survival.txt 37 KB

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  1. event.load("entity_click");
  2. event.load("container_click");
  3. event.load("inv_click");
  4. event.load("player_pre_respawn");
  5. event.load("player_post_respawn");
  6. event.load("player_login");
  7. event.load("player_move");
  8. event.load("block_break");
  9. event.load("block_click");
  10. event.load("living_death");
  11. event.load("living_pre_hurt");
  12. event.load("pre_explosion");
  13. event.load("mob_griefing");
  14. event.load("item_air_click");
  15. event.load("projectile_hit");
  16. event.load("ender_teleport");
  17. setScriptVar("skills", list.new());
  18. skill.add("Keep Inventory", "skill.subcu_inv", "minecraft:chest", "Keeps the inventory on death", 100, false, false, true);
  19. skill.add("Comeback", "skill.comeback", "km:skill55", "Respawn at your death location", 100, false, false, true);
  20. skill.add("Head Hunter", "skill.head_human", "minecraft:player_head", "Drops a player's head with a 20% chance if you kill a player (5% if a staff member is killed)", 1000, true, false, false);
  21. skill.add("Mobheads", "skill.head_monster", "minecraft:zombie_head", "Drops a mobs's head with a 20% chance (zombie / skeleton / creeper)", 500, true, false, false);
  22. skill.add("Fly 10min", "skill.fly10min", "minecraft:elytra", "You can fly for 10 minutes", 500, false, true, false);
  23. skill.add("Grow", "skill.grow", "minecraft:farmland", "Grow seeds in radius 5", 25, false, true, false);
  24. skill.add("Haste", "skill.haste", "minecraft:iron_pickaxe", "Haste for 2 minutes", 25, false, true, false);
  25. skill.add("Speed", "skill.speed", "minecraft:iron_boots", "Speed for 2 minutes", 25, false, true, false);
  26. skill.add("Jump Boost", "skill.jump_boost", "minecraft:rabbit_foot", "JumpBoost Lvl.2 for 2 minutes", 25, false, true, false);
  27. skill.add("Dolphin", "skill.dolphin", "minecraft:fire_coral", "Swim like a dolphin for a minute", 25, false, true, false);
  28. skill.add("Block Up", "skill.block_up", "minecraft:diamond_pickaxe", "Break a block and the block above for a minute", 25, false, true, false);
  29. skill.add("Block Down", "skill.block_down", "minecraft:diamond_pickaxe", "Break a block and the block below for a minute", 25, false, true, false);
  30. skill.add("Timber", "skill.timber", "minecraft:iron_axe", "Break whole trees with an axe for a minute", 128, false, true, false);
  31. skill.add("Fire Arrow", "skill.fire_arrow", "minecraft:arrow", "For a minute with an flame enchanted bow your arrows ignite hit blocks", 50, false, true, false);
  32. skill.add("Better Shears", "skill.better_shears", "minecraft:shears", "Sharpness enchanted shears increase the radius for destruction of leaves", 500, true, false, true);
  33. skill.add("Cobweb Miner", "skill.cobweb_miner", "minecraft:cobweb", "Swords increase the radius for destruction of cobwebs", 250, true, false, true);
  34. clan.loadData();
  35. tp_list = list.new();
  36. tp_map = map.new();
  37. tp_set = set.new();
  38. afk_loop_map = map.new();
  39. death_loc_map = map.new();
  40. survival_respawn = set.new();
  41. overworld = world.getOverWorld();
  42. moveid_storyspawn = event.addMoveData(loc.new(overworld, 167, 70, 241), loc.new(overworld, 169, 72, 243), 5, -1);
  43. moveid_gamesspawn = event.addMoveData(loc.new(overworld, 219, 66, 253), loc.new(overworld, 223, 69, 258), 5, -1);
  44. move_id_afk_loop = event.addMoveData(loc.new(overworld, 208, 69, 226), loc.new(overworld, 209, 69.5, 227), 5, -1);
  45. move_id_afk_loop_2 = event.addMoveData(loc.new(overworld, 208, 62, 242), loc.new(overworld, 209, 62.5, 243), 5, -1);
  46. move_id_afk_loop_3 = event.addMoveData(loc.new(overworld, 210, 62, 242), loc.new(overworld, 211, 62.5, 243), 5, -1);
  47. move_id_afk_loop_4 = event.addMoveData(loc.new(overworld, 206, 62, 246), loc.new(overworld, 207, 62.5, 247), 5, -1);
  48. move_id_afk_loop_5 = event.addMoveData(loc.new(overworld, 212, 62, 246), loc.new(overworld, 213, 62.5, 247), 5, -1);
  49. afk_loop_ids = set.new();
  50. set.add(afk_loop_ids, move_id_afk_loop);
  51. set.add(afk_loop_ids, move_id_afk_loop_2);
  52. set.add(afk_loop_ids, move_id_afk_loop_3);
  53. set.add(afk_loop_ids, move_id_afk_loop_4);
  54. set.add(afk_loop_ids, move_id_afk_loop_5);
  55. config = getScriptVar("server_config");
  56. survival_spawn = read.location(config.getString(config, "surv_spawn", "games:0:0:0"));
  57. adventure_chest_loc = loc.new(overworld, 177, 74, 237);
  58. adventure_aim_loc = loc.new(overworld, 180, 70, 241);
  59. lottery_loc_1 = loc.new(overworld, 186, 69, 227);
  60. lottery_loc_2 = loc.new(overworld, 186, 69, 223);
  61. gambler_loc = loc.new(overworld, 185, 68, 225);
  62. prefix_money = "§2Money";
  63. prefix_skill = "§2Skill";
  64. sword_tag = item.getTag("km:sword");
  65. dye_tag = item.getTag("km:dye");
  66. leaves_tag = block.getTag("minecraft:leaves");
  67. sign_tag = block.getTag("minecraft:signs");
  68. prop_persistent = block.getProperty("persistent");
  69. ench_flame = enchantment.get("flame");
  70. ench_unbreaking = enchantment.get("unbreaking");
  71. ench_sharpness = enchantment.get("sharpness");
  72. piston_sound = sound.get("block.piston.extend");
  73. adv_tp_sound = sound.get("block.portal.travel");
  74. sound_category_ambient = sound.getCategory("ambient");
  75. sound_category_master = sound.getCategory("master");
  76. sound_flute = sound.get("block.note_block.flute");
