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@@ -5,19 +5,13 @@
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const float eps = 0.0001f;
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-template<int N, typename T>
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-static void compareVectors(const Core::Vector<N, T>& wanted,
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- const Core::Vector<N, T>& actual) {
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- for(int i = 0; i < N; i++) {
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- CORE_TEST_FLOAT(static_cast<float>(wanted[i]),
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- static_cast<float>(actual[i]), eps);
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- }
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-}
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+using V3 = Core::Vector3;
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+using I3 = Core::IntVector3;
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static void testInitAndRead() {
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- Core::Vector3 v1;
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+ V3 v1;
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Core::Vector2 v2(1.0f, 2.0f);
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- Core::Vector3 v3(3.0f, 4.0f, 5.0f);
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+ V3 v3(3.0f, 4.0f, 5.0f);
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Core::Vector4 v4(6.0f, 7.0f, 8.0f, 9.0f);
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CORE_TEST_FLOAT(0.0f, v1[0], 0.0f);
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CORE_TEST_FLOAT(0.0f, v1[0], 0.0f);
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@@ -35,213 +29,164 @@ static void testInitAndRead() {
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static void testSetAngles() {
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float root = Core::Math::squareRoot(2.0f) * 0.5f;
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- compareVectors(Core::Vector3(1.0f, 0.0f, 0.0f),
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- Core::Vector3().setAngles(0.0f, 0.0f));
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- compareVectors(Core::Vector3(root, 0.0f, -root),
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- Core::Vector3().setAngles(45.0f, 0.0f));
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- compareVectors(Core::Vector3(0.0f, 0.0f, -1.0f),
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- Core::Vector3().setAngles(90.0f, 0.0f));
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- compareVectors(Core::Vector3(-root, 0.0f, -root),
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- Core::Vector3().setAngles(135.0f, 0.0f));
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- compareVectors(Core::Vector3(-1.0f, 0.0f, 0.0f),
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- Core::Vector3().setAngles(180.0f, 0.0f));
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- compareVectors(Core::Vector3(-root, 0.0f, root),
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- Core::Vector3().setAngles(225.0f, 0.0f));
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- compareVectors(Core::Vector3(0.0f, 0.0f, 1.0f),
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- Core::Vector3().setAngles(270.0f, 0.0f));
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- compareVectors(Core::Vector3(root, 0.0f, root),
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- Core::Vector3().setAngles(315.0f, 0.0f));
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-
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- compareVectors(Core::Vector3(0.0f, 1.0f, 0.0f),
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- Core::Vector3().setAngles(0.0f, 90.0f));
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- compareVectors(Core::Vector3(0.0f, 1.0f, 0.0f),
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- Core::Vector3().setAngles(90.0f, 90.0f));
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- compareVectors(Core::Vector3(0.0f, 1.0f, 0.0f),
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- Core::Vector3().setAngles(180.0f, 90.0f));
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- compareVectors(Core::Vector3(0.0f, 1.0f, 0.0f),
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- Core::Vector3().setAngles(270.0f, 90.0f));
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-
