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|
- /*
- TODO
- ? bug: impostor und task partikel verschwinden nach sabotagen
- ? bug: manchmal instant meeting skip
- --- Version 2 ---
- Hüte
- Door Closing
- Visual Tasks
- Stay in lobby after win
- Freeplay reset after all tasks done
- Trailer musik. JPB - Defeat the night (feat Ashley appollodor) _NCS Release
- rauswerf animation. mit no gravity stufenweise in die mitte tpen?
- vision durch rauch-partikel rund um den spieler (zylinder)
- geister vanishen, auch bei sich ändernden effekten
- */
- @game_core
- event.load("entity_mount");
- event.load("inv_click");
- event.load("function_key");
- event.load("player_toss");
- player_colors = map.new();
- specific_lobby_handling = true;
- no_lobby_tp = true;
- no_core_reset = true;
- gamename = "§cAmong Us";
- settings_inv = inv.new("333333333333333333333333333333333333333333333333333333");
- for(i = 0; i < 9; i++) {
- inv.setItem(settings_inv, i, read.item("km:arrow_up"));
- }
- inv.setItem(settings_inv, 9, read.item("km:gear", 1, concat("§rImpostors: ", text.number(amount_impostors))));
- inv.setItem(settings_inv, 10, read.item("km:gear", 1, concat("§rShort Tasks: ", text.number(amount_short))));
- inv.setItem(settings_inv, 11, read.item("km:gear", 1, concat("§rCommon Tasks: ", text.number(amount_common))));
- inv.setItem(settings_inv, 12, read.item("km:gear", 1, concat("§rLong Tasks: ", text.number(amount_long))));
- inv.setItem(settings_inv, 13, read.item("km:gear", 1, concat("§rAmount Meetings: ", text.number(amount_meetings))));
- inv.setItem(settings_inv, 14, read.item("km:gear", 1, concat("§rMeeting Cooldown: ", text.number(meeting_cooldown))));
- inv.setItem(settings_inv, 15, read.item("km:gear", 1, concat("§rDiscussion Time: ", text.number(discuss_time))));
- inv.setItem(settings_inv, 16, read.item("km:gear", 1, concat("§rVoting Time: ", text.number(vote_time))));
- inv.setItem(settings_inv, 17, read.item("km:gear", 1, concat("§rSpeed: ", text.number(move_speed))));
- for(i = 18; i < 27; i++) {
- inv.setItem(settings_inv, i, read.item("km:arrow_down"));
- }
- for(i = 27; i < 29; i++) {
- inv.setItem(settings_inv, i, read.item("km:arrow_up"));
- }
- inv.setItem(settings_inv, 36, read.item("km:gear", 1, concat("§rKill Cooldown: ", text.number(kill_cooldown))));
- inv.setItem(settings_inv, 37, read.item("km:gear", 1, concat("§rConfirm Ejects: ", confirm_ejects)));
- //inv.setItem(settings_inv, 38, read.item("km:gear", 1, concat("§r: ", text.number())));
- //inv.setItem(settings_inv, 39, read.item("km:gear", 1, concat("§r: ", text.number())));
- //inv.setItem(settings_inv, 40, read.item("km:gear", 1, concat("§r: ", text.number())));
- //inv.setItem(settings_inv, 41, read.item("km:gear", 1, concat("§r: ", text.number())));
- //inv.setItem(settings_inv, 42, read.item("km:gear", 1, concat("§r: ", text.number())));
- //inv.setItem(settings_inv, 43, read.item("km:gear", 1, concat("§r: ", text.number())));
- //inv.setItem(settings_inv, 44, read.item("km:gear", 1, concat("§r: ", text.number())));
- for(i = 45; i < 47; i++) {
- inv.setItem(settings_inv, i, read.item("km:arrow_down"));
- }
- color_list = list.new();
- list.add(color_list, "dark_gray");
- list.add(color_list, "cyan");
- list.add(color_list, "red");
- list.add(color_list, "blue");
- list.add(color_list, "orange");
- list.add(color_list, "green");
- list.add(color_list, "gray");
- list.add(color_list, "white");
- list.add(color_list, "pink");
- list.add(color_list, "purple");
- list.add(color_list, "yellow");
- list.add(color_list, "lime");
- cloth_code_map = map.new();
- map.add(cloth_code_map, "dark_gray", 4673362);
- map.add(cloth_code_map, "cyan", 1481884);
- map.add(cloth_code_map, "red", 11546150);
- map.add(cloth_code_map, "blue", 3949738);
- map.add(cloth_code_map, "orange", 16351261);
- map.add(cloth_code_map, "green", 6192150);
- map.add(cloth_code_map, "gray", 10329495);
- map.add(cloth_code_map, "white", 16383998);
- map.add(cloth_code_map, "pink", 15961002);
- map.add(cloth_code_map, "purple", 8991416);
- map.add(cloth_code_map, "yellow", 16701501);
- map.add(cloth_code_map, "lime", 8439583);
- color_code_map = map.new();
- map.add(color_code_map, "dark_gray", "§8");
- map.add(color_code_map, "cyan", "§b");
- map.add(color_code_map, "red", "§c");
- map.add(color_code_map, "blue", "§9");
- map.add(color_code_map, "orange", "§6");
- map.add(color_code_map, "green", "§2");
- map.add(color_code_map, "gray", "§7");
- map.add(color_code_map, "white", "§f");
- map.add(color_code_map, "pink", "§d");
- map.add(color_code_map, "purple", "§5");
- map.add(color_code_map, "yellow", "§e");
- map.add(color_code_map, "lime", "§a");
- //color_choose_inv = inv.new("000000000 033333300 033333300 000000000");
- color_choose_inv = inv.new("000000000033333300033333300000000000");
- index = 0;
- iter = list.iterator(color_list);
- while(hasNext(iter)) {
- color_name = next(iter);
- cloth_code = map.get(cloth_code_map, color_name);
- color_name = text.upperFirstLetter(color_name);
- item = read.item(concat("{id:\"minecraft:leather_chestplate\",Count:1b,tag:{Damage:0,display:{color:", cloth_code, ",Name:'{\"text\":\"§r", color_name, "\"}'}}}"));
- item.hide(item, "attributes");
- inv.setItem(color_choose_inv, index++, item);
- }
- gosub("setstart");
- goto("simplelobby");
- @specificLobbyHandling
- if(event == "player_join") {
- resetplayer(player);
- assignSeat(player);
- if(lobby_leader == null) {
- lobby_leader = player.getUuid(player);
- stacks.set(player, 1, "km:gear");
- }
- display.add(player, 0, "Lobby-Leader: ", player.getName(lobby_leader));
- display.add(player, 1, gamename);
- display.add(player, 2, "Impostors: ", text.number(amount_impostors));
- display.add(player, 3, "Short Tasks: ", text.number(amount_short));
- display.add(player, 4, "Common Tasks: ", text.number(amount_common));
- display.add(player, 5, "Long Tasks: ", text.number(amount_long));
- display.add(player, 6, "Amount Meetings: ", text.number(amount_meetings));
- display.add(player, 7, "Meeting Cooldown: ", text.number(meeting_cooldown), " s");
- display.add(player, 8, "Discussion Time: ", text.number(discuss_time), " s");
- display.add(player, 9, "Voting Time: ", text.number(vote_time), " s");
- display.add(player, 10, "Speed: ", text.number(move_speed));
- display.add(player, 11, "Kill Cooldown: ", text.number(kill_cooldown), " s");
- display.add(player, 12, "Confirm Ejects: ", confirm_ejects);
- stacks.set(player, 0, "minecraft:leather_chestplate");
- stacks.setActive(player, true);
- player.setSpeed(player, move_speed);
- player.setHunger(player, 20);
- player.setSaturation(player, 100);
- return;
- }
- if(event == "player_toss") {
- cancel = true;
- player.giveItem(player, item);
- inv.update(player);
- return;
- }
- if(event == "block_click") {
- if(block_loc == start_sign_loc) {
- if(player.getUuid(player) != lobby_leader) {
- msg.prefix(player, gamename, "You are not the Lobby-Leader.");
- return;
- }
- if(!started) {
- counterindex = 3;
- goto("startcountdown");
- }
- }
- return;
- }
- if(event == "inv_click") {
- if(inv_name == "§cSettings") {
- //amount_impostors
- if(inv_slot == 0 || inv_slot == 9 || inv_slot == 18) {
- if(inv_slot == 0 || inv_slot == 9) {
- if(amount_impostors < amount_impostors_max) {
- amount_impostors++;
- }
- } elseif(inv_slot == 18) {
- if(amount_impostors > amount_impostors_min) {
- amount_impostors--;
- }
- }
- minigame.displayAll(2, concat("Impostors: ", text.number(amount_impostors)));
- inv.setItem(settings_inv, 9, read.item("km:gear", 1, concat("§rImpostors: ", text.number(amount_impostors))));
- inv.update(player);
- return;
- }
- //short_tasks
- if(inv_slot == 1 || inv_slot == 10 || inv_slot == 19) {
- if(inv_slot == 1 || inv_slot == 10) {
- if(amount_short < amount_short_max) {
- amount_short++;
- }
- } elseif(inv_slot == 19) {
- if(amount_short > amount_short_min) {
- amount_short--;
- }
- }
- minigame.displayAll(3, concat("Short Tasks: ", text.number(amount_short)));
- inv.setItem(settings_inv, 10, read.item("km:gear", 1, concat("§rShort Tasks: ", text.number(amount_short))));
- inv.update(player);
- return;
- }
- //common_tasks
- if(inv_slot == 2 || inv_slot == 11 || inv_slot == 20) {
- if(inv_slot == 2 || inv_slot == 11) {
- if(amount_common < amount_common_max) {
- amount_common++;
- }
- } elseif(inv_slot == 20) {
- if(amount_common > amount_common_min) {
- amount_common--;
- }
- }
- minigame.displayAll(4, concat("Common Tasks: ", text.number(amount_common)));
- inv.setItem(settings_inv, 11, read.item("km:gear", 1, concat("§rCommon Tasks: ", text.number(amount_common))));
- inv.update(player);
- return;
- }
- //long_tasks
- if(inv_slot == 3 || inv_slot == 12 || inv_slot == 21) {
- if(inv_slot == 3 || inv_slot == 12) {
- if(amount_long < amount_long_max) {
- amount_long++;
- }
- } elseif(inv_slot == 21) {
- if(amount_long > amount_long_min) {
- amount_long--;
- }
- }
- minigame.displayAll(5, concat("Long Tasks: ", text.number(amount_long)));
- inv.setItem(settings_inv, 12, read.item("km:gear", 1, concat("§rLong Tasks: ", text.number(amount_long))));
- inv.update(player);
- return;
- }
- //amount_meetings
- if(inv_slot == 4 || inv_slot == 13 || inv_slot == 22) {
- if(inv_slot == 4 || inv_slot == 13) {
- if(amount_meetings < amount_meetings_max) {
- amount_meetings++;
- }
- } elseif(inv_slot == 22) {
- if(amount_meetings > amount_meetings_min) {
- amount_meetings--;
- }
- }
- minigame.displayAll(6, concat("Amount Meetings: ", text.number(amount_meetings)));
- inv.setItem(settings_inv, 13, read.item("km:gear", 1, concat("§rAmount Meetings: ", text.number(amount_meetings))));
- inv.update(player);
- return;
- }
- //meeting_cooldown
- if(inv_slot == 5 || inv_slot == 14 || inv_slot == 23) {
- if(inv_slot == 5 || inv_slot == 14) {
- if(meeting_cooldown < meeting_cooldown_max) {
- meeting_cooldown += 5;
- }
- } elseif(inv_slot == 23) {
- if(meeting_cooldown > meeting_cooldown_min) {
- meeting_cooldown -= 5;
- }
- }
- minigame.displayAll(7, concat("Meeting Cooldown: ", text.number(meeting_cooldown), " s"));
- inv.setItem(settings_inv, 14, read.item("km:gear", 1, concat("§rMeeting Cooldown: ", text.number(meeting_cooldown))));
- inv.update(player);
- return;
- }
- //discuss_time
- if(inv_slot == 6 || inv_slot == 15 || inv_slot == 24) {
- if(inv_slot == 6 || inv_slot == 15) {
- if(discuss_time < discuss_time_max) {
- discuss_time += 5;
- }
- } elseif(inv_slot == 24) {
- if(discuss_time > discuss_time_min) {
- discuss_time -= 5;
- }
- }
- minigame.displayAll(8, concat("Discussion Time: ", text.number(discuss_time), " s"));
- inv.setItem(settings_inv, 15, read.item("km:gear", 1, concat("§rDiscussion Time: ", text.number(discuss_time))));
- inv.update(player);
- return;
- }
- //vote_time
- if(inv_slot == 7 || inv_slot == 16 || inv_slot == 25) {
- if(inv_slot == 7 || inv_slot == 16) {
- if(vote_time < vote_time_max) {
- vote_time += 5;
- }
- } elseif(inv_slot == 25) {
- if(vote_time > vote_time_min) {
- vote_time -= 5;
- }
- }
- minigame.displayAll(9, concat("Voting Time: ", text.number(vote_time), " s"));
- inv.setItem(settings_inv, 16, read.item("km:gear", 1, concat("§rVoting Time: ", text.number(vote_time))));
- inv.update(player);
- return;
- }
- //move_speed
- if(inv_slot == 8 || inv_slot == 17 || inv_slot == 26) {
- if(inv_slot == 8 || inv_slot == 17) {
- if(move_speed < move_speed_max) {
- move_speed += 0.25;
- }
- } elseif(inv_slot == 26) {
- if(move_speed > move_speed_min) {
- move_speed -= 0.25;
- }
- }
- iter = list.iterator(minigame.getPlayers(script_id));
- while(hasNext(iter)) {
- p_uuid = next(iter);
- p = player.get(p_uuid);
- player.setSpeed(p, move_speed);
- }
- minigame.displayAll(10, concat("Speed: ", text.number(move_speed)));
- inv.setItem(settings_inv, 17, read.item("km:gear", 1, concat("§rSpeed: ", text.number(move_speed))));
- inv.update(player);
- return;
- }
- //kill_cooldown
- if(inv_slot == 27 || inv_slot == 36 || inv_slot == 45) {
- if(inv_slot == 27 || inv_slot == 36) {
- if(kill_cooldown < kill_cooldown_max) {
- kill_cooldown++;
- }
- } elseif(inv_slot == 45) {
- if(kill_cooldown > kill_cooldown_min) {
- kill_cooldown--;
- }
- }
- minigame.displayAll(11, concat("Kill Cooldown: ", text.number(kill_cooldown), " s"));
- inv.setItem(settings_inv, 36, read.item("km:gear", 1, concat("§rKill Cooldown: ", text.number(kill_cooldown))));
- inv.update(player);
- return;
- }
- //confirm_ejects
- if(inv_slot == 28 || inv_slot == 37 || inv_slot == 46) {
- if(confirm_ejects) {
- confirm_ejects = false;
- } else {
- confirm_ejects = true;
- }
- minigame.displayAll(12, concat("Confirm Ejects: ", confirm_ejects));
- inv.setItem(settings_inv, 37, read.item("km:gear", 1, concat("§rConfirm Ejects: ", confirm_ejects)));
- inv.update(player);
- return;
- }
- return;
- }
- if(inv_name == "§cChoose your color") {
- item_name = item.getName(item);
- if(text.startsWith(item_name, "§cUsed", 0)) {
- return;
- }
- color = amongus.getPlayerColor(player);
- if(color != null) {
- item.setName(inv.getItem(inv, list.getIndexOf(color_list, color)), concat("§r", text.upperFirstLetter(color)));
- }
- new_color = removeFormat(text.toLowerCase(item_name));
- cloth_color = map.get(cloth_code_map, new_color);
- amongus.setPlayerColor(player, new_color);
- item.setName(item, concat("§cUsed by ", player.getName(player)));
- inv.update(player);
- amongus.forceEquip(player, new_color);
- }
- return;
- }
- if(event == "function_key") {
- if(key == 1) {
- inv.open(color_choose_inv, player, "§cChoose your color");
- return;
- }
- if(key == 2) {
- if(player.getUuid(player) != lobby_leader) {
- return;
- }
- inv.open(settings_inv, player, "§cSettings");
- return;
- }
- return;
- }
- if(event == "entity_mount") {
- if(isPlayer(rider)) {
- leaveSeat(rider);
- }
- return;
- }
- if(event == "player_logout" || event == "player_giveup") {
- leaveSeat(player);
- if(lobby_leader == player.getUuid(player)) {
- list = minigame.getPlayers(script_id);
- if(list.getSize(list) != 0) {
- lobby_leader = list.getIndex(list, 0);
- }
- }
- }
- return;
- @finalstart
- player_list = minigame.getPlayers(script_id);
- gosub("init_map_specific");
- boss.setColor("GREEN");
- boss.setName("TOTAL TASKS COMPLETED");
- boss.setPercent(0);
- boss.setOverlay("PROGRESS");
- boss.setCreateFog(false);
- boss.setDarkenSky(false);
- boss.setPlayEndbossmusic(false);
- wooden_trapdoors_tag = block.getTag("minecraft:wooden_trapdoors");
- shulker_tag = block.getTag("minecraft:shulker_boxes");
- digit_tag = item.getTag("km:digit");
- master_sound_category = sound.getCategory("master");
- kill_sound = sound.get("entity.slime.hurt");
- task_sound = sound.get("minecraft:block.note_block.chime");
- vote_sound = sound.get("minecraft:block.note_block.pling");
- vote_ends_sound = sound.get("minecraft:block.note_block.bell");
- crit_sabo_sound = sound.get("minecraft:block.note_block.bell");
- all_list = list.new(); //All players (Ingame + Ghost + Left)
- vote_inv_map = map.new();
- sabo_par_list = list.new();
- ghosts = list.new();
- dead_bodies = list.new();
- roles = map.new();
- player_tasks = map.new();
- task_steps = map.new();
- all_tasks = map.new();
- auto_close_list = list.new();
- auto_close_list_2 = list.new();
- task_part_map = map.new();
- admin_table_map = map.new(); //In welchem Raum befindet sich ein Spieler? (Geister ausgenommen)
- admin_table_map_2 = map.new(); //Wie viele Spieler befinden sich in einem Raum? (Geister ausgenommen)
- impostors_list = list.new(); //Impostors (Ingame + Ghost + Left)
- impostors_list_2 = list.new(); //Impostors (Ingame + Ghost)
- holded_kill_cooldown = map.new();
- report_map = map.new();
- meeting_amounts = map.new();
- removed_perms = list.new(); //Spieler-Uuids, denen Building-Perms entfernt wurden
- short_tasks = list.new();
- list.addAll(short_tasks, 1, 3, 5, 6, 7, 9, 14, 15, 17);
- common_tasks = list.new();
- list.addAll(common_tasks, 10, 11);
- long_tasks = list.new();
- list.addAll(long_tasks, 2, 4, 8, 12, 13, 16);
- amount_done_tasks = 0;
- sabo_list = list.new();
- comms_state_list = list.new();
- comms_fix_list = list.new();
- comms_fix_map = map.new();
- comms_state_map = map.new();
- comms_counter_map = map.new();
- comms_inv_map = map.new();
- oxygen_map = map.new();
- vent_list = list.new();
- vent_map_2 = map.new();
- vent_map_4 = map.new();
- vent_loop = false;
- cam_list = list.new();
- cam_map = map.new();
- cam_map_2 = map.new();
- cam_map_3 = map.new();
- cam_map_4 = map.new();
- align_engine_map = map.new(); //Position des Engine-Outputs für jeden Spieler
- align_engine_map_2 = map.new(); //Dient zur Zuordnung zur Engine-Location bei korrekt ausgerichtetem Engine-Output
- align_le_engine_set = set.new(); //Spieler, die Align-Engine bei Lower-Engine gemacht haben