  77. sound_harp = sound.get("block.note_block.harp");
  78. sound_pling = sound.get("block.note_block.pling");
  79. sound_cat = sound.get("entity.cat.ambient");
  80. sound_stray_cat = sound.get("entity.cat.stray_ambient");
  81. sound_purreow = sound.get("entity.cat.purreow");
  82. sound_drink_milk = sound.get("entity.wandering_trader.drink_milk");
  83. sound_slime_place = sound.get("block.slime_block.place");
  84. gambler_inv = inv.new("020202020");
  85. gambler_inv_id = inv.getId(gambler_inv);
  86. inv.setItem(gambler_inv, 0, read.item("km:coin_copper", 1, "§f1 snuvi"));
  87. inv.setItem(gambler_inv, 1, read.item("km:coin_silver", 1, "§f64 snuvis"));
  88. inv.setItem(gambler_inv, 2, read.item("km:coin_gold", 1, "§f4096 snuvis"));
  89. inv.setItem(gambler_inv, 3, read.item("minecraft:netherite_block", 1, "§fAll in"));
  90. //bankmenu = inv.new("233302332233302332");
  91. bankmenu = inv.new("233330000233330000000000000233200000233200000");
  92. //bankmenu = inv.new("233330000 233330000 000000000 233200000 233200000");
  93. bankinvid = inv.getId(bankmenu);
  94. coin_gold = read.item("km:coin_gold");
  95. coin_silver = read.item("km:coin_silver");
  96. coin_copper = read.item("km:coin_copper");
  97. coin_silver64 = read.item("km:coin_silver", 64);
  98. coin_copper64 = read.item("km:coin_copper", 64);
  99. arrow_left = read.item("km:arrow_left", 1, "§fchange to");
  100. arrow_right = read.item("km:arrow_right", 1, "§fchange to");
  101. inv.setItem(bankmenu, 0, read.item("km:plus_green", 1, "§fDeposit..."));
  102. inv.setItem(bankmenu, 1, read.item("km:coin_copper", 1, "§f1 snuvi"));
  103. inv.setItem(bankmenu, 2, read.item("km:coin_silver", 1, "§f64 snuvis"));
  104. inv.setItem(bankmenu, 3, read.item("km:coin_gold", 1, "§f4096 snuvis"));
  105. inv.setItem(bankmenu, 4, read.item("minecraft:netherite_block", 1, "§fAll snuvis"));
  106. inv.setItem(bankmenu, 5, read.item("km:minus_red", 1, "§fWithdraw..."));
  107. inv.setItem(bankmenu, 6, read.item("km:coin_copper", 1, "§f1 snuvi"));
  108. inv.setItem(bankmenu, 7, read.item("km:coin_silver", 1, "§f64 snuvis"));
  109. inv.setItem(bankmenu, 8, read.item("km:coin_gold", 1, "§f4096 snuvis"));
  110. inv.setItem(bankmenu, 9, read.item("minecraft:netherite_block", 1, "§fAll snuvis"));
  111. inv.setItem(bankmenu, 10, read.item("km:coin_copper", 64, "§f64 snuvis"));
  112. inv.setItem(bankmenu, 11, arrow_left);
  113. inv.setItem(bankmenu, 12, arrow_right);
  114. inv.setItem(bankmenu, 13, read.item("km:coin_silver", 1, "§f64 snuvis"));
  115. inv.setItem(bankmenu, 14, read.item("km:coin_silver", 64, "§f4096 snuvis"));
  116. inv.setItem(bankmenu, 15, arrow_left);
  117. inv.setItem(bankmenu, 16, arrow_right);
  118. inv.setItem(bankmenu, 17, read.item("km:coin_gold", 1, "§f4096 snuvis"));
  119. msg("dev", "§bSurvival §rloaded.");
  120. @wait
  121. wait();
  122. if(event == "player_move") {
  123. if(id == moveid_storyspawn) {
  124. player.setBackPosLoc(player, world.getServerSpawn());
  125. player.teleport(player, world.getStorySpawn(), false);
  126. goto("wait");
  127. }
  128. if(id == moveid_gamesspawn) {
  129. player.setBackPosLoc(player, world.getServerSpawn());
  130. player.teleport(player, world.getGamesSpawn(), false);
  131. goto("wait");
  132. }
  133. if(set.contains(afk_loop_ids, id)) {
  134. player_uuid = player.getUuid(player);
  135. now_time = time.getMillis();
  136. time = map.getOrDefault(afk_loop_map, player_uuid, 0);
  137. if(now_time - time > 9000) { //9 Sekunden
  138. map.add(afk_loop_map, player_uuid, now_time);
  139. money.addBoost(player, 1);
  140. }
  141. goto("wait");
  142. }
  143. goto("wait");
  144. }
  145. //Wenn Event aus Survival-Welten, dann wird er verarbeitet
  146. if(event == "living_death" || event == "living_pre_hurt") {
  147. loc = entity.getLocation(living_entity);
  148. } elseif(event == "ender_teleport") {
  149. loc = location;
  150. } elseif(event == "pre_explosion") {
  151. loc = location;
  152. } elseif(event == "mob_griefing") {
  153. if(entity == null) {
  154. goto("wait");
  155. }
  156. loc = entity.getLocation(entity);
  157. } else {
  158. loc = entity.getLocation(player);
  159. }
  160. world_name = world.getName(loc.getWorld(loc));
  161. if(world.isSurvName(world_name)) {
  162. ignoreGoto(event);
  163. }
  164. goto("wait");
  165. @ender_teleport
  166. if(!isPlayer(living_entity)) {
  167. goto("wait");
  168. }
  169. player = living_entity;
  170. if(player.isOnAdventure(player)) {
  171. cancel = true;
  172. msg.prefix(player, "§5Adventure", "Using Enderpearls during adventures? Nope!");
  173. goto("wait");
  174. }
  175. //Verhindert während eines (Abenteuer-)Teleports, die Benutzung der Enderperle
  176. player_uuid = player.getUuid(player);
  177. if(set.contains(tp_set, player_uuid)) {
  178. cancel = true;
  179. msg.prefix(player, "§5Adventure", "Using Enderpearls during adventures? Nope!");
  180. }
  181. goto("wait");
  182. @item_air_click
  183. player_loc = entity.getLocation(player);
  184. world = loc.getWorld(player_loc);
  185. if(world.getName(world) != "overworld") {
  186. goto("wait");
  187. }
  188. item = living.getEquip(player, "hand");
  189. if(item.getType(item) != "minecraft:clock") {
  190. goto("wait");
  191. }
  192. time = world.getTime(world);
  193. time_h = math.roundDown(time/1000) + 6;
  194. while(time_h >= 24) {
  195. time_h -= 24;
  196. }
  197. //m min = t ticks * 60m / 1000 ticks
  198. time_m = time%1000;
