rankingtable = "bwranks"; game_short = "bw"; game_tab = "§bBW"; minigame.setSpecificLobbyHandling(true); minigame.setPlayerResetInCore(false); minigame.setIndivStartCheck(true); colorcodes = map.new(); map.add(colorcodes, 0, "§9"); map.add(colorcodes, 1, "§c"); map.add(colorcodes, 2, "§e"); map.add(colorcodes, 3, "§2"); map.add(colorcodes, 4, "§6"); map.add(colorcodes, 5, "§5"); map.add(colorcodes, 6, "§d"); map.add(colorcodes, 7, "§0"); teamcolortext = map.new(); map.add(teamcolortext, 0, "§9blue"); map.add(teamcolortext, 1, "§cred"); map.add(teamcolortext, 2, "§eyellow"); map.add(teamcolortext, 3, "§2green"); map.add(teamcolortext, 4, "§6orange"); map.add(teamcolortext, 5, "§5magenta"); map.add(teamcolortext, 6, "§dpink"); map.add(teamcolortext, 7, "§0black"); concrete_types = map.new(); //Liste der Bau-Blöcke map.add(concrete_types, 0, "minecraft:blue_concrete"); map.add(concrete_types, 1, "minecraft:red_concrete"); map.add(concrete_types, 2, "minecraft:yellow_concrete"); map.add(concrete_types, 3, "minecraft:green_concrete"); map.add(concrete_types, 4, "minecraft:orange_concrete"); map.add(concrete_types, 5, "minecraft:magenta_concrete"); map.add(concrete_types, 6, "minecraft:pink_concrete"); map.add(concrete_types, 7, "minecraft:black_concrete"); playersinteam = map.new(); //Anzahl der Spieler im Team teamidtolist = map.new(); //Map mit Spielerlisten für jedes Team placedblocks = list.new(); //Liste aller platzierten Blöcke allteams = list.new(); //Alle Teams, die noch im Spiel sind waiters = list.new(); //Spieler in der Lobby ohne Teamzugehörigkeit players = map.new(); //Alle Spieler (key) des Spiels und deren Teamzugehörigkeit (value) gamename = "§bBedWars"; bedtruesymbol = "§2✔"; bedfalsesymbol = "§4✘"; custom_copper = item.custom.get("COPPER_COIN"); custom_silver = item.custom.get("SILVER_COIN"); custom_gold = item.custom.get("GOLD_COIN"); coin_copper = item.custom.create("COPPER_COIN", 1, null, null); coin_silver = item.custom.create("SILVER_COIN", 1, null, null); coin_gold = item.custom.create("GOLD_COIN", 1, null, null); iron_block_mat = material.get("IRON_BLOCK"); cobweb_mat = material.get("COBWEB"); glowstone_dust_mat = material.get("GLOWSTONE_DUST"); glowstone_dust = item.new(glowstone_dust_mat); warp_powder_mat = material.get("GUNPOWDER"); warp_powder = item.create("GUNPOWDER", 1, "Warp Powder", "Teleports you back to your base."); blaze_rod_mat = material.get("BLAZE_ROD"); blaze_rod = item.create("BLAZE_ROD", 1, "§rRescue Platform", null); bed_tag = block.getTag("minecraft:beds"); bed_tag2 = item.getTag("minecraft:beds"); air = material.getAir(); tripwire_mat = material.get("TRIPWIRE"); red_bed_mat = material.get("red_bed"); leather_boots_mat = material.get("leather_boots"); leather_leggings_mat = material.get("leather_leggings"); leather_helmet_mat = material.get("leather_helmet"); smooth_sandstone_mat = material.get("smooth_sandstone"); black_stained_glass_pane_mat = material.get("black_stained_glass_pane"); black_stained_glass_pane = item.new(black_stained_glass_pane_mat); for(team = 0; team < numberofteams; team++) { map.add(playersinteam, team, 0); map.add(teamidtolist, team, list.new()); } minigame.initStart(); goto("simplelobby"); @specificLobbyHandling player_name = player.getName(player); if(event == "minigame_join") { list.add(waiters, player.getName(player)); resetplayer(player); return; } if(event == "player_quit" || event == "player_giveup") { list.remove(waiters, player_name); if(map.get(players, player_name) != null) { teamlist = map.get(teamidtolist, map.get(players, player_name)); list.remove(teamlist, player_name); } map.remove(players, player_name); return; } if(event == "block_click") { if(slot.isOffHand(hand)) { return; } if(action != "RIGHT_CLICK_BLOCK") { return; } block_loc = block.getLocation(block); if(map.contains(join_blocks, block_loc)) { newteam = map.get(join_blocks, block_loc); newteamlist = map.get(teamidtolist, newteam); if(list.contains(newteamlist, player_name)) { msg.prefix(player, gamename, "§eYou are already in this team."); return; } if(list.getSize(newteamlist) >= teamsize) { msg.prefix(player, gamename, "§eNo space for you in this team."); return; } list.remove(waiters, player_name); yetteam = map.get(players, player_name); if(yetteam != null) { yetteamlist = map.get(teamidtolist, yetteam); list.remove(yetteamlist, player_name); } list.add(newteamlist, player_name); map.add(players, player_name, newteam); msg.prefix(player, gamename, string.concat("§eYou joined the ", map.get(teamcolortext, newteam), " §eteam."));; entity.setName(player, text.new(string.concat(map.get(colorcodes, newteam), player.getName(player)))); if(!minigame.isStarting()) { goto("startcountdown"); } } } return; @finalstart player_list = minigame.getPlayers(script_id); if(voidedge1 != null) { voidid = event.addMoveData(voidedge1, voidedge2, 3, -1); } trap_sound = sound.get("BLOCK_NOTE_BLOCK_PLING"); newbed_sound = sound.get("BLOCK_ANVIL_USE"); bed_sound = sound.get("ENTITY_WITHER_DEATH"); allkills = map.new(); bedkills = map.new(); deaths = map.new(); brokenbeds = map.new(); warpinghome_loc = map.new(); warpinghome_tick = map.new(); warpinghome_list = list.new(); lastdamagers = map.new(); bedsymbol = map.new(); newbedused = map.new(); teambedbroken = map.new(); traps = map.new(); shopmenus = map.new(); bed_types = map.new(); //Liste der Betten map.add(bed_types, 0, "minecraft:blue_bed"); map.add(bed_types, 1, "minecraft:red_bed"); map.add(bed_types, 2, "minecraft:yellow_bed"); map.add(bed_types, 3, "minecraft:green_bed"); map.add(bed_types, 4, "minecraft:orange_bed"); map.add(bed_types, 5, "minecraft:mangenta_bed"); map.add(bed_types, 6, "minecraft:pink_bed"); map.add(bed_types, 7, "minecraft:black_bed"); glass_types = map.new(); //Liste für Rettungsplattformen map.add(glass_types, 0, "minecraft:blue_stained_glass"); map.add(glass_types, 1, "minecraft:red_stained_glass"); map.add(glass_types, 2, "minecraft:yellow_stained_glass"); map.add(glass_types, 3, "minecraft:green_stained_glass"); map.add(glass_types, 4, "minecraft:orange_stained_glass"); map.add(glass_types, 5, "minecraft:mangenta_stained_glass"); map.add(glass_types, 6, "minecraft:pink_stained_glass"); map.add(glass_types, 7, "minecraft:black_stained_glass"); clothescode = map.new(); //Liste der Datenwerte für gefärbte Kleidung map.add(clothescode, 0, 5592575); map.add(clothescode, 1, 16733525); map.add(clothescode, 2, 16777045); map.add(clothescode, 3, 5635925); map.add(clothescode, 4, 16755200); map.add(clothescode, 5, 43690); map.add(clothescode, 6, 5592405); map.add(clothescode, 7, 0); teamcolortext2 = map.new(); map.add(teamcolortext2, 0, "§9Blue"); map.add(teamcolortext2, 1, "§cRed"); map.add(teamcolortext2, 2, "§eYellow"); map.add(teamcolortext2, 3, "§2Green"); map.add(teamcolortext2, 4, "§6Orange"); map.add(teamcolortext2, 5, "§5Magenta"); map.add(teamcolortext2, 6, "§dPink"); map.add(teamcolortext2, 7, "§0Black"); colornames = map.new(); map.add(colornames, 0, "blue"); map.add(colornames, 1, "red"); map.add(colornames, 2, "yellow"); map.add(colornames, 3, "green"); map.add(colornames, 4, "orange"); map.add(colornames, 5, "magenta"); map.add(colornames, 6, "pink"); map.add(colornames, 7, "black"); while(list.getSize(waiters) != 0) { team = getTeamWithLowestPeople(teamidtolist, numberofteams); teamlist = map.get(teamidtolist, team); p_name = list.getIndex(waiters, 0); list.add(teamlist, p_name); list.remove(waiters, p_name); map.add(players, p_name, team); entity.setName(read.player(p_name), text.new(string.concat(map.get(colorcodes, team), p_name))); } event.load("player_post_respawn"); event.load("living_death"); event.load("living_pickup"); event.load("player_drop"); event.load("entity_click"); event.load("snuvi_click"); event.load("player_move"); starttime = time.getMillis(); for(i = 0; i < numberofteams; i++) { map.add(newbedused, i, false); map.add(teambedbroken, i, false); teamlist = map.get(teamidtolist, i); size = list.getSize(teamlist); map.add(playersinteam, i, size); if(size != 0) { list.add(allteams, i); map.add(bedsymbol, i, bedtruesymbol); for(h = 0; h < size; h++) { pname = list.getIndex(teamlist, h); p = read.player(pname); msg.prefix(p, gamename, "The game has started."); entity.teleport(p, map.get(spawn_locs, i)); player.setGamemode(p, "SURVIVAL"); player.setFly(p, false); map.add(allkills, pname, 0); map.add(bedkills, pname, 0); map.add(deaths, pname, 0); map.add(brokenbeds, pname, 0); shopmenu = inv.new("222222222222222222222222222222222222", text.new("§8Shop")); inv.setItem(shopmenu, 0, item.create("minecraft:nether_star", 1, "§rFavoriten", null)); inv.setItem(shopmenu, 1, item.create("minecraft:smooth_sandstone", 1, "§rBlöcke", null)); inv.setItem(shopmenu, 2, item.create("minecraft:chainmail_chestplate", 1, "§rRüstung", null)); inv.setItem(shopmenu, 3, item.create("minecraft:stone_pickaxe", 1, "§rSpitzhacken", null)); inv.setItem(shopmenu, 4, item.create("minecraft:golden_sword", 1, "§rWaffen", null)); inv.setItem(shopmenu, 5, item.create("minecraft:bow", 1, "§rBögen", null)); inv.setItem(shopmenu, 6, item.create("minecraft:apple", 1, "§rNahrung", null)); inv.setItem(shopmenu, 7, item.create("minecraft:potion", 1, "§rTränke", null)); inv.setItem(shopmenu, 8, item.create("minecraft:tnt", 1, "§rSpezial", null)); map.add(shopmenus, player.getId(p), shopmenu); } } setBed(i); } minigame.displayAll(99, "§bBedWars"); gosub("setdisplay"); drop_counter = 0; @item_dropper for(i = 0; i < list.getSize(copper_locs); i++) { loc = list.getIndex(copper_locs, i); item.drop(coin_copper, loc); } if(drop_counter == 15) { for(i = 0; i < list.getSize(silver_locs); i++) { loc = list.getIndex(silver_locs, i); item.drop(coin_silver, loc); } } if(drop_counter == 30) { for(i = 0; i < list.getSize(silver_locs); i++) { loc = list.getIndex(silver_locs, i); item.drop(coin_silver, loc); } for(i = 0; i < list.getSize(gold_locs); i++) { loc = list.getIndex(gold_locs, i); item.drop(coin_gold, loc); } drop_counter = 0; } minigame.displayAll(98, string.concat("§6Gold §r", string.number(30 - drop_counter))); if(drop_counter < 15) { iron_drop_counter = drop_counter + 15; } else { iron_drop_counter = drop_counter; } minigame.displayAll(97, string.concat("§7Silber §r", string.number(30 - iron_drop_counter))); drop_counter++; sgoto(20, "item_dropper"); for(i = 0; i < list.getSize(player_list); i++) { p = player.get(list.getIndex(player_list, i)); p_name = player.getName(p); tempteam = map.get(players, p_name); color = bedwars.getTeamColor(p); player.action(p, text.new(string.concat(color, "Team ", map.get(teamcolortext2, tempteam)))); minigame.setTabName(p, game_tab, color); } @checkgame wait(); if(event == "entity_damage") { if(!isPlayer(entity)) { goto("checkgame"); } player = entity; } if(event == "living_death" || event == "living_pickup") { if(!isPlayer(living_entity)) { goto("checkgame"); } player = living_entity; } if(player.hasMinigameId(player, script_id)) { player_name = player.getName(player); ignoreGoto(event); } goto("checkgame"); @entity_click if(isCitizen(entity)) { shopmenu = map.get(shopmenus, player.getId(player)); setShopmenu1(shopmenu); inv.open(shopmenu, player); } goto("checkgame"); @snuvi_click item = inv.getItem(inv, inv_slot); item_type = item.getType(item); factor = 1; if(click == "SHIFT_LEFT") { factor = 8; } shopmenu = map.get(shopmenus, player.getId(player)); if(inv_slot < 9) { for(slot = 9; slot < 36; slot++) { inv.setItem(shopmenu, slot, black_stained_glass_pane); } if(inv_slot == 0) { setShopmenu1(shopmenu); } if(inv_slot == 1) { setShopmenu2(shopmenu); } if(inv_slot == 2) { setShopmenu3(shopmenu); } if(inv_slot == 3) { setShopmenu4(shopmenu); } if(inv_slot == 4) { setShopmenu5(shopmenu); } if(inv_slot == 5) { setShopmenu6(shopmenu); } if(inv_slot == 6) { setShopmenu7(shopmenu); } if(inv_slot == 7) { setShopmenu8(shopmenu); } if(inv_slot == 8) { setShopmenu9(shopmenu); } goto("checkgame"); } //buyitem if(item.custom.isType(item, custom_copper) || item.custom.isType(item, custom_silver) || item.custom.isType(item, custom_gold) || item_type == black_stained_glass_pane_mat) { goto("checkgame"); } priceitem = item.clone(inv.getItem(shopmenu, inv_slot + 9)); item.removeFlag(priceitem, "HIDE_DESTROYS"); item.setAmount(priceitem, item.getAmount(priceitem) * factor); player_inv = player.getInv(player); if(inv.getItemAmount(player_inv, priceitem) < item.getAmount(priceitem)) { goto("checkgame"); } inv.removeItem(player_inv, priceitem); if(item_type == red_bed_mat) { goto("setnewbed"); } if(item_type == leather_helmet_mat) { clothescolor = map.get(clothescode, map.get(players, player_name)); item = read.item(string.concat("{id:'minecraft:leather_helmet',Count:1b,tag:{Enchantments:[{lvl:1s,id:\"minecraft:protection\"},{lvl:1s,id:\"minecraft:unbreaking\"}],display:{color:", clothescolor, "}}}")); } elseif(item_type == leather_leggings_mat) { clothescolor = map.get(clothescode, map.get(players, player_name)); item = read.item(string.concat("{id:'minecraft:leather_leggings',Count:1b,tag:{Enchantments:[{lvl:1s,id:\"minecraft:protection\"},{lvl:1s,id:\"minecraft:unbreaking\"}],display:{color:", clothescolor, "}}}")); } elseif(item_type == leather_boots_mat) { clothescolor = map.get(clothescode, map.get(players, player_name)); item = read.item(string.concat("{id:'minecraft:leather_boots',Count:1b,tag:{Enchantments:[{lvl:1s,id:\"minecraft:protection\"},{lvl:1s,id:\"minecraft:unbreaking\"}],display:{color:", clothescolor, "}}}")); } elseif(item_type == smooth_sandstone_mat) { team = map.get(players, player_name); item_type = map.get(concrete_types, team); item_amount = item.getAmount(inv.getItem(shopmenu, inv_slot)); item = item.create(item_type, item_amount, null, null); } if(click == "SHIFT_LEFT") { item = item.clone(item); item.setAmount(item, item.getAmount(item) * factor); } item.removeFlag(item, "HIDE_DESTROYS"); player.safeGiveItem(player, item); goto("checkgame"); @breakbed if(list.contains(foot_bed_loc, block_loc)) { team = list.getIndexOf(foot_bed_loc, block_loc); } elseif(list.contains(head_bed_loc, block_loc)) { team = list.getIndexOf(head_bed_loc, block_loc); } else { msg.prefix(player, gamename, "§eThis bed is not part of the game."); goto("checkgame"); } teamlist = map.get(teamidtolist, team); if(list.contains(teamlist, player_name)) { cancel = true; msg.prefix(player, gamename, "§eThis is your own bed."); goto("checkgame"); } cancel = false; tempcolor = map.get(colornames, team); map.add(teambedbroken, team, true); map.add(bedsymbol, team, bedfalsesymbol); map.add(brokenbeds, player_name, map.get(brokenbeds, player_name) + 1); owncolor = map.get(colorcodes, map.get(players, player_name)); minigame.speakAll(gamename, string.concat("§cThe ", map.get(teamcolortext, team), " §cbed has been destroyed by ", owncolor, player_name, ".")); gosub("setdisplay"); for(i = 0; i < list.getSize(player_list); i++) { p = player.get(list.getIndex(player_list, i)); sound.spawnForPlayer(p, bed_sound, sound_category_ambient); } goto("checkgame"); @setdisplay //Alle Teams mit Bett werden oben angezeigt, danach alle Teams ohne Bett. Ausgelöschte Teams werden gar nicht angezeigt bedtrue = list.new(); bedfalse = list.new(); index = 97; for(i = 0; i < list.getSize(allteams); i++) { tempteam2 = list.getIndex(allteams, i); if(!map.get(teambedbroken, tempteam2)) { list.add(bedtrue, tempteam2); } else { list.add(bedfalse, tempteam2); } } size = list.getSize(bedtrue); if(size != 0) { for(i = 0; i < size; i++) { tempteam2 = list.getIndex(bedtrue, i); minigame.displayAll(--index, string.concat(string.number(map.get(playersinteam, tempteam2)), " §2✔ ", map.get(teamcolortext2, tempteam2))); } } size = list.getSize(bedfalse); if(size != 0) { for(i = 0; i < size; i++) { tempteam2 = list.getIndex(bedfalse, i); minigame.displayAll(--index, string.concat(string.number(map.get(playersinteam, tempteam2)), " §4✘ ", map.get(teamcolortext2, tempteam2))); } } minigame.displayAll(88, sb.getSpacer()); return; @setnewbed team = map.get(players, player_name); tempcolor = map.get(colornames, team); if(map.get(newbedused, team)) { msg.prefix(player, gamename, "§eYou can only us this once."); goto("checkgame"); } if(!map.get(teambedbroken, team)) { msg.prefix(player, gamename, "§eYour bed is not destroyed yet."); goto("checkgame"); } setBed(team); map.add(teambedbroken, team, false); map.add(bedsymbol, team, bedtruesymbol); map.add(newbedused, team, true); minigame.speakAll(gamename, string.concat("§eThe ", map.get(teamcolortext, team), " §ebed has been replaced.")); gosub("setdisplay"); for(i = 0; i < list.getSize(player_list); i++) { p = player.get(list.getIndex(player_list, i)); sound.spawnForPlayer(p, newbed_sound, sound_category_ambient); } goto("checkgame"); @player_drop item = item.entity.get(item_entity); item_type = item.getType(item); if(item_type == glowstone_dust_mat) { cancel = true; } goto("checkgame"); @living_pickup item = item.entity.get(item_entity); if(item.hasTag(item, bed_tag2)) { cancel = true; entity.remove(item_entity); } goto("checkgame"); @block_click if(action != "RIGHT_CLICK_AIR" && action != "RIGHT_CLICK_BLOCK") { goto("checkgame"); } item = living.getHand(player); checked_offhand = false; @offhand_label item_type = item.getType(item); if(item_type == warp_powder_mat) { if(!map.contains(warpinghome_tick, player)) { player_uuid = player.getUuid(player); player.removeItem(player, warp_powder); player.giveItem(player, glowstone_dust); map.add(warpinghome_loc, player_uuid, entity.getLocation(player)); map.add(warpinghome_tick, player_uuid, 0); list.add(warpinghome_list, player_uuid); sgoto(20, "warp_tick"); } goto("checkgame"); } if(item_type == glowstone_dust_mat) { player_uuid = player.getUuid(player); map.remove(warpinghome_loc, player_uuid); map.remove(warpinghome_tick, player_uuid); player.removeItem(player, glowstone_dust); player.giveItem(player, warp_powder); goto("checkgame"); } if(item_type == blaze_rod_mat) { player_loc = entity.getLocation(player); team = map.get(players, player_name); item_type = map.get(glass_types, team); temp_block = block.get(player_loc); temp_block = block.mod(temp_block, 0, -1, 0); if(block.setIfAir(temp_block, item_type)) { list.add(placedblocks, temp_block); } temp_block = block.mod(temp_block, 1, 0, 0); if(block.setIfAir(temp_block, item_type)) { list.add(placedblocks, temp_block); } temp_block = block.mod(temp_block, 1, 0, 0); if(block.setIfAir(temp_block, item_type)) { list.add(placedblocks, temp_block); } temp_block = block.mod(temp_block, -1, 0, 1); if(block.setIfAir(temp_block, item_type)) { list.add(placedblocks, temp_block); } temp_block = block.mod(temp_block, -1, 0, 0); if(block.setIfAir(temp_block, item_type)) { list.add(placedblocks, temp_block); } temp_block = block.mod(temp_block, 0, 0, 1); if(block.setIfAir(temp_block, item_type)) { list.add(placedblocks, temp_block); } temp_block = block.mod(temp_block, -1, 0, -1); if(block.setIfAir(temp_block, item_type)) { list.add(placedblocks, temp_block); } temp_block = block.mod(temp_block, -1, 0, -1); if(block.setIfAir(temp_block, item_type)) { list.add(placedblocks, temp_block); } temp_block = block.mod(temp_block, 1, 0, 0); if(block.setIfAir(temp_block, item_type)) { list.add(placedblocks, temp_block); } temp_block = block.mod(temp_block, 0, 0, -1); if(block.setIfAir(temp_block, item_type)) { list.add(placedblocks, temp_block); } temp_block = block.mod(temp_block, 1, 0, 0); if(block.setIfAir(temp_block, item_type)) { list.add(placedblocks, temp_block); } temp_block = block.mod(temp_block, 1, 0, 0); if(block.setIfAir(temp_block, item_type)) { list.add(placedblocks, temp_block); } temp_block = block.mod(temp_block, -1, 0, -1); if(block.setIfAir(temp_block, item_type)) { list.add(placedblocks, temp_block); } player.removeItem(player, blaze_rod); goto("checkgame"); } if(!checked_offhand) { checked_offhand = true; item = living.getOffHand(player); goto("offhand_label"); } goto("checkgame"); @warp_tick player_uuid = list.getIndex(warpinghome_list, 0); player = player.get(player_uuid); if(player == null) { goto("checkgame"); } list.removeIndex(warpinghome_list, 0); player_loc = entity.getLocation(player); warp_loc = map.get(warpinghome_loc, player_uuid); if(warp_loc == null) { goto("checkgame"); } if(loc.distance(player_loc, warp_loc) > 1) { map.remove(warpinghome_loc, player_uuid); map.remove(warpinghome_tick, player_uuid); player.removeItem(player, glowstone_dust); player.giveItem(player, warp_powder); goto("checkgame"); } tick = map.get(warpinghome_tick, player_uuid) + 1; sound.spawnForPlayer(player, trap_sound, sound_category_ambient); if(tick == 5) { map.remove(warpinghome_loc, player_uuid); map.remove(warpinghome_tick, player_uuid); player.removeItem(player, glowstone_dust); player_name = player.getName(player); tempteam = map.get(players, player_name); location = map.get(spawn_locs, tempteam); entity.teleport(player, location); goto("checkgame"); } map.add(warpinghome_tick, player_uuid, tick); list.add(warpinghome_list, player_uuid); sgoto(20, "warp_tick"); goto("checkgame"); @player_move if(id == voidid) { damage_source = damage.get("outOfWorld"); living.damage(player, 