- align_ue_engine_set = set.new(); //Spieler, die Align-Engine bei Upper-Engine gemacht haben
- submit_scan_list = list.new();
- submit_scan_list_2 = list.new();
- submit_scan_map = map.new();
- submit_scan_map_2 = map.new();
- ast_directions = array.new(8);
- ast_start_pos = list.new();
- ast_start_pos_dirs = map.new();
- clear_ast_list = list.new();
- clear_ast_list_2 = list.new();
- clear_ast_list_3 = list.new();
- clear_ast_map = map.new();
- clear_ast_map_2 = map.new();
- clear_ast_map_3 = map.new();
- fuel_counter = map.new();
- download_counter = map.new();
- download_map = map.new();
- download_map_3 = map.new();
- download_list = list.new();
- download_list_2 = list.new();
- chart_course_counter = map.new();
- chart_course_pattern = map.new();
- manifolds_counter = map.new();
- manifolds_list = list.new();
- manifolds_list_2 = list.new();
- reactor_draw_list_1 = list.new();
- reactor_draw_list_2 = list.new();
- reset_reactor_draw_list = list.new();
- reactor_block_list = list.new();
- reset_reactor_click_list = list.new();
- reset_reactor_click_list_2 = list.new();
- reactor_false_click_list = list.new();
- start_reactor_map = map.new();
- sample_list = list.new();
- sample_list_2 = list.new();
- empty_garb_list = list.new();
- empty_garb_list_2 = list.new();
- empty_garb_map = map.new();
- empty_garb_map_2 = map.new();
- empty_garb_map_3 = map.new();
- sample_map = map.new();
- calibrate_dist_list = list.new();
- calibrate_dist_list_2 = list.new();
- calibrate_dist_map = map.new();
- wires_map = map.new();
- wires_map_2 = map.new();
- wires_map_4 = map.new();
- swipe_card_map = map.new();
- divert_pow_map_3 = map.new();
- clean_o2_map = map.new();
- align_engine_array = array.new(11);
- temp_list = list.new();
- list.addAll(temp_list, 34, 42);
- align_engine_array[0] = temp_list;
- temp_list = list.new();
- list.addAll(temp_list, 25, 32, 33, 39, 40);
- align_engine_array[1] = temp_list;
- temp_list = list.new();
- list.addAll(temp_list, 24, 25, 30, 31, 32, 36, 37, 38);
- align_engine_array[2] = temp_list;
- temp_list = list.new();
- list.addAll(temp_list, 23, 24, 25, 28, 29, 30, 31, 36);
- align_engine_array[3] = temp_list;
- temp_list = list.new();
- list.addAll(temp_list, 22, 23, 24, 25, 27, 28, 29, 30);
- align_engine_array[4] = temp_list;
- temp_list = list.new();
- list.addAll(temp_list, 18, 19, 20, 21, 22, 23, 24, 25);
- align_engine_array[5] = temp_list;
- temp_list = list.new();
- list.addAll(temp_list, 9, 10, 11, 12, 22, 23, 24, 25);
- align_engine_array[6] = temp_list;
- temp_list = list.new();
- list.addAll(temp_list, 0, 10, 11, 12, 13, 23, 24, 25);
- align_engine_array[7] = temp_list;
- temp_list = list.new();
- list.addAll(temp_list, 0, 1, 2, 12, 13, 14, 24, 25);
- align_engine_array[8] = temp_list;
- temp_list = list.new();
- list.addAll(temp_list, 3, 4, 14, 15, 25);
- align_engine_array[9] = temp_list;
- temp_list = list.new();
- list.addAll(temp_list, 6, 16);
- align_engine_array[10] = temp_list;
- calibrate_dist_array = array.new(12);
- calibrate_dist_array[0] = 5;
- calibrate_dist_array[1] = 4;
- calibrate_dist_array[2] = 3;
- calibrate_dist_array[3] = 6;
- calibrate_dist_array[4] = 8;
- calibrate_dist_array[5] = 12;
- calibrate_dist_array[6] = 15;
- calibrate_dist_array[7] = 16;
- calibrate_dist_array[8] = 17;
- calibrate_dist_array[9] = 13;
- calibrate_dist_array[10] = 9;
- calibrate_dist_array[11] = 7;
- wires_list = list.new();
- list.add(wires_list, read.item("minecraft:blue_stained_glass_pane", 1, "§rBlue Wire"));
- list.add(wires_list, read.item("minecraft:green_stained_glass_pane", 1, "§rGreen Wire"));
- list.add(wires_list, read.item("minecraft:red_stained_glass_pane", 1, "§rRed Wire"));
- list.add(wires_list, read.item("minecraft:yellow_stained_glass_pane", 1, "§rYellow Wire"));
- garb_items = list.new();
- list.add(garb_items, read.item("minecraft:diamond"));
- list.add(garb_items, read.item("minecraft:dead_bush"));
- list.add(garb_items, read.item("minecraft:rotten_flesh"));
- list.add(garb_items, read.item("minecraft:totem_of_undying"));
- list.add(garb_items, read.item("minecraft:bone"));
- list.add(garb_items, read.item("minecraft:bone_meal"));
- addAstDirection(0, 1, 0); //rechts
- addAstDirection(1, -1, 0); //links
- addAstDirection(2, 0, -1); //oben
- addAstDirection(3, 0, 1); //unten
- addAstDirection(4, 1, -1); //rechts oben
- addAstDirection(5, -1, 1); //links unten
- addAstDirection(6, 1, 1); //rechts unten
- addAstDirection(7, -1, -1); //links oben
- addAstStartPos(0, 6, 6, 6);
- addAstStartPos(1, 3, 5, 6);
- addAstStartPos(2, 3, 5, 6);
- addAstStartPos(3, 3, 5, 6);
- addAstStartPos(4, 3, 5, 6);
- addAstStartPos(5, 3, 5, 6);
- addAstStartPos(6, 3, 5, 6);
- addAstStartPos(7, 3, 5, 6);
- addAstStartPos(8, 5, 5, 5);
- addAstStartPos(9, 0, 4, 6);
- addAstStartPos(17, 1, 5, 7);
- addAstStartPos(18, 0, 4, 6);
- addAstStartPos(26, 1, 5, 7);
- addAstStartPos(27, 0, 4, 6);
- addAstStartPos(35, 1, 5, 7);
- addAstStartPos(36, 0, 4, 6);
- addAstStartPos(44, 1, 5, 7);
- addAstStartPos(45, 4, 4, 4);
- addAstStartPos(46, 2, 4, 7);
- addAstStartPos(47, 2, 4, 7);
- addAstStartPos(48, 2, 4, 7);
- addAstStartPos(49, 2, 4, 7);
- addAstStartPos(50, 2, 4, 7);
- addAstStartPos(51, 2, 4, 7);
- addAstStartPos(52, 2, 4, 7);
- addAstStartPos(53, 7, 7, 7);
- air_item = read.item("minecraft:air");
- lime_glass = read.item("minecraft:lime_stained_glass_pane", 1, "");
- green_glass = read.item("minecraft:green_stained_glass_pane", 1, "");
- red_glass = read.item("minecraft:red_stained_glass_pane", 1, "");
- gray_glass = read.item("minecraft:gray_stained_glass_pane", 1, "");
- black_glass = read.item("minecraft:black_stained_glass_pane", 1, "");
- yellow_glass = read.item("minecraft:yellow_stained_glass_pane", 1, "");
- blue_glass = read.item("minecraft:blue_stained_glass_pane", 1, "");
- cyan_glass = read.item("minecraft:cyan_stained_glass_pane", 1, "");
- zombie_head = read.item("minecraft:zombie_head", 1, "");
- space_par = particle.get("minecraft:end_rod");
- task_par = particle.get("minecraft:composter");
- cam_par = particle.get("minecraft:witch");
- sabo_par = particle.get("minecraft:witch");
- imp_par = particle.get("minecraft:witch");
- cam_loop = false;
- meeting = false;
- amongus.setAlert(false);
- lights_sabotaged = false;
- comms_sabotaged = false;
- reactor_sabotaged = false;
- oxygen_sabotaged = false;
- reactor_used = false;
- lights_inv = inv.new("202020202");
- reactor_inv_1 = inv.new("333333333333333333333333333333333333333333333333333333");
- sabotage.holdReactor(reactor_inv_1, false);
- reactor_inv_2 = inv.new("333333333333333333333333333333333333333333333333333333");
- sabotage.holdReactor(reactor_inv_2, false);
- reactor_hold_list_1 = list.new();
- reactor_hold_list_2 = list.new();
- common_tasks_2 = list.new();
- for(i = 0; i < amount_common; i++) {
- index = math.random(0, list.getSize(common_tasks) - 1);
- id = list.getIndex(common_tasks, index);
- list.add(common_tasks_2, id);
- }
- registerTask(1, "Storage", "Fuel Engines", 0, 4);
- registerTask(2, "[Room]", "Download Data", 0, 2);
- registerTask(3, "Shields", "Prime Shields", 0, 1);
- registerTask(4, "Reactor", "Start Reactor", 0, 1);
- registerTask(5, "Reactor", "Unlock Manifolds", 0, 1);
- registerTask(6, "Navigation", "Chart Course", 0, 1);
- registerTask(7, "Navigation", "Stabilize Steering", 0, 1);
- registerTask(8, "MedBay", "Inspect Sample", 0, 1);
- registerTask(9, "Electrical", "Calibrate Distributor", 0, 1);
- registerTask(10, "Cafeteria", "Fix Wiring", 0, 3);
- registerTask(11, "Admin", "Swipe Card", 0, 1);
- registerTask(12, "Cafeteria", "Empty Garbage", 0, 2);
- registerTask(13, "Weapons", "Clear Asteroids", 0, 20);
- registerTask(14, "Electrical", "Divert Power to [Room]", 0, 2);
- registerTask(15, "O2", "Clean O2 Filter", 0, 1);
- registerTask(16, "MedBay", "Submit Scan", 0, 1);
- registerTask(17, "UE/LE", "Align Engine Output", 0, 2);
- player_list_size = list.getSize(player_list);
- if(player_list_size < 6) {
- amount_impostors = 1;
- }
- imps = set.new();
- for(i = 0; i < amount_impostors; i++) {
- index = math.random(0, player_list_size - 1);
- while(set.contains(imps, index)) {
- index = math.random(0, player_list_size - 1);
- }
- set.add(imps, index);
- }
- if(player_list_size == 1) {
- amount_all_tasks = 17;
- freeplay = true;
- } else {
- minplayers = multi_minplayers;
- amount_crew = player_list_size - amount_impostors;
- amount_all_tasks = (amount_short + amount_common + amount_long) * amount_crew;
- freeplay = false;
- }
- for(i = 0; i < player_list_size; i++) {
- p_uuid = list.getIndex(player_list, i);
- p = player.get(p_uuid);
- if(amount_impostors > 1) {
- msg.prefix(p, gamename, concat("There are §c", text.number(amount_impostors), " Impostors §ramong us."));
- } else {
- msg.prefix(p, gamename, concat("There is §c", text.number(amount_impostors), " Impostor §ramong us."));
- }
- entity.teleport(p, list.getIndex(spawn_locs, i));
- sound.spawnForPlayer(p, pling_sound, sound_category_ambient);
- player.setGamemode(p, "survival");
- player.setFly(p, false);
- entity.setName(p, "");
- }
- for(h = 0; h < player_list_size; h++) {
- p_uuid = list.getIndex(player_list, h);
- p = player.get(p_uuid);
- list.add(all_list, p_uuid);
- boss.send(p, "ADD");
- data.setTimer(p, "Meeting Cooldown", $meeting_cooldown * 20);
- status.addTimed(p, 0, $meeting_cooldown * 20, "Meeting Cooldown");
- player.setSpeed(p, move_speed);
- map.add(meeting_amounts, p_uuid, amount_meetings);
- player.clearInventory(p);
- player.giveItem(p, read.item("minecraft:map"));
- inv.close(p);
- player.mute(p, true);
- //Building-Perms entfernen
- if(perm.has(p, "plot.bypass")) {
- perm.unregisterPlayer(p_uuid, 1);
- perm.unregisterPlayer(p_uuid, 15);
- list.add(removed_perms, p_uuid);
- }
- //Farbe zuweisen bzw. erneut forcen
- color = amongus.getPlayerColor(p);
- if(color == null) {
- iter = list.iterator(color_list);
- while(hasNext(iter)) {
- color = next(iter);
- if(!amongus.isUsedPlayerColor(color)) {
- amongus.setPlayerColor(p, color);
- amongus.forceEquip(p, color);
- break;
- }
- }
- } else {
- amongus.forceEquip(p, color);
- }
-
- display.reset(p);
- if(set.contains(imps, h)) {
- setImpostor(p);
- } else {
- setCrewmate(p);
- }
- if(freeplay) {
- giveTask(p, 1, "Storage", "Fuel Engines", 0, 4, null);
- giveTask(p, 2, "[Room]", "Download Data", 0, 2, null);
- giveTask(p, 3, "Shields", "Prime Shields", 0, 1, null);
- giveTask(p, 4, "Reactor", "Start Reactor", 0, 1, null);
- giveTask(p, 5, "Reactor", "Unlock Manifolds", 0, 1, null);
- giveTask(p, 6, "Navigation", "Chart Course", 0, 1, null);
- giveTask(p, 7, "Navigation", "Stabilize Steering", 0, 1, null);
- giveTask(p, 8, "MedBay", "Inspect Sample", 0, 1, null);
- giveTask(p, 9, "Electrical", "Calibrate Distributor", 0, 1, null);
- giveTask(p, 10, "Cafeteria", "Fix Wiring", 0, 3, null);
- giveTask(p, 11, "Admin", "Swipe Card", 0, 1, null);
- giveTask(p, 12, "Cafeteria", "Empty Garbage", 0, 2, null);
- giveTask(p, 13, "Weapons", "Clear Asteroids", 0, 20, null);
- giveTask(p, 14, "Electrical", "Divert Power to [Room]", 0, 2, null);
- giveTask(p, 15, "O2", "Clean O2 Filter", 0, 1, null);
- giveTask(p, 16, "MedBay", "Submit Scan", 0, 1, null);
- giveTask(p, 17, "UE/LE", "Align Engine Output", 0, 2, null);
- } else {
- for(i = 0; i < list.getSize(common_tasks_2); i++) {
- id = list.getIndex(common_tasks_2, i);
- a = map.get(all_tasks, id);
- giveTask(p, id, a[0], a[1], a[2], a[3], null);
- }
- i = 0;
- while(i != amount_short) {
- index = math.random(0, list.getSize(short_tasks) - 1);
- id = list.getIndex(short_tasks, index);
- if(hasTask(p, id)) {
- continue;
- }
- i++;
- a = map.get(all_tasks, id);
- giveTask(p, id, a[0], a[1], a[2], a[3], null);
- }
- i = 0;
- while(i != amount_long) {
- index = math.random(0, list.getSize(long_tasks) - 1);
- id = list.getIndex(long_tasks, index);
- if(hasTask(p, id)) {
- continue;
- }
- i++;
- a = map.get(all_tasks, id);
- giveTask(p, id, a[0], a[1], a[2], a[3], null);
- }
- }
- }
- if(!freeplay) {
- imp_string = "";
- iter = list.iterator(impostors_list);
- while(hasNext(iter)) {
- p_uuid = next(iter);
- p_name = player.getName(p_uuid);
- if(imp_string == "") {
- imp_string = p_name;
- } else {
- imp_string = concat(imp_string, ", ", amongus.getPlayerColorCode(p_uuid), p_name);
- }
- }
- for(i = 0; i < list.getSize(impostors_list); i++) {
- p_uuid = list.getIndex(impostors_list, i);
- p = player.get(p_uuid);
- map.remove(player_tasks, p_uuid);
- msg.prefix(p, gamename, concat("§4Impostors: §r", imp_string));
- }
- }
-
- setSaboCooldown(0);
- event.unload("entity_mount");
- event.load("chat");
- event.load("player_move");
- event.load("inv_close");
- event.load("player_data_tick");
- sgoto(10, "space_loop");
- sgoto(10, "task_part_loop");
- sgoto(5, "imp_par_loop");
- switchLights(true);
- goto("loop");
- @checkgame
- wait();
- if(event == "living_pre_hurt") {
- if(isPlayer(living_entity)) {
- player = living_entity;
- if(player.hasMinigameId(player, script_id)) {
- cancel = true;
- }
- } else {
- player = player.getFromDamageSource(damage_source);
- if(player == null) {
- goto("checkgame");
- }
- if(player.hasMinigameId(player, script_id)) {
- cancel = true;
- }
- }
- goto("checkgame");
- }
- if(player.hasMinigameId(player, script_id)) {
- ignoreGoto(event);
- }
- goto("checkgame");
- @chat
- cancel = true;
- if(player.isGhost(player)) {
- iter = list.iterator(ghosts);
- while(hasNext(iter)) {
- p_uuid = next(iter);
- if(!list.contains(player_list, p_uuid)) {
- continue;
- }
- p = player.get(p_uuid);
- msg.prefix(p, concat("Ghost ", amongus.getPlayerColorCode(player), player.getName(player)), message);
- }
- goto("checkgame");
- }
- if(meeting) {
- minigame.speakAll(concat(amongus.getPlayerColorCode(player), player.getName(player)), message);
- } else {
- msg.prefix(player, "§6Commands", "You are muted.");
- }
- goto("checkgame");
- @player_move
- player_uuid = player.getUuid(player);
- player.action(player, map.getOrDefault(move_id_map, id, ""));
- if(player.isOnCam(player)) {
- goto("checkgame");
- }
- if(player.isGhost(player)) {
- goto("checkgame");
- }
- old_room_id = map.getOrDefault(admin_table_map, player_uuid, "");
- if(old_room_id != id) {
- map.add(admin_table_map, player_uuid, id);
- //Neuer Raum
- amount_players = map.getOrDefault(admin_table_map_2, id, 0) + 1;
- map.add(admin_table_map_2, id, amount_players);
- amongus.updateAdminTable(id, amount_players);
- //Alter Raum
- amount_players = map.getOrDefault(admin_table_map_2, old_room_id, 0) - 1;
- map.add(admin_table_map_2, old_room_id, amount_players);
- amongus.updateAdminTable(old_room_id, amount_players);
- }
- goto("checkgame");
- function amongus.updateAdminTable(room_id, amount_players) {
- if(amount_players == 0) {
- if(room_id == $move_id_le) {
- inv.setItem($admin_table_inv, 23, read.item("minecraft:blue_stained_glass_pane", 1, "§rLower Engine"));
- } elseif(room_id == $move_id_sec) {
- inv.setItem($admin_table_inv, 14, read.item("minecraft:blue_stained_glass_pane", 1, "§rSecurity"));
- } elseif(room_id == $move_id_ue) {
- inv.setItem($admin_table_inv, 0, read.item("minecraft:blue_stained_glass_pane", 1, "§rUpper Engine"));
- } elseif(room_id == $move_id_reac) {
- inv.setItem($admin_table_inv, 12, read.item("minecraft:blue_stained_glass_pane", 1, "§rReactor"));
- } elseif(room_id == $move_id_o2) {
- inv.setItem($admin_table_inv, 10, read.item("minecraft:blue_stained_glass_pane", 1, "§rO2"));
- } elseif(room_id == $move_id_navi) {
- inv.setItem($admin_table_inv, 18, read.item("minecraft:blue_stained_glass_pane", 1, "§rNavigation"));
- } elseif(room_id == $move_id_weap) {
- inv.setItem($admin_table_inv, 6, read.item("minecraft:blue_stained_glass_pane", 1, "§rWeapons"));
- } elseif(room_id == $move_id_shie) {
- inv.setItem($admin_table_inv, 29, read.item("minecraft:blue_stained_glass_pane", 1, "§rShields"));
- } elseif(room_id == $move_id_comm) {
- inv.setItem($admin_table_inv, 30, read.item("minecraft:blue_stained_glass_pane", 1, "§rCommunications"));
- } elseif(room_id == $move_id_stor1 || room_id == $move_id_stor2) {
- inv.setItem($admin_table_inv, 27, read.item("minecraft:blue_stained_glass_pane", 1, "§rStorage"));
- } elseif(room_id == $move_id_elec1 || room_id == $move_id_elec2) {
- inv.setItem($admin_table_inv, 20, read.item("minecraft:blue_stained_glass_pane", 1, "§rElectrical"));
- } elseif(room_id == $move_id_med1 || room_id == $move_id_med2) {
- inv.setItem($admin_table_inv, 8, read.item("minecraft:blue_stained_glass_pane", 1, "§rMedBay"));
- } elseif(room_id == $move_id_cafe) {
- inv.setItem($admin_table_inv, 4, read.item("minecraft:blue_stained_glass_pane", 1, "§rCafeteria"));
- } elseif(room_id == $move_id_admin) {
- inv.setItem($admin_table_inv, 16, read.item("minecraft:blue_stained_glass_pane", 1, "§rAdmin"));
- }
- } else {