  199. time_m = math.roundDown(time_m * 60 / 1000);
  200. if(time_m < 10) {
  201. time_m = concat("0", text.number(time_m));
  202. } else {
  203. time_m = text.number(time_m);
  204. }
  205. msg.prefix(player, "§eClock", concat(text.number(time_h), ":", time_m));
  206. goto("wait");
  207. @mob_griefing
  208. if(entity.getType(entity) == "enderman") {
  209. cancel = true;
  210. }
  211. goto("wait");
  212. @pre_explosion
  213. plot_list = plot.get(location);
  214. for(i = 0; i < list.getSize(plot_list); i++) {
  215. plot = list.getIndex(plot_list, i);
  216. if(plot.isExplosive(plot)) {
  217. cancel = false;
  218. }
  219. }
  220. //Kein Grundstück existiert
  221. if(i == 0) {
  222. cancel = false;
  223. }
  224. goto("wait");
  225. @living_pre_hurt
  226. if(!isPlayer(living_entity)) {
  227. damager = player.getFromDamageSource(damage_source);
  228. if(!isPlayer(damager)) {
  229. goto("wait");
  230. }
  231. pet_type = entity.getType(living_entity);
  232. if(pet_type == "wolf" || pet_type == "cat" || pet_type == "parrot" || pet_type == "horse") {
  233. if(pet.isTamed(living_entity)) {
  234. owner_uuid = pet.getOwner(living_entity);
  235. if(owner_uuid == player.getUuid(damager)) {
  236. if(player.getNoPetDamage(damager)) {
  237. cancel = true;
  238. }
  239. }
  240. }
  241. }
  242. goto("wait");
  243. }
  244. player = living_entity;
  245. damager = player.getFromDamageSource(damage_source);
  246. if(!isPlayer(damager)) {
  247. player_loc = entity.getLocation(player);
  248. if(loc.hasPlotId(player_loc, 128) && damage.getType(damage_source) == "fall") {
  249. cancel = true;
  250. }
  251. goto("wait");
  252. }
  253. if(player == damager) {
  254. goto("wait");
  255. }
  256. if(!hasPvpOn(damager)) {
  257. cancel = true;
  258. msg.prefix(damager, "§5PvP", "You have PvP disabled.");
  259. goto("wait");
  260. }
  261. if(!hasPvpOn(player)) {
  262. cancel = true;
  263. msg.prefix(damager, "§5PvP", concat(player.getName(player), " has PvP disabled."));
  264. goto("wait");
  265. }
  266. goto("wait");
  267. @entity_click
  268. if(hand == "OFF_HAND") {
  269. goto("wait");
  270. }
  271. if(entity.getType(entity) == "human") {
  272. entity_name = entity.getName(entity);
  273. if(entity_name == "Administrator\n§cmarvinius") {
  274. item = living.getHand(player);
  275. item_name = item.getName(item);
  276. if(removeFormat(item_name) == "Beer") {
  277. sound.spawnForPlayer(player, $sound_drink_milk, $sound_category_master, 1, 1);
  278. msg.prefix(player, "§cmarvinius", "Prost!");
  279. }
  280. else{
  281. msg.prefix(player, "§cmarvinius", "Ich mag Gösser.");
  282. }
  283. goto("wait");
  284. }
  285. if(entity_name == "Owner\n§4kajetanjohannes") {
  286. item = living.getHand(player);
  287. item_type = item.getType(item);
  288. sound.spawnForPlayer(player, $sound_slime_place, $sound_category_master, 1, 1);
  289. if(item_type == "minecraft:redstone") {
  290. rand_number = math.roundup(math.random(0,3));
  291. if(rand_number == 0){
  292. temp_message = "WUSIWUSIWUSIWUSIWUSIWUSIWUSIWUSI";
  293. }
  294. if(rand_number == 1){
  295. temp_message = "Wusi!";
  296. }
  297. if(rand_number == 2){
  298. temp_message = "Wusi?";
  299. }
  300. if(rand_number == 3){
  301. temp_message = "Wusi.";
  302. }
  303. msg.prefix(player, "§4kajetanjohannes", temp_message);
  304. goto("wait");
  305. }
  306. if(item_type == "minecraft:ice" || item_type == "minecraft:blue_ice" || item_type == "minecraft:packed_ice"){
  307. msg.prefix(player, "§4kajetanjohannes", "§bDas sieht nach mir aus.");
  308. }else{
  309. msg.prefix(player, "§4kajetanjohannes", "wusi");
  310. }
  311. goto("wait");
  312. }
  313. if(entity_name == "Supporter\n§bImKillerKatze") {
  314. rand_number = math.roundup(math.random(0,25));
  315. if(rand_number > 13){
  316. sound.spawnForPlayer(player, $sound_cat, $sound_category_master, 1, 1);
  317. msg.prefix(player, "§bImKillerKatze", "Miau");
  318. goto("wait");
  319. }
  320. if(rand_number < 12){
  321. sound.spawnForPlayer(player, $sound_stray_cat, $sound_category_master, 1, 1);
  322. msg.prefix(player, "§bImKillerKatze", "Miau!");
  323. goto("wait");
  324. }
  325. else{
  326. sound.spawnForPlayer(player, $sound_purreow, $sound_category_master, 1, 1);
  327. msg.prefix(player, "§bImKillerKatze", "Schnurrr!");
  328. goto("wait");
  329. }
  330. }
  331. if(entity_name == "Administrator\n§cwertibaldi") {
  332. msg.prefix(player, "§cwertibaldi", "Kann grad nicht, bin im Einsatz für den Katastrophenschutz.");
  333. goto("wait");
  334. }
  335. if(entity_name == "Administrator\n§cMentorMentos") {
  336. item = living.getHand(player);
  337. item_name = item.getName(item);
  338. if(removeFormat(item_name) == "Beer") {
  339. msg.prefix(player, "§cMentorMentos", "Folg mir auf Twitch! ");
  340. msg(player, text.link("Klick mich an :D","https://www.twitch.tv/Mentor_Mentos"));
  341. }
  342. else{
  343. msg.prefix(player, "§cMentorMentos", "Ich mag Kölsch.");
  344. }
  345. goto("wait");
  346. }
  347. if(entity_name == "Moderator\n§9SirTerence7") {
  348. rand_number = math.roundup(math.random(0,5));
  349. if(rand_number > 1){
  350. msg.prefix(player, "§9SirTerence7", "Mathe bla... bla... bla...");
  351. }else{
  352. msg.prefix(player, "§9SirTerence7", "Fraktale bla... bla... bla...");
  353. }
  354. goto("wait");
  355. }
  356. if(entity_name == "Info-Point") {
  357. msg(player, getSpacer());
  358. msg(player, text.click("§r [§cclick§r] [§eSurvival§r]", "/infopoint1"));