300, damage_source); goto("checkgame"); } temploc = entity.getLocation(player); tempx = math.roundDown(loc.getX(temploc)); tempy = math.roundDown(loc.getY(temploc)); tempz = math.roundDown(loc.getZ(temploc)); temploc = loc.new(gamesworld, tempx, tempy, tempz); temp_block = block.get(temploc); if(block.getType(temp_block) != tripwire_mat) { //Für den Fall, dass die Trap bereits abgebaut wurde map.remove(traps, id); event.removeMoveData(id); goto("checkgame"); } tempteam = map.get(players, player_name); trapteam = map.get(traps, id); if(tempteam == trapteam) { goto("checkgame"); } msg.prefix(player, gamename, "§eYou triggered a trap!!!"); sound.spawnForPlayer(p, trap_sound, sound_category_ambient); teamlist = map.get(teamidtolist, trapteam); for(i = 0; i < list.getSize(teamlist); i++) { p = read.player(list.getIndex(teamlist, i)); sound.spawnForPlayer(p, trap_sound, sound_category_ambient); msg.prefix(p, gamename, "§eOne of your traps got triggered!!!"); } living.addEffect(player, "BLINDNESS", 200, 1); living.addEffect(player, "SLOW", 200, 4); map.remove(traps, id); block.setMaterial(temp_block, air); goto("checkgame"); @block_place cancel = true; block_loc = block.getLocation(block); block_type = block.getType(block); if(block.hasTag(block, bed_tag)) { goto("checkgame"); } elseif(block_type == tripwire_mat) { tempid = event.addMoveData(block_loc, loc.mod(block_loc, 1, 0.25, 1), 5, -1); map.add(traps, tempid, map.get(players, player_name)); } if(min_build_high != null && loc.getY(block_loc) <= min_build_high) { goto("checkgame"); } cancel = false; list.add(placedblocks, block); goto("checkgame"); @block_break cancel = true; block_loc = block.getLocation(block); block_type = block.getType(block); if(block_type == cobweb_mat) { block.setMaterial(block, air); } elseif(block.hasTag(block, bed_tag)) { goto("breakbed"); } elseif(block_type == iron_block_mat) { player_item_type = item.getType(living.getEquip(player, slot.getHand())); if(player_item_type == "minecraft:stone_pickaxe" || player_item_type == "minecraft:iron_pickaxe") { cancel = false; } } elseif(block_type == tripwire_mat) { cancel = false; } elseif(list.contains(placedblocks, block)) { cancel = false; } goto("checkgame"); @player_post_respawn tempteam = map.get(players, player_name); entity.setName(player, text.new(string.concat(map.get(colorcodes, tempteam), player_name))); if(map.get(teambedbroken, tempteam)) { gosub("setdisplay"); if(!checkPlayability(tempteam)) { goto("colorgameover"); } } location = map.get(spawn_locs, tempteam); block = block.get(location); location2 = loc.mod(location, 0, 1, 0); block2 = block.get(location2); block_type = block.getType(block); block_type2 = block.getType(block2); c = 0; while(!((block.isAir(block) || block_type == cobweb_mat || block_type == tripwire_mat) && (block.isAir(block2) || block_type2 == cobweb_mat || block_type2 == tripwire_mat))) { block = block.mod(block, 0, 1, 0); block2 = block.mod(block2, 0, 1, 0); location = block.getLocation(block); if(loc.getY(location) > 300) { break; } } entity.teleport(player, location); goto("checkgame"); @player_giveup @player_quit minigame.speakAll(gamename, string.concat(map.get(colorcodes, map.get(players, player_name)), player_name, " §ehas left the game.")); tempteam = map.get(players, player_name); teamlist = map.get(teamidtolist, tempteam); list.remove(teamlist, player_name); map.add(playersinteam, tempteam, map.get(playersinteam, tempteam) - 1); map.remove(players, player_name); script = script.getFromId(script_id); minigame.kickplayer(script, player); gosub("setdisplay"); if(!checkPlayability(tempteam)) { goto("colorgameover"); } goto("checkgame"); @entity_damage cancel = true; tempplayerteam = map.get(players, player_name); tempcolor = map.get(colorcodes, tempplayerteam); sec_player = player.getFromDamageSource(damage_source); if(sec_player != null) { sec_player_name = player.getName(sec_player); teamlist = map.get(teamidtolist, tempplayerteam); if(!list.contains(teamlist, sec_player_name)) { cancel = false; } map.add(lastdamagers, player, map.new()); tempmap = map.get(lastdamagers, player); map.add(tempmap, "sec_player", sec_player); map.add(tempmap, "time", time.getMillis()); } else { cancel = false; } goto("checkgame"); @living_death map.add(deaths, player_name, map.get(deaths, player_name) + 1); player.clearInventory(player); tempmap = map.get(lastdamagers, player); if(tempmap != null) { nowtime = time.getMillis(); hittime = map.get(tempmap, "time"); if(nowtime - hittime < 10000) { //Wenn seit Begegnung mehr als 10 Sekunden her sind, zählt sec_player nicht mehr sec_player = map.get(tempmap, "sec_player"); } } else { sec_player = player.getFromDamageSource(damage_source); } if(sec_player == null) { minigame.speakAll(gamename, string.concat(tempcolor, string.concat(player_name, " §edied."))); } else { sec_player_name = player.getName(sec_player); tempoppcolor = map.get(colorcodes, map.get(players, sec_player_name)); minigame.speakAll(gamename, string.concat(tempcolor, player_name, " §ehas been killed by ", tempoppcolor, sec_player_name, ".")); map.add(allkills, sec_player_name, map.get(allkills, sec_player_name) + 1); } if(map.get(teambedbroken, tempplayerteam)) { goto("nobed"); } goto("checkgame"); @nobed //money.addBoost(player, 