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- gamesignloc = minigame.getSignLoc("fastbridgesign2");
- gamesworld = world.getGames();
- lobbyspawnloc = loc.new(gamesworld, 2026.5, 101, -2948.5);
- mapname = "Snakes";
- minplayers = 1;
- maxplayers = 4;
- minutes = 2;
- seconds = 0;
- middleloc = loc.new(gamesworld, 2900, 104, -2020);
- radius = 120;
- colors = list.new();
- list.add(colors, item.create("minecraft:green_terracotta", 1, null, null));
- list.add(colors, item.create("minecraft:yellow_terracotta", 1, null, null));
- list.add(colors, item.create("minecraft:blue_terracotta", 1, null, null));
- list.add(colors, item.create("minecraft:red_terracotta", 1, null, null));
- spawns = list.new();
- list.add(spawns, loc.new(gamesworld, 3002, 101, -2036));
- list.add(spawns, loc.new(gamesworld, 3002, 101, -2024));
- list.add(spawns, loc.new(gamesworld, 3002, 101, -2012));
- list.add(spawns, loc.new(gamesworld, 3002, 101, -2000));
- ycheck_list = list.new();
- list.add(ycheck_list, 101);
- list.add(ycheck_list, 101);
- list.add(ycheck_list, 101);
- list.add(ycheck_list, 101);
- //Welche Koordinate verändert sich nicht? x oder z?
- coord = "z";
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