Commit History

Autor SHA1 Mensaxe Data
  Kajetan Johannes Hammerle 6ffac4818d core update %!s(int64=3) %!d(string=hai) anos
  Kajetan Johannes Hammerle cc53049cb0 finished client global refactoring %!s(int64=3) %!d(string=hai) anos
  Kajetan Johannes Hammerle 564e1c2616 engine is global %!s(int64=3) %!d(string=hai) anos
  Kajetan Johannes Hammerle 6455f20330 new build system %!s(int64=3) %!d(string=hai) anos
  Kajetan Johannes Hammerle 2e3cb19f0f core update %!s(int64=3) %!d(string=hai) anos
  Kajetan Johannes Hammerle 3dd8a4cd7a removed redundant shader names, gui experiments, core update, %!s(int64=3) %!d(string=hai) anos
  Kajetan Johannes Hammerle 7b9003b6dd vertex buffer moved to gaming core, vertex attributes are now set intelligent, stream buffer is removed and replaced by vertex buffer as there is no performance gain right now %!s(int64=3) %!d(string=hai) anos
  Kajetan Johannes Hammerle 9e6a8c4d85 clean up, removed math lib - replaced by gaming core %!s(int64=3) %!d(string=hai) anos
  Kajetan Johannes Hammerle b6fffc1478 normal mapping %!s(int64=4) %!d(string=hai) anos
  Kajetan Johannes Hammerle 592e8391d5 removed old client networking code %!s(int64=4) %!d(string=hai) anos
  Kajetan Johannes Hammerle ab55794d6b further work on quaternions, removal of camera and ray, shadow tests %!s(int64=4) %!d(string=hai) anos
  Kajetan Johannes Hammerle c5cc5136f6 toggleable shadows %!s(int64=4) %!d(string=hai) anos
  Kajetan Johannes Hammerle 6cd45b740c refactoring, shadows support model matrix %!s(int64=4) %!d(string=hai) anos