bwmap6.txt 2.1 KB

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  1. mapname = "Desert";
  2. numberofteams = 2;
  3. teamsize = 2;
  4. minplayers = 2;
  5. maxplayers = teamsize * numberofteams;
  6. gamesignloc = minigame.getSignLoc("bwmapsign6");
  7. gamesworld = world.getGames();
  8. lobbyspawnloc = loc.new(gamesworld, 844.5, 85, 1012.5, -90, 0); //Lobbyspawn
  9. middleloc = loc.new(gamesworld, 3030, 100, -40); //Middleloc und Radius zum Resetten der Items
  10. radius = 100;
  11. voidedge1 = loc.new(gamesworld, 3096, -30, 78);
  12. voidedge2 = loc.new(gamesworld, 2976, 7, -162);
  13. join_blocks = map.new(); //Block-Locations, um einem Team zu joinen
  14. map.add(join_blocks, loc.new(gamesworld, 848, 84, 1007), 0);
  15. map.add(join_blocks, loc.new(gamesworld, 848, 84, 1017), 1);
  16. foot_bed_loc = list.new(); //Liste aller Locs Fußteile der Betten
  17. list.add(foot_bed_loc, loc.new(gamesworld, 3036, 101, -120));
  18. list.add(foot_bed_loc, loc.new(gamesworld, 3036, 101, 36));
  19. head_bed_loc = list.new(); //Liste aller Locs Kopfteile der Betten
  20. list.add(head_bed_loc, loc.new(gamesworld, 3036, 101, -121));
  21. list.add(head_bed_loc, loc.new(gamesworld, 3036, 101, 37));
  22. bed_facing = map.new(); //Map in welche Richtung das Bett schaut
  23. map.add(bed_facing, 0, "north");
  24. map.add(bed_facing, 1, "south");
  25. spawn_locs = map.new(); //Liste der Spawnlocs der einzelnen Teams
  26. map.add(spawn_locs, 0, loc.new(gamesworld, 3036, 101, -17 -90, 0));
  27. map.add(spawn_locs, 1, loc.new(gamesworld, 3036, 101, 34, 180, 0));
  28. copper_locs = list.new();
  29. list.add(copper_locs, loc.new(gamesworld, 3040.5, 100, 23.5));
  30. list.add(copper_locs, loc.new(gamesworld, 3041.5, 100, 20.5));
  31. list.add(copper_locs, loc.new(gamesworld, 3040.5, 100, -106.5));
  32. list.add(copper_locs, loc.new(gamesworld, 3041.5, 100, -103.5));
  33. silver_locs = list.new();
  34. list.add(silver_locs, loc.new(gamesworld, 3025.5, 94, 33.5));
  35. list.add(silver_locs, loc.new(gamesworld, 3027.5, 93, 37.5));
  36. list.add(silver_locs, loc.new(gamesworld, 3025.5, 94, -116.5));
  37. list.add(silver_locs, loc.new(gamesworld, 3027.5, 93, -120.5));
  38. gold_locs = list.new();
  39. list.add(gold_locs, loc.new(gamesworld, 3042.5, 96, 34.5));
  40. list.add(gold_locs, loc.new(gamesworld, 3042.5, 96, -117.5));