snowgame.txt 14 KB

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  1. rankingtable = "snowranks";
  2. game_short = "snow";
  3. specific_lobby_handling = true;
  4. no_core_reset = true;
  5. gamename = "§6SnowGame";
  6. snow_stack = read.item("minecraft:snowball", 16);
  7. colorcodes = map.new();
  8. map.add(colorcodes, 0, "§1");
  9. map.add(colorcodes, 1, "§4");
  10. map.add(colorcodes, 2, "§e");
  11. map.add(colorcodes, 3, "§2");
  12. teamcolortext = map.new();
  13. map.add(teamcolortext, 0, "§1blue");
  14. map.add(teamcolortext, 1, "§4red");
  15. map.add(teamcolortext, 2, "§eyellow");
  16. map.add(teamcolortext, 3, "§2green");
  17. teamcolortext2 = map.new();
  18. map.add(teamcolortext2, 0, "§1Blue");
  19. map.add(teamcolortext2, 1, "§4Red");
  20. map.add(teamcolortext2, 2, "§eYellow");
  21. map.add(teamcolortext2, 3, "§2Green");
  22. cloth_color = map.new();
  23. map.add(cloth_color, 0, 3361970);
  24. map.add(cloth_color, 1, 10040115);
  25. map.add(cloth_color, 2, 16701501);
  26. map.add(cloth_color, 3, 84395831);
  27. team_lists = map.new(); //Map mit Spielerlisten für jedes Team
  28. map.add(team_lists, 0, list.new());
  29. map.add(team_lists, 1, list.new());
  30. map.add(team_lists, 2, list.new());
  31. map.add(team_lists, 3, list.new());
  32. players = map.new(); //Alle Spieler (key) des Spiels und deren Teamzugehörigkeit (value)
  33. allteams = list.new(); //Alle Teams, die noch im Spiel sind
  34. waiters = list.new(); //Spieler in der Lobby ohne Teamzugehörigkeit
  35. lifes = map.new();
  36. nerf_map = map.new();
  37. kills_map = map.new();
  38. deaths_map = map.new();
  39. cooldown_map = map.new();
  40. gosub("setstart");
  41. goto("simplelobby");
  42. @specificLobbyHandling
  43. player_name = player.getName(player);
  44. if(event == "player_join") {
  45. list.add(waiters, player_name);
  46. map.add(nerf_map, player_name, 0);
  47. map.add(kills_map, player_name, 0);
  48. map.add(deaths_map, player_name, 0);
  49. living.setHealth(player, 20);
  50. player.setHunger(player, 20);
  51. player.setSaturation(player, 5);
  52. player.clearInventory(player);
  53. display.reset(player);
  54. display.add(player, 1, gamename);
  55. display.add(player, 2, mapname);
  56. display.add(player, 3, "Spieler: 2x10");
  57. return;
  58. }
  59. if(event == "player_logout" || event == "player_giveup") {
  60. list.remove(waiters, player_name);
  61. team = map.get(players, player_name);
  62. if(team != null) {
  63. teamlist = map.get(team_lists, team);
  64. list.remove(teamlist, player_name);
  65. }
  66. map.remove(players, player_name);
  67. return;
  68. }
  69. if(event == "block_click") {
  70. if(hand == "OFF_HAND" || action == "left") {
  71. return;
  72. }
  73. if(list.contains(joinblocks, block_loc)) {
  74. newteam = list.getIndexOf(joinblocks, block_loc);
  75. newteamlist = map.get(team_lists, newteam);
  76. if(list.contains(newteamlist, player_name)) {
  77. msg.prefix(player, gamename, "§eYou are already in this team.");
  78. return;
  79. }
  80. if(list.getSize(newteamlist) >= teamsize) {
  81. msg.prefix(player, gamename, "§eNo space for you in this team.");
  82. return;
  83. }
  84. list.remove(waiters, player_name);
  85. yetteam = map.get(players, player_name);
  86. if(yetteam != null) {
  87. yetteamlist = map.get(team_lists, yetteam);
  88. list.remove(yetteamlist, player_name);
  89. }
  90. list.add(newteamlist, player_name);
  91. map.add(players, player_name, newteam);
  92. msg.prefix(player, gamename, concat("§eYou joined the ", map.get(teamcolortext, newteam), " §eteam."));;
  93. }
  94. }
  95. return;
  96. @finalstart
  97. player_list = minigame.getPlayers(script_id);
  98. starttime = time.getMillis();
  99. event.load("projectile_hit");
  100. event.load("player_toss");
  101. event.load("item_air_click");
  102. event.load("living_drop");
  103. event.load("player_post_respawn");
  104. event.load("function_key");
  105. snow_skills = list.new();
  106. addSnowSkill("Snowball", "minecraft:snowball", 45);
