items1 = list.new(); list.add(items1, "wheat"); list.add(items1, "bread"); list.add(items1, "dirt"); list.add(items1, "coarse_dirt"); list.add(items1, "sand"); list.add(items1, "red_sand"); list.add(items1, "stone"); list.add(items1, "granite"); list.add(items1, "polished_granite"); list.add(items1, "diorite"); list.add(items1, "polished_diorite"); list.add(items1, "andesite"); list.add(items1, "polished_andesite"); list.add(items1, "cobblestone"); list.add(items1, "oak_planks"); list.add(items1, "spruce_planks"); list.add(items1, "birch_planks"); list.add(items1, "jungle_planks"); list.add(items1, "acacia_planks"); list.add(items1, "dark_oak_planks"); list.add(items1, "oak_sapling"); list.add(items1, "spruce_sapling"); list.add(items1, "birch_sapling"); list.add(items1, "jungle_sapling"); list.add(items1, "acacia_sapling"); list.add(items1, "dark_oak_sapling"); list.add(items1, "gravel"); list.add(items1, "oak_log"); list.add(items1, "spruce_log"); list.add(items1, "birch_log"); list.add(items1, "jungle_log"); list.add(items1, "acacia_log"); list.add(items1, "dark_oak_log"); list.add(items1, "dandelion"); list.add(items1, "poppy", "Mohn"); list.add(items1, "blue_orchid"); list.add(items1, "allium"); list.add(items1, "azure_bluet"); list.add(items1, "red_tulip"); list.add(items1, "orange_tulip"); list.add(items1, "white_tulip"); list.add(items1, "pink_tulip"); list.add(items1, "oxeye_daisy"); list.add(items1, "sandstone"); list.add(items1, "red_sandstone"); list.add(items1, "grass"); list.add(items1, "brown_mushroom"); list.add(items1, "red_mushroom"); list.add(items1, "crafting_table"); list.add(items1, "furnace"); list.add(items1, "cactus"); list.add(items1, "pumpkin"); list.add(items1, "stick"); list.add(items1, "wooden_sword"); list.add(items1, "wooden_shovel"); list.add(items1, "wooden_pickaxe"); list.add(items1, "stone_sword"); list.add(items1, "stone_shovel"); list.add(items1, "stone_pickaxe"); list.add(items1, "stone_axe"); list.add(items1, "red_dye"); list.add(items1, "cocoa_beans"); list.add(items1, "light_gray_dye"); list.add(items1, "pink_dye"); list.add(items1, "yellow_dye"); list.add(items1, "light_blue_dye"); list.add(items1, "magenta_dye"); list.add(items1, "orange_dye"); list.add(items1, "sugar"); list.add(items1, "melon"); list.add(items1, "melon_slice"); list.add(items1, "pumpkin_seeds"); list.add(items1, "melon_seeds"); list.add(items1, "carrot"); list.add(items1, "potato"); list.add(items1, "poisonous_potato"); list.add(items1, "oak_trapdoor"); list.add(items1, "oak_button"); list.add(items1, "sugar_cane"); items2 = list.new(); list.add(items2, "white_wool"); list.add(items2, "bowl"); list.add(items2, "paper"); list.add(items2, "fishing_rod"); list.add(items2, "iron_ore"); list.add(items2, "iron_ingot"); list.add(items2, "glass"); list.add(items2, "chiseled_sandstone"); list.add(items2, "cut_sandstone"); list.add(items2, "smooth_sandstone"); list.add(items2, "chiseled_red_sandstone"); list.add(items2, "cut_red_sandstone"); list.add(items2, "smooth_red_sandstone"); list.add(items2, "red_sandstone_stairs"); list.add(items2, "red_sandstone_slab"); list.add(items2, "stone_slab"); list.add(items2, "sandstone_slab"); list.add(items2, "cobblestone_slab"); list.add(items2, "stone_brick_slab"); list.add(items2, "mossy_cobblestone"); list.add(items2, "chest"); list.add(items2, "ladder"); list.add(items2, "lever"); list.add(items2, "oak_pressure_plate"); list.add(items2, "spruce_pressure_plate"); list.add(items2, "birch_pressure_plate"); list.add(items2, "jungle_pressure_plate"); list.add(items2, "acacia_pressure_plate"); list.add(items2, "dark_oak_pressure_plate"); list.add(items2, "snow_block"); list.add(items2, "snowball"); list.add(items2, "bow"); list