parcour_map1.txt 1.4 KB

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  1. rankingtable = "parcourranks1";
  2. gamesignloc = minigame.getSignLoc("parcoursign1");
  3. gamesworld = world.getGames();
  4. checkpoints = list.new();
  5. list.add(checkpoints, loc.new(gamesworld, -1861, 125, 915)); //Spawn
  6. list.add(checkpoints, loc.new(gamesworld, -1894, 101, 919)); //1.Checkpoint
  7. list.add(checkpoints, loc.new(gamesworld, -1902, 121, 919));
  8. list.add(checkpoints, loc.new(gamesworld, -1941, 93, 924));
  9. list.add(checkpoints, loc.new(gamesworld, -1896, 101, 928));
  10. list.add(checkpoints, loc.new(gamesworld, -1938, 98, 958));
  11. list.add(checkpoints, loc.new(gamesworld, -1962, 89, 992));
  12. list.add(checkpoints, loc.new(gamesworld, -1974, 98, 984)); //7.Checkpoint
  13. list.add(checkpoints, loc.new(gamesworld, -1973, 40, 954)); //Finish
  14. spawn_locs = list.new();
  15. list.add(spawn_locs, loc.new(gamesworld, -1860.5, 125, 915.5, 90, 0.0001)); //Spawn
  16. list.add(spawn_locs, loc.new(gamesworld, -1893.5, 101, 919.5, 90, 0.0001)); //1.Checkpoint
  17. list.add(spawn_locs, loc.new(gamesworld, -1901.5, 121, 919.5, 90, 0.0001));
  18. list.add(spawn_locs, loc.new(gamesworld, -1940.5, 93, 924.5, -90, 0.0001));
  19. list.add(spawn_locs, loc.new(gamesworld, -1895.5, 101, 928.5, 90, 0.0001));
  20. list.add(spawn_locs, loc.new(gamesworld, -1937.5, 98, 958.5, 0.0001, 0.0001));
  21. list.add(spawn_locs, loc.new(gamesworld, -1961.5, 89, 992.5, 90, 0.0001));
  22. list.add(spawn_locs, loc.new(gamesworld, -1973.5, 98, 984.5, 180, 0.0001)); //7.Checkpoint