package me.km.effects.active; import me.km.KajetansMod; import me.km.effects.ActiveEffectBase; import net.minecraft.entity.player.EntityPlayerMP; public class ConstantPower extends ActiveEffectBase { @Override protected boolean executeEffect(EntityPlayerMP p, int power) { if(!KajetansMod.playerbank.getData(p).hasData("cpower")) { KajetansMod.playerbank.getData(p).addGoodTimedData("cpower", 1.3d, power * 20, " + 30 % Schaden", 62); return true; } return false; } }