package me.km.effects.active; import me.km.api.Utils; import me.km.effects.ActiveEffectBase; import me.km.effects.EffectUtils; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayerMP; import net.minecraft.init.MobEffects; import net.minecraft.util.DamageSource; public class StunPunch extends ActiveEffectBase { @Override protected boolean executeEffect(EntityPlayerMP p, int power) { EntityLivingBase liv = Utils.getTargetedEntity(p, 4, EntityLivingBase.class); if(liv == null) { return false; } liv.attackEntityFrom(DamageSource.causePlayerDamage(p), 0.125f); EffectUtils.addPotionTo(liv, MobEffects.SLOWNESS, 10 * power, 50); return true; } }