  359. msg(player, text.click("§r [§cclick§r] [§eAdventure§r]", "/infopoint2"));
  360. msg(player, text.click("§r [§cclick§r] [§ePlots§r]", "/infopoint3"));
  361. msg(player, text.click("§r [§cclick§r] [§eClans§r]", "/infopoint4"));
  362. msg(player, text.click("§r [§cclick§r] [§eCities§r]", "/infopoint5"));
  363. msg(player, text.click("§r [§cclick§r] [§eShops§r]", "/infopoint6"));
  364. msg(player, text.click("§r [§cclick§r] [§eMinigames§r]", "/infopoint7"), " ", text.click("§f[§bTeleport§f]", "/games"));
  365. msg(player, text.click("§r [§cclick§r] [§eQuests§r]", "/infopoint8"), " ", text.click("§f[§bTeleport§f]", "/story"));
  366. msg(player, text.click("§r [§cclick§r] [§eCreative§r]", "/infopoint12"), " ", text.click("§f[§bTeleport§f]", "/creative"));
  367. msg(player, text.click("§r [§cclick§r] [§eRanking§r]", "/infopoint9"), " ", text.link("§f[§bRanks§f]", "https://minecraft.hammerle.me/?site=ranks"));
  368. msg(player, text.click("§r [§cclick§r] [§eRules§r]", "/infopoint10"), " ", text.link("§f[§bFake Rules§f]", "https://minecraft.hammerle.me/?site=rules"));
  369. msg(player, text.click("§r [§cclick§r] [§eNote§r]", "/infopoint11"));
  370. goto("wait");
  371. }
  372. if(entity_name == "Banker") {
  373. inv.open(bankmenu, player, "Banker");
  374. goto("wait");
  375. }
  376. if(entity_name == "Adventure") {
  377. if(!player.isOnAdventure(player)) {
  378. msg.prefix(player, "§5Adventure", "You aren't on an adventure. Click the chest in the teleporter to start an adventure.");
  379. goto("wait");
  380. }
  381. player.setAdventure(player, false);
  382. adventures = player.getAdventureAmounts(player);
  383. if(adventures == null) {
  384. adventures = 0;
  385. }
  386. player.setAdventureAmounts(player, ++adventures);
  387. msg.prefix(player, "§5Adventure", "Congratulations, you finished your adventure, here ist your reward!");
  388. if(adventures == 10) {
  389. offerRank(player, "rank.pioneer");
  390. } elseif(adventures == 5) {
  391. offerRank(player, "rank.explorer");
  392. } elseif(adventures == 1) {
  393. offerRank(player, "rank.adventurer");
  394. }
  395. removeAdventureDisplay(player);
  396. player.safeGiveItem(player, item.getAmber());
  397. money.addBoost(player, 4096);
  398. goto("wait");
  399. }
  400. }
  401. goto("wait");
  402. @player_login
  403. if(player.isOnAdventure(player)) {
  404. addAdventureDisplay(player, adventure_aim_loc);
  405. }
  406. goto("wait");
  407. @container_click
  408. //Verhindert während eines (Abenteuer-)Teleports, die Benutzung des Spielerinventars (inkl. Crafting-Bereich!)
  409. player_uuid = player.getUuid(player);
  410. if(set.contains(tp_set, player_uuid)) {
  411. cancel = true;
  412. }
  413. goto("wait");
  414. @inv_click
  415. if(inv_id == bankinvid) { //Bankmenü
  416. factor = 1;
  417. if(click_type == "QUICK_MOVE") {
  418. factor = 8;
  419. }
  420. gold_inv = player.getItemAmount(player, false, coin_gold);
  421. silver_inv = player.getItemAmount(player, false, coin_silver);
  422. copper_inv = player.getItemAmount(player, false, coin_copper);
  423. //Wechseln
  424. if(inv_slot == 11 || inv_slot == 12 || inv_slot == 15 || inv_slot == 16) {
  425. if(inv_slot == 11) {
  426. //1 Silbermünze --> 64 Kupfermünzen
  427. from_item = coin_silver;
  428. to_item = coin_copper64;
  429. message = "Not enough silvercoins in inventory.";
  430. item_type = "km:coin_copper";
  431. needed_inv_coins = silver_inv;
  432. }
  433. elseif(inv_slot == 12) {
  434. //64 Kupfermünzen --> 1 Silbermünze
  435. from_item = coin_copper64;
  436. to_item = coin_silver;
  437. message = "Not enough coppercoins in inventory.";
  438. item_type = "km:coin_silver";
  439. needed_inv_coins = copper_inv;
  440. }
  441. elseif(inv_slot == 15) {
  442. //1 Goldmünze --> 64 Silbermünzen
  443. from_item = coin_gold;
  444. to_item = coin_silver64;
  445. message = "Not enough goldcoins in inventory.";
  446. item_type = "km:coin_silver";
  447. needed_inv_coins = gold_inv;
  448. }
  449. elseif(inv_slot == 16) {
  450. //64 Silbermünzen --> 1 Goldmünze
  451. from_item = coin_silver64;
  452. to_item = coin_gold;
  453. message = "Not enough silvercoins in inventory.";
  454. item_type = "km:coin_gold";
  455. needed_inv_coins = silver_inv;
  456. }
  457. item_1 = item.clone(from_item);
  458. item.setAmount(item_1, item.getAmount(item_1) * factor);
  459. item_2 = item.clone(to_item);
  460. item.setAmount(item_2, item.getAmount(item_2) * factor);
  461. amount1 = item.getAmount(item_1);
  462. amount2 = item.getAmount(item_2);
  463. if(needed_inv_coins * factor < amount1 * factor) {
  464. msg.prefix(player, prefix_money, message);
  465. goto("wait");
  466. }
  467. player.removeItemNbt(player, item_1);
  468. notgiven = player.giveItem(player, item_2);
  469. if(item.getType(notgiven) != "minecraft:air") {
  470. amount = item.getAmount(notgiven);
  471. player.removeItemNbt(player, read.item(item_type, amount2 - amount));
  472. player.giveItem(player, item_1);
  473. msg.prefix(player, prefix_money, "Not enough space in inventory.");
  474. goto("wait");
  475. }
  476. inv.update(player);
  477. msg.prefix(player, prefix_money, "Exchange succesfull.");
  478. goto("wait");
  479. }
  480. //Kontobewegungen
  481. if(inv_slot == 1 || inv_slot == 6) {
  482. betrag = 1 * factor;
  483. coin_inv = copper_inv;
  484. }
  485. elseif(inv_slot == 2 || inv_slot == 7) {
  486. betrag = 64 * factor;
