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- gamesignsmap = getScriptVar("gamesigns");
- gamesignloc = map.get(gamesignsmap, "buttonssign1");
- gamesworld = world.getGames();
- spawn_loc = loc.new(gamesworld, 3973.5, 60, -1968.5, 0.0001, 0.0001);
- mapname = "Farmland";
- originblock = "minecraft:andesite";
- markblock = "minecraft:polished_andesite";
- maxplayers = 1;
- buttons = list.new();
- list.add(buttons, loc.new(gamesworld, 3974, 63, -1964));
- list.add(buttons, loc.new(gamesworld, 3973, 63, -1964));
- list.add(buttons, loc.new(gamesworld, 3972, 63, -1964));
- list.add(buttons, loc.new(gamesworld, 3974, 62, -1964));
- list.add(buttons, loc.new(gamesworld, 3973, 62, -1964));
- list.add(buttons, loc.new(gamesworld, 3972, 62, -1964));
- list.add(buttons, loc.new(gamesworld, 3974, 61, -1964));
- list.add(buttons, loc.new(gamesworld, 3973, 61, -1964));
- list.add(buttons, loc.new(gamesworld, 3972, 61, -1964));
- /*
- norden 1 // -z
- osten -1 // +x
- süden -1 // +z
- westen 1 // -x
- */
- //In welche Richtung schauen die Knöpfe?
- direction = "z"; //x oder z
- number = 1; //-1 oder 1
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