spleefmap3.txt 1.5 KB

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  1. minplayers = 2;
  2. maxplayers = 4;
  3. mapname = "Toothpick";
  4. gamesworld = world.getGames();
  5. lobbyspawnloc = loc.new(gamesworld, 1011.5, 88, 942.5);
  6. gamesignloc = minigame.getSignLoc("spleefsign3");
  7. spleef_list = list.new();
  8. list.add(spleef_list, material.get("minecraft:glass"));
  9. list.add(spleef_list, material.get("minecraft:white_stained_glass"));
  10. list.add(spleef_list, material.get("minecraft:gray_stained_glass"));
  11. list.add(spleef_list, material.get("minecraft:light_gray_stained_glass"));
  12. list.add(spleef_list, material.get("minecraft:black_stained_glass"));
  13. list.add(spleef_list, material.get("minecraft:white_wool"));
  14. list.add(spleef_list, material.get("minecraft:smooth_quartz"));
  15. list.add(spleef_list, material.get("minecraft:white_concrete"));
  16. list.add(spleef_list, material.get("km:silver_block"));
  17. list.add(spleef_list, material.get("minecraft:smooth_stone"));
  18. list.add(spleef_list, material.get("minecraft:gray_wool"));
  19. list.add(spleef_list, material.get("minecraft:gray_concrete"));
  20. list.add(spleef_list, material.get("minecraft:black_wool"));
  21. list.add(spleef_list, material.get("minecraft:coal_block"));
  22. list.add(spleef_list, material.get("minecraft:black_concrete"));
  23. startlocs = list.new();
  24. list.add(startlocs, loc.new(gamesworld, -1000.5, 109, -2001.5, 0.0001, 0.0001));
  25. list.add(startlocs, loc.new(gamesworld, -998.5, 109, -1997.5, 180, 0.0001));
  26. list.add(startlocs, loc.new(gamesworld, -998.5, 109, -2001.5, 0.0001, 0.0001));
  27. list.add(startlocs, loc.new(gamesworld, -1000.5, 109, -1997.5, 180, 0.0001));