gamesignloc = minigame.getSignLoc("fastbridgesign2"); gamesworld = world.getGames(); lobbyspawnloc = loc.new(gamesworld, 2026.5, 101, -2948.5); mapname = "Snakes"; minplayers = 1; maxplayers = 4; minutes = 2; seconds = 0; middleloc = loc.new(gamesworld, 2900, 104, -2020); radius = 120; colors = list.new(); list.add(colors, item.create("minecraft:green_terracotta", 1, null, null)); list.add(colors, item.create("minecraft:yellow_terracotta", 1, null, null)); list.add(colors, item.create("minecraft:blue_terracotta", 1, null, null)); list.add(colors, item.create("minecraft:red_terracotta", 1, null, null)); spawns = list.new(); list.add(spawns, loc.new(gamesworld, 3002, 101, -2036)); list.add(spawns, loc.new(gamesworld, 3002, 101, -2024)); list.add(spawns, loc.new(gamesworld, 3002, 101, -2012)); list.add(spawns, loc.new(gamesworld, 3002, 101, -2000)); ycheck_list = list.new(); list.add(ycheck_list, 101); list.add(ycheck_list, 101); list.add(ycheck_list, 101); list.add(ycheck_list, 101); //Welche Koordinate verändert sich nicht? x oder z? coord = "z";