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- compareVectors(Core::Vector3(0.0f, -1.0f, 0.0f),
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- Core::Vector3().setAngles(0.0f, -90.0f));
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- compareVectors(Core::Vector3(0.0f, -1.0f, 0.0f),
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- Core::Vector3().setAngles(90.0f, -90.0f));
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- compareVectors(Core::Vector3(0.0f, -1.0f, 0.0f),
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- Core::Vector3().setAngles(180.0f, -90.0f));
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- compareVectors(Core::Vector3(0.0f, -1.0f, 0.0f),
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- Core::Vector3().setAngles(270.0f, -90.0f));
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-
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- compareVectors(Core::Vector3(root, root, 0.0f),
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- Core::Vector3().setAngles(0.0f, 45.0f));
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- compareVectors(Core::Vector3(0.0f, root, -root),
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- Core::Vector3().setAngles(90.0f, 45.0f));
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- compareVectors(Core::Vector3(-root, root, 0.0f),
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- Core::Vector3().setAngles(180.0f, 45.0f));
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- compareVectors(Core::Vector3(0.0f, root, root),
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- Core::Vector3().setAngles(270.0f, 45.0f));
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-
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- compareVectors(Core::Vector3(root, -root, 0.0f),
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- Core::Vector3().setAngles(0.0f, -45.0f));
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- compareVectors(Core::Vector3(0.0f, -root, -root),
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- Core::Vector3().setAngles(90.0f, -45.0f));
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- compareVectors(Core::Vector3(-root, -root, 0.0f),
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- Core::Vector3().setAngles(180.0f, -45.0f));
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- compareVectors(Core::Vector3(0.0f, -root, root),
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- Core::Vector3().setAngles(270.0f, -45.0f));
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-
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- compareVectors(Core::Vector3(0.5f, root, -0.5f),
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- Core::Vector3().setAngles(45.0f, 45.0f));
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+ CORE_TEST_VECTOR(V3(1.0f, 0.0f, 0.0f), V3().setAngles(0.0f, 0.0f));
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+ CORE_TEST_VECTOR(V3(root, 0.0f, -root), V3().setAngles(45.0f, 0.0f));
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+ CORE_TEST_VECTOR(V3(0.0f, 0.0f, -1.0f), V3().setAngles(90.0f, 0.0f));
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+ CORE_TEST_VECTOR(V3(-root, 0.0f, -root), V3().setAngles(135.0f, 0.0f));
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+ CORE_TEST_VECTOR(V3(-1.0f, 0.0f, 0.0f), V3().setAngles(180.0f, 0.0f));
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+ CORE_TEST_VECTOR(V3(-root, 0.0f, root), V3().setAngles(225.0f, 0.0f));
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+ CORE_TEST_VECTOR(V3(0.0f, 0.0f, 1.0f), V3().setAngles(270.0f, 0.0f));
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+ CORE_TEST_VECTOR(V3(root, 0.0f, root), V3().setAngles(315.0f, 0.0f));
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+
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+ CORE_TEST_VECTOR(V3(0.0f, 1.0f, 0.0f), V3().setAngles(0.0f, 90.0f));
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+ CORE_TEST_VECTOR(V3(0.0f, 1.0f, 0.0f), V3().setAngles(90.0f, 90.0f));
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+ CORE_TEST_VECTOR(V3(0.0f, 1.0f, 0.0f), V3().setAngles(180.0f, 90.0f));
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+ CORE_TEST_VECTOR(V3(0.0f, 1.0f, 0.0f), V3().setAngles(270.0f, 90.0f));
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+
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+ CORE_TEST_VECTOR(V3(0.0f, -1.0f, 0.0f), V3().setAngles(0.0f, -90.0f));
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+ CORE_TEST_VECTOR(V3(0.0f, -1.0f, 0.0f), V3().setAngles(90.0f, -90.0f));