  107. while(list.getSize(waiters) != 0) {
  108. team = getTeamWithLowestPeople(team_lists, numberofteams);
  109. teamlist = map.get(team_lists, team);
  110. p_name = list.getIndex(waiters, 0);
  111. map.add(players, p_name, team);
  112. list.add(teamlist, p_name);
  113. list.remove(waiters, p_name);
  114. }
  115. minigame.displayAll(1, gamename);
  116. for(i = 0; i < numberofteams; i++) {
  117. teamlist = map.get(team_lists, i);
  118. size = list.getSize(teamlist);
  119. if(size != 0) {
  120. list.add(allteams, i);
  121. map.add(lifes, i, team_lifes);
  122. minigame.displayAll(i + 2, concat(map.get(teamcolortext2, i), " Lifes: ", text.number(team_lifes)));
  123. }
  124. }
  125. for(i = 0; i < list.getSize(player_list); i++) {
  126. p = player.get(list.getIndex(player_list, i));
  127. p_name = player.getName(p);
  128. msg.prefix(p, gamename, "The game has started.");
  129. team = map.get(players, p_name);
  130. giveSnowballs(p);
  131. player.setHunger(p, 20);
  132. player.setSaturation(p, 5);
  133. player.setGamemode(p, "survival");
  134. player.setFly(p, false);
  135. entity.teleport(p, map.get(spawnlocs, team));
  136. player.action(p, concat(map.get(colorcodes, team), "Team ", map.get(teamcolortext2, team)));
  137. stacks.clear(p);
  138. setStackIcons(p);
  139. equipPlayer(p, team);
  140. }
  141. sgoto(40, "loop");
  142. @checkgame
  143. wait();
  144. if(event == "living_pre_hurt" || event == "living_drop") {
  145. if(!isPlayer(living_entity)) {
  146. goto("checkgame");
  147. }
  148. player = living_entity;
  149. }
  150. if(event == "projectile_hit") {
  151. if(!isPlayer(shooter)) {
  152. goto("checkgame");
  153. }
  154. player = shooter;
  155. }
  156. if(player.hasMinigameId(player, script_id)) {
  157. player_name = player.getName(player);
  158. ignoreGoto(event);
  159. }
  160. goto("checkgame");
  161. @item_air_click
  162. player_item_type = item.getType(living.getEquip(player, "hand"));
  163. if(player_item_type == "minecraft:snowball") {
  164. for(i = 0; i < list.getSize(allteams); i++) {
  165. temp_team = list.getIndex(allteams, i);
  166. teamlist = map.get(team_lists, temp_team);
  167. if(!list.contains(teamlist, player_name)) {
  168. loc = map.get(spawnlocs, i);
  169. if(loc.distance(loc, entity.getLocation(player)) < nerfradius) {
  170. team = map.get(players, player_name);
  171. entity.addEffect(player, "wither", 200, 8);
  172. entity.addEffect(player, "slowness", 100, 3);
  173. nerf_counter = map.get(nerf_map, player_name);
  174. map.add(nerf_map, player_name, nerf_counter + 1);
  175. if(nerf_counter == 10) {
  176. map.add(nerf_map, player_name, 0);
  177. player.clearInventory(player);
  178. entity.cleareffects(player);
  179. giveSnowballs(player);
  180. entity.teleport(player, map.get(spawnlocs, team));
  181. map.add(deaths_map, player_name, map.get(deaths_map, player_name) + 1);
  182. new_lifes = map.get(lifes, team) - 1;
  183. map.add(lifes, team, new_lifes);
  184. minigame.displayAll(team + 2, concat(map.get(teamcolortext2, team), " Lifes: ", text.number(new_lifes)));
  185. }
  186. }
  187. }
  188. }
  189. }
  190. goto("checkgame");
  191. @projectile_hit
  192. if(entity_hit != null) {
  193. if(!isPlayer(entity_hit)) {
  194. goto("checkgame");
  195. }
  196. entity_hit_name = player.getName(entity_hit);
  197. if(!list.contains(player_list, player.getUuid(entity_hit))) {
  198. minigame.msgAll(concat("Illegal Player ", entity_hit_name));
  199. goto("checkgame");
  200. }
  201. if(!list.contains(player_list, player.getUuid(player))) {
  202. minigame.msgAll(concat("Illegal Player ", entity_hit_name));
  203. goto("checkgame");
  204. }
  205. team = map.get(players, player_name);
  206. hit_team = map.get(players, entity_hit_name);
  207. if(team == hit_team) {
  208. goto("checkgame"); //Friendly-Firedly-Fire
  209. }
  210. player.clearInventory(entity_hit);
  211. giveSnowballs(entity_hit);
  212. map.add(kills_map, player_name, map.get(kills_map, player_name) + 1);
