rebuildmap1.txt 2.5 KB

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  1. gamesignloc = minigame.getSignLoc("rebuildsign1");
  2. gamesworld = world.getGames();
  3. lobbyspawnloc = loc.new(gamesworld, 985, 85, 957);
  4. mapname = "§35x5";
  5. middleloc = loc.new(gamesworld, 3017, 101, 2989);
  6. radius = 100;
  7. minplayers = 1;
  8. maxplayers = 5;
  9. picture_length = 5;
  10. solve_to_win = 10;
  11. spawns = list.new();
  12. list.add(spawns, loc.new(gamesworld, 3017.5, 101, 2989.5));
  13. list.add(spawns, loc.new(gamesworld, 3009.5, 101, 2989.5));
  14. list.add(spawns, loc.new(gamesworld, 3001.5, 101, 2989.5));
  15. list.add(spawns, loc.new(gamesworld, 2993.5, 101, 2989.5));
  16. list.add(spawns, loc.new(gamesworld, 2985.5, 101, 2989.5));
  17. picture_edge = list.new();
  18. list.add(picture_edge, loc.new(gamesworld, 3019, 102, 2999));
  19. list.add(picture_edge, loc.new(gamesworld, 3011, 102, 2999));
  20. list.add(picture_edge, loc.new(gamesworld, 3003, 102, 2999));
  21. list.add(picture_edge, loc.new(gamesworld, 2995, 102, 2999));
  22. list.add(picture_edge, loc.new(gamesworld, 2987, 102, 2999));
  23. bottom_edge = list.new();
  24. list.add(bottom_edge, loc.new(gamesworld, 3019, 101, 2993));
  25. list.add(bottom_edge, loc.new(gamesworld, 3011, 101, 2993));
  26. list.add(bottom_edge, loc.new(gamesworld, 3003, 101, 2993));
  27. list.add(bottom_edge, loc.new(gamesworld, 2995, 101, 2993));
  28. list.add(bottom_edge, loc.new(gamesworld, 2987, 101, 2993));
  29. etagen = 9; //Anzahl der Etagen, auf denen die Vorlagen verteilt sind
  30. y_diff = 6; //Höhendifferenz zwischen den Etagen
  31. y = 107; //Y-Höhe der obersten Etage
  32. templates = list.new();
  33. bottom_templates = list.new();
  34. for(i = 0; i < etagen; i++) {
  35. list.add(templates, loc.new(gamesworld, 3016, y, 2973));
  36. list.add(templates, loc.new(gamesworld, 3006, y, 2973));
  37. list.add(templates, loc.new(gamesworld, 2996, y, 2973));
  38. list.add(templates, loc.new(gamesworld, 2986, y, 2973));
  39. list.add(templates, loc.new(gamesworld, 3016, y, 2963));
  40. list.add(templates, loc.new(gamesworld, 3006, y, 2963));
  41. list.add(templates, loc.new(gamesworld, 2996, y, 2963));
  42. list.add(templates, loc.new(gamesworld, 2986, y, 2963));
  43. list.add(bottom_templates, loc.new(gamesworld, 3016, y, 2967));
  44. list.add(bottom_templates, loc.new(gamesworld, 3006, y, 2967));
  45. list.add(bottom_templates, loc.new(gamesworld, 2996, y, 2967));
  46. list.add(bottom_templates, loc.new(gamesworld, 2986, y, 2967));
  47. list.add(bottom_templates, loc.new(gamesworld, 3016, y, 2957));
  48. list.add(bottom_templates, loc.new(gamesworld, 3006, y, 2957));
  49. list.add(bottom_templates, loc.new(gamesworld, 2996, y, 2957));
  50. list.add(bottom_templates, loc.new(gamesworld, 2986, y, 2957));
  51. y -= y_diff;
  52. }