32); minigame.speakAll(gamename, string.concat(tempcolor, player_name, " §ewoke up from their dream.")); showstats(player, false, false); script = script.getFromId(script_id); minigame.kickplayer(script, player); teamlist = map.get(teamidtolist, map.get(players, player_name)); list.remove(teamlist, player_name); map.remove(players, player_name); map.add(playersinteam, tempplayerteam, map.get(playersinteam, tempplayerteam) - 1); if(sec_player != null) { map.add(bedkills, sec_player_name, map.get(bedkills, sec_player_name) + 1); } if(!checkPlayability(tempplayerteam)) { tempteam = tempplayerteam; goto("colorgameover"); } goto("checkgame"); function checkPlayability(tempteam) { if(map.get($playersinteam, tempteam) == 0) { return false; } return true; } @colorgameover tempcolortext = map.get(teamcolortext, tempteam); minigame.speakAll(gamename, string.concat("§cThe ", tempcolortext, " §cteam has been eliminated.")); list.remove(allteams, tempteam); if(list.getSize(allteams) == 1) { goto("gameover"); } goto("checkgame"); function showstats(player, show_time, won) { //Player player, Boolean show_time, Boolean won player_name = player.getName(player); player_id = player.getId(player); last_record = ranking.getPoints($rankingtable, player_id); playedgames = minigame.getPlayed(player_id, $game_short) + 1; minigame.setPlayed(player_id, $game_short, playedgames); points = last_record + map.get($bedkills, player_name); ranking.setPoints($rankingtable, player_id, points); p_deaths = map.get($deaths, player_name); p_allkills = map.get($allkills, player_name); p_bedkills = map.get($bedkills, player_name); bw.setAllKills(player, bw.getAllKills(player) + p_allkills); minigame.statsHeader(player, $gamename, "§e"); if(show_time) { time = ($endtime - $starttime) / 1000; minigame.statsLine(player, "§e", "Time", string.concat(string.number(math.rounddown(time / 60)), " min ", string.number(math.round(time % 60)), " s")); } minigame.statsLine(player, "§e", "All-Kills", string.number(p_allkills)); minigame.statsLine(player, "§e", "Bed-Kills", string.number(p_bedkills)); minigame.statsLine(player, "§e", "Deaths", string.number(p_deaths)); if(p_deaths != 0) { kd = p_allkills / p_deaths; minigame.statsLine(player, "§e", "K/D", string.number(math.roundComma(kd, 2))); } minigame.statsLine(player, "§e", "Destroyed beds", string.number(map.get($brokenbeds, player_name))); minigame.statsLine(player, "§e", "Played games", string.number(playedgames)); wongames = minigame.getWon(player, "bw"); if(won) { wongames++; minigame.setWon(player, $game_short, wongames); } minigame.statsLine(player, "§e", "Won games", string.number(wongames)); if(playedgames != 0) { minigame.statsLine(player, "§e", "Win ratio", string.concat(string.number(math.roundComma((wongames / playedgames) * 100, 2)), "%")); } } function bw.setAllKills(player_or_id, amount) { config = playerdata.getGames(player_or_id); config.set(config, "allbwkills", amount); config.saveAsync(config); } function bw.getAllKills(player_or_id) { config = playerdata.getGames(player_or_id); return config.getDouble(config, "allbwkills", 0); } function setBed(team) { facing = map.get($bed_facing, team); bed_type = map.get($bed_types, team); block.setData(block.get(list.getIndex($foot_bed_loc, team)), read.blockData(string.concat(bed_type, "[facing=", facing, ",part=foot]"))); block.setData(block.get(list.getIndex($head_bed_loc, team)), read.blockData(string.concat(bed_type, "[facing=", facing, ",part=head]"))); } @gameover endtime = time.getMillis(); if(list.getSize(placedblocks) != 0) { for(i = 0; i < list.getSize(placedblocks); i++) { block.setMaterial(list.getIndex(placedblocks, i), air); } } minigame.clearItems(middleloc, radius); waitfor(2); winningteam = map.get(teamidtolist, list.getIndex(allteams, 0)); for(i = 0; i < list.getSize(winningteam); i++) { player_name = list.getIndex(winningteam, i); player = read.player(player_name); //money.addBoost(player, 128); msg.prefix(player, gamename, "§eYou won this game!"); showstats(player, true, true); script = script.getFromId(script_id); minigame.kickplayer(script, player); } script = script.getFromId(script_id); minigame.term(script, gamesignloc); term(); function setShopmenu1(shopmenu) { inv.setItem(shopmenu, 19, read.item("{id:\"minecraft:stick\",Count:1b,tag:{HideFlags:2,Enchantments:[{lvl:1s,id:\"minecraft:knockback\"}],display:{Name:'{\"text\":\"§bKnüppel\"}'},}}")); inv.setItem(shopmenu, 20, read.item("{id:\"minecraft:wooden_pickaxe\",Count:1b,tag:{Enchantments:[{lvl:1s,id:\"minecraft:efficiency\"},{lvl:1s,id:\"minecraft:unbreaking\"}],HideFlags:2}}")); inv.setItem(shopmenu, 21, item.create("minecraft:smooth_sandstone", 32, null, null)); inv.setItem(shopmenu, 22, read.item("{id:\"minecraft:leather_helmet\",Count:1b,tag:{Enchantments:[{lvl:1s,id:\"minecraft:protection\"},{lvl:1s,id:\"minecraft:unbreaking\"}]}}")); inv.setItem(shopmenu, 23, read.item("{id:\"minecraft:leather_leggings\",Count:1b,tag:{Enchantments:[{lvl:1s,id:\"minecraft:protection\"},{lvl:1s,id:\"minecraft:unbreaking\"}]}}")); inv.setItem(shopmenu, 24, read.item("{id:\"minecraft:leather_boots\",Count:1b,tag:{Enchantments:[{lvl:1s,id:\"minecraft:protection\"},{lvl:1s,id:\"minecraft:unbreaking\"}]}}")); inv.setItem(shopmenu, 28, item.custom.create("COPPER_COIN", 