- if(room_id == move_id_le) {
- inv.setItem($admin_table_inv, 23, read.item("minecraft:sticky_piston", amount_players, "§rLower Engine"));
- } elseif(room_id == $move_id_sec) {
- inv.setItem($admin_table_inv, 14, read.item("minecraft:observer", amount_players, "§rSecurity"));
- } elseif(room_id == $move_id_ue) {
- inv.setItem($admin_table_inv, 0, read.item("minecraft:sticky_piston", amount_players, "§rUpper Engine"));
- } elseif(room_id == $move_id_reac) {
- inv.setItem($admin_table_inv, 12, read.item("minecraft:tnt", amount_players, "§rReactor"));
- } elseif(room_id == $move_id_o2) {
- inv.setItem($admin_table_inv, 10, read.item("km:plum_sapling", amount_players, "§rO2"));
- } elseif(room_id == $move_id_navi) {
- inv.setItem($admin_table_inv, 18, read.item("minecraft:compass", amount_players, "§rNavigation"));
- } elseif(room_id == $move_id_weap) {
- sword_item = read.item("minecraft:golden_sword", amount_players, "§rWeapons");
- item.hide(sword_item, "attributes");
- inv.setItem($admin_table_inv, 6, sword_item);
- } elseif(room_id == $move_id_shie) {
- inv.setItem($admin_table_inv, 29, read.item("minecraft:shield", amount_players, "§rShields"));
- } elseif(room_id == $move_id_comm) {
- inv.setItem($admin_table_inv, 30, read.item("minecraft:end_rod", amount_players, "§rCommunications"));
- } elseif(room_id == $move_id_stor1 || room_id == $move_id_stor2) {
- inv.setItem($admin_table_inv, 27, read.item("minecraft:red_shulker_box", amount_players, "§rStorage"));
- } elseif(room_id == $move_id_elec1 || room_id == $move_id_elec2) {
- inv.setItem($admin_table_inv, 20, read.item("minecraft:redstone", amount_players, "§rElectrical"));
- } elseif(room_id == $move_id_med1 || room_id == $move_id_med2) {
- inv.setItem($admin_table_inv, 8, read.item("km:plus_red", amount_players, "§rMedBay"));
- } elseif(room_id == $move_id_cafe) {
- inv.setItem($admin_table_inv, 4, read.item("minecraft:cake", amount_players, "§rCafeteria"));
- } elseif(room_id == $move_id_admin) {
- inv.setItem($admin_table_inv, 16, read.item("minecraft:lectern", amount_players, "§rAdmin"));
- }
- }
- }
- @block_click
- if(action == "left") {
- goto("checkgame");
- }
- if(hand == "OFF_HAND") {
- goto("checkgame");
- }
- if(block.hasTag(shulker_tag, block)) {
- cancel = true;
- goto("checkgame");
- }
- if(block.hasTag(wooden_trapdoors_tag, block)) {
- cancel = true;
- goto("checkgame");
- }
- if(set.contains(cams_locs, block_loc)) {
- cam_number = 0;
- player_uuid = player.getUuid(player);
- map.add(cam_map, player_uuid, cam_number);
- player_loc = entity.getLocation(player);
- map.add(cam_map_2, player_uuid, player_loc);
- if(!player.isGhost(player)) {
- ent = human.spawn(player_loc);
- living.removeAi(ent);
- map.add(cam_map_3, player_uuid, ent);
- map.add(cam_map_4, ent, player_uuid);
- human.setSkin(ent, player_uuid);
- entity.setName(ent, "");
- color = amongus.getPlayerColor(player);
- amongus.forceEquip(ent, color);
- }
- cam.enter(player);
- goto("checkgame");
- }
- if(set.contains(med_scan_locs, block_loc)) {
- task_id = 16;
- if(!hasTask(player, task_id)) {
- goto("checkgame");
- }
- step = task.getStep(player, task_id);
- if(step == 1) {
- goto("checkgame");
- }
- if(loc.distance(entity.getLocation(player), block_loc) > 3) {
- msg.prefix(player, gamename, "Get closer.");
- goto("checkgame");
- }
- player_uuid = player.getUuid(player);
- //inv = inv.new("202222202 002222200 202222202 002222200 202222202 003333300");
- inv = inv.new("202222202002222200202222202002222200202222202003333300");
- inv.setItem(inv, 9, player.getHead(player_uuid, player.getName(player)));
- color = amongus.getPlayerColor(player);
- color_code = map.get(cloth_code_map, color);
- item = read.item(concat("{id:\"minecraft:leather_chestplate\",Count:1b,tag:{Damage:0,display:{color:", color_code, "}}}"));
- item.hide(item, "attributes");
- inv.setItem(inv, 15, item);
- item = read.item(concat("{id:\"minecraft:leather_leggings\",Count:1b,tag:{Damage:0,display:{color:", color_code, "}}}"));
- item.hide(item, "attributes");
- inv.setItem(inv, 21, item);
- item = read.item(concat("{id:\"minecraft:leather_boots\",Count:1b,tag:{Damage:0,display:{color:", color_code, "}}}"));
- item.hide(item, "attributes");
- inv.setItem(inv, 27, item);
- inv.open(inv, player, "§cSubmit Scan");
- list.add(submit_scan_list, player_uuid);
- map.add(submit_scan_map, player_uuid, 0);
- map.add(submit_scan_map_2, player_uuid, inv);
- sgoto(20, "submit_scan");
- goto("checkgame");
- }
- if(set.contains(clear_ast_locs, block_loc)) {
- task_id = 13;
- if(!hasTask(player, task_id)) {
- goto("checkgame");
- }
- step = task.getStep(player, task_id);
- if(step == 20) {
- goto("checkgame");
- }
- //inv = inv.new("333333333 333333333 333333333 333333333 333333333 333333333");
- inv = inv.new("333333333333333333333333333333333333333333333333333333");
- a = array.new(7);
- a[0] = inv;
- slot = list.getIndex(ast_start_pos, math.random(0, 25));
- a[1] = slot;
- inv.setItem(inv, slot, read.item("minecraft:bedrock", 1, "§rAsteroid"));
- inv.open(inv, player, "§cClear Asteroids");
- b = getAstDirection(slot);
- a[2] = b[0]; //x_dir
- a[3] = b[1]; //y_dir
- a[4] = false; //reached end
- a[5] = math.random(1, 2); //speed
- a[6] = 0; //speed counter
- my_list = list.new();
- list.add(my_list, a);
- player_uuid = player.getUuid(player);
- map.add(clear_ast_map, player_uuid, my_list);
- map.add(clear_ast_map_2, player_uuid, 0);
- map.add(clear_ast_map_3, player_uuid, inv);
- if(list.getSize(clear_ast_list) == 0) {
- sgoto(5, "clear_ast");
- }
- list.add(clear_ast_list, player_uuid);
- goto("checkgame");
- }
- if(set.contains(inspect_sample_locs, block_loc)) {
- task_id = 8;
- if(!hasTask(player, task_id)) {
- goto("checkgame");
- }
- step = task.getStep(player, task_id);
- if(step == 1) {
- goto("checkgame");
- }
- player_uuid = player.getUuid(player);
- inv = map.get(sample_map, player_uuid);
- if(inv == null) {
- //inv = inv.new("202020202 202020202 202020202 000000000 202020202 000000002");
- inv = inv.new("202020202202020202202020202000000000202020202000000002");
- for(i = 0; i < 15; i++) {
- inv.setItem(inv, i, read.item("minecraft:white_stained_glass_pane", 1, "§rSample"));
- }
- for(i = 15; i < 20; i++) {
- inv.setItem(inv, i, read.item("minecraft:gray_stained_glass_pane", 1, "§rSelect sample"));
- }
- inv.setItem(inv, 20, read.item("minecraft:green_stained_glass_pane", 1, "§rPress to start"));
- }
- inv.open(inv, player, "§cInspect Sample");
- goto("checkgame");
- }
- if(block_loc == admin_table_loc) {
- if(comms_sabotaged) {
- msg.prefix(player, gamename, "Communications disabled.");
- goto("checkgame");
- }
- inv.open(admin_table_inv, player, "§cAdmin Table");
- goto("checkgame");
- }
- if(block_loc == ue_align_loc || block_loc == le_align_loc) {
- task_id = 17;
- if(!hasTask(player, task_id)) {
- goto("checkgame");
- }
- step = task.getStep(player, task_id);
- if(step == 2) {
- goto("checkgame");
- }
- player_uuid = player.getUuid(player);
- if(block_loc == ue_align_loc && set.contains(align_ue_engine_set, player_uuid)) {
- goto("checkgame");
- }
- if(block_loc == le_align_loc && set.contains(align_le_engine_set, player_uuid)) {
- goto("checkgame");
- }
- //inv = inv.new("333333332 333333333 222222222 333333333 333333332");
- inv = inv.new("333333332333333333222222222333333333333333332");
- inv.setItem(inv, 8, read.item("km:arrow_up"));
- inv.setItem(inv, 44, read.item("km:arrow_down"));
- inv.setItem(inv, 26, green_glass);
- inv.open(inv, player, "§cAlign Engine Output");
- pos = math.random(0, 10);
- while(pos == 5) {
- pos = math.random(0, 10);
- }
- map.add(align_engine_map, player_uuid, pos);
- map.add(align_engine_map_2, player_uuid, block_loc);
- set_engine(player, inv, null);
- inv.update(player);
- goto("checkgame");
- }
- if(block_loc == clean_o2_loc) {
- task_id = 15;
- if(!hasTask(player, task_id)) {
- goto("checkgame");
- }
- step = task.getStep(player, task_id);
- if(step == 1) {
- goto("checkgame");
- }
- //inv = inv.new("222222222 222222222 222222222 222222222 222222222 222222222");
- inv = inv.new("222222222222222222222222222222222222222222222222222222");
- inv.setItem(inv, 0, black_glass);
- inv.setItem(inv, 9, black_glass);
- inv.setItem(inv, 36, black_glass);
- inv.setItem(inv, 45, black_glass);
- for(i = 0; i < 6; i++) {
- slot = math.random(1, 53);
- while(slot % 9 == 0 || item.getType(inv.getItem(inv, slot)) != "minecraft:air") {
- slot = math.random(1, 53);
- }
- inv.setItem(inv, slot, read.item("minecraft:oak_leaves"));
- if(slot < 18) {
- if(item.getType(inv.getItem(inv, slot + 9)) == "minecraft:air") {
- inv.setItem(inv, slot + 9, read.item("km:arrow_down"));
- continue;
- }
- }
- if(slot > 36) {
- if(item.getType(inv.getItem(inv, slot - 9)) == "minecraft:air") {
- inv.setItem(inv, slot - 9, read.item("km:arrow_up"));
- continue;
- }
- }
- if(item.getType(inv.getItem(inv, slot - 1)) == "minecraft:air") {
- inv.setItem(inv, slot - 1, read.item("km:arrow_left"));
- }
- }
- inv.open(inv, player, "§cClean O2 Filter");
- goto("checkgame");
- }
- if(block_loc == elec_power_loc) {
- task_id = 14;
- if(!hasTask(player, task_id)) {
- goto("checkgame");
- }
- step = task.getStep(player, task_id);
- if(step != 0) {
- goto("checkgame");
- }
- //inv = inv.new("000020000 002222200 022222220 222222222 222222222 000000000");
- inv = inv.new("000020000002222200022222220222222222222222222000000000");
- gunpowder = read.item("minecraft:gunpowder");
- for(i = 0; i < 22; i++) {
- inv.setItem(inv, i, gunpowder);
- }
- for(i = 22; i < 31; i++) {
- inv.setItem(inv, i, read.item("minecraft:lever", 1, map.get(divert_pow_map, i)));
- }
- r = map.get(divert_pow_map_3, player.getUuid(player));
- inv.setItem(inv, r, read.item("minecraft:redstone_torch", 1, map.get(divert_pow_map, r)));
- inv.open(inv, player, "§cDivert Power");
- goto("checkgame");
- }
- r = map.get(divert_pow_map_3, player.getUuid(player));
- if(r != null && block_loc == map.get(divert_pow_map_2, r)) {
- task_id = 14;
- if(!hasTask(player, task_id)) {
- goto("checkgame");
- }
- step = task.getStep(player, task_id);
- if(step != 1) {
- goto("checkgame");
- }
- //inv = inv.new("002200002 220200220 020202002 222222220 002002002 220000220");
- inv = inv.new("002200002220200220020202002222222220002002002220000220");
- gunpowder = read.item("minecraft:gunpowder");
- redstone = read.item("minecraft:redstone");
- inv.setItem(inv, 0, redstone);
- inv.setItem(inv, 1, redstone);
- inv.setItem(inv, 2, gunpowder);
- inv.setItem(inv, 3, redstone);
- inv.setItem(inv, 4, redstone);
- inv.setItem(inv, 5, redstone);
- inv.setItem(inv, 6, gunpowder);
- inv.setItem(inv, 7, gunpowder);
- inv.setItem(inv, 8, redstone);
- inv.setItem(inv, 9, redstone);
- inv.setItem(inv, 10, gunpowder);
- inv.setItem(inv, 11, gunpowder);
- inv.setItem(inv, 12, redstone);
- inv.setItem(inv, 13, redstone);
- inv.setItem(inv, 14, redstone);
- inv.setItem(inv, 15, redstone);
- inv.setItem(inv, 16, read.item("stone_button", 1, "§rConnect Grids"));
- inv.setItem(inv, 17, gunpowder);
- inv.setItem(inv, 18, gunpowder);
- inv.setItem(inv, 19, gunpowder);
- inv.setItem(inv, 20, redstone);
- inv.setItem(inv, 21, gunpowder);
- inv.setItem(inv, 22, gunpowder);
- inv.setItem(inv, 23, redstone);
- inv.setItem(inv, 24, redstone);
- inv.setItem(inv, 25, gunpowder);
- inv.setItem(inv, 26, gunpowder);
- inv.open(inv, player, "§cDivert Power");
- goto("checkgame");
- }
- if(block_loc == cafe_garb_loc || block_loc == o2_garb_loc) {
- cancel = true;
- task_id = 12;
- if(!hasTask(player, task_id)) {
- goto("checkgame");
- }
- step = task.getStep(player, task_id);
- if(step != 0) {
- goto("checkgame");
- }
- player_uuid = player.getUuid(player);
- r = map.get(empty_garb_map_3, player_uuid);
- if(r == 0 && block_loc == o2_garb_loc) {
- goto("checkgame");
- } elseif(r == 1 && block_loc == cafe_garb_loc) {
- goto("checkgame");
- }
- //inv = inv.new("033333330 033333330 033333330 033333330 033333332 033333330");
- inv = inv.new("033333330033333330033333330033333330033333332033333330");
- for(i = 7; i < 43; i++) {
- r = math.random(1, 6);
- if(r == 1) {
- inv.setItem(inv, i, read.item("minecraft:oak_leaves"));
- } elseif(r == 2) {
- inv.setItem(inv, i, read.item("minecraft:birch_leaves"));
- } elseif(r == 3) {
- inv.setItem(inv, i, read.item("minecraft:spruce_leaves"));
- } elseif(r == 4) {
- inv.setItem(inv, i, read.item("minecraft:jungle_leaves"));
- } elseif(r == 5) {
- inv.setItem(inv, i, read.item("minecraft:acacia_leaves"));
- } elseif(r == 6) {
- inv.setItem(inv, i, read.item("minecraft:dark_oak_leaves"));
- }
- }
- inv.setItem(inv, 35, read.item("km:arrow_down", 1, "§rEmpty Garbage"));
- inv.open(inv, player, "§cEmpty Garbage");
- goto("checkgame");
- }
- if(block_loc == stor_garb_loc) {
- cancel = true;
- task_id = 12;
- if(!hasTask(player, task_id)) {
- goto("checkgame");
- }
- step = task.getStep(player, task_id);
- if(step != 1) {
- goto("checkgame");
- }
- //inv = inv.new("033333330 033333330 033333330 033333330 033333332 033333330");
- inv = inv.new("033333330033333330033333330033333330033333332033333330");
- for(i = 7; i < 43; i++) {
- r = math.random(1, 6);
- if(r == 1) {
- inv.setItem(inv, i, read.item("minecraft:oak_leaves"));
- } elseif(r == 2) {
- inv.setItem(inv, i, read.item("minecraft:birch_leaves"));
- } elseif(r == 3) {
- inv.setItem(inv, i, read.item("minecraft:spruce_leaves"));
- } elseif(r == 4) {
- inv.setItem(inv, i, read.item("minecraft:jungle_leaves"));
- } elseif(r == 5) {
- inv.setItem(inv, i, read.item("minecraft:acacia_leaves"));
- } elseif(r == 6) {
- inv.setItem(inv, i, read.item("minecraft:dark_oak_leaves"));
- }
- }
- list.shuffle(garb_items);
- inv.setItem(inv, math.random(7, 18), list.getIndex(garb_items, 0));
- inv.setItem(inv, math.random(19, 30), list.getIndex(garb_items, 1));
- inv.setItem(inv, math.random(31, 42), list.getIndex(garb_items, 2));
- inv.setItem(inv, 35, read.item("km:arrow_down", 1, "§rEmpty Garbage"));
- inv.open(inv, player, "§cEmpty Garbage");
- goto("checkgame");
- }
- if(block_loc == swipe_card_loc) {
- task_id = 11;
- if(!hasTask(player, task_id)) {
- goto("checkgame");
- }
- step = task.getStep(player, task_id);
- if(step == 1) {
- goto("checkgame");
- }
- //inv = inv.new("000000000 003333320 000000000");
- inv = inv.new("000000000003333320000000000");
- inv.open(inv, player, "§cSwipe Card");
- goto("checkgame");
- }
- if(block_loc == calibrate_dist_loc) {
- task_id = 9;
- if(!hasTask(player, task_id)) {
- goto("checkgame");
- }
- step = task.getStep(player, task_id);
- if(step == 1) {
- goto("checkgame");
- }
- //inv = inv.new("000222000 000333000 003000300 003000322 003000302 00033300");
- inv = inv.new("00022200000033300000300030000300032200300030200033300");
- inv.setItem(inv, 0, read.item("km:cross_red"));
- inv.setItem(inv, 1, read.item("km:cross_red"));
- inv.setItem(inv, 2, read.item("km:cross_red"));
- for(i = 0; i < 12; i++) {
- inv.setItem(inv, calibrate_dist_array[i], air_item);
- }
- inv.setItem(inv, 10, yellow_glass);
- inv.setItem(inv, 11, yellow_glass);
- inv.setItem(inv, 14, read.item("km:minus_green", 1, "§rPress"));
- inv.open(inv, player, "§cCalibrate Distributor");
- start_index = math.random(0, 8);
- a = array.new(5);
- player_uuid = player.getUuid(player);
- a[0] = player_uuid;
- a[1] = inv;
- a[2] = start_index;
- a[3] = start_index; //index
- a[4] = 0; //stage
- list.add(calibrate_dist_list, player_uuid);
- map.add(calibrate_dist_map, player_uuid, a);
- sgoto(7, "calibrate_dist");
- goto("checkgame");
- }
- if(block_loc == steering_loc) {
- task_id = 7;
- if(!hasTask(player, task_id)) {
- goto("checkgame");
- }
- step = task.getStep(player, task_id);
- if(step == 1) {
- goto("checkgame");
- }
- //inv = inv.new("222222222 222222222 222222222 222222222 222222222");
- inv = inv.new("222222222222222222222222222222222222222222222");
- inv.setItem(inv, 22, read.item("km:plus_red"));
- r = math.random(0, 3);
- if(r == 0) {
- slot = 6;
- slot_left = 5;
- slot_right = 7;
- slot_down = 15;
- slot_up = -1;
- } elseif(r == 1) {
- slot = 9;
- slot_left = -1;
- slot_right = 10;
- slot_down = 18;
- slot_up = 0;
- } elseif(r == 2) {
- slot = 28;
- slot_left = 27;
- slot_right = 29;
- slot_down = 37;
- slot_up = 19;
- } else {
- slot = 35;
- slot_left = 34;
- slot_right = -1;
- slot_down = 44;
- slot_up = 26;
- }
- if(slot_left != -1) {
- inv.setItem(inv, slot_left, read.item("km:arrow_left"));
- }
- if(slot_right != -1) {
- inv.setItem(inv, slot_right, read.item("km:arrow_right"));
- }
- if(slot_up != -1) {
- inv.setItem(inv, slot_up, read.item("km:arrow_up"));
- }
- if(slot_down != -1) {
- inv.setItem(inv, slot_down, read.item("km:arrow_down"));
- }
- inv.setItem(inv, slot, read.item("km:plus_red"));
- inv.open(inv, player, "§cStabilize Steering");
- goto("checkgame");
- }
- if(block_loc == chart_course_loc) {
