mapname = "Battlefield";
numberofteams = 2;
teamsize = 10;
minplayers = 2;
maxplayers = 20;
gamesignloc = minigame.getSignLoc("snowsign2");
gamesworld = world.getGames();
lobbyspawnloc = loc.new(gamesworld, -2029.5, 116, -4004.5, 180, 0.0001);
middleloc = loc.new(gamesworld, -2030, 100, -3954);
radius = 200;

black_holes = list.new();
white_holes = list.new();

joinblocks = list.new(); //Liste der Blöcke, um einem Team zu joinen
list.add(joinblocks, loc.new(gamesworld, -2033, 114, -4010));
list.add(joinblocks, loc.new(gamesworld, -2027, 114, -4010));

spawnlocs = map.new(); //Liste der Spawnlocs der einzelnen Teams
map.add(spawnlocs, 0, loc.new(gamesworld, -2029.5, 102, -4003.5, 0.0001, 0.0001));
map.add(spawnlocs, 1, loc.new(gamesworld, -2029.5, 102, -3904.5, 180, 0.0001));