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+ CORE_TEST_VECTOR(V3(0.0f, -1.0f, 0.0f), V3().setAngles(180.0f, -90.0f));
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+ CORE_TEST_VECTOR(V3(0.0f, -1.0f, 0.0f), V3().setAngles(270.0f, -90.0f));
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+
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+ CORE_TEST_VECTOR(V3(root, root, 0.0f), V3().setAngles(0.0f, 45.0f));
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+ CORE_TEST_VECTOR(V3(0.0f, root, -root), V3().setAngles(90.0f, 45.0f));
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+ CORE_TEST_VECTOR(V3(-root, root, 0.0f), V3().setAngles(180.0f, 45.0f));
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+ CORE_TEST_VECTOR(V3(0.0f, root, root), V3().setAngles(270.0f, 45.0f));
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+
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+ CORE_TEST_VECTOR(V3(root, -root, 0.0f), V3().setAngles(0.0f, -45.0f));
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+ CORE_TEST_VECTOR(V3(0.0f, -root, -root), V3().setAngles(90.0f, -45.0f));
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+ CORE_TEST_VECTOR(V3(-root, -root, 0.0f), V3().setAngles(180.0f, -45.0f));
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+ CORE_TEST_VECTOR(V3(0.0f, -root, root), V3().setAngles(270.0f, -45.0f));
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+
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+ CORE_TEST_VECTOR(V3(0.5f, root, -0.5f), V3().setAngles(45.0f, 45.0f));
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}
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static void testCross() {
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- compareVectors(
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- Core::Vector3(0.0f, 0.0f, 1.0f),
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- Core::Vector3(1.0f, 0.0f, 0.0f).cross(Core::Vector3(0.0f, 1.0f, 0.0f)));
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- compareVectors(
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- Core::Vector3(0.0f, -1.0f, 0.0f),
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- Core::Vector3(1.0f, 0.0f, 0.0f).cross(Core::Vector3(0.0f, 0.0f, 1.0f)));
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- compareVectors(
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- Core::Vector3(0.0f, 0.0f, -1.0f),
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- Core::Vector3(0.0f, 1.0f, 0.0f).cross(Core::Vector3(1.0f, 0.0f, 0.0f)));
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- compareVectors(
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- Core::Vector3(1.0f, 0.0f, 0.0f),
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- Core::Vector3(0.0f, 1.0f, 0.0f).cross(Core::Vector3(0.0f, 0.0f, 1.0f)));
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- compareVectors(
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- Core::Vector3(0.0f, 1.0f, 0.0f),
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- Core::Vector3(0.0f, 0.0f, 1.0f).cross(Core::Vector3(1.0f, 0.0f, 0.0f)));
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- compareVectors(
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- Core::Vector3(-1.0f, 0.0f, 0.0f),
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- Core::Vector3(0.0f, 0.0f, 1.0f).cross(Core::Vector3(0.0f, 1.0f, 0.0f)));
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+ CORE_TEST_VECTOR(V3(0.0f, 0.0f, 1.0f),
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+ V3(1.0f, 0.0f, 0.0f).cross(V3(0.0f, 1.0f, 0.0f)));
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+ CORE_TEST_VECTOR(V3(0.0f, -1.0f, 0.0f),
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+ V3(1.0f, 0.0f, 0.0f).cross(V3(0.0f, 0.0f, 1.0f)));
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+ CORE_TEST_VECTOR(V3(0.0f, 0.0f, -1.0f),
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+ V3(0.0f, 1.0f, 0.0f).cross(V3(1.0f, 0.0f, 0.0f)));
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+ CORE_TEST_VECTOR(V3(1.0f, 0.0f, 0.0f),
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+ V3(0.0f, 1.0f, 0.0f).cross(V3(0.0f, 0.0f, 1.0f)));
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+ CORE_TEST_VECTOR(V3(0.0f, 1.0f, 0.0f),
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+ V3(0.0f, 0.0f, 1.0f).cross(V3(1.0f, 0.0f, 0.0f)));
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+ CORE_TEST_VECTOR(V3(-1.0f, 0.0f, 0.0f),