- task_id = 6;
- if(!hasTask(player, task_id)) {
- goto("checkgame");
- }
- step = task.getStep(player, task_id);
- if(step == 1) {
- goto("checkgame");
- }
- a = array.new(9);
- r = math.random(0, 2);
- if(r == 0) {
- //inv = inv.new("000000000 000000300 030003030 303030003 000300000 000000002");
- inv = inv.new("000000000000000300030003030303030003000300000000000002");
- a[0] = 4;
- a[1] = 1;
- a[2] = 5;
- a[3] = 8;
- a[4] = 6;
- a[5] = 2;
- a[6] = 0;
- a[7] = 3;
- a[8] = 7;
- } elseif(r == 1) {
- //inv = inv.new("000000000 000000000 300030003 030303030 003000300 000000002");
- inv = inv.new("000000000000000000300030003030303030003000300000000002");
- a[0] = 0;
- a[1] = 3;
- a[2] = 7;
- a[3] = 4;
- a[4] = 1;
- a[5] = 5;
- a[6] = 8;
- a[7] = 6;
- a[8] = 2;
- } else {
- //inv = inv.new("000000000 000030000 003303033 030000300 300000000 000000002");
- inv = inv.new("000000000000030000003303033030000300300000000000000002");
- a[0] = 8;
- a[1] = 6;
- a[2] = 1;
- a[3] = 2;
- a[4] = 0;
- a[5] = 3;
- a[6] = 7;
- a[7] = 4;
- a[8] = 5;
- }
- player_uuid = player.getUuid(player);
- map.add(chart_course_pattern, player_uuid, a);
- inv.open(inv, player, "§cChart Course");
- goto("checkgame");
- }
- if(block_loc == unlock_manifolds_loc) {
- task_id = 5;
- if(!hasTask(player, task_id)) {
- goto("checkgame");
- }
- step = task.getStep(player, task_id);
- if(step == 1) {
- goto("checkgame");
- }
- //inv = inv.new("003333300 003333300");
- inv = inv.new("003333300003333300");
- list = list.new();
- for(i = 0; i < 10; i++) {
- list.add(list, read.item("minecraft:blue_stained_glass_pane", i + 1));
- }
- list.shuffle(list);
- for(i = 0; i < 10; i++) {
- inv.setItem(inv, i, list.getIndex(list, i));
- }
- inv.open(inv, player, "§cUnlock Manifolds");
- goto("checkgame");
- }
- if(block_loc == start_reactor_loc) {
- task_id = 4;
- if(!hasTask(player, task_id)) {
- goto("checkgame");
- }
- step = task.getStep(player, task_id);
- if(step == 1) {
- goto("checkgame");
- }
- if(reactor_used) {
- msg.prefix(player, gamename, "Another player already starts the reactor.");
- goto("checkgame");
- }
- reactor_used = true;
- reactor_array = reactor.get(player);
- if(reactor_array == null) {
- //inv = inv.new("003333300 000000000 022202220 022202220 022202220 000000000");
- inv = inv.new("003333300000000000022202220022202220022202220000000000");
- reactor_array = array.new(5);
- reactor.setInv(reactor_array, inv);
- reactor.setStage(reactor_array, 0);
- reactor.setPattern(reactor_array);
- } else {
- inv = reactor.getInv(reactor_array);
- }
- reactor.setCounter(reactor_array, 0);
- reactor.setPhase(reactor_array, "draw");
- reactor.save(reactor_array, player);
- reactor.setHeader(inv, air_item);
- reactor.setLeftSide(inv, black_glass);
- reactor.setRightSide(inv, black_glass);
- inv.open(inv, player, "§cStart Reactor");
- list.add(reactor_draw_list_1, player.getUuid(player));
- sgoto(20, "draw_pattern_1");
- goto("checkgame");
- }
- if(block_loc == prime_shields_loc) {
- task_id = 3;
- if(!hasTask(player, task_id)) {
- goto("checkgame");
- }
- step = task.getStep(player, task_id);
- if(step == 1) {
- goto("checkgame");
- }
- //inv = inv.new("000000000 000222000 002222200 002222200 000222000 000000000");
- inv = inv.new("000000000000222000002222200002222200000222000000000000");
- for(i = 0; i < 16; i++) {
- r = math.random(0, 1);
- if(r == 0) {
- inv.setItem(inv, i, green_glass);
- } else {
- inv.setItem(inv, i, red_glass);
- }
- }
- inv.open(inv, player, "§cPrime Shields");
- goto("checkgame");
- }
- if(block_loc == fix_o2_loc_1 || block_loc == fix_o2_loc_2) {
- if(player.isGhost(player)) {
- goto("checkgame");
- }
- if(oxygen_sabotaged) {
- if(block_loc == fix_o2_loc_1) {
- map.add(oxygen_map, player.getUuid(player), fix_o2_loc_1);
- if(oxy_fixed_1) {
- goto("checkgame");
- }
- } elseif(block_loc == fix_o2_loc_2) {
- map.add(oxygen_map, player.getUuid(player), fix_o2_loc_2);
- if(oxy_fixed_2) {
- goto("checkgame");
- }
- }
- //oxygen_inv = inv.new("003333322 000000000 000222000 000222000 000222000 000222000");
- oxygen_inv = inv.new("003333322000000000000222000000222000000222000000222000");
- inv.setItem(oxygen_inv, 6, read.item("minecraft:paper", 1, concat("§r", text.number(oxy_code))));
- inv.setItem(oxygen_inv, 7, read.item("km:digit_0", 1, "§f0"));
- inv.setItem(oxygen_inv, 8, read.item("km:digit_1", 1, "§f1"));
- inv.setItem(oxygen_inv, 9, read.item("km:digit_2", 1, "§f2"));
- inv.setItem(oxygen_inv, 10, read.item("km:digit_3", 1, "§f3"));
- inv.setItem(oxygen_inv, 11, read.item("km:digit_4", 1, "§f4"));
- inv.setItem(oxygen_inv, 12, read.item("km:digit_5", 1, "§f5"));
- inv.setItem(oxygen_inv, 13, read.item("km:digit_6", 1, "§f6"));
- inv.setItem(oxygen_inv, 14, read.item("km:digit_7", 1, "§f7"));
- inv.setItem(oxygen_inv, 15, read.item("km:digit_8", 1, "§f8"));
- inv.setItem(oxygen_inv, 16, read.item("km:cross_red"));
- inv.setItem(oxygen_inv, 17, read.item("km:digit_9", 1, "§f9"));
- inv.setItem(oxygen_inv, 18, read.item("km:check_green"));
- inv.open(oxygen_inv, player, "§cENTER CODE");
- sabotage.openedInv(player);
- }
- goto("checkgame");
- }
- if(block_loc == fix_reactor_loc_1 || block_loc == fix_reactor_loc_2) {
- if(player.isGhost(player)) {
- goto("checkgame");
- }
- if(reactor_sabotaged) {
- if(block_loc == fix_reactor_loc_1) {
- sabotage.openedInv(player);
- inv.open(reactor_inv_1, player, "§cPRESS TO STOP MELTDOWN");
- list.add(reactor_hold_list_1, player.getUuid(player));
- goto("checkgame");
- }
- if(block_loc == fix_reactor_loc_2) {
- sabotage.openedInv(player);
- inv.open(reactor_inv_2, player, "§cPRESS TO STOP MELTDOWN");
- list.add(reactor_hold_list_2, player.getUuid(player));
- }
- }
- goto("checkgame");
- }
- if(block_loc == fix_comms_loc) {
- if(player.isGhost(player)) {
- goto("checkgame");
- }
- if(comms_sabotaged) {
- player_uuid = player.getUuid(player);
- inv = inv.new("333333333333333333333333333333333333000000000000222002");
- inv.setItem(inv, 36, read.item("km:arrow_left"));
- inv.setItem(inv, 37, read.item("minecraft:black_stained_glass_pane", 32));
- inv.setItem(inv, 38, read.item("km:arrow_right"));
- inv.open(inv, player, "§cFix Communications");
- sabotage.openedInv(player);
- diff = math.abs(32 - comms_fix_freq);
- if(diff == 0) {
- comms.drawCorrect(inv, player);
- } elseif(diff < 4) {
- comms.drawClose(inv, player);
- } else {
- comms.drawWorst(inv, player);
- }
- map.add(comms_inv_map, player_uuid, inv);
- if(!list.contains(comms_state_list, player_uuid)) {
- list.add(comms_state_list, player_uuid);
- sgoto(5, "draw_comms");
- }
- }
- goto("checkgame");
- }
- if(block_loc == fix_lights_loc_1 || block_loc == fix_lights_loc_2) {
- if(player.isGhost(player)) {
- goto("checkgame");
- }
- if(lights_sabotaged) {
- sabotage.openedInv(player);
- inv.open(lights_inv, player, "§cFix Lights");
- }
- goto("checkgame");
- }
- if(block_loc == meeting_button_loc) {
- if(player.isGhost(player)) {
- goto("checkgame");
- }
- if(amongus.isAlert()) {
- msg.prefix(player, gamename, "No meetings allowed while sabotaged.");
- goto("checkgame");
- }
- if(!meeting) {
- callMeeting(player);
- }
- goto("checkgame");
- }
- block_type = block.getType(block_loc);
- if(block_type == "minecraft:lever") {
- cancel = true;
- }
- if(block_type == "minecraft:redstone_lamp") {
- task_id = 10;
- if(!hasTask(player, task_id)) {
- goto("checkgame");
- }
- step = task.getStep(player, task_id);
- if(step == 3) {
- goto("checkgame");
- }
- my_list = map.get(wires_map_4, player.getUuid(player));
- if(block_loc != list.getIndex(my_list, step)) {
- goto("checkgame");
- }
- //inv = inv.new("000000000 002202200 002202200 002202200 002202200 000000000");
- inv = inv.new("000000000002202200002202200002202200002202200000000000");
- inv.setItem(inv, 1, read.item("km:cross_red", 1, "§rDisconnected"));
- inv.setItem(inv, 2, read.item("km:cross_red", 1, "§rDisconnected"));
- inv.setItem(inv, 5, read.item("km:cross_red", 1, "§rDisconnected"));
- inv.setItem(inv, 6, read.item("km:cross_red", 1, "§rDisconnected"));
- inv.setItem(inv, 9, read.item("km:cross_red", 1, "§rDisconnected"));
- inv.setItem(inv, 10, read.item("km:cross_red", 1, "§rDisconnected"));
- inv.setItem(inv, 13, read.item("km:cross_red", 1, "§rDisconnected"));
- inv.setItem(inv, 14, read.item("km:cross_red", 1, "§rDisconnected"));
- list.shuffle(wires_list);
- inv.setItem(inv, 0, list.getIndex(wires_list, 0));
- inv.setItem(inv, 4, list.getIndex(wires_list, 1));
- inv.setItem(inv, 8, list.getIndex(wires_list, 2));
- inv.setItem(inv, 12, list.getIndex(wires_list, 3));
- list.shuffle(wires_list);
- inv.setItem(inv, 3, list.getIndex(wires_list, 0));
- inv.setItem(inv, 7, list.getIndex(wires_list, 1));
- inv.setItem(inv, 11, list.getIndex(wires_list, 2));
- inv.setItem(inv, 15, list.getIndex(wires_list, 3));
- inv.open(inv, player, "§cFix Wiring");
- goto("checkgame");
- }
- if(list.contains(download_list_3, block_loc) || block_loc == admin_upload_loc) {
- cancel = true;
- task_id = 2;
- if(!hasTask(player, task_id)) {
- goto("checkgame");
- }
- step = task.getStep(player, task_id);
- if(block_loc == admin_upload_loc) {
- if(step != 1) {
- goto("checkgame");
- }
- //Upload
- //inv = inv.new("222222222 200000002 000020000");
- inv = inv.new("222222222200000002000020000");
- inv.setItem(inv, 9, read.item("minecraft:birch_trapdoor", 1, "§rMy Laptop"));
- inv.setItem(inv, 10, read.item("minecraft:redstone_torch", 1, "§rHeadquarters"));
- inv.setItem(inv, 11, read.item("km:arrow_up", 1, "§rUpload"));
- inv.open(inv, player, "§cUpload Data");
- goto("checkgame");
- }
- if(step != 0) {
- goto("checkgame");
- }
- r = map.get(download_map_3, player.getUuid(player));
- down_loc = list.getIndex(download_list_3, r);
- if(down_loc != block_loc) {
- goto("checkgame");
- }
- //Download
- inv = inv.new("222222222200000002000020000");
- inv.setItem(inv, 9, read.item("minecraft:chest", 1, map.get(download_map_2, block_loc)));
- inv.setItem(inv, 10, read.item("minecraft:birch_trapdoor", 1, "§rMy Laptop"));
- inv.setItem(inv, 11, read.item("km:arrow_down", 1, "§rDownload"));
- inv.open(inv, player, "§cDownload Data");
- goto("checkgame");
- }
- if(block_loc == get_fuel_loc) {
- task_id = 1;
- if(!hasTask(player, task_id)) {
- goto("checkgame");
- }
- step = task.getStep(player, task_id);
- if(step == 1 || step == 3 || step == 4) {
- goto("checkgame");
- }
- inv = inv.new("333333302333333300333333300333333300333333300333333300");
- //inv = inv.new(333333302 333333300 333333300 333333300 333333300 333333300);
- player_uuid = player.getUuid(player);
- c = map.getOrDefault(fuel_counter, player_uuid, 0);
- for(i = 0; i < 43; i++) {
- if(i >= c) {
- inv.setItem(inv, i, read.item("minecraft:lime_terracotta"));
- }
- }
- inv.setItem(inv, 7, read.item("km:arrow_down", 1, "§rGet fuel"));
- inv.open(inv, player, "§cFuel");
- goto("checkgame");
- }
- if(block_loc == upper_engine_loc || block_loc == lower_engine_loc) {
- task_id = 1;
- cancel = true;
- if(!hasTask(player, task_id)) {
- goto("checkgame");
- }
- step = task.getStep(player, task_id);
- if(step == 0 || step == 2 || step == 4) {
- goto("checkgame");
- }
- if(step == 1 && block_loc != upper_engine_loc) {
- goto("checkgame");
- }
- if(step == 3 && block_loc != lower_engine_loc) {
- goto("checkgame");
- }
- inv = inv.new("333333302333333300333333300333333300333333300333333300");
- //inv = inv.new(333333302 333333300 333333300 333333300 333333300 333333300);
- player_uuid = player.getUuid(player);
- c = map.getOrDefault(fuel_counter, player_uuid, 42);
- for(i = 42; i > c; i--) {
- inv.setItem(inv, i, read.item("minecraft:lime_terracotta"));
- }
- inv.setItem(inv, 7, read.item("km:arrow_up", 1, "§rFill engine"));
- inv.open(inv, player, "§cEngine");
- goto("checkgame");
- }
- goto("checkgame");
- @inv_close
- player_uuid = player.getUuid(player);
- if(list.contains(auto_close_list, player_uuid)) {
- list.add(auto_close_list_2, player_uuid);
- }
- if(amongus.isAlert()) {
- sabotage.closedInv(player);
- }
- if(reactor_sabotaged) {
- if(inv_id == inv.getId(reactor_inv_1)) {
- list.remove(reactor_hold_list_1, player_uuid);
- if(list.getSize(reactor_hold_list_1) == 0) {
- sabotage.holdReactor(reactor_inv_1, false);
- hold_reactor_1 = false;
- }
- goto("checkgame");
- }
- if(inv_id == inv.getId(reactor_inv_2)) {
- list.remove(reactor_hold_list_2, player_uuid);
- if(list.getSize(reactor_hold_list_2) == 0) {
- sabotage.holdReactor(reactor_inv_2, false);
- hold_reactor_2 = false;
- }
- goto("checkgame");
- }
- }
- if(inv_name == "§cFix Communications") {
- map.remove(comms_inv_map, player_uuid);
- map.remove(comms_fix_map, player_uuid);
- goto("checkgame");
- }
- if(inv_name == "§cClean O2 Filter") {
- map.remove(clean_o2_map, player_uuid);
- goto("checkgame");
- }
- if(inv_name == "§cSubmit Scan") {
- list.add(submit_scan_list_2, player_uuid);
- sgoto(20, "unblock_submit_scan");
- goto("checkgame");
- }
- if(inv_name == "§cCalibrate Distributor") {
- list.add(calibrate_dist_list_2, player_uuid);
- sgoto(7, "unblock_calib_dist");
- goto("checkgame");
- }
- if(inv_name == "§cChart Course") {
- map.remove(chart_course_counter, player_uuid);
- map.remove(chart_course_pattern, player_uuid);
- goto("checkgame");
- }
- if(inv_name == "§cEmpty Garbage") {
- list.add(empty_garb_list_2, player_uuid);
- sgoto(25, "unblock_empty_garb");
- goto("checkgame");
- }
- if(inv_name == "§cClear Asteroids") {
- list.add(clear_ast_list_2, player_uuid);
- sgoto(5, "unblock_clear_ast");
- goto("checkgame");
- }
- if(inv_name == "§cUnlock Manifolds") {
- map.remove(manifolds_counter, player_uuid);
- goto("checkgame");
- }
- if(inv_name == "§cStart Reactor") {
- reactor_used = false;
- list.add(reactor_block_list, player_uuid);
- sgoto(20, "unblock_start_reactor");
- goto("checkgame");
- }
- if(inv_name == "§cDownload Data" || inv_name == "Upload Data") {
- list.add(download_list_2, player_uuid);
- sgoto(25, "unblock_download");
- }
- goto("checkgame");
- @inv_click
- if(inv_name == "§cVOTE") {
- if(player.isGhost(player)) {
- goto("checkgame");
- }
- player_uuid = player.getUuid(player);
- if(map.contains(vote_count_map_2, player_uuid)) {
- goto("checkgame");
- }
- item_type = item.getType(item);
- if(item_type == "km:return_green" || item_type == "minecraft:player_head" && item.getType(inv.getItem(inv, inv_slot - 1)) != "minecraft:zombie_head") {
- inv.setItem(inv, 2, air_item);
- inv.setItem(inv, 3, air_item);
- inv.setItem(inv, 6, air_item);
- inv.setItem(inv, 7, air_item);
- inv.setItem(inv, 10, air_item);
- inv.setItem(inv, 11, air_item);
- inv.setItem(inv, 14, air_item);
- inv.setItem(inv, 15, air_item);
- inv.setItem(inv, 18, air_item);
- inv.setItem(inv, 19, air_item);
- inv.setItem(inv, 22, air_item);
- inv.setItem(inv, 23, air_item);
- inv.setItem(inv, 26, air_item);
- inv.setItem(inv, 27, air_item);
- inv.setItem(inv, 30, air_item);
- inv.setItem(inv, 31, air_item);
- inv.setItem(inv, 34, air_item);
- inv.setItem(inv, 35, air_item);
- inv.setItem(inv, 38, air_item);
- inv.setItem(inv, 39, air_item);
- inv.setItem(inv, 41, air_item);
- inv.setItem(inv, 42, air_item);
- inv.setItem(inv, inv_slot + 1, read.item("km:check_green", 1, "§rConfirm"));
- inv.setItem(inv, inv_slot + 2, read.item("km:cross_red", 1, "§rCancel"));
- inv.update(player);
- goto("checkgame");
- }
- if(item_type == "km:cross_red") {
- inv.setItem(inv, inv_slot, air_item);
- inv.setItem(inv, inv_slot - 1, air_item);
- inv.update(player);
- goto("checkgame");
- }
- if(item_type == "km:check_green") {
- if(item.getType(inv.getItem(inv, inv_slot - 2)) != "minecraft:zombie_head") {
- vote_item = inv.getItem(inv, inv_slot - 1);
- if(item.getType(vote_item) == "km:return_green") {
- map.add(vote_count_map, "skip", map.getOrDefault(vote_count_map, "skip", 0) + 1);
- map.add(vote_count_map_2, player_uuid, "skip");
- } else {
- vote_item_name = item.getName(vote_item);
- list = text.split(" ", vote_item_name);
- vote_name = list.getIndex(list, 2);
- vote_uuid = player.getUuid(removeFormat(vote_name));
- map.add(vote_count_map, vote_uuid, map.getOrDefault(vote_count_map, vote_uuid, 0) + 1);
- map.add(vote_count_map_2, player_uuid, vote_uuid);
- }
- inv.setItem(inv, inv_slot, air_item);
- inv.setItem(inv, inv_slot + 1, air_item);
- //Bei allen Spielern anzeigen, dass player gevoted hat
- index = list.getIndexOf(all_list, player_uuid);
- voted_slot = index * 4;
- voted_item = read.item("km:skill33", 1, concat(amongus.getPlayerColorCode(player), player.getName(player), "§r has voted"));
- iter = list.iterator(player_list);
- while(hasNext(iter)) {
- p_uuid = next(iter);
- p = player.get(p_uuid);
- inv = getVoteInv(p);
- inv.setItem(inv, voted_slot, voted_item);
- }
- inv.update(player);
- sound.spawnForPlayer(player, vote_sound, master_sound_category);
- //Haben bereits alle gevoted?