8, null, null)); inv.setItem(shopmenu, 29, item.custom.create("COPPER_COIN", 4, null, null)); inv.setItem(shopmenu, 30, item.custom.create("COPPER_COIN", 16, null, null)); inv.setItem(shopmenu, 31, item.custom.create("COPPER_COIN", 1, null, null)); inv.setItem(shopmenu, 32, item.custom.create("COPPER_COIN", 1, null, null)); inv.setItem(shopmenu, 33, item.custom.create("COPPER_COIN", 1, null, null)); } function setShopmenu2(shopmenu) { inv.setItem(shopmenu, 19, item.create("minecraft:smooth_sandstone", 2, null, null)); inv.setItem(shopmenu, 20, item.create("minecraft:end_stone", 1, null, null)); inv.setItem(shopmenu, 21, item.create("minecraft:iron_block", 1, null, null)); inv.setItem(shopmenu, 22, item.create("minecraft:chest", 1, null, null)); inv.setItem(shopmenu, 23, item.create("minecraft:glass", 1, null, null)); inv.setItem(shopmenu, 28, item.custom.create("COPPER_COIN", 1, null, null)); inv.setItem(shopmenu, 29, item.custom.create("COPPER_COIN", 7, null, null)); inv.setItem(shopmenu, 30, item.custom.create("SILVER_COIN", 3, null, null)); inv.setItem(shopmenu, 31, item.custom.create("SILVER_COIN", 1, null, null)); inv.setItem(shopmenu, 32, item.custom.create("COPPER_COIN", 4, null, null)); } function setShopmenu3(shopmenu) { inv.setItem(shopmenu, 19, read.item("{id:\"minecraft:leather_helmet\",Count:1b,tag:{Enchantments:[{lvl:1s,id:\"minecraft:protection\"},{lvl:1s,id:\"minecraft:unbreaking\"}]}}")); inv.setItem(shopmenu, 20, read.item("{id:\"minecraft:leather_leggings\",Count:1b,tag:{Enchantments:[{lvl:1s,id:\"minecraft:protection\"},{lvl:1s,id:\"minecraft:unbreaking\"}]}}")); inv.setItem(shopmenu, 21, read.item("{id:\"minecraft:leather_boots\",Count:1b,tag:{Enchantments:[{lvl:1s,id:\"minecraft:protection\"},{lvl:1s,id:\"minecraft:unbreaking\"}]}}")); inv.setItem(shopmenu, 22, read.item("{id:\"minecraft:chainmail_chestplate\",Count:1b,tag:{Enchantments:[{lvl:1s,id:\"minecraft:protection\"},{lvl:1s,id:\"minecraft:unbreaking\"}],display:{Name:'{\"text\":\"§f§bKettenbrust Lvl1\"}'}}}")); inv.setItem(shopmenu, 23, read.item("{id:\"minecraft:chainmail_chestplate\",Count:1b,tag:{Enchantments:[{lvl:2s,id:\"minecraft:protection\"},{lvl:1s,id:\"minecraft:unbreaking\"}],display:{Name:'{\"text\":\"§f§bKettenbrust Lvl2\"}'}}}")); inv.setItem(shopmenu, 24, read.item("{id:\"minecraft:chainmail_chestplate\",Count:1b,tag:{Enchantments:[{lvl:3s,id:\"minecraft:protection\"},{lvl:1s,id:\"minecraft:unbreaking\"}],display:{Name:'{\"text\":\"§f§bKettenbrust Lvl3\"}'}}}")); inv.setItem(shopmenu, 25, item.create("minecraft:shield", 1, null, null)); inv.setItem(shopmenu, 28, item.custom.create("COPPER_COIN", 1, null, null)); inv.setItem(shopmenu, 29, item.custom.create("COPPER_COIN", 1, null, null)); inv.setItem(shopmenu, 30, item.custom.create("COPPER_COIN", 1, null, null)); inv.setItem(shopmenu, 31, item.custom.create("SILVER_COIN", 1, null, null)); inv.setItem(shopmenu, 32, item.custom.create("SILVER_COIN", 3, null, null)); inv.setItem(shopmenu, 33, item.custom.create("SILVER_COIN", 7, null, null)); inv.setItem(shopmenu, 34, item.custom.create("SILVER_COIN", 4, null, null)); } function setShopmenu4(shopmenu) { inv.setItem(shopmenu, 21, read.item("{id:\"minecraft:wooden_pickaxe\",Count:1b,tag:{Enchantments:[{lvl:1s,id:\"minecraft:efficiency\"},{lvl:1s,id:\"minecraft:unbreaking\"}],HideFlags:2}}")); inv.setItem(shopmenu, 22, read.item("{id:\"minecraft:stone_pickaxe\",Count:1b,tag:{Enchantments:[{lvl:1s,id:\"minecraft:efficiency\"},{lvl:1s,id:\"minecraft:unbreaking\"}],HideFlags:2}}")); inv.setItem(shopmenu, 23, read.item("{id:\"minecraft:iron_pickaxe\",Count:1b,tag:{Enchantments:[{lvl:3s,id:\"minecraft:efficiency\"},{lvl:1s,id:\"minecraft:unbreaking\"}],HideFlags:2}}")); inv.setItem(shopmenu, 30, item.custom.create("COPPER_COIN", 4, null, null)); inv.setItem(shopmenu, 31, item.custom.create("SILVER_COIN", 2, null, null)); inv.setItem(shopmenu, 32, item.custom.create("GOLD_COIN", 1, null, null)); } function setShopmenu5(shopmenu) { inv.setItem(shopmenu, 20, read.item("{id:\"minecraft:stick\",Count:1b,tag:{HideFlags:2,Enchantments:[{lvl:1s,id:\"minecraft:knockback\"}],display:{Name:'{\"text\":\"§bKnüppel\"}'},}}")); inv.setItem(shopmenu, 21, read.item("{id:\"minecraft:golden_sword\",Count:1b,tag:{Enchantments:[{lvl:1s,id:\"minecraft:sharpness\"},{lvl:1s,id:\"minecraft:unbreaking\"}],HideFlags:2,display:{Name:'{\"text\":\"§f§bGoldschwert Lvl1\"}'}}}")); inv.setItem(shopmenu, 22, read.item("{id:\"minecraft:wooden_axe\",Count:1b,tag:{Enchantments:[{lvl:1s,id:\"minecraft:sharpness\"},{lvl:1s,id:\"minecraft:unbreaking\"}],HideFlags:2}}")); inv.setItem(shopmenu, 23, read.item("{id:\"minecraft:golden_sword\",Count:1b,tag:{Enchantments:[{lvl:2s,id:\"minecraft:sharpness\"},{lvl:1s,id:\"minecraft:unbreaking\"}],HideFlags:2,display:{Name:'{\"text\":\"§f§bGoldschwert Lvl2\"}'}}}")); inv.setItem(shopmenu, 24, read.item("{id:\"minecraft:iron_sword\",Count:1b,tag:{Enchantments:[{lvl:2s,id:\"minecraft:sharpness\"},{lvl:1s,id:\"minecraft:unbreaking\"},{lvl:1s,id:\"minecraft:knockback\"}],HideFlags:2}}")); inv.setItem(shopmenu, 29, item.custom.create("COPPER_COIN", 8, null, null)); inv.setItem(shopmenu, 30, item.custom.create("SILVER_COIN", 1, null, null)); inv.setItem(shopmenu, 31, item.custom.create("SILVER_COIN", 2, null, null)); inv.setItem(shopmenu, 