Kajetan Johannes Hammerle
|
04c83eda84
framebuffer moved to gaming core
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há 3 anos atrás |
Kajetan Johannes Hammerle
|
74be70e4d2
window and input moved to gaming core
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há 3 anos atrás |
Kajetan Johannes Hammerle
|
7b9003b6dd
vertex buffer moved to gaming core, vertex attributes are now set intelligent, stream buffer is removed and replaced by vertex buffer as there is no performance gain right now
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há 3 anos atrás |
Kajetan Johannes Hammerle
|
32c8f9aa77
glfw and gl wrapper moved to gaming core
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há 3 anos atrás |
Kajetan Johannes Hammerle
|
9e6a8c4d85
clean up, removed math lib - replaced by gaming core
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há 3 anos atrás |
Kajetan Johannes Hammerle
|
70595d44b3
kd tree building, line rendering
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há 3 anos atrás |
Kajetan Johannes Hammerle
|
9792505220
antialiasing
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há 3 anos atrás |
Kajetan Johannes Hammerle
|
2fb2e7edce
toggleable normal mapping
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há 4 anos atrás |
Kajetan Johannes Hammerle
|
b6fffc1478
normal mapping
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há 4 anos atrás |
Kajetan Johannes Hammerle
|
7c3a4fe538
vertex data moved to triangle and vertex class, normals are calculated
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há 4 anos atrás |
Kajetan Johannes Hammerle
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237e1993c9
turned vector into a template
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há 4 anos atrás |
Kajetan Johannes Hammerle
|
5b1dacf1f9
fixed shadow error on cpu
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há 4 anos atrás |
Kajetan Johannes Hammerle
|
50cabc7b1d
shadows work again
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há 4 anos atrás |
Kajetan Johannes Hammerle
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ab55794d6b
further work on quaternions, removal of camera and ray, shadow tests
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há 4 anos atrás |
Kajetan Johannes Hammerle
|
4c682b60c0
removal of std maps and vectors, removal of several dynamic memory
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há 4 anos atrás |
Kajetan Johannes Hammerle
|
c5cc5136f6
toggleable shadows
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há 4 anos atrás |
Kajetan Johannes Hammerle
|
0f76e14024
refactoring
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há 4 anos atrás |
Kajetan Johannes Hammerle
|
6cd45b740c
refactoring, shadows support model matrix
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há 4 anos atrás |