- if(map.getSize(vote_count_map_2) == list.getSize(player_list) - list.getSize(ghosts)) {
- goto("score_evaluation");
- }
- }
- }
- goto("checkgame");
- }
- if(inv_name == "§cENTER CODE") {
- //CODE eingeben
- if(item.hasTag(digit_tag, item)) {
- number = item.getName(item);
- for(i = 0; i < 5; i++) {
- if(item.getType(inv.getItem(inv, i)) == "minecraft:air") {
- break;
- }
- }
- if(i == 5) {
- goto("checkgame");
- }
- inv.setItem(inv, i, item);
- inv.setItem(inv, 5, air_item);
- inv.update(player);
- goto("checkgame");
- }
- //CODEEINGABE CANCELN
- if(inv_slot == 16) {
- for(i = 0; i < 5; i++) {
- inv.setItem(inv, i, air_item);
- }
- inv.update(player);
- goto("checkgame");
- }
- //CODE BESTÄTIGEN
- if(inv_slot == 18) {
- number = "";
- for(i = 0; i < 5; i++) {
- item = inv.getItem(inv, i);
- if(item.getType(item) == "minecraft:air") {
- for(h = 0; h < 5; h++) {
- inv.setItem(inv, h, air_item);
- }
- inv.update(player);
- goto("checkgame");
- }
- number = concat(number, item.getName(item));
- }
- number = read.number(removeFormat(number));
- if(number == oxy_code) {
- player_uuid = player.getUuid(player);
- sgoto_auto_close_inv(player_uuid);
- inv.setItem(inv, 5, read.item("km:check_green", 1, "§rCorrect code"));
- loc = map.get(oxygen_map, player_uuid);
- if(loc == fix_o2_loc_1) {
- oxy_fixed_1 = true;
- removeSaboParticles(fix_o2_par_loc_1, null);
- if(oxy_fixed_2) {
- fix_oxygen();
- }
- } elseif(loc == fix_o2_loc_2) {
- oxy_fixed_2 = true;
- removeSaboParticles(fix_o2_par_loc_2, null);
- if(oxy_fixed_1) {
- fix_oxygen();
- }
- }
- } else {
- inv.setItem(inv, 5, read.item("km:cross_red", 1, "§rFalse code"));
- for(i = 0; i < 5; i++) {
- inv.setItem(inv, i, air_item);
- }
- }
- inv.update(player);
- }
- goto("checkgame");
- }
- if(inv_name == "§cAlign Engine Output") {
- task_id = 17;
- step = task.getStep(player, task_id);
- if(step == 2) {
- goto("checkgame");
- }
- player_uuid = player.getUuid(player);
- loc = map.get(align_engine_map_2, player_uuid);
- if(block_loc == ue_align_loc && set.contains(align_ue_engine_set, player_uuid)) {
- goto("checkgame");
- }
- if(block_loc == le_align_loc && set.contains(align_le_engine_set, player_uuid)) {
- goto("checkgame");
- }
- item_type = item.getType(item);
- if(item_type == "km:arrow_up") {
- temp = set_engine(player, inv, "up");
- } elseif(item_type == "km:arrow_down") {
- temp = set_engine(player, inv, "down");
- } else {
- goto("checkgame");
- }
- inv.update(player);
- if(temp) {
- if(loc == le_align_loc) {
- set.add(align_le_engine_set, player_uuid);
- removeTaskParticle(player, le_align_par_loc);
- } else {
- set.add(align_ue_engine_set, player_uuid);
- removeTaskParticle(player, ue_align_par_loc);
- }
- step = task.stepIncrease(player, task_id);
- giveTask(player, 17, "UE/LE", "Align Engine Output", step, 2, null);
- sgoto_auto_close_inv(player_uuid);
- }
- goto("checkgame");
- }
- if(inv_name == "§cClean O2 Filter") {
- task_id = 15;
- step = task.getStep(player, task_id);
- if(step == 1) {
- goto("checkgame");
- }
- item_type = item.getType(item);
- if(item_type == "km:arrow_up") {
- old_slot = inv_slot + 9;
- } elseif(item_type == "km:arrow_left") {
- old_slot = inv_slot + 1;
- } elseif(item_type == "km:arrow_down") {
- old_slot = inv_slot - 9;
- } else {
- goto("checkgame");
- }
- inv.setItem(inv, inv_slot, read.item("minecraft:oak_leaves"));
- inv.setItem(inv, old_slot, air_item);
- if(inv_slot == 18 || inv_slot == 27) {
- inv.setItem(inv, inv_slot, air_item);
- player_uuid = player.getUuid(player);
- c = map.getOrDefault(clean_o2_map, player_uuid, 0) + 1;
- map.add(clean_o2_map, player_uuid, c);
- if(c == 6) {
- removeTaskParticle(player, clean_o2_par_loc);
- step = task.stepIncrease(player, task_id);
- giveTask(player, 15, "O2", "Clean O2 Filter", 1, 1, null);
- inv.update(player);
- sgoto_auto_close_inv(player_uuid);
- goto("checkgame");
- }
- }
- for(slot = 1; slot < 53; slot++) {
- if(item.getType(inv.getItem(inv, slot)) == "minecraft:oak_leaves") {
- if(slot < 18) {
- temp_type = item.getType(inv.getItem(inv, slot + 9));
- temp_type_2 = item.getType(inv.getItem(inv, slot - 1));
- if(temp_type == "km:arrow_down" || temp_type_2 == "km:arrow_left") {
- continue;
- }
- if(temp_type == "minecraft:air") {
- inv.setItem(inv, slot + 9, read.item("km:arrow_down"));
- continue;
- }
- }
- if(slot > 36) {
- temp_type = item.getType(inv.getItem(inv, slot - 9));
- temp_type_2 = item.getType(inv.getItem(inv, slot - 1));
- if(temp_type == "km:arrow_up" || temp_type_2 == "km:arrow_left") {
- continue;
- }
- if(temp_type == "minecraft:air") {
- inv.setItem(inv, slot - 9, read.item("km:arrow_up"));
- continue;
- }
- }
- if(item.getType(inv.getItem(inv, slot - 1)) == "minecraft:air") {
- inv.setItem(inv, slot - 1, read.item("km:arrow_left"));
- }
- }
- }
- inv.update(player);
- goto("checkgame");
- }
- if(inv_name == "§cDivert Power") {
- task_id = 14;
- step = task.getStep(player, task_id);
- if(step == 2) {
- goto("checkgame");
- }
- item_type = item.getType(item);
- if(item_type == "minecraft:redstone_torch") {
- if(step == 1) {
- goto("checkgame");
- }
- redstone = read.item("minecraft:redstone");
- inv.setItem(inv, 0, redstone);
- inv.setItem(inv, 3, redstone);
- inv.setItem(inv, inv_slot - 9, redstone);
- if(inv_slot < 26) {
- inv.setItem(inv, inv_slot - 16, redstone);
- if(inv_slot < 24) {
- inv.setItem(inv, inv_slot - 20, redstone);
- inv.setItem(inv, inv_slot - 21, redstone);
- }
- } elseif(inv_slot > 26) {
- inv.setItem(inv, inv_slot - 18, redstone);
- if(inv_slot > 28) {
- inv.setItem(inv, inv_slot - 25, redstone);
- inv.setItem(inv, inv_slot - 26, redstone);
- }
- } else {
- inv.setItem(inv, inv_slot - 17, redstone);
- }
- player_uuid = player.getUuid(player);
- removeTaskParticle(player, elec_power_par_loc);
- r = map.get(divert_pow_map_3, player_uuid);
- addTaskParticle(player, map.get(divert_pow_map_4, r));
- step = task.stepIncrease(player, task_id);
- giveTask(player, task_id, "[Room]", "Divert power to [Room]", step, 2, null);
- inv.update(player);
- sgoto_auto_close_inv(player_uuid);
- goto("checkgame");
- }
- if(item_type == "minecraft:stone_button") {
- redstone = read.item("minecraft:redstone");
- inv.setItem(inv, 2, redstone);
- inv.setItem(inv, 6, redstone);
- inv.setItem(inv, 7, redstone);
- inv.setItem(inv, 10, redstone);
- inv.setItem(inv, 11, redstone);
- inv.setItem(inv, 17, redstone);
- inv.setItem(inv, 18, redstone);
- inv.setItem(inv, 19, redstone);
- inv.setItem(inv, 21, redstone);
- inv.setItem(inv, 22, redstone);
- inv.setItem(inv, 25, redstone);
- inv.setItem(inv, 26, redstone);
- player_uuid = player.getUuid(player);
- r = map.get(divert_pow_map_3, player_uuid);
- removeTaskParticle(player, map.get(divert_pow_map_4, r));
- step = task.stepIncrease(player, task_id);
- giveTask(player, task_id, "[Room]", "Divert power to [Room]", step, 2, null);
- inv.open(inv, player, "§cDivert Power");
- inv.update(player);
- sgoto_auto_close_inv(player.getUuid(player));
- }
- goto("checkgame");
- }
- if(inv_name == "§cClear Asteroids") {
- task_id = 13;
- step = task.getStep(player, task_id);
- if(step == 20) {
- goto("checkgame");
- }
- if(item.getType(item) == "minecraft:bedrock") {
- inv.setItem(inv, inv_slot, air_item);
- inv.update(player);
- player_uuid = player.getUuid(player);
- my_list = map.get(clear_ast_map, player_uuid);
- iter = list.iterator(my_list);
- while(hasNext(iter)) {
- a = next(iter);
- slot = a[1];
- if(slot == inv_slot) {
- step = task.stepIncrease(player, task_id);
- giveTask(player, 13, "Weapons", "Clear Asteroids", step, 20, null);
- if(step == 20) {
- removeTaskParticle(player, clear_ast_par_loc);
- sgoto_auto_close_inv(player_uuid);
- list.add(clear_ast_list_3, player_uuid);
- break;
- } else {
- remove(iter);
- continue;
- }
- }
- }
- }
- goto("checkgame");
- }
- if(inv_name == "§cEmpty Garbage") {
- task_id = 12;
- step = task.getStep(player, task_id);
- if(step == 2) {
- goto("checkgame");
- }
- if(item.getType(item) == "km:arrow_down") {
- inv.setItem(inv, 35, air_item);
- inv.update(player);
- player_uuid = player.getUuid(player);
- list.add(empty_garb_list, player_uuid);
- map.add(empty_garb_map, player_uuid, 0);
- map.add(empty_garb_map_2, player_uuid, inv);
- sgoto(20, "empty_garb");
- }
- goto("checkgame");
- }
- if(inv_name == "§cSwipe Card") {
- task_id = 11;
- step = task.getStep(player, task_id);
- if(step == 1) {
- goto("checkgame");
- }
- if(inv_slot == 0 || (item.getType(item) == "minecraft:air" && item.getType(inv.getItem(inv, inv_slot - 1)) == "minecraft:lime_stained_glass_pane")) {
- player_uuid = player.getUuid(player);
- if(inv_slot == 0) {
- map.add(swipe_card_map, player_uuid, time.getMillis());
- }
- inv.setItem(inv, inv_slot, lime_glass);
- if(inv_slot == 4) {
- start_time = map.get(swipe_card_map, player_uuid);
- time = (time.getMillis() - start_time) / 1000;
- if(time < 1.8) {
- inv.setItem(inv, 5, read.item("km:cross_red", 1, concat("§rToo fast ", math.roundComma(time, 1), "s")));
- for(i = 0; i < 5; i++) {
- inv.setItem(inv, i, air_item);
- }
- } elseif(time > 2.2) {
- inv.setItem(inv, 5, read.item("km:cross_red", 1, concat("§rToo slow ", math.roundComma(time, 1), "s")));
- for(i = 0; i < 5; i++) {
- inv.setItem(inv, i, air_item);
- }
- } else {
- removeTaskParticle(player, swipe_card_par_loc);
- inv.setItem(inv, 5, read.item("km:check_green", 1, "§rTask completed"));
- step = task.stepIncrease(player, task_id);
- giveTask(player, 11, "Admin", "Swipe Card", 1, 1, null);
- sgoto_auto_close_inv(player_uuid);
- }
- }
- inv.update(player);
- }
- goto("checkgame");
- }
- if(inv_name == "§cFix Wiring") {
- task_id = 10;
- step = task.getStep(player, task_id);
- if(step == 3) {
- goto("checkgame");
- }
- player_uuid = player.getUuid(player);
- if(inv_slot == 0 || inv_slot == 4 || inv_slot == 8 || inv_slot == 12) {
- map.add(wires_map_2, player_uuid, inv_slot);
- }
- if(inv_slot == 3 || inv_slot == 7 || inv_slot == 11 || inv_slot == 15) {
- slot = map.get(wires_map_2, player_uuid);
- if(slot == null) {
- goto("checkgame");
- }
- map.remove(wires_map_2, player_uuid);
- if(item.getType(inv.getItem(inv, slot)) == item.getType(item) && item.getType(inv.getItem(inv, inv_slot - 1)) == "km:cross_red") {
- inv.setItem(inv, slot + 1, read.item("km:check_green", 1, "§rConnected"));
- inv.setItem(inv, inv_slot - 1, read.item("km:check_green", 1, "§rConnected"));
- inv.update(player);
- c = map.getOrDefault(wires_map, player_uuid, 0) + 1;
- map.add(wires_map, player_uuid, c);
- if(c == 4) {
- map.remove(wires_map, player_uuid);
- step = task.stepIncrease(player, task_id);
- giveTask(player, 10, "Cafeteria", "Fix Wiring", step, 3, null);
- sgoto_auto_close_inv(player_uuid);
- }
- }
- }
- goto("checkgame");
- }
- if(inv_name == "§cCalibrate Distributor") {
- task_id = 9;
- step = task.getStep(player, task_id);
- if(step == 1) {
- goto("checkgame");
- }
- if(inv_slot == 14) {
- player_uuid = player.getUuid(player);
- a = map.get(calibrate_dist_map, player_uuid);
- if(item.getType(inv.getItem(inv, 9)) == item.getType(inv.getItem(inv, 10))) {
- stage = a[4] + 1;
- a[4] = stage;
- if(stage == 1) {
- inv.setItem(inv, 0, read.item("km:check_green"));
- inv.setItem(inv, 10, blue_glass);
- inv.setItem(inv, 11, blue_glass);
- } elseif(stage == 2) {
- inv.setItem(inv, 1, read.item("km:check_green"));
- inv.setItem(inv, 10, cyan_glass);
- inv.setItem(inv, 11, cyan_glass);
- } elseif(stage == 3) {
- removeTaskParticle(player, calibrate_dist_par_loc);
- inv.setItem(inv, 2, read.item("km:check_green"));
- step = task.stepIncrease(player, task_id);
- giveTask(player, 9, "Electrical", "Calibrate Distributor", 1, 1, null);
- sgoto_auto_close_inv(player_uuid);
- }
- } else {
- a[4] = 0;
- inv.setItem(inv, 0, read.item("km:cross_red"));
- inv.setItem(inv, 1, read.item("km:cross_red"));
- inv.setItem(inv, 2, read.item("km:cross_red"));
- inv.setItem(inv, 10, yellow_glass);
- inv.setItem(inv, 11, yellow_glass);
- }
- a[3] = a[2]; //Index = Start_index
- map.add(calibrate_dist_map, player_uuid, a);
- for(h = 0; h < 12; h++) {
- inv.setItem(inv, calibrate_dist_array[h], air_item);
- }
- inv.update(player);
- }
- goto("checkgame");
- }
- if(inv_name == "§cInspect Sample") {
- task_id = 8;
- step = task.getStep(player, task_id);
- if(step == 1) {
- goto("checkgame");
- }
- item_type = item.getType(item);
- if(item_type == "minecraft:green_stained_glass_pane") {
- if(inv_slot == 20) {
- inv.setItem(inv, 20, read.item("minecraft:gray_stained_glass_pane", 59, "§rGo grab a coffee"));
- giveTask(player, 8, "MedBay", "Inspect Sample", 0, 1, 59);
- player_uuid = player.getUuid(player);
- list.add(sample_list, player_uuid);
- list.add(sample_list_2, 59);
- map.add(sample_map, player_uuid, inv);
- inv.update(player);
- sgoto(20, "countdown_sample");
- goto("checkgame");
- }
- if(inv_slot >= 15) {
- if(item.getType(inv.getItem(inv, inv_slot - 5)) == "minecraft:red_stained_glass_pane") {
- removeTaskParticle(player, inspect_par_loc);
- step = task.stepIncrease(player, task_id);
- giveTask(player, 8, "MedBay", "Inspect Sample", 1, 1, null);
- sgoto_auto_close_inv(player.getUuid(player));
- } else {
- for(i = 0; i < 15; i++) {
- inv.setItem(inv, i, read.item("minecraft:white_stained_glass_pane", 1, "§rSample"));
- }
- for(i = 15; i < 20; i++) {
- inv.setItem(inv, i, read.item("minecraft:gray_stained_glass_pane", 1, "§rSelect sample"));
- }
- inv.setItem(inv, 20, read.item("minecraft:green_stained_glass_pane", 1, "§rPress to start"));
- giveTask(player, 8, "MedBay", "Inspect Sample", 0, 1, null);
- inv.update(player);
- }
- }
- }
- goto("checkgame");
- }
- if(inv_name == "§cStabilize Steering") {
- task_id = 7;
- step = task.getStep(player, task_id);
- if(step == 1) {
- goto("checkgame");
- }
- item_type = item.getType(item);
- new_cross_slot = inv_slot;
- if(item_type == "km:arrow_down") {
- cross_slot = inv_slot - 9;
- if(cross_slot == 22) {
- new_cross_slot = cross_slot;
- cross_slot -= 9;
- }
- } elseif(item_type == "km:arrow_up") {
- cross_slot = inv_slot + 9;
- if(cross_slot == 22) {
- new_cross_slot = cross_slot;
- cross_slot += 9;
- }
- } elseif(item_type == "km:arrow_left") {
- cross_slot = inv_slot + 1;
- if(cross_slot == 22) {
- new_cross_slot = cross_slot;
- cross_slot++;
- }
- } elseif(item_type == "km:arrow_right") {
- cross_slot = inv_slot - 1;
- if(cross_slot == 22) {
- new_cross_slot = cross_slot;
- cross_slot--;
- }
- } else {
- goto("checkgame");
- }
- //remove old plus
- if(cross_slot != 22) {
- inv.setItem(inv, cross_slot, air_item);
- }
- temp_slot = cross_slot - 1;
- if(temp_slot == 22) {
- temp_slot--;
- }
- if(temp_slot >= 0 && cross_slot % 9 != 0) {
- inv.setItem(inv, temp_slot, air_item);
- }
- temp_slot = cross_slot + 1;
- if(temp_slot == 22) {
- temp_slot++;
- }
- if(temp_slot >= 0 && temp_slot % 9 != 0) {
- inv.setItem(inv, temp_slot, air_item);
- }
- temp_slot = cross_slot - 9;
- if(temp_slot == 22) {
- temp_slot -= 9;
- }
- if(temp_slot >= 0) {
- inv.setItem(inv, temp_slot, air_item);
- }
- temp_slot = cross_slot + 9;
- if(temp_slot == 22) {
- temp_slot += 9;
- }
- if(temp_slot < 45) {
- inv.setItem(inv, temp_slot, air_item);
- }
- //set new plus
- inv.setItem(inv, new_cross_slot, read.item("km:plus_red"));
- temp_slot = new_cross_slot - 1;
- if(temp_slot == 22) {
- inv.setItem(inv, temp_slot - 1, read.item("km:arrow_left"));
