123456789101112131415161718192021222324252627282930313233343536373839404142 |
- gamesworldloc = read.location(ggv("SERVER", "gamesspawn"));
- gamesignloc = read.location(ggv("SERVER", "ctfsign1"));
- gamesworld = world.get("games");
- lobbyloc = loc.new(gamesworld, 987, 84, 995);
- middleloc = loc.new(gamesworld, -5500, 64, -5500);
- radius = 200;
- numberofteams = 2;
- teamsize = 10;
- mapname = "Battlefield";
- list1 = list.new();
- list.add(list1, loc.new(gamesworld, -5437, 85, -5499)); //team1
- list.add(list1, loc.new(gamesworld, -5437, 85, -5501)); //team2
- list2 = list.new();
- list.add(list2, loc.new(gamesworld, -5569, 85, -5499)); //team1
- list.add(list2, loc.new(gamesworld, -5569, 85, -5501)); //team2
- flaglocs = map.new();
- map.add(flaglocs, 0, list1);
- map.add(flaglocs, 1, list2);
- //Rotation der Banner
- flagrotation = map.new();
- map.add(flagrotation, 0, 12); //Osten
- map.add(flagrotation, 1, 4); //Westen
- //Spawn-Locations der Spieler
- spawnlocs = map.new();
- map.add(spawnlocs, 0, loc.new(gamesworld, -5451, 64, -5500, 90, 0));
- map.add(spawnlocs, 1, loc.new(gamesworld, -5555, 64, -5500, -90, 0));
- compassitem = map.new();
- map.add(compassitem, 0, read.item("minecaft:compass", 1, "§9Blaue Flagge"));
- map.add(compassitem, 1, read.item("minecaft:compass", 1, "§cRote Flagge"));
- sword = read.item("{id:'minecaft:stone_sword',Count:1b,tag:{ench:{lvl:4s,id:16s},HideFlags:2,AttributeModifiers:{UUIDMost:1,UUIDLeast:1,Amount:100.0d,Slot:'mainhand',AttributeName:'generic.attackSpeed',Operation:0,Name:'generic.attackSpeed'}},Damage:0s}");
- bow = read.item("minecaft:bow");
- arrows = read.item("minecaft:arrow", 32);
- food = read.item("minecaft:cooked_porkchop", 32);
- gapple = read.item("minecaft:golden_apple");
|