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+ V3(0.0f, 0.0f, 1.0f).cross(V3(0.0f, 1.0f, 0.0f)));
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}
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static void testSetAdd() {
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- Core::Vector3 v;
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- v += Core::Vector3(1.0f, 2.0f, 3.0f);
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- compareVectors(Core::Vector3(1.0f, 2.0f, 3.0f), v);
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- v += Core::Vector3(2.0f, 3.0f, 4.0f);
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- compareVectors(Core::Vector3(3.0f, 5.0f, 7.0f), v);
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+ V3 v;
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+ v += V3(1.0f, 2.0f, 3.0f);
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+ CORE_TEST_VECTOR(V3(1.0f, 2.0f, 3.0f), v);
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+ v += V3(2.0f, 3.0f, 4.0f);
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+ CORE_TEST_VECTOR(V3(3.0f, 5.0f, 7.0f), v);
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}
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static void testAdd() {
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- compareVectors(Core::Vector3(1.0f, 2.0f, 3.0f),
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- Core::Vector3() + Core::Vector3(1.0f, 2.0f, 3.0f));
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- compareVectors(Core::Vector3(3.0f, 5.0f, 7.0f),
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- Core::Vector3(1.0f, 2.0f, 3.0f) +
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- Core::Vector3(2.0f, 3.0f, 4.0f));
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+ CORE_TEST_VECTOR(V3(1.0f, 2.0f, 3.0f), V3() + V3(1.0f, 2.0f, 3.0f));
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+ CORE_TEST_VECTOR(V3(3.0f, 5.0f, 7.0f),
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+ V3(1.0f, 2.0f, 3.0f) + V3(2.0f, 3.0f, 4.0f));
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}
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static void testSetSub() {
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- Core::Vector3 v;
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- v -= Core::Vector3(1.0f, 2.0f, 3.0f);
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- compareVectors(Core::Vector3(-1.0f, -2.0f, -3.0f), v);
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- v -= Core::Vector3(2.0f, 3.0f, 4.0f);
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- compareVectors(Core::Vector3(-3.0f, -5.0f, -7.0f), v);
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+ V3 v;
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+ v -= V3(1.0f, 2.0f, 3.0f);
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+ CORE_TEST_VECTOR(V3(-1.0f, -2.0f, -3.0f), v);
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+ v -= V3(2.0f, 3.0f, 4.0f);
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+ CORE_TEST_VECTOR(V3(-3.0f, -5.0f, -7.0f), v);
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}
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static void testSub() {
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- compareVectors(Core::Vector3(1.0f, 2.0f, 3.0f),
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- Core::Vector3() - Core::Vector3(-1.0f, -2.0f, -3.0f));
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- compareVectors(Core::Vector3(-1.0f, -1.0f, -1.0f),
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- Core::Vector3(1.0f, 2.0f, 3.0f) -
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- Core::Vector3(2.0f, 3.0f, 4.0f));
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+ CORE_TEST_VECTOR(V3(1.0f, 2.0f, 3.0f), V3() - V3(-1.0f, -2.0f, -3.0f));
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+ CORE_TEST_VECTOR(V3(-1.0f, -1.0f, -1.0f),
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+ V3(1.0f, 2.0f, 3.0f) - V3(2.0f, 3.0f, 4.0f));
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}
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static void testInvert() {
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- compareVectors(Core::Vector3(-1.0f, 2.0f, 3.0f),
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- -Core::Vector3(1.0f, -2.0f, -3.0f));
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+ CORE_TEST_VECTOR(V3(-1.0f, 2.0f, 3.0f), -V3(1.0f, -2.0f, -3.0f));
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}