- } else {
- if(temp_slot >= 0 && new_cross_slot % 9 != 0) {
- inv.setItem(inv, temp_slot, read.item("km:arrow_left"));
- }
- }
- temp_slot = new_cross_slot + 1;
- if(temp_slot == 22) {
- inv.setItem(inv, temp_slot + 1, read.item("km:arrow_right"));
- } else {
- if(temp_slot >= 0 && temp_slot % 9 != 0) {
- inv.setItem(inv, temp_slot, read.item("km:arrow_right"));
- }
- }
- temp_slot = new_cross_slot - 9;
- if(temp_slot == 22) {
- inv.setItem(inv, temp_slot - 9, read.item("km:arrow_up"));
- } else {
- if(temp_slot >= 0) {
- inv.setItem(inv, temp_slot, read.item("km:arrow_up"));
- }
- }
- temp_slot = new_cross_slot + 9;
- if(temp_slot == 22) {
- inv.setItem(inv, temp_slot + 9, read.item("km:arrow_down"));
- } else {
- if(temp_slot < 45) {
- inv.setItem(inv, temp_slot, read.item("km:arrow_down"));
- }
- }
- //finish task
- if(new_cross_slot == 22) {
- removeTaskParticle(player, steering_par_loc);
- inv.setItem(inv, 44, read.item("km:check_green", 1, "§rTask completed"));
- step = task.stepIncrease(player, task_id);
- giveTask(player, task_id, "Navigation", "Stabilize Steering", 1, 1, null);
- sgoto_auto_close_inv(player.getUuid(player));
- }
- inv.update(player);
- goto("checkgame");
- }
- if(inv_name == "§cChart Course") {
- task_id = 6;
- step = task.getStep(player, task_id);
- if(step == 1) {
- goto("checkgame");
- }
- player_uuid = player.getUuid(player);
- a = map.get(chart_course_pattern, player_uuid);
- c = map.getOrDefault(chart_course_counter, player_uuid, 0);
- if(a[c] == inv_slot) {
- inv.setItem(inv, inv_slot, green_glass);
- map.add(chart_course_counter, player_uuid, c + 1);
- if(c == 8) {
- inv.setItem(inv, inv.getSize(inv) - 1, read.item("km:check_green", 1, "§rTask completed"));
- removeTaskParticle(player, chart_course_par_loc);
- step = task.stepIncrease(player, task_id);
- giveTask(player, task_id, "Navigation", "Chart Course", 1, 1, null);
- sgoto_auto_close_inv(player_uuid);
- }
- inv.update(player);
- }
- goto("checkgame");
- }
- if(inv_name == "§cUnlock Manifolds") {
- task_id = 5;
- step = task.getStep(player, task_id);
- if(step == 1) {
- goto("checkgame");
- }
- item_type = item.getType(item);
- if(item_type == "minecraft:blue_stained_glass_pane") {
- player_uuid = player.getUuid(player);
- amount = map.getOrDefault(manifolds_counter, player_uuid, 1);
- if(amount == item.getAmount(item)) {
- inv.setItem(inv, inv_slot, read.item("minecraft:green_stained_glass_pane", amount));
- inv.update(player);
- map.add(manifolds_counter, player_uuid, amount + 1);
- if(amount == 10) {
- removeTaskParticle(player, unlock_manifolds_par_loc);
- step = task.stepIncrease(player, task_id);
- giveTask(player, task_id, "Reactor", "Unlock Manifolds", 1, 1, null);
- sgoto_auto_close_inv(player_uuid);
- }
- goto("checkgame");
- }
- goto("false_manifolds_click");
- }
- if(item_type == "minecraft:green_stained_glass_pane") {
- goto("false_manifolds_click");
- }
- goto("checkgame");
- }
- if(inv_name == "§cStart Reactor") {
- task_id = 4;
- step = task.getStep(player, task_id);
- if(step == 1) {
- goto("checkgame");
- }
- if(!(inv_slot > 7 && inv_slot < 11 || inv_slot > 13 && inv_slot < 17 || inv_slot > 19 && inv_slot < 23)) {
- goto("checkgame");
- }
- player_uuid = player.getUuid(player);
- item_type = item.getType(item);
- if(item_type == "minecraft:red_stained_glass_pane") {
- goto("checkgame");
- }
- if(item_type == "minecraft:black_stained_glass_pane") {
- goto("false_reactor_click");
- }
- if(reactor.getPhase(reactor_array) == "draw") {
- goto("false_reactor_click");
- }
- reactor_array = reactor.get(player);
- stage = reactor.getStage(reactor_array);
- counter = reactor.getCounter(reactor_array);
- pattern = reactor.getPattern(reactor_array);
- if(inv_slot - 3 != pattern[counter]) {
- goto("false_reactor_click");
- }
- inv.setItem(inv, inv_slot, blue_glass);
- inv.update(player);
- list.add(reset_reactor_click_list, player_uuid);
- list.add(reset_reactor_click_list_2, inv_slot);
- sgoto(10, "reset_reactor_click");
- if(counter == stage && stage < 5) {
- stage++;
- reactor.setStage(reactor_array, stage);
- reactor.setCounter(reactor_array, 0);
- reactor.setPhase(reactor_array, "draw");
- reactor.save(reactor_array, player);
- if(stage == 5) {
- removeTaskParticle(player, start_reactor_par_loc);
- step = task.stepIncrease(player, task_id);
- giveTask(player, task_id, "Reactor", "Start Reactor", 1, 1, null);
- sgoto_auto_close_inv(player_uuid);
- reactor_used = false;
- goto("checkgame");
- }
- list.add(reactor_draw_list_1, player_uuid);
- sgoto(20, "draw_pattern_1");
- goto("checkgame");
- }
- reactor.setCounter(reactor_array, ++counter);
- reactor.save(reactor_array, player);
- goto("checkgame");
- }
- if(inv_name == "§cPrime Shields") {
- task_id = 3;
- step = task.getStep(player, task_id);
- if(step == 1) {
- goto("checkgame");
- }
- item_type = item.getType(item);
- if(item_type == "minecraft:red_stained_glass_pane") {
- inv.setItem(inv, inv_slot, green_glass);
- inv.update(player);
- c = 0;
- for(i = 0; i < 16; i++) {
- if(item.getType(inv.getitem(inv, i)) == "minecraft:green_stained_glass_pane") {
- c++;
- }
- }
- if(c == 16) {
- removeTaskParticle(player, prime_shields_par_loc);
- step = task.stepIncrease(player, task_id);
- giveTask(player, task_id, "Shields", "Prime Shields", 1, 1, null);
- sgoto_auto_close_inv(player.getUuid(player));
- }
- }
- if(item_type == "minecraft:green_stained_glass_pane") {
- inv.setItem(inv, inv_slot, red_glass);
- inv.update(player);
- }
- goto("checkgame");
- }
- if(inv_id == inv.getId(reactor_inv_1)) {
- if(reactor_sabotaged) {
- sabotage.holdReactor(reactor_inv_1, true);
- inv.update(player);
- hold_reactor_1 = true;
- if(hold_reactor_2) {
- fix_meltdown();
- }
- }
- goto("checkgame");
- }
- if(inv_id == inv.getId(reactor_inv_2)) {
- if(reactor_sabotaged) {
- sabotage.holdReactor(reactor_inv_2, true);
- inv.update(player);
- hold_reactor_2 = true;
- if(hold_reactor_1) {
- fix_meltdown();
- }
- }
- goto("checkgame");
- }
- if(inv_name == "§cFix Communications") {
- if(!comms_sabotaged) {
- goto("checkgame");
- }
- if(inv_slot == 36) {
- comms_freq = item.getAmount(inv.getItem(inv, 37)) - 1;
- } elseif(inv_slot == 38) {
- comms_freq = item.getAmount(inv.getItem(inv, 37)) + 1;
- } else {
- goto("checkgame");
- }
- if(comms_freq < 1 || comms_freq > 64) {
- goto("checkgame");
- }
- inv.setItem(inv, 37, read.item("minecraft:black_stained_glass_pane", comms_freq));
- inv.update(player);
- player_uuid = player.getUuid(player);
- comms_state = map.get(comms_state_map, player_uuid);
- diff = math.abs(comms_freq - comms_fix_freq);
- if(diff == 0) {
- if(comms_state != 2) {
- comms.drawCorrect(inv, player);
- }
- list.add(comms_fix_list, player_uuid);
- map.add(comms_fix_map, player_uuid, time.getMillis());
- sgoto(40, "scheduled_fix_comms");
- goto("checkgame");
- } elseif(diff < 4) {
- if(comms_state != 1) {
- comms.drawClose(inv, player);
- }
- map.remove(comms_fix_map, player_uuid);
- } else {
- if(comms_state != 0) {
- comms.drawWorst(inv, player);
- }
- map.remove(comms_fix_map, player_uuid);
- }
- goto("checkgame");
- }
- if(inv_name == "§cFix Lights") {
- if(!lights_sabotaged) {
- goto("checkgame");
- }
- item_type = item.getType(item);
- if(item_type == "minecraft:red_stained_glass_pane") {
- inv.setItem(lights_inv, inv_slot, read.item("minecraft:green_stained_glass_pane", 1, "§rOn"));
- inv.update(player);
- c = 0;
- for(i = 0; i < 5; i++) {
- if(item.getType(inv.getitem(lights_inv, i)) == "minecraft:green_stained_glass_pane") {
- c++;
- }
- }
- if(c == 5) {
- fix_light();
- }
- goto("checkgame");
- }
- if(item_type == "minecraft:green_stained_glass_pane") {
- inv.setItem(lights_inv, inv_slot, read.item("minecraft:red_stained_glass_pane", 1, "§rOff"));
- inv.update(player);
- }
- goto("checkgame");
- }
- if(inv_name == "§cDownload Data") {
- if(item.getName(item) == "§rDownload") {
- inv.setItem(inv, 11, air_item);
- gosub("download_data_2");
- }
- goto("checkgame");
- }
- if(inv_name == "§cUpload Data") {
- if(item.getName(item) == "§rUpload") {
- inv.setItem(inv, 11, air_item);
- gosub("download_data_2");
- }
- goto("checkgame");
- }
- if(inv_name == "§cFuel") {
- task_id = 1;
- step = task.getStep(player, task_id);
- if(step == 1 || step == 3 || step == 4) {
- goto("checkgame");
- }
- if(item.getName(item) == "§rGet fuel") {
- player_uuid = player.getUuid(player);
- c = map.getOrDefault(fuel_counter, player_uuid, 0);
- if(c == 7) {
- c++;
- }
- inv.setItem(inv, c++, air_item);
- inv.update(player);
- map.add(fuel_counter, player_uuid, c);
- if(c == 43) {
- step = task.stepIncrease(player, task_id);
- map.remove(fuel_counter, player_uuid);
- removeTaskParticle(player, get_fuel_par_loc);
- if(step == 1) {
- addTaskParticle(player, upper_engine_par_loc);
- giveTask(player, task_id, "Upper engine", "Fuel Engines", 1, 4, null);
- sgoto_auto_close_inv(player_uuid);
- } elseif(step == 3) {
- addTaskParticle(player, lower_engine_par_loc);
- giveTask(player, task_id, "Lower engine", "Fuel Engines", 3, 4, null);
- sgoto_auto_close_inv(player_uuid);
- }
- }
- goto("checkgame");
- }
- cancel = true;
- goto("checkgame");
- }
- if(inv_name == "§cEngine") {
- task_id = 1;
- step = task.getStep(player, task_id);
- if(step == 0 || step == 2 || step == 4) {
- goto("checkgame");
- }
- if(item.getName(item) == "§rFill engine") {
- player_uuid = player.getUuid(player);
- c = map.getOrDefault(fuel_counter, player_uuid, 42);
- if(c == 7) {
- c--;
- }
- inv.setItem(inv, c--, read.item("minecraft:lime_terracotta"));
- inv.update(player);
- map.add(fuel_counter, player_uuid, c);
- if(c == -1) {
- map.remove(fuel_counter, player_uuid);
- if(step == 1) {
- removeTaskParticle(player, upper_engine_par_loc);
- addTaskParticle(player, get_fuel_par_loc);
- giveTask(player, task_id, "Storage", "Fuel Engines", 2, 4, null);
- sgoto_auto_close_inv(player_uuid);
- } elseif(step == 3) {
- removeTaskParticle(player, lower_engine_par_loc);
- giveTask(player, task_id, "Lower engine", "Fuel Engines", 4, 4, null);
- sgoto_auto_close_inv(player_uuid);
- }
- step = task.stepIncrease(player, task_id);
- }
- goto("checkgame");
- }
- cancel = true;
- }
- goto("checkgame");
- @score_evaluation
- sort_array = map.sort(vote_count_map, false);
- //Ausgabe der Votes
- minigame.speakAll(gamename, "§0------------------------");
- sort_array_size = array.getSize(sort_array);
- for(i = 0; i < sort_array_size; i++) {
- p_uuid = sort_array[i, 0];
- value = sort_array[i, 1];
- if(p_uuid == "skip") {
- minigame.speakAll(gamename, concat("Skipped: ", text.number(value)));
- } else {
- minigame.speakAll(gamename, concat(amongus.getPlayerColorCode(p_uuid), player.getName(p_uuid), "§r ", text.number(value)));
- }
- }
- //Auswertung der Votes
- if(sort_array_size == 0) {
- message = "Nobody voted (Skipped).";
- minigame.speakAll(gamename, message);
- minigame.titleAll("Voting ended", message, 20, 60, 20);
- continueGame();
- goto("checkgame");
- } elseif(sort_array_size == 1) {
- kick_uuid = sort_array[0, 0];
- } else {
- value_0 = sort_array[0, 1];
- value_1 = sort_array[1, 1];
- if(value_0 > value_1) {
- kick_uuid = sort_array[0, 0];
- } else {
- message = "No one ejected (Tie).";
- minigame.speakAll(gamename, message);
- minigame.titleAll("Voting ended", message, 20, 60, 20);
- continueGame();
- goto("checkgame");
- }
- }
- if(kick_uuid == "skip") {
- message = "No one ejected (Skipped).";
- minigame.speakAll(gamename, message);
- minigame.titleAll("Voting ended", message, 20, 60, 20);
- continueGame();
- goto("checkgame");
- }
- //Vollstreckung
- if(confirm_ejects) {
- if(isImpostor(kick_uuid)) {
- message = "§r was an §cimpostor§r.";
- } else {
- message = "§r was a §bcrewmate§r.";
- }
- } else {
- message = "§r was ejected.";
- }
- message = concat(amongus.getPlayerColorCode(kick_uuid), player.getName(kick_uuid), message);
- minigame.speakAll(gamename, message);
- list.add(ghosts, kick_uuid);
- kick_player = player.get(kick_uuid);
- stacks.clearIndex(kick_player, 0);
- stacks.clearIndex(kick_player, 1);
- stacks.clearIndex(kick_player, 3);
- stacks.clearIndex(kick_player, 4);
- entity.addEffect(kick_player, "invisibility", 999999, 1, false);
- amongus.removeEquip(kick_player);
- minigame.titleAll("Voting ended", message, 20, 60, 20);
- //Checkwin
- imps_alive = 0;
- crew_alive = 0;
- iter = list.iterator(player_list);
- while(hasNext(iter)) {
- p_uuid = next(iter);
- p = player.get(p_uuid);
- if(!player.isGhost(p)) {
- if(isImpostor(p)) {
- imps_alive++;
- } else {
- crew_alive++;
- }
- }
- }
- if(imps_alive == 0) {
- winners = "§bCrewmates";
- goto("win");
- }
- if(imps_alive >= crew_alive) {
- winners = "§cImpostors";
- goto("win");
- }
- continueGame();
- goto("checkgame");
- @player_logout
- @player_giveup
- minigame.speakAll(gamename, concat(amongus.getPlayerColorCode(player), player.getName(player), " §rhas left the game."));
- player.setGamemode(player, "survival");
- script = script.getFromId(script_id);
- minigame.kickplayer(script, player);
- player.mute(player, false);
- if(isImpostor(player)) {
- list.remove(impostors_list_2, player_uuid);
- }
- //Building-Perms wieder geben
- player_uuid = player.getUuid(player);
- if(list.contains(removed_perms, player_uuid)) {
- list.remove(removed_perms, player_uuid);
- perm.registerPlayer(player_uuid, 1);
- perm.registerPlayer(player_uuid, 15);
- }
- if(freeplay) {
- removeDeadBodies();
- removeCamBodies();
- minigame.kickAllPlayers(script);
- minigame.term(script, gamesignloc);
- term();
- }
- //checkwin
- imps_alive = 0;
- crew_alive = 0;
- iter = list.iterator(player_list);
- while(hasNext(iter)) {
- p_uuid = next(iter);
- p = player.get(p_uuid);
- if(!player.isGhost(p)) {
- if(isImpostor(p)) {
- imps_alive++;
- } else {
- crew_alive++;
- }
- }
- }
- if(imps_alive == 0) {
- winners = "§bCrewmates";
- goto("win");
- }
- if(imps_alive >= crew_alive) {
- winners = "§cImpostors";
- goto("win");
- }
- if(!player.isGhost(player)) {
- amongus.removeFromAdminTable(player);
- }
- amount_all_tasks = (amount_short + amount_common + amount_long) * crew_alive;
- pct = amount_done_tasks / amount_all_tasks;
- boss.setPercent(pct);
- iter = list.iterator(player_list);
- while(hasNext(iter)) {
- p_uuid = next(iter);
- p = player.get(p_uuid);
- boss.send(p, "UPDATE_PCT");
- }
- if(meeting) {
- //Vote des leavenden Spielers entfernen
- vote_uuid = map.get(vote_count_map_2, player_uuid);
- if(vote_uuid != null) {
- votes = map.get(vote_count_map, vote_uuid) - 1;
- if(votes == 0) {
- map.remove(vote_count_map, vote_uuid);
- } else {
- map.add(vote_count_map, vote_uuid, votes);
- }
- map.remove(vote_count_map_2, player_uuid);
- }
- //Alle Votes entfernen, die auf den leavenden Spieler lauten
- iter = map.iterator(vote_count_map_2);
- while(hasNext(iter)) {
- element = next(iter);
- vote_uuid = map.getValue(element);
- if(vote_uuid == player_uuid) {
- //Spieler neu voten lassen
- voter_uuid = map.getKey(element);
- remove(iter);
- map.remove(vote_count_map_2, voter_uuid);
- //Vote-Menu aktualisieren
- index = list.getIndexOf(all_list, voter_uuid);
- voted_slot = index * 4;
- setItemInVoteInv(voted_slot, air_item);
- }
- }
- //Vote-Menu aktualisieren
- index = list.getIndexOf(all_list, player_uuid);
- voted_slot = index * 4;
- setItemInVoteInv(voted_slot, zombie_head);
- }
- goto("checkgame");
- @living_pre_hurt
