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- rankingtable = "jr_room_ranks";
- gamesignloc = minigame.getSignLoc("jr_sign_room");
- gamesworld = world.getGames();
- game_short = "jr_rooms";
- time_tag_run = "jr.rooms.runtime";
- module_tag_run = "jr.rooms.runmodule";
- gamename = "§aJump'n'Run";
- mapname = "Rooms";
- spawn_locs = list.new();
- list.add(spawn_locs, loc.new(gamesworld, 1995.5, 105, -1.5, 0.0001, 0.0001)); //Spawn
- list.add(spawn_locs, loc.new(gamesworld, 1991.5, 104, 24.5, 0.0001, 0.0001)); //1.Checkpoint
- list.add(spawn_locs, loc.new(gamesworld, 1991.5, 107, 49.5, 0.0001, 0.0001));
- list.add(spawn_locs, loc.new(gamesworld, 1998.5, 101, 55.5, 90, 0.0001));
- list.add(spawn_locs, loc.new(gamesworld, 1991.5, 108, 57.5, 0.0001, 0.0001));
- list.add(spawn_locs, loc.new(gamesworld, 1990.5, 113, 62.5, 90, 0.0001));
- list.add(spawn_locs, loc.new(gamesworld, 1973.5, 113, 64.5, 90, 0.0001));
- list.add(spawn_locs, loc.new(gamesworld, 1966.5, 99, 55.5, 180, 0.0001));
- list.add(spawn_locs, loc.new(gamesworld, 1969.5, 103, 18.5, 180, 0.0001));
- list.add(spawn_locs, loc.new(gamesworld, 1983.5, 107, -42.5, -90, 0.0001));
- list.add(spawn_locs, loc.new(gamesworld, 1998.5, 106, -44.5, 180, 0.0001)); //10. Checkpoint
- list.add(spawn_locs, loc.new(gamesworld, 2002.5, 116, -48.5, 180, 0.0001));
- list.add(spawn_locs, loc.new(gamesworld, 2006.5, 118, -39.5, 90, 0.0001));
- list.add(spawn_locs, loc.new(gamesworld, 2020.5, 112, -27.5, 180, 0.0001));
- list.add(spawn_locs, loc.new(gamesworld, 2019.5, 118, -50.5, 180, 0.0001));
- list.add(spawn_locs, loc.new(gamesworld, 2013.5, 112, -58.5, 180, 0.0001));
- list.add(spawn_locs, loc.new(gamesworld, 2004.5, 116, -60.5, 90, 0.0001));
- list.add(spawn_locs, loc.new(gamesworld, 1987.5, 117, -65.5, 0.0001, 0.0001));
- list.add(spawn_locs, loc.new(gamesworld, 1975.5, 115, -61.5, 180, 0.0001));
- list.add(spawn_locs, loc.new(gamesworld, 1979.5, 121, -70.5, -90, 0.0001));
- list.add(spawn_locs, loc.new(gamesworld, 1996.5, 119, -98.5, -90, 0.0001)); //20. Checkpoint
- list.add(spawn_locs, loc.new(gamesworld, 2014.5, 119, -102.5, 180, 0.0001));
- list.add(spawn_locs, loc.new(gamesworld, 2021.5, 120, -75.5, -90, 0.0001));
- list.add(spawn_locs, loc.new(gamesworld, 2034.5, 115, -88.5, -90, 0.0001));
- list.add(spawn_locs, loc.new(gamesworld, 2040.5, 129, -84.5, 0.0001, 0.0001));
- list.add(spawn_locs, loc.new(gamesworld, 2031.5, 131, -61.5, 90, 0.0001)); //Finish
- goto("core_start");
- @event_specific
- return;
- @stage_specific
- return;
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