.add(items2, "coal"); list.add(items2, "charcoal"); list.add(items2, "oak_stairs"); list.add(items2, "spruce_stairs"); list.add(items2, "birch_stairs"); list.add(items2, "jungle_stairs"); list.add(items2, "acacia_stairs"); list.add(items2, "dark_oak_stairs"); list.add(items2, "stone_stairs"); list.add(items2, "cobblestone_stairs"); list.add(items2, "clay_ball"); list.add(items2, "oak_fence_gate"); list.add(items2, "spruce_fence_gate"); list.add(items2, "birch_fence_gate"); list.add(items2, "jungle_fence_gate"); list.add(items2, "dark_oak_fence_gate"); list.add(items2, "acacia_fence_gate"); list.add(items2, "oak_fence"); list.add(items2, "spruce_fence"); list.add(items2, "birch_fence"); list.add(items2, "jungle_fence"); list.add(items2, "dark_oak_fence"); list.add(items2, "acacia_fence"); list.add(items2, "orange_stained_glass"); list.add(items2, "magenta_stained_glass"); list.add(items2, "light_blue_stained_glass"); list.add(items2, "yellow_stained_glass"); list.add(items2, "pink_stained_glass"); list.add(items2, "light_gray_stained_glass"); list.add(items2, "brown_stained_glass"); list.add(items2, "red_stained_glass"); list.add(items2, "orange_stained_glass_pane"); list.add(items2, "magenta_stained_glass_pane"); list.add(items2, "light_blue_stained_glass_pane"); list.add(items2, "yellow_stained_glass_pane"); list.add(items2, "pink_stained_glass_pane"); list.add(items2, "light_gray_stained_glass_pane"); list.add(items2, "brown_stained_glass_pane"); list.add(items2, "red_stained_glass_pane"); list.add(items2, "white_carpet"); list.add(items2, "orange_carpet"); list.add(items2, "magenta_carpet"); list.add(items2, "light_blue_carpet"); list.add(items2, "yellow_carpet"); list.add(items2, "pink_carpet"); list.add(items2, "light_gray_carpet"); list.add(items2, "brown_carpet"); list.add(items2, "red_carpet"); list.add(items2, "green_dye"); list.add(items2, "stone_bricks"); list.add(items2, "glass_pane"); list.add(items2, "oak_slab"); list.add(items2, "spruce_slab"); list.add(items2, "birch_slab"); list.add(items2, "jungle_slab"); list.add(items2, "acacia_slab"); list.add(items2, "dark_oak_slab"); list.add(items2, "sandstone_stairs"); list.add(items2, "cobblestone_wall"); list.add(items2, "spruce_door"); list.add(items2, "birch_door"); list.add(items2, "jungle_door"); list.add(items2, "acacia_door"); list.add(items2, "dark_oak_door"); list.add(items2, "red_bed"); list.add(items2, "cookie"); list.add(items2, "shears"); list.add(items2, "string"); list.add(items2, "wooden_hoe"); list.add(items2, "stone_hoe"); list.add(items2, "flint"); list.add(items2, "painting"); list.add(items2, "oak_sign"); list.add(items2, "oak_door"); list.add(items2, "oak_boat"); list.add(items2, "shield"); items3 = list.new(); list.add(items3, "bucket"); list.add(items3, "minecart"); list.add(items3, "iron_door"); list.add(items3, "redstone"); list.add(items3, "coal_block"); list.add(items3, "iron_block"); list.add(items3, "gold_ore"); list.add(items3, "gold_ingot"); list.add(items3, "oak_leaves"); list.add(items3, "spruce_leaves"); list.add(items3, "birch_leaves"); list.add(items3, "jungle_leaves"); list.add(items3, "acacia_leaves"); list.add(items3, "dark_oak_leaves"); list.add(items3, "lapis_block"); list.add(items3, "brick_slab"); list.add(items3, "torch"); list.add(items3, "stone_button"); list.add(items3, "stone_pressure_plate"); list.add(items3, "redstone_torch"); list.add(items3, "iron_shovel"); list.add(items3, "iron_pickaxe"); list.add(items3, "iron_axe"); list.add(items3, "iron_sword"); list.add(items3, "flint_and_steel"); list.add(items3, "diamond"); list.add(items3, "clay"); list.add(items3, "jack_o_lantern"); list.add(items3, "green_stained_glass"); list.add(items3, "green_stained_glass