- cancel = true;
- goto("checkgame");
- @player_data_tick
- if(var == "Discussion Time") {
- stacks.set(player, 4, "km:skill33");
- tick_time = vote_time * 20; //s
- status.addTimed(player, 2, tick_time, "Voting Time");
- data.setTimer(player, "Voting Time", tick_time - 20);
- vote_inv = getVoteInv(player);
- inv.open(vote_inv, player, "§cVOTE");
- data.setTimer(player, "sound.vote.end.10", tick_time - 200);
- data.setTimer(player, "sound.vote.end.5", tick_time - 100);
- data.setTimer(player, "sound.vote.end.4", tick_time - 80);
- data.setTimer(player, "sound.vote.end.3", tick_time - 60);
- data.setTimer(player, "sound.vote.end.2", tick_time - 40);
- data.setTimer(player, "sound.vote.end.1", tick_time - 20);
- goto("checkgame");
- }
- if(!meeting) {
- goto("checkgame");
- }
- if(var == "Voting Time") {
- goto("score_evaluation");
- }
- if(var == "sound.vote.end.10") {
- sound.spawnForPlayer(player, vote_ends_sound, master_sound_category);
- goto("checkgame");
- }
- if(var == "sound.vote.end.5") {
- sound.spawnForPlayer(player, vote_ends_sound, master_sound_category);
- goto("checkgame");
- }
- if(var == "sound.vote.end.4") {
- sound.spawnForPlayer(player, vote_ends_sound, master_sound_category);
- goto("checkgame");
- }
- if(var == "sound.vote.end.3") {
- sound.spawnForPlayer(player, vote_ends_sound, master_sound_category);
- goto("checkgame");
- }
- if(var == "sound.vote.end.2") {
- sound.spawnForPlayer(player, vote_ends_sound, master_sound_category);
- goto("checkgame");
- }
- if(var == "sound.vote.end.1") {
- sound.spawnForPlayer(player, vote_ends_sound, master_sound_category);
- goto("checkgame");
- }
- goto("checkgame");
- @function_key
- player_uuid = player.getUuid(player);
- //cams
- if(player.isOnCam(player)) {
- cam_number = map.get(cam_map, player_uuid);
- number_of_cams = set.getSize(cams_locs);
- if(key == 1) {
- cam_number--;
- if(cam_number < 0) {
- cam_number = number_of_cams - 1;
- }
- } elseif(key == 2) {
- cam_number++;
- if(cam_number >= number_of_cams) {
- cam_number = 0;
- }
- } elseif(key == 9) {
- cam.leave(player);
- } else {
- goto("checkgame");
- }
- map.add(cam_map, player_uuid, cam_number);
- goto("checkgame");
- }
- //meeting
- if(meeting) {
- if(key == 5) {
- if(data.getTimer(player, "Discussion Time") < 0) {
- vote_inv = getVoteInv(player);
- inv.open(vote_inv, player, "§cVOTE");
- }
- }
- goto("checkgame");
- }
- //vents
- if(list.contains(vent_list, player_uuid)) {
- if(player.isGhost(player)) {
- goto("checkgame");
- }
- //vent button 1
- if(key == 5) {
- vent_leave(player);
- } elseif(key == 6) {
- vent_loc = map.get(vent_map_4, player_uuid);
- a = map.get($vent_map_3, vent_loc);
- vent_loc_1 = a[1];
- if(vent_loc_1 != null) {
- vent_enter(player, vent_loc_1);
- }
- } elseif(key == 7) {
- //vent button 2
- vent_loc = map.get(vent_map_4, player_uuid);
- a = map.get($vent_map_3, vent_loc);
- vent_loc_2 = a[3];
- if(vent_loc_2 != null) {
- vent_enter(player, vent_loc_2);
- }
- }
- goto("checkgame");
- }
- //report body
- if(key == 1) {
- if(player.isGhost(player)) {
- goto("checkgame");
- }
- ent = player.getTargetEntity(player, 4, "net.minecraft.entity.monster.ZombieEntity");
- if(ent == null) {
- ent = entity.get(entity.getLocation(player), 4, "net.minecraft.entity.monster.ZombieEntity");
- if(ent == null) {
- msg.prefix(player, gamename, "No body detected.");
- goto("checkgame");
- }
- }
- found_player_uuid = map.get(report_map, ent);
- reportBody(player, found_player_uuid);
- goto("checkgame");
- }
- //call meeting
- if(key == 2) {
- if(player.isGhost(player)) {
- goto("checkgame");
- }
- if(loc.distance(entity.getLocation(player), meeting_button_loc) > 3) {
- msg.prefix(player, gamename, "Too far away.");
- goto("checkgame");
- }
- if(amongus.isAlert()) {
- msg.prefix(player, gamename, "No meetings allowed while sabotaged.");
- goto("checkgame");
- }
- callMeeting(player);
- goto("checkgame");
- }
- if(isCrewmate(player)) {
- goto("checkgame");
- }
- if(key == 4) {
- if(player.isGhost(player)) {
- goto("checkgame");
- }
- //kill crewmate
- cooldown = data.getTimer(player, "Kill Cooldown");
- if(cooldown == null || cooldown == -1) {
- //Schaut der Spieler einen anderen Spieler an?
- p = player.getTargetEntity(player, 4, "net.minecraft.entity.player.PlayerEntity");
- if(p != null) {
- //Angeschauten Spieler töten
- if(!player.isOnCam(p) && !player.isGhost(p)) {
- if(isCrewmate(p)) {
- killCrewmate(player, p);
- goto("checkwin");
- }
- msg.prefix(player, gamename, concat("Not a crewmate."));
- goto("checkgame");
- }
- }
- //Schaut der Spieler einen Kamera-Human an?
- human = player.getTargetEntity(player, 4, "me.km.entities.EntityHuman");
- if(human != null) {
- p_uuid = map.get(cam_map_4, human);
- p = player.get(p_uuid);
- //Angeschauten Spieler töten
- cam.leave(p);
- if(isCrewmate(p)) {
- killCrewmate(player, p);
- goto("checkwin");
- }
- msg.prefix(player, gamename, concat("Not a crewmate."));
- goto("checkgame");
- }
- //Spieler nearby suchen und töten
- nearest_player = null;
- lowest_dist = 10;
- player_loc = entity.getLocation(player);
- iter = list.iterator(player_list);
- while(hasNext(iter)) {
- p_uuid = next(iter);
- if(p_uuid == player_uuid) {
- continue;
- }
- p = player.get(p_uuid);
- if(player.isGhost(p) || player.isOnCam(p)) {
- continue;
- }
- if(isImpostor(p)) {
- continue;
- }
- p_loc = entity.getLocation(p);
- dist = loc.distance(player_loc, p_loc);
- if(dist < 4 && dist < lowest_dist) {
- nearest_player = p;
- lowest_dist = dist;
- }
- }
- if(nearest_player != null) {
- if(isCrewmate(nearest_player)) {
- killCrewmate(player, nearest_player);
- goto("checkwin");
- }
- msg.prefix(player, gamename, concat("Not a crewmate."));
- goto("checkgame");
- }
- //Human nearby suchen und töten
- nearest_human = null;
- lowest_dist = 10;
- near_list = entity.near(player, 4);
- iter = list.iterator(near_list);
- while(hasNext(iter)) {
- ent = next(iter);
- if(entity.getType(ent) != "human") {
- continue;
- }
- p_uuid = map.get(cam_map_4, ent);
- p = player.get(p_uuid);
- if(isImpostor(p)) {
- continue;
- }
- ent_loc = entity.getLocation(ent);
- dist = loc.distance(player_loc, ent_loc);
- if(dist < lowest_dist) {
- nearest_human = ent;
- lowest_dist = dist;
- }
- if(nearest_player != null) {
- if(isCrewmate(nearest_player)) {
- killCrewmate(player, nearest_player);
- goto("checkwin");
- }
- msg.prefix(player, gamename, concat("Not a crewmate."));
- goto("checkgame");
- }
- }
- msg.prefix(player, gamename, "No player targeted.");
- goto("checkgame");
- } else {
- msg.prefix(player, gamename, concat("Remaining kill cooldown: ", text.number(math.roundDown(cooldown / 20)), "s"));
- }
- goto("checkgame");
- }
- //enter vent
- if(key == 5) {
- if(player.isGhost(player)) {
- goto("checkgame");
- }
- loc = player.getTarget(player, 5);
- if(list.contains(all_vent_locs, loc)) {
- cooldown = data.getTimer(player, "Kill Cooldown");
- map.add(holded_kill_cooldown, player_uuid, cooldown);
- amongus.removeEquip(player);
- stacks.clearIndex(player, 3);
- stacks.clearIndex(player, 7);
- stacks.clearIndex(player, 8);
- vent_enter(player, loc);
- goto("checkgame");
- }
- player_loc = entity.getLocation(player);
- iter = list.iterator(all_vent_center_locs);
- while(hasNext(iter)) {
- center_loc = next(iter);
- if(loc.distance(player_loc, center_loc) < 2) {
- vent_loc = map.get(vent_map_5, center_loc);
- cooldown = data.getTimer(player, "Kill Cooldown");
- map.add(holded_kill_cooldown, player_uuid, cooldown);
- amongus.removeEquip(player);
- stacks.clearIndex(player, 3);
- stacks.clearIndex(player, 7);
- stacks.clearIndex(player, 8);
- vent_enter(player, vent_loc);
- goto("checkgame");
- }
- }
- msg.prefix(player, gamename, "No vent nearby.");
- goto("checkgame");
- }
- //Keine Sabotagen während bestehender Sabotage möglich
- if(amongus.isAlert()) {
- goto("checkgame");
- }
- cooldown = data.getTimer(player, "Sabotage Cooldown");
- if(cooldown != null && cooldown != -1) {
- msg.prefix(player, gamename, concat("Remaining sabotage cooldown: ", text.number(math.roundDown(cooldown / 20)), "s"));
- goto("checkgame");
- }
- //sabotage light
- if(key == 6) {
- sabotage_light();
- goto("checkgame");
- }
- //sabotage reactor
- if(key == 7) {
- sabotage_reactor();
- goto("checkgame");
- }
- //sabotage oxygen
- if(key == 8) {
- sabotage_oxygen();
- goto("checkgame");
- }
- //sabotage communication
- if(key == 9) {
- sabotage_comms();
- goto("checkgame");
- }
- goto("checkgame");
- @player_toss
- cancel = true;
- player.giveItem(player, item);
- inv.update(player);
- goto("checkgame");
- function setCrewmateIcons(player) {
- stacks.clear(player);
- stacks.set(player, 0, "km:skill32");
- stacks.set(player, 1, "km:skill50");
- }
- function setImpostorIcons(player) {
- stacks.clear(player);
- stacks.set(player, 0, "km:skill32");
- stacks.set(player, 1, "km:skill50");
- stacks.set(player, 3, "km:skill48");
- stacks.set(player, 4, "minecraft:iron_trapdoor");
- stacks.set(player, 5, "km:skill47");
- stacks.set(player, 6, "km:skill49");
- stacks.set(player, 7, "km:skill46");
- stacks.set(player, 8, "km:skill36");
- }
- function setImpostor(player) {
- data.setTimer(player, "Kill Cooldown", $start_kill_cooldown * 20);
- status.addTimed(player, 1, $start_kill_cooldown * 20, "Kill Cooldown");
- player_uuid = player.getUuid(player);
- map.add($roles, player_uuid, "impostor");
- list.add($impostors_list, player_uuid);
- list.add($impostors_list_2, player_uuid);
- msg.prefix(player, $gamename, "You are §cImpostor!");
- setImpostorIcons(player);
- display.add(player, 0, "You are §cImpostor");
- display.add(player, 1, "§cFake Tasks:");
- }
- function setCrewmate(player) {
- map.add($roles, player.getUuid(player), "crewmate");
- msg.prefix(player, $gamename, "You are §bCrewmate.");
- setCrewmateIcons(player);
- display.add(player, 0, "You are §bCrewmate");
- }
- function isImpostor(player_or_uuid) {
- if(isPlayer(player_or_uuid)) {
- player_or_uuid = player.getUuid(player_or_uuid);
- }
- role = map.get($roles, player_or_uuid);
- if(role == "impostor") {
- return true;
- }
- return false;
- }
- function isCrewmate(player_or_uuid) {
- if(isPlayer(player_or_uuid)) {
- player_or_uuid = player.getUuid(player_or_uuid);
- }
- role = map.get($roles, player_or_uuid);
- if(role == "crewmate") {
- return true;
- }
- return false;
- }
- function player.isGhost(player_or_uuid) {
- if(isPlayer(player_or_uuid)) {
- player_or_uuid = player.getUuid(player_or_uuid);
- }
- return list.contains($ghosts, player_or_uuid);
- }
- function tpAllMiddle(reporter) {
- $vote_count_map = map.new(); //Wieviel Spieler haben einen Spieler gevoted
- $vote_count_map_2 = map.new(); //Welcher Spieler hat für wen gevoted
- $meeting = true;
- $reactor_used = false;
- removeDeadBodies();
- amongus.clearAdminTable();
- for(i = 0; i < list.getSize($player_list); i++) {
- p_uuid = list.getIndex($player_list, i);
- p = player.get(p_uuid);
- createVoteInv(p, player.getUuid(reporter));
- if(list.contains($vent_list, p_uuid)) {
- vent_leave(p);
- }
- if(player.isOnCam(p)) {
- cam.leave(p);
- }
- stacks.clear(p);
- if(!player.isGhost(p)) {
- entity.clearEffects(p);
- entity.setName(p, player.getName(p));
- }
- entity.teleport(p, list.getIndex($spawn_locs, i));
- time = $discuss_time * 20 + $vote_time * 20;
- entity.addEffect(p, "jump_boost", time, 128, false);
- player.setSpeed(p, 0);
- inv.close(p);
- status.addTimed(p, 2, $discuss_time * 20, "Discussion Time");
- data.setTimer(p, "Discussion Time", $discuss_time * 20);
- }
- }
- function fix_oxygen() {
- if($oxygen_sabotaged) {
- amongus.setAlert(false);
- $oxygen_sabotaged = false;
- minigame.displayRemoveAll(20);
- setSaboCooldown(30);
- sgoto(40, "scheduled_sabo_close");
- }
- }
- function fix_light() {
- amongus.setAlert(false);
- $lights_sabotaged = false;
- removeSaboParticles($fix_lights_par_loc_1, $fix_lights_par_loc_2);
- iter = list.iterator($player_list);
- while(hasNext(iter)) {
- p_uuid = next(iter);
- p = player.get(p_uuid);
- display.remove(p, 20);
- if(!player.isGhost(p)) {
- if(!player.isOnCam(p)) {
- entity.clearEffects(p);
- }
- }
- }
- setSaboCooldown(30);
- switchLights(true);
- sgoto(40, "scheduled_sabo_close");
- }
- function sabotage_oxygen() {
- amongus.setAlert(true);
- $oxygen_sabotaged = true;
- $oxy_fixed_1 = false;
- $oxy_fixed_2 = false;
- $depletion_time = 30;
- addSaboParticles($fix_o2_par_loc_1, $fix_o2_par_loc_2);
- displaySabotage("§cO2/Admin: Oxygen Depleted in ", 0, 2, $depletion_time);
- $oxy_code = math.random(10000, 99999);
- sgoto(20, "oxygen_depletion");
- iter = list.iterator($player_list);
- while(hasNext(iter)) {
- p_uuid = next(iter);
- p = player.get(p_uuid);
- title.setTime(p, 20, 60, 20);
- title.setSub(p, "Oxygen Depletion");
- title.send(p, "§cSabotage!!!");
- }
- sgoto(20, "crit_sabo_sound_loop");
- }
-
- @oxygen_depletion
- if(!oxygen_sabotaged) {
- goto("checkgame");
- }
- depletion_time--;
- fixed = 0;
- if(oxy_fixed_1) {
- fixed++;
- }
- if(oxy_fixed_2) {
- fixed++;
- }
- displaySabotage("§cO2/Admin: Oxygen Depleted in ", fixed, 2, depletion_time);
- if(depletion_time == 0) {
- if(freeplay) {
- minigame.speakAll($gamename, "Normally the impostors would have just won because of the critical sabotage. Instead we just shut it off.");
- removeSaboParticles(fix_o2_par_loc_1, fix_o2_par_loc_2);
- fix_oxygen();
- } else {
- winners = "§cImpostors";
- goto("win");
- }
- goto("checkgame");
- }
- sgoto(20, "oxygen_depletion");
- goto("checkgame");
- @crit_sabo_sound_loop
- if(!amongus.isAlert()) {
- goto("checkgame");
- }
- iter = list.iterator(player_list);
- while(hasNext(iter)) {
- p_uuid = next(iter);
- p = player.get(p_uuid);
- sound.spawnForPlayer(p, crit_sabo_sound, master_sound_category);
- }
- sgoto(20, "crit_sabo_sound_loop");
- goto("checkgame");
- function sabotage_reactor() {
- amongus.setAlert(true);
- $reactor_sabotaged = true;
- $hold_reactor_1 = false;
- $hold_reactor_2 = false;
- addSaboParticles($fix_reactor_par_loc_1, $fix_reactor_par_loc_2);
- $meltdown_time = 30;
- displaySabotage("§cReactor: Reactor Meltdown in ", 0, 2, $meltdown_time);
- sgoto(20, "meltdown");
- iter = list.iterator($player_list);
- while(hasNext(iter)) {
- p_uuid = next(iter);
- p = player.get(p_uuid);
- title.setTime(p, 20, 60, 20);
- title.setSub(p, "Reactor Meltdown");
- title.send(p, "§cSabotage!!!");
- }
- sgoto(20, "crit_sabo_sound_loop");
- }
- @meltdown
- if(!reactor_sabotaged) {
- goto("checkgame");
- }
- meltdown_time--;
- holded = 0;
- if(hold_reactor_1) {
- holded++;
- }
- if(hold_reactor_2) {
- holded++;
- }
- displaySabotage("§cReactor: Reactor Meltdown in ", holded, 2, meltdown_time);
- if(meltdown_time == 0) {
- if(freeplay) {
- minigame.speakAll($gamename, "Normally the impostors would have just won because of the critical sabotage. Instead we just shut it off.");
- fix_meltdown();
- } else {
- winners = "§cImpostors";
- goto("win");
- }
- goto("checkgame");
- }
- sgoto(20, "meltdown");
- goto("checkgame");
- function setSaboCooldown(sabotage_cooldown) {
- iter = list.iterator($impostors_list_2);
- while(hasNext(iter)) {
- p_uuid = next(iter);
- p = player.get(p_uuid);
- data.setTimer(p, "Sabotage Cooldown", sabotage_cooldown * 20);
- status.addTimed(p, 2, sabotage_cooldown * 20, "Sabotage Cooldown");
- }
- }
- function fix_meltdown() {
- $reactor_sabotaged = false;