  213. map.add(deaths_map, entity_hit_name, map.get(deaths_map, entity_hit_name) + 1);
  214. new_lifes = map.get(lifes, hit_team) - 1;
  215. map.add(lifes, hit_team, new_lifes);
  216. minigame.displayAll(hit_team + 2, concat(map.get(teamcolortext2, hit_team), " Lifes: ", text.number(new_lifes)));
  217. loc = map.get(spawnlocs, hit_team);
  218. entity.teleport(entity_hit, loc);
  219. if(new_lifes == 0) {
  220. colorgameover(hit_team);
  221. }
  222. }
  223. goto("checkgame");
  224. @function_key
  225. if(key > list.getSize(snow_skills)) {
  226. goto("checkgame");
  227. }
  228. skill = list.getIndex(snow_skills, key - 1);
  229. skill_name = skill[0];
  230. last_exe_time = getSnowLastExeTime(player, skill_name);
  231. needed_cooldown = skill[2];
  232. now_time = time.getMillis();
  233. diff_time = math.roundUp((now_time - last_exe_time) / 1000);
  234. if(diff_time < needed_cooldown) {
  235. player.action(player, concat("§a", text.number(needed_cooldown - diff_time), "s cooldown left"));
  236. goto("checkgame");
  237. }
  238. if(key == 1) {
  239. giveSnowballs(player);
  240. }
  241. setSnowLastExeTime(player, skill_name);
  242. status.addTimed(player, key, needed_cooldown * 20, concat("Cooldown ", skill_name));
  243. minigame.speakAll(gamename, concat("§6", player_name, "§r used §2", skill_name, "."));
  244. goto("checkgame");
  245. @player_post_respawn
  246. team = map.get(players, player_name);
  247. loc = map.get(spawnlocs, team);
  248. entity.teleports(player, loc);
  249. giveSnowballs(player);
  250. goto("checkgame");
  251. @living_drop
  252. list.clear(drops);
  253. goto("checkgame");
  254. @living_pre_hurt
  255. damage_type = damage.getType(damage_source);
  256. if(damage_type == "wither") {
  257. goto("checkgame");
  258. }
  259. cancel = true;
  260. goto("checkgame");
  261. @player_toss
  262. cancel = true;
  263. //inv.update(player);
  264. player.giveItem(player, item);
  265. goto("checkgame");
  266. @block_break
  267. @block_place
  268. cancel = true;
  269. goto("checkgame");
  270. @loop
  271. for(i = 0; i < list.getSize(player_list); i++) {
  272. p = player.get(list.getIndex(player_list, i));
  273. p_name = player.getName(p);
  274. team = map.get(players, p_name);
  275. player.setHunger(p, 20);
  276. player.setSaturation(p, 5);
  277. player.action(p, concat(map.get(colorcodes, team), "Team ", map.get(teamcolortext2, team)));
  278. equipPlayer(p, team);
  279. }
  280. sgoto(40, "loop");
  281. goto("checkgame");
  282. @player_giveup
  283. @player_logout
  284. team = map.get(players, player_name);
  285. color = map.get(colorcodes, team);
  286. minigame.speakAll(gamename, concat(color, player_name, " §ehas left the game."));
  287. teamlist = map.get(team_lists, team);
  288. list.remove(teamlist, player_name);
  289. map.remove(players, player_name);
  290. script = script.getFromId(script_id);
  291. minigame.kickplayer(script, player);
  292. if(list.getSize(teamlist) == 0) {
  293. colorgameover(team);
  294. }
  295. goto("checkgame");
  296. function colorgameover(team) {
  297. tempcolortext = map.get($teamcolortext, team);
  298. minigame.speakAll($gamename, concat("§cThe ", tempcolortext, " §cTeam has been eliminated."));
  299. list.remove($allteams, team);
  300. if(list.getSize($allteams) == 1) {
  301. $endtime = time.getMillis();
  302. kickteam(team, true, false);
  303. win_team = list.getIndex($allteams, 0);
  304. kickteam(win_team, true, true);
  305. entity.removeAll("net.minecraft.entity.item.ItemEntity", $middleloc, $radius);
  306. script = script.getFromId($script_id);
  307. minigame.term(script, $gamesignloc);
  308. term();
  309. }
  310. kickteam(team, false, false);
  311. }
  312. function kickteam(team, show_time, won) {
  313. teamlist = map.get($team_lists, team);
  314. for(i = 0; i < list.getSize(teamlist); i++) {
  315. p_name = list.getIndex(teamlist, i);
  316. p = read.player(p_name);
  317. showstats(p, show_time, won);
  318. script = script.getFromId($script_id);
  319. minigame.kickplayer(script, p);
  320. }
  321. }