_pane"); list.add(items3, "green_carpet"); list.add(items3, "lapis_lazuli"); list.add(items3, "purple_dye"); list.add(items3, "cyan_dye"); list.add(items3, "cracked_stone_bricks"); list.add(items3, "chiseled_stone_bricks"); list.add(items3, "iron_bars"); list.add(items3, "tripwire_hook"); list.add(items3, "mossy_cobblestone_wall"); list.add(items3, "light_weighted_pressure_plate"); list.add(items3, "iron_trapdoor"); list.add(items3, "iron_helmet"); list.add(items3, "iron_chestplate"); list.add(items3, "iron_leggings"); list.add(items3, "iron_boots"); list.add(items3, "iron_hoe"); list.add(items3, "mushroom_stew"); list.add(items3, "bricks"); list.add(items3, "gold_nugget"); list.add(items3, "glass_bottle"); list.add(items3, "cauldron"); list.add(items3, "map"); list.add(items3, "baked_potato"); list.add(items3, "carrot_on_a_stick"); list.add(items3, "armor_stand"); list.add(items3, "flower_pot"); list.add(items3, "orange_wool"); list.add(items3, "magenta_wool"); list.add(items3, "light_blue_wool"); list.add(items3, "yellow_wool"); list.add(items3, "pink_wool"); list.add(items3, "light_gray_wool"); list.add(items3, "brown_wool"); list.add(items3, "green_wool"); list.add(items3, "red_wool"); items4 = list.new(); list.add(items4, "glistering_melon_slice"); list.add(items4, "chest_minecart"); list.add(items4, "furnace_minecart"); list.add(items4, "compass"); list.add(items4, "golden_carrot"); list.add(items4, "hopper_minecart"); list.add(items4, "repeater"); list.add(items4, "golden_helmet"); list.add(items4, "golden_chestplate"); list.add(items4, "golden_leggings"); list.add(items4, "golden_boots"); list.add(items4, "golden_sword"); list.add(items4, "golden_shovel"); list.add(items4, "golden_pickaxe"); list.add(items4, "golden_axe"); list.add(items4, "gold_block"); list.add(items4, "dispenser"); list.add(items4, "note_block"); list.add(items4, "rail"); list.add(items4, "powered_rail"); list.add(items4, "detector_rail"); list.add(items4, "piston"); list.add(items4, "obsidian"); list.add(items4, "diamond_block"); list.add(items4, "cyan_wool"); list.add(items4, "purple_wool"); list.add(items4, "blue_wool"); list.add(items4, "diamond_sword"); list.add(items4, "diamond_shovel"); list.add(items4, "diamond_pickaxe"); list.add(items4, "diamond_axe"); list.add(items4, "jukebox"); list.add(items4, "cyan_stained_glass_pane"); list.add(items4, "purple_stained_glass_pane"); list.add(items4, "blue_stained_glass_pane"); list.add(items4, "cyan_stained_glass"); list.add(items4, "purple_stained_glass"); list.add(items4, "blue_stained_glass"); list.add(items4, "terracotta"); list.add(items4, "orange_terracotta"); list.add(items4, "magenta_terracotta"); list.add(items4, "light_blue_terracotta"); list.add(items4, "yellow_terracotta"); list.add(items4, "pink_terracotta"); list.add(items4, "light_gray_terracotta"); list.add(items4, "cyan_terracotta"); list.add(items4, "purple_terracotta"); list.add(items4, "blue_terracotta"); list.add(items4, "brown_terracotta"); list.add(items4, "green_terracotta"); list.add(items4, "red_terracotta"); list.add(items4, "cyan_carpet"); list.add(items4, "purple_carpet"); list.add(items4, "blue_carpet"); list.add(items4, "brick_stairs"); list.add(items4, "stone_brick_stairs"); list.add(items4, "emerald_block"); list.add(items4, "anvil"); list.add(items4, "trapped_chest"); list.add(items4, "heavy_weighted_pressure_plate"); list.add(items4, "redstone_block"); list.add(items4, "hopper"); list.add(items4, "activator_rail"); list.add(items4, "dropper"); list.add(items4, "diamond_helmet"); list.add(items4, "diamond_chestplate"); list.add(items4, "diamond_leggings"); list.add(items4, "diamond_boots"); list.add(items4, "diamond_hoe"); list.add(items4, "golden_hoe");