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static void testSetMul() {
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- Core::Vector3 v(1.0f, 2.0f, 3.0f);
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+ V3 v(1.0f, 2.0f, 3.0f);
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v *= 3.0f;
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- compareVectors(Core::Vector3(3.0f, 6.0f, 9.0f), v);
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+ CORE_TEST_VECTOR(V3(3.0f, 6.0f, 9.0f), v);
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v *= -2.0f;
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- compareVectors(Core::Vector3(-6.0f, -12.0f, -18.0f), v);
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+ CORE_TEST_VECTOR(V3(-6.0f, -12.0f, -18.0f), v);
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}
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static void testMul() {
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- compareVectors(Core::Vector3(-3.0f, -6.0f, -9.0f),
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- 3.0f * Core::Vector3(-1.0f, -2.0f, -3.0f));
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- compareVectors(Core::Vector3(3.0f, 6.0f, 9.0f),
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- Core::Vector3(1.0f, 2.0f, 3.0f) * 3.0);
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+ CORE_TEST_VECTOR(V3(-3.0f, -6.0f, -9.0f), 3.0f * V3(-1.0f, -2.0f, -3.0f));
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+ CORE_TEST_VECTOR(V3(3.0f, 6.0f, 9.0f), V3(1.0f, 2.0f, 3.0f) * 3.0);
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}
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static void testSetMulVector() {
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- Core::Vector3 v(1.0f, 2.0f, 3.0f);
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- v *= Core::Vector3(2.0f, 1.0f, 3.0f);
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- compareVectors(Core::Vector3(2.0f, 2.0f, 9.0f), v);
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- v *= Core::Vector3(-3.0f, 4.0f, -2.0f);
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- compareVectors(Core::Vector3(-6.0f, 8.0f, -18.0f), v);
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+ V3 v(1.0f, 2.0f, 3.0f);
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+ v *= V3(2.0f, 1.0f, 3.0f);
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+ CORE_TEST_VECTOR(V3(2.0f, 2.0f, 9.0f), v);
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+ v *= V3(-3.0f, 4.0f, -2.0f);
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+ CORE_TEST_VECTOR(V3(-6.0f, 8.0f, -18.0f), v);
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}
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static void testMulVector() {
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- compareVectors(Core::Vector3(-2.0f, -2.0f, -9.0f),
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- Core::Vector3(2.0f, 1.0f, 3.0f) *
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- Core::Vector3(-1.0f, -2.0f, -3.0f));
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- compareVectors(Core::Vector3(2.0f, 2.0f, 9.0f),
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- Core::Vector3(1.0f, 2.0f, 3.0f) *
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- Core::Vector3(2.0f, 1.0f, 3.0f));
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+ CORE_TEST_VECTOR(V3(-2.0f, -2.0f, -9.0f),
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+ V3(2.0f, 1.0f, 3.0f) * V3(-1.0f, -2.0f, -3.0f));
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+ CORE_TEST_VECTOR(V3(2.0f, 2.0f, 9.0f),
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+ V3(1.0f, 2.0f, 3.0f) * V3(2.0f, 1.0f, 3.0f));
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}
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static void testSetDiv() {
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- Core::Vector3 v(12.0f, 24.0f, 9.0f);
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+ V3 v(12.0f, 24.0f, 9.0f);
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v /= 3.0f;
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- compareVectors(Core::Vector3(4.0f, 8.0f, 3.0f), v);
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+ CORE_TEST_VECTOR(V3(4.0f, 8.0f, 3.0f), v);
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v /= -2.0f;
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- compareVectors(Core::Vector3(-2.0f, -4.0f, -1.5f), v);
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+ CORE_TEST_VECTOR(V3(-2.0f, -4.0f, -1.5f), v);