32, item.custom.create("SILVER_COIN", 3, null, null)); inv.setItem(shopmenu, 33, item.custom.create("GOLD_COIN", 5, null, null)); } function setShopmenu6(shopmenu) { inv.setItem(shopmenu, 20, read.item("{id:\"minecraft:bow\",Count:1b,tag:{Enchantments:[{lvl:1s,id:\"minecraft:infinity\"}],display:{Name:'{\"text\":\"§f§bBogen Lvl1\"}'}}}")); inv.setItem(shopmenu, 21, read.item("{id:\"minecraft:bow\",Count:1b,tag:{Enchantments:[{lvl:1s,id:\"minecraft:infinity\"},{lvl:1s,id:\"minecraft:power\"}],display:{Name:'{\"text\":\"§f§bBogen Lvl2\"}'}}}")); inv.setItem(shopmenu, 22, read.item("{id:\"minecraft:bow\",Count:1b,tag:{Enchantments:[{lvl:1s,id:\"minecraft:infinity\"},{lvl:1s,id:\"minecraft:power\"},{lvl:1s,id:\"minecraft:punch\"}],display:{\"text\":\"§f§bBogen Lvl3\"}}}")); inv.setItem(shopmenu, 23, item.create("ARROW", 1, null, null)); inv.setItem(shopmenu, 24, item.create("SPECTRAL_ARROW", 1, null, null)); inv.setItem(shopmenu, 29, item.custom.create("GOLD_COIN", 3, null, null)); inv.setItem(shopmenu, 30, item.custom.create("GOLD_COIN", 7, null, null)); inv.setItem(shopmenu, 31, item.custom.create("GOLD_COIN", 13, null, null)); inv.setItem(shopmenu, 32, item.custom.create("GOLD_COIN", 1, null, null)); inv.setItem(shopmenu, 33, item.custom.create("SILVER_COIN", 2, null, null)); } function setShopmenu7(shopmenu) { inv.setItem(shopmenu, 20, item.create("minecraft:apple", 1, null, null)); inv.setItem(shopmenu, 21, item.create("minecraft:cooked_porkchop", 1, null, null)); inv.setItem(shopmenu, 22, item.create("minecraft:cake", 1, null, null)); inv.setItem(shopmenu, 23, item.create("minecraft:golden_apple", 1, null, null)); inv.setItem(shopmenu, 29, item.custom.create("COPPER_COIN", 1, null, null)); inv.setItem(shopmenu, 30, item.custom.create("COPPER_COIN", 2, null, null)); inv.setItem(shopmenu, 31, item.custom.create("SILVER_COIN", 1, null, null)); inv.setItem(shopmenu, 32, item.custom.create("GOLD_COIN", 2, null, null)); } function setShopmenu8(shopmenu) { inv.setItem(shopmenu, 19, read.item("{id:\"minecraft:potion\",Count:1b,tag:{Potion:\"minecraft:healing\"}}")); inv.setItem(shopmenu, 20, read.item("{id:\"minecraft:potion\",Count:1b,tag:{Potion:\"minecraft:strong_healing\"}}")); inv.setItem(shopmenu, 21, read.item("{id:\"minecraft:potion\",Count:1b,tag:{Potion:\"minecraft:strong_leaping\"}}")); inv.setItem(shopmenu, 22, read.item("{id:\"minecraft:potion\",Count:1b,tag:{Potion:\"minecraft:swiftness\"}}")); inv.setItem(shopmenu, 23, read.item("{id:\"minecraft:potion\",Count:1b,tag:{Potion:\"minecraft:strength\"}}")); inv.setItem(shopmenu, 24, read.item("{id:\"minecraft:splash_potion\",Count:1b,tag:{Potion:\"minecraft:weakness\"}}")); inv.setItem(shopmenu, 28, item.custom.create("SILVER_COIN", 3, null, null)); inv.setItem(shopmenu, 29, item.custom.create("SILVER_COIN", 5, null, null)); inv.setItem(shopmenu, 30, item.custom.create("SILVER_COIN", 7, null, null)); inv.setItem(shopmenu, 31, item.custom.create("SILVER_COIN", 16, null, null)); inv.setItem(shopmenu, 32, item.custom.create("GOLD_COIN", 7, null, null)); inv.setItem(shopmenu, 33, item.custom.create("GOLD_COIN", 10, null, null)); } function setShopmenu9(shopmenu) { inv.setItem(shopmenu, 18, item.create("minecraft:ladder", 1, null, null)); inv.setItem(shopmenu, 19, item.create("minecraft:cobweb", 1, null, null)); inv.setItem(shopmenu, 20, item.create("minecraft:fishing_rod", 1, null, null)); inv.setItem(shopmenu, 21, item.create("minecraft:flint_and_steel", 1, null, null)); inv.setItem(shopmenu, 22, item.create("minecraft:ender_pearl", 1, null, null)); inv.setItem(shopmenu, 23, read.item("{id:\"minecraft:string\",Count:1b,tag:{display:{Lore:['{\"text\":\"Warns you from enimies.\"}'],Name:'{\"text\":\"§rTrap\"}'}}}")); inv.setItem(shopmenu, 24, read.item("{id:\"minecraft:red_bed\",Count:1b,tag:{display:{Lore:['{\"text\":\"Gives you a new bed (only once!)\"}'],Name:'{\"text\":\"§rNew Bed\"}'}}}")); inv.setItem(shopmenu, 25, $blaze_rod, 1, null, null); inv.setItem(shopmenu, 26, $warp_powder, 1, null, null); inv.setItem(shopmenu, 27, item.custom.create("COPPER_COIN", 1, null, null)); inv.setItem(shopmenu, 28, item.custom.create("COPPER_COIN", 16, null, null)); inv.setItem(shopmenu, 29, item.custom.create("SILVER_COIN", 6, null, null)); inv.setItem(shopmenu, 30, item.custom.create("SILVER_COIN", 7, null, null)); inv.setItem(shopmenu, 31, item.custom.create("GOLD_COIN", 13, null, null)); inv.setItem(shopmenu, 32, item.custom.create("SILVER_COIN", 7, null, null)); inv.setItem(shopmenu, 33, item.custom.create("GOLD_COIN", 40, null, null)); inv.setItem(shopmenu, 34, item.custom.create("GOLD_COIN", 3, null, null)); inv.setItem(shopmenu, 35, item.custom.create("SILVER_COIN", 3, null, null)); } function bedwars.getTeamColor(player) { team = map.get($players, player.getName(player)); color = map.get($colorcodes, team); return color; } function minigame.canStartIndiv() { player_list = minigame.getPlayers($script_id); p_amount = list.getSize(player_list); if(p_amount < minigame.getMinPlayers()) { return false; } if(p_amount > 0 && list.getSize($waiters) > 0) { return true; } for(i = 0; i < $numberofteams; i++) { teamlist = map.get($teamidtolist, i); team_size = list.getSize(teamlist); if(team_size == p_amount) { return false; } } return true; }