johannes Hammerle 237e1993c9 turned vector into a template 4 éve
  Kajetan Johannes Hammerle 4618384615 experimental world rendering, basic high map generation 4 éve