  487. coin_inv = silver_inv;
  488. }
  489. elseif(inv_slot == 3 || inv_slot == 8) {
  490. betrag = 4096 * factor;
  491. coin_inv = gold_inv;
  492. }
  493. elseif(inv_slot == 4 || inv_slot == 9) {
  494. if(inv_slot == 4) {
  495. betrag = copper_inv + silver_inv * 64 + gold_inv * 4096;
  496. coin_inv = 8;
  497. } elseif(inv_slot == 9) {
  498. betrag = getMoney(player);
  499. coin_inv = 8;
  500. }
  501. }
  502. //Einzahlen
  503. if(inv_slot > 0 && inv_slot < 5) {
  504. if(coin_inv < 1 * factor) {
  505. msg.prefix(player, prefix_money, "Coins not in inventory.");
  506. goto("wait");
  507. }
  508. if(betrag == 0) {
  509. msg.prefix(player, prefix_money, "No coins in your inventory.");
  510. goto("wait");
  511. }
  512. addMoney(player, betrag);
  513. if(inv_slot == 4) {
  514. player.removeItemNbt(player, read.item("km:coin_gold", gold_inv));
  515. player.removeItemNbt(player, read.item("km:coin_silver", silver_inv));
  516. player.removeItemNbt(player, read.item("km:coin_copper", copper_inv));
  517. } else {
  518. remove_item = item.clone(inv.getItem(bankmenu, inv_slot));
  519. item.setAmount(remove_item, item.getAmount(remove_item) * factor);
  520. player.removeItemNbt(player, remove_item);
  521. }
  522. inv.update(player);
  523. goto("wait");
  524. }
  525. //Auszahlen
  526. if(inv_slot > 5 && inv_slot < 10) {
  527. if(!hasEnoughMoney(player, betrag)) {
  528. msg.prefix(player, prefix_money, "Not enough snuvis on your account.");
  529. } else {
  530. subMoney(player, betrag);
  531. if(inv_slot == 9) {
  532. gold_amount = math.roundDown(betrag / 4096);
  533. betrag %= 4096;
  534. silver_amount = math.roundDown(betrag / 64);
  535. copper_amount = math.roundDown(betrag % 64);
  536. coin_item = read.item("km:coin_gold", gold_amount);
  537. player.giveItem(player, coin_item);
  538. coin_item = read.item("km:coin_silver", silver_amount);
  539. player.giveItem(player, coin_item);
  540. coin_item = read.item("km:coin_copper", copper_amount);
  541. player.giveItem(player, coin_item);
  542. } else {
  543. item = inv.getItem(bankmenu, inv_slot);
  544. new_item = read.item(item.getType(item), item.getAmount(item) * factor);
  545. player.giveItem(player, new_item);
  546. }
  547. inv.update(player);
  548. }
  549. goto("wait");
  550. }
  551. goto("wait");
  552. }
  553. if(inv_id == gambler_inv_id) {
  554. if(inv_slot == 0) {
  555. amount = 1;
  556. } elseif(inv_slot == 1) {
  557. amount = 64;
  558. } elseif(inv_slot == 2) {
  559. amount = 4096;
  560. } elseif(inv_slot == 3) {
  561. amount = getMoney(player);
  562. if(amount == 0) {
  563. msg.prefix(player, prefix_money, "You need at least 1 snuvi on your account.");
  564. goto("wait");
  565. }
  566. }
  567. if(!hasEnoughMoney(player, amount)) {
  568. msg.prefix(player, prefix_money, "Not enough snuvis on your account.");
  569. goto("wait");
  570. }
  571. win = math.random(1, 2);
  572. if(win == 1) {
  573. addMoney(player, amount);
  574. temp = " won ";
  575. } else {
  576. subMoney(player, amount);
  577. temp = " lost ";
  578. }
  579. if(amount == 1) {
  580. message = concat(player.getName(player), temp, text.number(amount), " snuvi.");
  581. } else {
  582. message = concat(player.getName(player), temp, text.number(amount), " snuvis.");
  583. }
  584. if(amount < 64) {
  585. msg.prefix(player, "§2Gambler", message);
  586. } elseif(amount >= 131072) {
  587. msg.online("§2Gambler", message);
  588. } else {
  589. msg.radius("§2Gambler", message, entity.getLocation(player), 10);
  590. }
  591. goto("wait");
  592. }
  593. goto("wait");
  594. @projectile_hit
  595. if(!isPlayer(shooter)) {
  596. goto("wait");
  597. }
  598. player = shooter;
  599. duration = data.getTimer(player, "skill.fire_arrow");
  600. if(duration > 0) {
  601. if(loc_hit == null) {
  602. goto("wait");
  603. }
  604. flame = enchantment.getLevel(ench_flame, living.getHand(player));
  605. if(flame <= 0) {
  606. goto("wait");
  607. }
  608. if(!plot.check(loc_hit, player, 3, true) && !perm.has(player, "plot.bypass")) {
  609. msg.prefix(player, prefix_skill, "You have no permissions on this plot.");
  610. goto("wait");
  611. }
  612. ent_loc = entity.getLocation(projectile);
  613. if(block.isAir(ent_loc)){
  614. block.set(ent_loc, "minecraft:fire");
  615. }
  616. fire_ring(ent_loc, "minecraft:fire", 0);
  617. }
  618. goto("wait");
  619. function fire_ring(location, block_string, radius){
  620. loc_x = loc.getX(location);
  621. loc_y = loc.getY(location);
  622. loc_z = loc.getZ(location);
  623. for(a = -radius; a < radius + 1; a++){
  624. loc.setX(location, loc_x + a);
  625. for(b = -radius; b < radius + 1; b++){
  626. loc.setY(location, loc_y + b);
  627. for(c = -radius; c < radius + 1; c++){
  628. loc.setZ(location, loc_z + c);
  629. if(block.isAir(location)){
  630. block.set(location, block_string);
  631. }
  632. }
  633. }
  634. }
  635. }
  636. @block_break
  637. duration = data.getTimer(player, "block_down");
  638. if(duration > 0) {
  639. do = true;
  640. loc = loc.mod(block_loc, 0, -1, 0);
  641. b_type = block.getType(loc);
  642. if(b_type == "minecraft:bedrock" || b_type == "minecraft:end_portal_frame") {
  643. do = false;
  644. }
  645. if(!plot.check(loc, player, 2, true)) {
  646. do = false;
  647. }
  648. if(do) {
  649. block.break(loc, player);
  650. }
  651. }
  652. duration = data.getTimer(player, "block_up");
  653. if(duration > 0) {
  654. do = true;