  322. function showstats(player, show_time, won) { //Player player, Boolean show_time, Boolean won
  323. player_name = player.getName(player);
  324. player_id = player.getId(player);
  325. last_record = ranking.getPoints($rankingtable, player_id);
  326. playedgames = minigame.getPlayed(player_id, $game_short) + 1;
  327. minigame.setPlayed(player_id, $game_short, playedgames);
  328. kills = map.get($kills_map, player_name);
  329. record = last_record + kills;
  330. ranking.setPoints($rankingtable, player_id, record);
  331. deaths = map.get($deaths_map, player_name);
  332. wongames = minigame.getWon(player, "snow");
  333. if(won) {
  334. wongames++;
  335. minigame.setWon(player, "snow", wongames);
  336. }
  337. minigame.statsHeader(player, $gamename, "§e");
  338. if(show_time) {
  339. time = ($endtime - $starttime) / 1000;
  340. minigame.statsLine(player, "§e", "Time", concat(text.number(math.rounddown(time / 60)), " min ", text.number(math.round(time % 60)), " s"));
  341. }
  342. minigame.statsLine(player, "§e", "Kills", text.number(kills));
  343. minigame.statsLine(player, "§e", "Deaths", text.number(deaths));
  344. if(deaths != 0) {
  345. kd = kills / deaths;
  346. minigame.statsLine(player, "§e", "K/D", text.number(math.roundcomma(kd, 2)));
  347. }
  348. minigame.statsLine(player, "§e", "Won games", text.number(wongames));
  349. minigame.statsLine(player, "§e", "Played games", text.number(playedgames));
  350. if(playedgames != 0) {
  351. minigame.statsLine(player, "§e", "Win ratio", concat(text.number(math.roundComma((wongames / playedgames) * 100, 2)), "%"));
  352. }
  353. }
  354. function giveSnowballs(player) {
  355. player.giveItem(player, $snow_stack);
  356. player.giveItem(player, $snow_stack);
  357. player.giveItem(player, $snow_stack);
  358. player.giveItem(player, $snow_stack);
  359. }
  360. function equipPlayer(player, team) {
  361. if(item.getType(living.getEquip(player, "head")) == "minecraft:air") {
  362. color = map.get($cloth_color, team);
  363. living.setEquip(player, "head", read.item(concat("{id:'minecraft:leather_helmet',Count:1b,tag:{display:{color:", color, "}}}")));
  364. living.setEquip(player, "chest", read.item(concat("{id:'minecraft:leather_chestplate',Count:1b,tag:{display:{color:", color, "}}}")));
  365. living.setEquip(player, "legs", read.item(concat("{id:'minecraft:leather_leggings',Count:1b,tag:{display:{color:", color, "}}}")));
  366. living.setEquip(player, "feet", read.item(concat("{id:'minecraft:leather_boots',Count:1b,tag:{display:{color:", color, "}}}")));
  367. }
  368. }
  369. function setSnowLastExeTime(player, skill_name) {
  370. player_uuid = player.getUuid(player);
  371. player_map = map.getOrDefault($cooldown_map, player_uuid, map.new());
  372. map.add(player_map, skill_name, time.getMillis());
  373. map.add($cooldown_map, player_uuid, player_map);
  374. }
  375. function getSnowLastExeTime(player, skill_name) {
  376. player_map = map.get($cooldown_map, player.getUuid(player));
  377. if(player_map == null) {
  378. return 0;
  379. }
  380. return map.getOrDefault(player_map, skill_name, 0);
  381. }
  382. function setStackIcons(player) {
  383. for(h = 0; h < list.getSize($snow_skills); h++) {
  384. skill = list.getIndex($snow_skills, h);
  385. icon = skill[1];
  386. stacks.set(player, h, icon);
  387. }
  388. stacks.setActive(player, true);
  389. }
  390. function addSnowSkill(skill_name, icon, cooldown) {
  391. skill = array.new(3);
  392. skill[0] = skill_name;
  393. skill[1] = icon;
  394. skill[2] = cooldown; //s
  395. list.add($snow_skills, skill);
  396. }
  397. function canStartGame() {
  398. if(list.getSize($waiters) > 0) {
  399. return true;
  400. }
  401. player_list = minigame.getPlayers(script_id);
  402. all_size = list.getSize(player_list);
  403. for(i = 0; i < $numberofteams; i++) {
  404. teamlist = map.get($team_lists, i);
  405. team_size = list.getSize(teamlist);
  406. if(team_size == all_size) {
  407. return false;
  408. }
  409. }
  410. return true;
  411. }