event.load("player_pre_respawn"); event.load("player_post_respawn"); crea_respawn = set.new(); msg.string("dev", "§bCreative §rloaded."); @wait wait(); ignoreGoto(event); goto("wait"); @player_pre_respawn if(loc.isInCreativeWorld(entity.getLocation(player))) { set.add(crea_respawn, player.getUuid(player)); } goto("wait"); @player_post_respawn player_uuid = player.getUuid(player); if(set.contains(crea_respawn, player_uuid)) { set.remove(crea_respawn, player_uuid); entity.teleport(player, world.getCreativeSpawn()); } goto("wait");