  655. loc = loc.mod(block_loc, 0, 1, 0);
  656. b_type = block.getType(loc);
  657. if(b_type == "minecraft:bedrock" || b_type == "minecraft:end_portal_frame") {
  658. do = false;
  659. }
  660. if(!plot.check(loc, player, 2, true)) {
  661. do = false;
  662. }
  663. if(do) {
  664. block.break(loc, player);
  665. }
  666. }
  667. if(block_type == "minecraft:cobweb") {
  668. if(cancel) {
  669. goto("wait");
  670. }
  671. hand_item = living.getHand(player);
  672. if(!item.hasTag(sword_tag, hand_item)) {
  673. goto("wait");
  674. }
  675. amount = skill.getAmount(player, "skill.cobweb_miner");
  676. if(amount <= 0) {
  677. goto("wait");
  678. }
  679. if(!skill.isActivated(player, "skill.cobweb_miner")) {
  680. goto("wait");
  681. }
  682. location = loc.mod(block_loc, 0, 0, 0);
  683. cobweb_X = loc.getX(location);
  684. cobweb_Y = loc.getY(location);
  685. cobweb_Z = loc.getZ(location);
  686. cobweb_radius = 1;
  687. unbreaking_level = enchantment.getLevel(ench_unbreaking, hand_item);
  688. for(a = -cobweb_radius; a < cobweb_radius + 1; a++) {
  689. loc.setX(location, cobweb_X + a);
  690. for(b = -cobweb_radius; b < cobweb_radius + 1; b++) {
  691. loc.setY(location, cobweb_Y + b);
  692. for(c = -cobweb_radius; c < cobweb_radius + 1; c++) {
  693. loc.setZ(location, cobweb_Z + c);
  694. if(math.abs(a) + math.abs(b) + math.abs(c) + math.random(0, 2) < cobweb_radius + 2) {
  695. shear_cobweb(location, block_type, player, unbreaking_level);
  696. }
  697. }
  698. }
  699. }
  700. goto("wait");
  701. }
  702. if(block.hasTag(leaves_tag, block)) {
  703. if(cancel) {
  704. goto("wait");
  705. }
  706. hand_item = living.getHand(player);
  707. if(item.getType(hand_item) != "minecraft:shears") {
  708. goto("wait");
  709. }
  710. if(block.property.getValue(block_loc, prop_persistent)){
  711. goto("wait");
  712. }
  713. amount = skill.getAmount(player, "skill.better_shears");
  714. if(amount <= 0) {
  715. goto("wait");
  716. }
  717. if(!skill.isActivated(player, "skill.better_shears")) {
  718. goto("wait");
  719. }
  720. location = loc.mod(block_loc, 0, 0, 0);
  721. shears_X = loc.getX(location);
  722. shears_Y = loc.getY(location);
  723. shears_Z = loc.getZ(location);
  724. unbreaking_level = enchantment.getLevel(ench_unbreaking, hand_item);
  725. radius = enchantment.getLevel(ench_sharpness, hand_item);
  726. if(radius > 0) {
  727. cancel = true;
  728. }
  729. orig_item = block.toStack(location);
  730. for(a = -radius; a < radius + 1; a++){
  731. loc.setX(location, shears_X + a);
  732. for(b = -radius; b < radius + 1; b++){
  733. loc.setY(location, shears_Y + b);
  734. for(c = -radius; c < radius + 1; c++){
  735. loc.setZ(location, shears_Z + c);
  736. if(math.abs(a) + math.abs(b) + math.abs(c) + math.random(0, 2) < radius + 2) {
  737. shear_leave(location, block_type, orig_item, player, unbreaking_level);
  738. }
  739. }
  740. }
  741. }
  742. goto("wait");
  743. }
  744. goto("wait");
  745. function shear_leave(block_loc, original_block_type, original_item, player, unbreaking_level){
  746. if(block.getType(block_loc) != original_block_type) {
  747. return;
  748. }
  749. if(block.property.getValue(block_loc, $prop_persistent)) {
  750. return;
  751. }
  752. block.set(block_loc, "minecraft:air");
  753. item.drop(block_loc, original_item);
  754. if(player.isSurvival(player)) {
  755. player.damageItem(player, 1);
  756. }
  757. }
  758. function shear_cobweb(block_loc, original_block_type, player, unbreaking_level) {
  759. if(block.getType(block_loc) != original_block_type) {
  760. return;
  761. }
  762. block.break(block_loc, player);
  763. if(math.random(0, 99) < 100 / (unbreaking_level + 1)) {
  764. player.damageItem(player, 1);
  765. }
  766. }
  767. @block_click
  768. if(action == "right" && player.checkHandsForTag(player, dye_tag)) {
  769. if(block.hasTag(sign_tag, block)) {
  770. if(!perm.has(player, "plot.bypass")) {
  771. if(!plot.check(block_loc, player, 3, true)) {
  772. cancel = true;
  773. goto("wait");
  774. }
  775. }
  776. }
  777. }
  778. if(hand == "OFF_HAND") {
  779. goto("wait");
  780. }
  781. if(block_type == "minecraft:chest") {
  782. if(isATpReceiver(block_loc)) {
  783. tp_item = read.item("km:gear", 1, "§rTeleport");
  784. list = list.new();
  785. list.add(list, world.getName(loc.getWorld(block_loc)));
  786. list.add(list, text.number(loc.getX(block_loc)));
  787. list.add(list, text.number(loc.getY(block_loc)));
  788. list.add(list, text.number(loc.getZ(block_loc)));
  789. item.setLore(tp_item, list);
  790. player.giveItem(player, tp_item);
  791. goto("wait");
  792. }
  793. if(isATpTransmitter(block_loc)) {
  794. player_uuid = player.getUuid(player);
  795. clicked = map.getOrDefault(tp_map, player_uuid, 0);
  796. now_time = time.getMillis();
  797. if(now_time - clicked < 5000) {
  798. msg.prefix(player, "§5Adventure", "Wait 5 seconds!");
  799. goto("wait");
  800. }
  801. map.add(tp_map, player_uuid, now_time);
  802. //Abenteuer-Teleport
  803. if(block_loc == adventure_chest_loc) {
  804. if(!player.isOnAdventure(player)) {
  805. if(!player.hasClearInventory(player)) {
  806. msg.prefix(player, "§5Adventure", "Your inventory needs to be empty!");
  807. goto("wait");
  808. }
  809. alpha = math.random(0, 360);
  810. alpha *= math.pi() / 180;
  811. x = math.round(math.sin(alpha) * 10000) + 0.5;
  812. z = math.round(math.cos(alpha) * 10000) + 0.5;
  813. y = 255;
  814. tp_loc = loc.new(world.getOverWorld(), x, y, z);