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}
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static void testDiv() {
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- compareVectors(Core::Vector3(-1.0f, -2.0f, -3.0f),
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- Core::Vector3(-3.0f, -6.0f, -9.0f) / 3.0f);
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+ CORE_TEST_VECTOR(V3(-1.0f, -2.0f, -3.0f), V3(-3.0f, -6.0f, -9.0f) / 3.0f);
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}
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static void testDot() {
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- CORE_TEST_FLOAT(9.0f,
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- Core::Vector3(-4.0f, 2.0f, -3.0f)
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- .dot(Core::Vector3(-1.0f, -2.0f, -3.0f)),
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+ CORE_TEST_FLOAT(9.0f, V3(-4.0f, 2.0f, -3.0f).dot(V3(-1.0f, -2.0f, -3.0f)),
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+ eps);
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+ CORE_TEST_FLOAT(-22.0f, V3(2.0f, 2.0f, -4.0f).dot(V3(1.0f, -2.0f, 5.0f)),
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eps);
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- CORE_TEST_FLOAT(
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- -22.0f,
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- Core::Vector3(2.0f, 2.0f, -4.0f).dot(Core::Vector3(1.0f, -2.0f, 5.0f)),
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- eps);
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}
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|
|
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static void testSquareLength() {
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|
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- CORE_TEST_FLOAT(29.0f, Core::Vector3(-4.0f, 2.0f, -3.0f).squareLength(),
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- eps);
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|
- CORE_TEST_FLOAT(24.0f, Core::Vector3(2.0f, 2.0f, -4.0f).squareLength(),
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|
- eps);
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+ CORE_TEST_FLOAT(29.0f, V3(-4.0f, 2.0f, -3.0f).squareLength(), eps);
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+ CORE_TEST_FLOAT(24.0f, V3(2.0f, 2.0f, -4.0f).squareLength(), eps);
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}
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|
|
|
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static void testLength() {
|
|
|
- CORE_TEST_FLOAT(3.0f, Core::Vector3(-2.0f, 2.0f, -1.0f).length(), eps);
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|
- CORE_TEST_FLOAT(7.0f, Core::Vector3(6.0f, 2.0f, -3.0f).length(), eps);
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+ CORE_TEST_FLOAT(3.0f, V3(-2.0f, 2.0f, -1.0f).length(), eps);
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|
+ CORE_TEST_FLOAT(7.0f, V3(6.0f, 2.0f, -3.0f).length(), eps);
|
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|
}
|
|
|
|
|
|
static void testNormalize() {
|
|
|
- Core::Vector3 v1(-2.0f, 2.0f, -1.0f);
|
|
|
- Core::Vector3 v2 = v1 * (1.0f / 3.0f);
|
|
|
+ V3 v1(-2.0f, 2.0f, -1.0f);
|
|
|
+ V3 v2 = v1 * (1.0f / 3.0f);
|
|
|
v1.normalize();
|
|
|
- compareVectors(v2, v1);
|
|
|
+ CORE_TEST_VECTOR(v2, v1);
|
|
|
|
|
|
- Core::Vector3 v3(6.0f, 2.0f, -3.0f);
|
|
|
- Core::Vector3 v4 = v3 * (1.0f / 7.0f);
|
|
|
+ V3 v3(6.0f, 2.0f, -3.0f);
|
|
|
+ V3 v4 = v3 * (1.0f / 7.0f);
|
|
|
v3.normalize();
|
|
|
- compareVectors(v4, v3);
|
|
|
+ CORE_TEST_VECTOR(v4, v3);
|
|
|
}
|
|
|
|
|
|
static void testCast() {
|
|
|
- compareVectors(Core::Vector3(-2.5f, 2.6f, 9.0f).toInt(),
|
|
|
- Core::IntVector3(-2, 2, 9));
|
|
|
- compareVectors(Core::IntVector3(-2.5f, 2.6f, 9.0f).toFloat(),
|
|
|
- Core::Vector3(-2.0f, 2.0f, 9.0f));
|
|
|
+ CORE_TEST_VECTOR(V3(-2.5f, 2.6f, 9.0f).toInt(), I3(-2, 2, 9));
|
|
|
+ CORE_TEST_VECTOR(I3(-2.5f, 2.6f, 9.0f).toFloat(), V3(-2.0f, 2.0f, 9.0f));
|
|
|
}
|
|
|
|
|
|
static void testToString() {
|
|
|
Core::ArrayString<200> s;
|
|
|
CORE_TEST_FALSE(s.append(Core::Vector<1, float>()));
|
|
|
CORE_TEST_FALSE(s.append(Core::Vector2(2.0f, 3.0f)));
|
|
|
- CORE_TEST_FALSE(s.append(Core::Vector3(4.0f, 5.0f, 6.0f)));
|
|
|
+ CORE_TEST_FALSE(s.append(V3(4.0f, 5.0f, 6.0f)));
|
|
|
Core::ArrayString<200> s2;
|
|
|
CORE_TEST_FALSE(s2.append("[0.00][2.00, 3.00][4.00, 5.00, 6.00]"));
|
|
|
CORE_TEST_EQUAL(s2, s);
|