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- gamesignsmap = getScriptVar("gamesigns");
- gamesignloc = map.get(gamesignsmap, "rmmaploc5");
- gamesworld = world.get("games");
- lobbyspawnloc = loc.new(gamesworld, -3110, 202, 1051, -90, 0.0001);
- middleloc = loc.new(gamesworld, -3070, 160, 1050);
- radius = 50;
- mapname = "Spawn";
- maxplayers = 10;
- minplayers = 2;
- spawns = list.new();
- list.add(spawns, loc.new(gamesworld, -3054, 156, 1080, 180, 0.0001));
- list.add(spawns, loc.new(gamesworld, -3067.5, 156, 1075.5, 180, 0.0001));
- list.add(spawns, loc.new(gamesworld, -3061.5, 156, 1075.5, 180, 0.0001));
- list.add(spawns, loc.new(gamesworld, -3078.5, 156, 1068.5, -90, 0.0001));
- list.add(spawns, loc.new(gamesworld, -3089.5, 153, 1062.5, -90, 0.0001));
- list.add(spawns, loc.new(gamesworld, -3092.5, 153, 1048.5, 0.0001, 0.0001));
- list.add(spawns, loc.new(gamesworld, -3092.5, 153, 1053.5, -90, 0.0001));
- list.add(spawns, loc.new(gamesworld, -3081.5, 157, 1037.5, 0.0001, 0.0001));
- list.add(spawns, loc.new(gamesworld, -3065.5, 157, 1037.5, 0.0001, 0.0001));
- list.add(spawns, loc.new(gamesworld, -3065.5, 150, 1037.5, 0.0001, 0.0001));
- list.add(spawns, loc.new(gamesworld, -3051.5, 156, 1046.5, 0.0001, 0.0001));
- list.add(spawns, loc.new(gamesworld, -3072.5, 163, 1036.5, 0.0001, 0.0001));
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