  815. while(block.isAir(tp_loc)) {
  816. loc.setY(tp_loc, y);
  817. y--;
  818. }
  819. tp_loc = loc.mod(tp_loc, 0, 1, 0);
  820. setTpWallX(block_loc, "minecraft:lime_stained_glass");
  821. sound.spawn(block_loc, piston_sound, sound_category_ambient);
  822. player_uuid = player.getUuid(player);
  823. array = array.new(4);
  824. array[0] = player_uuid;
  825. array[1] = block_loc;
  826. array[2] = tp_loc;
  827. array[3] = true;
  828. list.add(tp_list, array);
  829. set.add(tp_set, player_uuid);
  830. sgoto(30, "tp_ticker");
  831. }
  832. goto("wait");
  833. }
  834. //Normaler Teleport
  835. temp = false;
  836. inv = block.getInv(block_loc);
  837. inv_size = inv.getSize(inv);
  838. for(i = 0; i < inv_size; i++) {
  839. item = inv.getItem(inv, i);
  840. if(item.getType(item) == "km:gear") {
  841. if(item.getName(item) == "§rTeleport") {
  842. temp = true;
  843. break;
  844. }
  845. }
  846. }
  847. if(!temp) {
  848. msg.prefix(player, "§5Adventure", "No receiver found!");
  849. goto("wait");
  850. }
  851. lore_list = item.getLore(item);
  852. if(list.getSize(lore_list) != 4) {
  853. msg.prefix(player, "§5Adventure", "No receiver found!");
  854. goto("wait");
  855. }
  856. world = world.get(list.getIndex(lore_list, 0));
  857. x = read.number(list.getIndex(lore_list, 1));
  858. y = read.number(list.getIndex(lore_list, 2));
  859. z = read.number(list.getIndex(lore_list, 3));
  860. tp_loc = loc.new(world, x, y, z);
  861. if(!isATpReceiver(tp_loc)) {
  862. msg.prefix(player, "§5Adventure", "No receiver found!");
  863. goto("wait");
  864. }
  865. loc.add(tp_loc, 0.5, -3, 0.5);
  866. setTpWallX(block_loc, "minecraft:lime_stained_glass");
  867. sound.spawn(block_loc, piston_sound, sound_category_ambient);
  868. array = array.new(4);
  869. array[0] = player.getUuid(player);
  870. array[1] = block_loc;
  871. array[2] = tp_loc;
  872. array[3] = false;
  873. list.add(tp_list, array);
  874. sgoto(30, "tp_ticker");
  875. }
  876. goto("wait");
  877. }
  878. if(block_loc == gambler_loc) {
  879. cancel = true;
  880. inv.open(gambler_inv, player, "Choose your amount to bet with");
  881. goto("wait");
  882. }
  883. if(block_loc == lottery_loc_1 || block_loc == lottery_loc_2) {
  884. if(!hasEnoughMoney(player, 1)) {
  885. msg.prefix(player, prefix_money, "Not enough snuvis on your account.");
  886. goto("wait");
  887. }
  888. subMoney(player, 1);
  889. amount = lottery.add(block_loc, 1);
  890. if(amount == null) {
  891. goto("wait");
  892. }
  893. if(block_loc == lottery_loc_1) {
  894. winrate = 1000;
  895. } else {
  896. winrate = 10000;
  897. }
  898. win = math.random(1, winrate);
  899. if(win == 1) {
  900. addMoney(player, amount);
  901. lottery.set(block_loc, 0);
  902. message = concat(player.getName(player), " has won ", text.number(amount), " snuvis.");
  903. msg.radius(prefix_money, message, block_loc, 50);
  904. }
  905. goto("wait");
  906. }
  907. goto("wait");
  908. @living_death
  909. if(isPlayer(living_entity)) {
  910. player = living_entity;
  911. setDeathLoc(player);
  912. loc = entity.getLocation(player);
  913. amount = skill.getAmount(player, "skill.subcu_inv");
  914. if(skill.isActivated(player, "skill.subcu_inv") && amount > 0) {
  915. new_amount = amount - 1;
  916. skill.setAmount(player, "skill.subcu_inv", new_amount);
  917. msg.prefix(player, prefix_skill, concat("Used Subcutaneous Inventory. New amount: ", text.number(new_amount)));
  918. } else {
  919. player.dropInventory(player, loc);
  920. }
  921. killer = player.getFromDamageSource(damage_source);
  922. if(isPlayer(killer)) {
  923. amount = skill.getAmount(player, "skill.head_human");
  924. if(amount >= 1) {
  925. if(perm.has(player, "isTeam")) {
  926. temp = math.random(1, 20);
  927. } else {
  928. temp = math.random(1, 5);
  929. }
  930. if(temp == 1) {
  931. item.drop(loc, player.getHead(player.getUuid(player), player.getName(player)));
  932. }
  933. }
  934. }
  935. goto("wait");
  936. }
  937. killer = player.getFromDamageSource(damage_source);
  938. if(isPlayer(killer)) {
  939. r = math.random(1, 20);
  940. if(r == 1) {
  941. amount = skill.getAmount(killer, "skill.head_monster");
  942. if(amount >= 1) {
  943. entity_type = entity.getType(living_entity);
  944. if(entity_type == "creeper") {
  945. item.drop(loc, read.item("minecraft:creeper_head"));
  946. goto("wait");
  947. }
  948. if(entity_type == "zombie") {
  949. item.drop(loc, read.item("minecraft:zombie_head"));
  950. goto("wait");
  951. }
  952. if(entity_type == "skeleton") {
  953. item.drop(loc, read.item("minecraft:skeleton_skull"));
  954. goto("wait");
  955. }
  956. }
  957. }
  958. }
  959. goto("wait");
  960. @player_pre_respawn
  961. if(loc.isInSurvWorld(entity.getLocation(player))) {
  962. set.add(survival_respawn, player.getUuid(player));
  963. }
  964. goto("wait");
  965. @player_post_respawn
  966. player_uuid = player.getUuid(player);
  967. if(set.contains(survival_respawn, player_uuid)) {
  968. set.remove(survival_respawn, player_uuid);
  969. if(player.isOnAdventure(player)) {
  970. tp_loc = player.getAdventureStart(player);
  971. entity.teleport(player, tp_loc);
  972. goto("wait");
  973. }
  974. amount = skill.getAmount(player, "skill.comeback");
  975. if(skill.isActivated(player, "skill.comeback") && amount > 0) {
  976. new_amount = amount - 1;
  977. skill.setAmount(player, "skill.comeback", new_amount);
  978. msg.prefix(player, prefix_skill, concat("Used Comeback. New amount: ", text.number(new_amount)));
  979. entity.teleport(player, getDeathLoc(player));
  980. goto("wait");
  981. }
  982. entity.teleport(player, world.getServerSpawn());
  983. }
  984. goto("wait");
  985. @tp_ticker
  986. array = list.getIndex(tp_list, 0);
  987. list.removeIndex(tp_list, 0);
  988. block_loc = array[1];
  989. list.add(tp_list, array);
  990. setTpWallFull(block_loc, "minecraft:lime_stained_glass");
  991. sound.spawn(block_loc, piston_sound, sound_category_ambient);
  992. sgoto(30, "tp_final");
  993. goto("wait");
  994. @tp_final
  995. array = list.getIndex(tp_list, 0);
  996. list.removeIndex(tp_list, 0);
  997. player_uuid = array[0];
  998. block_loc = array[1];
  999. tp_loc = array[2];
  1000. adventure = array[3];
  1001. set.remove(tp_set, player_uuid);
  1002. sound.spawn(block_loc, piston_sound, sound_category_ambient);
  1003. setTpWallFull(block_loc, "minecraft:air");
  1004. player = player.get(player_uuid);
  1005. if(player == null) {
  1006. goto("wait");
  1007. }
  1008. sound.spawn(tp_loc, adv_tp_sound, sound_category_ambient);
  1009. if(adventure) {
  1010. //Party
  1011. if(player.isInParty(player) && player.isPartyLeader(player)) {
  1012. party_id = player.getPartyId(player);
  1013. party_list = party.getList(party_id);
  1014. iter = list.iterator(party_list);
  1015. while(hasNext(iter)) {
  1016. p = player.get(next(iter));
  1017. p_name = player.getName(p);
  1018. p_loc = entity.getLocation(p);
  1019. if(!loc.isSameWorld(adventure_chest_loc, p_loc)) {
  1020. msg.prefix(player, "§5Party", concat(p_name, "§c is in another world."));
  1021. msg.prefix(p, "§5Party", "§cYou are in another world.");
  1022. continue;
  1023. }
  1024. if(loc.distance(adventure_chest_loc, p_loc) > 5) {
  1025. msg.prefix(player, "§5Party", concat(p_name, "§c is too far away."));
  1026. msg.prefix(p, "§5Party", "§cYou are too far away.");
  1027. continue;
  1028. }
  1029. if(player.hasMinigame(p)) {
  1030. msg.prefix(player, "§5Party", concat(p_name, "§c is in a game."));
  1031. msg.prefix(p, "§5Party", "§cYou are in a game.");
  1032. continue;
  1033. }
  1034. if(player.hasQuest2(p)) {
  1035. msg.prefix(player, "§5Party", concat(p_name, "§c is doing a quest."));
  1036. msg.prefix(p, "§5Party", "§cYou are doing a quest.");
  1037. continue;
  1038. }
  1039. if(player.isOnAdventure(p)) {
  1040. msg.prefix(player, "§5Party", concat(p_name, "§c is already on an adventure."));
  1041. msg.prefix(p, "§5Party", "§cYou are already on an adventure.");
  1042. continue;
  1043. }
  1044. if(player.isAfk(p)) {
  1045. msg.prefix(player, "§5Party", concat(p_name, "§c is afk."));
  1046. msg.prefix(p, "§5Party", "§cYou are afk.");
  1047. continue;
  1048. }
  1049. if(!player.hasClearInventory(p)) {
  1050. msg.prefix(player, "§5Party", concat(p_name, "§c has no clear inventory."));
  1051. msg.prefix(p, "§5Party", "§cYou have no clear inventory.");
  1052. continue;
  1053. }
  1054. player.teleport(p, tp_loc, false);
  1055. player.setAdventure(p, true);
  1056. player.setAdventureStart(p, tp_loc);
  1057. addAdventureDisplay(p, adventure_aim_loc);
  1058. title.reset(p);
  1059. title.setSub(p, "Have fun!");
  1060. title.send(p, "§cAdventure");
  1061. msg.prefix(p, "§5Adventure", "To complete your adventure, go to the survival spawn. You cannot teleport. If you die, you start again!");
  1062. }
  1063. goto("wait");
  1064. }
  1065. if(!player.hasClearInventory(player)) {
  1066. msg.prefix(player, "§5Adventure", "Your inventory needs to be empty!");
  1067. goto("wait");
  1068. }
  1069. player.teleport(player, tp_loc, false);
  1070. player.setAdventure(player, true);
  1071. player.setAdventureStart(player, tp_loc);
  1072. addAdventureDisplay(player, adventure_aim_loc);
  1073. title.reset(player);
  1074. title.setSub(player, "Have fun!");
  1075. title.send(player, "§cAdventure");
  1076. msg.prefix(player, "§5Adventure", "To complete your adventure, go to the survival spawn. You cannot teleport. If you die, you start again!");
  1077. goto("wait");
  1078. }
  1079. player.teleport(player, tp_loc, false);
  1080. goto("wait");
  1081. function lottery.set(location, amount) {
  1082. location = loc.mod(location, 0.5, 0, 0.5);
  1083. list = living.near(location, 0.1);
  1084. text_entity = list.getIndex(list, 0);
  1085. name = entity.getName(text_entity);
  1086. if(!text.startsWith(name, "Snuvis to win: ", 0)) {
  1087. snuvi.debug("Lottery error");
  1088. return;
  1089. }
  1090. entity.setName(text_entity, concat("Snuvis to win: ", text.number(amount)), true);
  1091. }
  1092. function lottery.add(location, amount) {
  1093. location = loc.mod(location, 0.5, 0, 0.5);
  1094. list = living.near(location, 0.1);
  1095. text_entity = list.getIndex(list, 0);
  1096. name = entity.getName(text_entity);
  1097. if(!text.startsWith(name, "Snuvis to win:", 0)) {
  1098. snuvi.debug("Lottery error");
  1099. return null;
  1100. }
  1101. amount = text.convert(text.subString(name, 15, text.length(name))) + 1;
  1102. entity.setName(text_entity, concat("Snuvis to win: ", text.number(amount)), true);
  1103. return amount;
  1104. }
  1105. function setDeathLoc(player) {
  1106. map.add($death_loc_map, player.getUuid(player), entity.getLocation(player));
  1107. }
  1108. function getDeathLoc(player) {
  1109. return map.getOrDefault($death_loc_map, player.getUuid(player), world.getServerSpawn());
  1110. }