- amongus.setAlert(false);
- removeSaboParticles($fix_reactor_par_loc_1, $fix_reactor_par_loc_2);
- minigame.displayRemoveAll(20);
- setSaboCooldown(30);
- sgoto(40, "scheduled_sabo_close");
- }
- function fix_comms() {
- $comms_sabotaged = false;
- amongus.setAlert(false);
- removeSaboParticles($fix_comms_par_loc, null);
- minigame.displayRemoveAll(20);
- setSaboCooldown(30);
- showTasks();
- sgoto(40, "scheduled_sabo_close");
- }
- function sabotage_comms() {
- amongus.setAlert(true);
- $comms_sabotaged = true;
- addSaboParticles($fix_comms_par_loc, null);
- $comms_fix_freq = math.random(1, 64);
- while($comms_fix_freq == 32) {
- $comms_fix_freq = math.random(1, 64);
- }
- displaySabotage("§cComms Sabotaged", 1, 1, null);
- boss.setName("COMMS DISABLED");
- boss.setPercent(0);
- hideTasks();
- iter = list.iterator($player_list);
- while(hasNext(iter)) {
- p_uuid = next(iter);
- p = player.get(p_uuid);
- boss.send(p, "UPDATE_NAME");
- boss.send(p, "UPDATE_PCT");
- }
- }
- function hideTasks() {
- iter = list.iterator($player_list);
- while(hasNext(iter)) {
- p_uuid = next(iter);
- p = player.get(p_uuid);
- if(isCrewmate(p) || $freeplay) {
- for(i = 2; i < 19; i++) {
- display.remove(p, i);
- }
- }
- }
- }
- function showTasks() {
- boss.setPercent($amount_done_tasks / $amount_all_tasks);
- boss.setName("TOTAL TASKS COMPLETED");
- iter = list.iterator($player_list);
- while(hasNext(iter)) {
- player_uuid = next(iter);
- player = player.get(player_uuid);
- boss.send(player, "UPDATE_PCT");
- boss.send(player, "UPDATE_NAME");
- if(isCrewmate(player) || $freeplay) {
- set = map.get($player_tasks, player_uuid);
- set.iterator(set);
- task_iter = set.iterator(set);
- while(hasNext(task_iter)) {
- task_id = next(task_iter);
- a = map.get($all_tasks, task_id);
- room = a[0];
- description = a[1];
- step = task.getStep(player, task_id);
- number_2 = a[3];
- time = null;
- if(time != null) {
- color = "§e";
- } elseif(step == 0) {
- color = "§r";
- } elseif(step == number_2) {
- color = "§a";
- } else {
- color = "§e";
- }
-
- if(step == 0) {
- if(task_id == 2) {
- r = map.get($download_map_3, player_uuid);
- room = map.get($download_map_2, list.getIndex($download_list_3, r));
- } elseif(task_id == 12) {
- r = map.get($empty_garb_map_3, player_uuid);
- if(r == 0) {
- room = "Cafeteria";
- } else {
- room = "O2";
- }
- }
- }
- if(task_id == 10) {
- my_list = map.get($wires_map_4, player_uuid);
- if(step == 3) {
- wire_loc = list.getIndex(my_list, 2);
- } else {
- wire_loc = list.getIndex(my_list, step);
- }
- room = map.get($wires_map_3, wire_loc);
- } elseif(task_id == 14) {
- r = map.get($divert_pow_map_3, player_uuid);
- room_2 = map.get($divert_pow_map, r);
- description = concat("Divert power to ", room_2);
- if(step != 0) {
- room = room_2;
- }
- }
- if((number_2 == 1 && time == null) || time == 0) {
- display.add(player, task_id + 1, concat(color, room, ": ", description));
- } elseif(time != null) {
- display.add(player, task_id + 1, concat(color, room, ": ", description, " (", text.number(time), ")"));
- } else {
- display.add(player, task_id + 1, concat(color, room, ": ", description, " (", text.number(step), "/", text.number(number_2), ")"));
- }
- }
- }
- }
- }
- function sabotage_light() {
- amongus.setAlert(true);
- $lights_sabotaged = true;
- addSaboParticles($fix_lights_par_loc_1, $fix_lights_par_loc_2);
- iter = list.iterator($player_list);
- while(hasNext(iter)) {
- p_uuid = next(iter);
- p = player.get(p_uuid);
- if(!player.isOnCam(p)) {
- if(isCrewmate(p)) {
- if(!player.isGhost(p)) {
- entity.addEffect(p, "blindness", 999999, 7, false);
- }
- } else {
- entity.addEffect(p, "night_vision", 999999, 0, false);
- }
- }
- }
- displaySabotage("§cElectrical: Fix Lights", 1, 1, null);
- inv.setItem($lights_inv, 0, read.item("minecraft:red_stained_glass_pane", 1, "§rOff"));
- for(i = 1; i < 5; i++) {
- r = math.random(0, 1);
- if(r == 0) {
- inv.setItem($lights_inv, i, read.item("minecraft:green_stained_glass_pane", 1, "§rOn"));
- } else {
- inv.setItem($lights_inv, i, read.item("minecraft:red_stained_glass_pane", 1, "§rOff"));
- }
- }
- switchLights(false);
- }
- function displaySabotage(text, number_1, number_2, time) {
- if(time == null) {
- if(number_2 == 1) {
- minigame.displayAll(20, text);
- } else {
- minigame.displayAll(20, concat(text, " (", text.number(number_1), "/", text.number(number_2), ")"));
- }
- } else {
- if(number_2 == 1) {
- minigame.displayAll(20, text, text.number(time));
- } else {
- minigame.displayAll(20, concat(text, text.number(time), " (", text.number(number_1), "/", text.number(number_2), ")"));
- }
- }
- }
- function callMeeting(reporter) {
- reporter_uuid = player.getUuid(reporter);
- amount = map.get($meeting_amounts, reporter_uuid);
- if(amount <= 0) {
- msg.prefix(reporter, $gamename, "You have no emergency meetings left.");
- return;
- }
- cooldown = data.getTimer(reporter, "Meeting Cooldown");
- if(cooldown == null || cooldown == -1) {
- tpAllMiddle(reporter);
- reporter_name = player.getName(reporter);
- color_code = amongus.getPlayerColorCode(reporter);
- minigame.titleAll("§cEMERGENY MEETING", concat("called by ", color_code, reporter_name), 20, 60, 20);
- minigame.speakAll($gamename, concat(color_code, reporter_name, " §rcalls an emergency meeting!"));
- new_amount = amount - 1;
- map.add($meeting_amounts, reporter_uuid, new_amount);
- msg.prefix(reporter, $gamename, concat("You have §c", text.number(new_amount), "§r emergeny meetings left."));
- } else {
- msg.prefix(reporter, $gamename, concat("Remaining meeting cooldown: ", text.number(math.roundDown(cooldown / 20)), "s"));
- }
- }
- function reportBody(reporter, found_player_uuid) {
- tpAllMiddle(reporter);
- reporter_name = player.getName(reporter);
- found_player_name = player.getName(found_player_uuid);
- minigame.titleAll("§cREPORT", concat(reporter_name, " found ", found_player_name), 20, 60, 20);
- minigame.speakAll($gamename, concat(amongus.getPlayerColorCode(reporter), reporter_name, " §rfound the body of ", amongus.getPlayerColorCode(found_player_uuid), found_player_name, "."));
- if(amongus.isAlert()) {
- if($lights_sabotaged) {
- switchLights(true);
- }
- if($oxygen_sabotaged) {
- fix_oxygen();
- }
- if($reactor_sabotaged) {
- fix_meltdown();
- }
- }
- }
- function continueGame() {
- $meeting = false;
- iter = list.iterator($player_list);
- while(hasNext(iter)) {
- p_uuid = next(iter);
- p = player.get(p_uuid);
- inv.close(p);
- if(player.isGhost(p)) {
- entity.addEffect(p, "jump_boost", 0, 128, false);
- player.setSpeed(p, $move_speed * 1.5);
- } else {
- entity.setName(p, "");
- entity.clearEffects(p);
- player.setSpeed(p, $move_speed);
- if(isImpostor(p) && !player.isGhost(p)) {
- data.setTimer(p, "Kill Cooldown", $kill_cooldown * 20);
- status.addTimed(p, 1, $kill_cooldown * 20, "Kill Cooldown");
- setImpostorIcons(p);
- } else {
- setCrewmateIcons(p);
- }
- }
- status.remove(p, 2);
- data.setTimer(p, "Voting Time", -1);
- data.setTimer(p, "Meeting Cooldown", $meeting_cooldown * 20);
- status.addTimed(p, 0, $meeting_cooldown * 20, "Meeting Cooldown");
- }
- if($lights_sabotaged) {
- sabotage_light();
- }
- }
- function killCrewmate(killer, crewmate) {
- loc = entity.getLocation(crewmate);
- sound.spawnForPlayer(killer, $kill_sound, $master_sound_category);
- sound.spawnForPlayer(crewmate, $kill_sound, $master_sound_category);
- killer_name = player.getName(killer);
- killer_color_code = amongus.getPlayerColorCode(killer);
- msg.prefix(crewmate, $gamename, concat(killer_color_code, killer_name, "§r killed you."));
- msg.prefix(killer, $gamename, concat("You killed ", amongus.getPlayerColorCode(crewmate), player.getName(crewmate), "§r."));
- //Killer zu Mord-Location teleportieren
- entity.teleport(killer, loc);
- data.setTimer(killer, "Kill Cooldown", $kill_cooldown * 20);
- status.addTimed(killer, 1, $kill_cooldown * 20, "Kill Cooldown");
- //Crewmate zum Geist machen
- entity.clearEffects(crewmate);
- entity.addEffect(crewmate, "invisibility", 999999, 1, false);
- crew_uuid = player.getUuid(crewmate);
- list.add($ghosts, crew_uuid);
- stacks.clear(crewmate);
- amongus.removeEquip(crewmate);
- title.setTime(crewmate, 20, 60, 20);
- title.setSub(crewmate, concat("by ", killer_color_code, killer_name));
- title.send(crewmate, "§cKILLED");
- inv.close(crewmate);
- sabotage.closedInv(crewmate);
- player.setSpeed(crewmate, $move_speed * 1.5);
- //Leiche an Mord-Location platzieren
- ent = entity.spawn("zombie", loc, "{IsBaby:0}");
- list.add($dead_bodies, ent);
- map.add($report_map, ent, crew_uuid);
- living.removeAi(ent);
- entity.setName(ent, "");
- living.setEquip(ent, "hand", $air_item);
- entity.setSilent(ent, true);
- color = amongus.getPlayerColor(crewmate);
- amongus.forceEquip(ent, color);
- }
- function amongus.clearAdminTable() {
- map.clear($admin_table_map);
- map.clear($admin_table_map_2);
- }
- function amongus.removeFromAdminTable(player) {
- player_uuid = player.getUuid(player);
- room_id = map.get($admin_table_map, player_uuid);
- if(room_id == null) {
- return;
- }
- map.remove($admin_table_map, player_uuid);
- map.add($admin_table_map_2, room_id, map.get($admin_table_map_2, room_id) - 1);
- }
- function removeCamBodies() {
- iter = map.iterator($cam_map_3);
- while(hasNext(iter)) {
- element = next(iter);
- entity.remove(map.getValue(element));
- }
- }
- function removeDeadBodies() {
- iter = list.iterator($dead_bodies);
- while(hasNext(iter)) {
- entity.remove(next(iter));
- }
- }
- function registerTask(task_id, room, description, number_1, number_2) {
- a = array.new(4);
- a[0] = room;
- a[1] = description;
- a[2] = number_1;
- a[3] = number_2;
- map.add($all_tasks, task_id, a);
- }
- function giveTask(player, task_id, room, description, number_1, number_2, time) {
- player_uuid = player.getUuid(player);
- if(time != null) {
- color = "§e";
- } elseif(number_1 == 0) {
- color = "§r";
- } elseif(number_1 == number_2) {
- sound.spawnForPlayer(player, $task_sound, $master_sound_category);
- $amount_done_tasks++;
- color = "§a";
- if(!$comms_sabotaged) {
- iter = list.iterator($player_list);
- while(hasNext(iter)) {
- p_uuid = next(iter);
- p = player.get(p_uuid);
- pct = $amount_done_tasks / $amount_all_tasks;
- boss.setPercent(pct);
- boss.send(p, "UPDATE_PCT");
- if(pct == 1) {
- sgoto(2, "crewmate_win");
- }
- }
- }
- } else {
- color = "§e";
- }
- step = task.getStep(player, task_id);
- if(step == 0) {
- if(task_id == 1) {
- addTaskParticle(player, $get_fuel_par_loc);
- } elseif(task_id == 2) {
- r = map.getOrDefault($download_map_3, player_uuid, math.random(0, 4));
- map.add($download_map_3, player_uuid, r);
- addTaskParticle(player, list.getIndex($download_list_4, r));
- room = map.get($download_map_2, list.getIndex($download_list_3, r));
- } elseif(task_id == 3) {
- addTaskParticle(player, $prime_shields_par_loc);
- } elseif(task_id == 4) {
- addTaskParticle(player, $start_reactor_par_loc);
- } elseif(task_id == 5) {
- addTaskParticle(player, $unlock_manifolds_par_loc);
- } elseif(task_id == 6) {
- addTaskParticle(player, $chart_course_par_loc);
- } elseif(task_id == 7) {
- addTaskParticle(player, $steering_par_loc);
- } elseif(task_id == 8 && time == null) {
- addTaskParticle(player, $inspect_par_loc);
- } elseif(task_id == 9) {
- addTaskParticle(player, $calibrate_dist_par_loc);
- } elseif(task_id == 11) {
- addTaskParticle(player, $swipe_card_par_loc);
- } elseif(task_id == 12) {
- r = map.getOrDefault($empty_garb_map_3, player_uuid, math.random(0, 1));
- map.add($empty_garb_map_3, player_uuid, r);
- if(r == 0) {
- addTaskParticle(player, $cafe_garb_par_loc);
- room = "Cafeteria";
- } else {
- addTaskParticle(player, $o2_garb_par_loc);
- room = "O2";
- }
- } elseif(task_id == 13) {
- addTaskParticle(player, $clear_ast_par_loc);
- } elseif(task_id == 15) {
- addTaskParticle(player, $clean_o2_par_loc);
- } elseif(task_id == 16) {
- addTaskParticle(player, $scan_par_loc);
- } elseif(task_id == 17) {
- addTaskParticle(player, $ue_align_par_loc);
- addTaskParticle(player, $le_align_par_loc);
- }
- }
- if(task_id == 10) {
- my_list = map.getOrDefault($wires_map_4, player_uuid, list.new());
- if(step == 0) {
- //Electrical > Storage > Admin > Navigation > Cafeteria > Security
- //1.Wire
- index_1 = math.random(0, 3);
- wire_loc_1 = list.getIndex($wires_list_2, index_1);
- list.add(my_list, wire_loc_1);
- //2.Wire
- index_2 = math.random(1 + index_1, 4);
- wire_loc_2 = list.getIndex($wires_list_2, index_2);
- while(list.contains(my_list, wire_loc_2)) {
- index_2 = math.random(1 + index_1, 4);
- wire_loc_2 = list.getIndex($wires_list_2, index_2);
- }
- list.add(my_list, wire_loc_2);
- //3.Wire
- index_3 = math.random(1 + index_2, 5);
- wire_loc_3 = list.getIndex($wires_list_2, index_3);
- while(list.contains(my_list, wire_loc_3)) {
- index_3 = math.random(1 + index_2, 5);
- wire_loc_3 = list.getIndex($wires_list_2, index_3);
- }
- list.add(my_list, wire_loc_3);
- map.add($wires_map_4, player_uuid, my_list);
- }
- if(step < 3) {
- wire_loc = list.getIndex(my_list, step);
- room = map.get($wires_map_3, wire_loc);
- addTaskParticle(player, map.get($wires_map_5, wire_loc));
- if(step > 0) {
- old_wire_loc = list.getIndex(my_list, step - 1);
- removeTaskParticle(player, map.get($wires_map_5, old_wire_loc));
- }
- } else {
- wire_loc = list.getIndex(my_list, 2);
- removeTaskParticle(player, map.get($wires_map_5, wire_loc));
- }
- } elseif(task_id == 14) {
- r = map.getOrDefault($divert_pow_map_3, player_uuid, math.random(22, 29));
- map.add($divert_pow_map_3, player_uuid, r);
- room_2 = map.get($divert_pow_map, r);
- description = concat("Divert power to ", room_2);
- if(step == 0) {
- addTaskParticle(player, $elec_power_par_loc);
- } else {
- room = room_2;
- }
- }
- if(!$comms_sabotaged) {
- if((number_2 == 1 && time == null) || time == 0) {
- display.add(player, task_id + 1, concat(color, room, " §8| ", color, description));
- } elseif(time != null) {
- display.add(player, task_id + 1, concat(color, room, " §8| ", color, description, " (", text.number(time), ")"));
- } else {
- display.add(player, task_id + 1, concat(color, room, " §8| ", color, description, " (", text.number(number_1), "/", text.number(number_2), ")"));
- }
- }
- set = map.get($player_tasks, player_uuid);
- if(set == null) {
- set = set.new();
- }
- set.add(set, task_id);
- map.add($player_tasks, player_uuid, set);
- }
- function sgoto_auto_close_inv(player_uuid) {
- list.add($auto_close_list, player_uuid);
- sgoto(40, "auto_close_inv");
- }
- @auto_close_inv
- p_uuid = list.getIndex(auto_close_list, 0);
- list.removeIndex(auto_close_list, 0);
- if(list.contains(auto_close_list_2, p_uuid)) {
- list.remove(auto_close_list_2, p_uuid);
- } else {
- inv.close(player.get(p_uuid));
- }
- goto("checkgame");
- function hasTask(player, task_id) {
- player_uuid = player.getUuid(player);
- set = map.getOrDefault($player_tasks, player_uuid, set.new());
- return set.contains(set, task_id);
- }
- function addAstDirection(id, x, y) {
- a = array.new(2);
- a[0] = x;
- a[1] = y;
- $ast_directions[id] = a;
- }
- function addAstStartPos(slot, dir_id_1, dir_id_2, dir_id_3) {
- list.add($ast_start_pos, slot);
- my_list = list.new();
- list.add(my_list, dir_id_1);
- list.add(my_list, dir_id_2);
- list.add(my_list, dir_id_3);
- map.add($ast_start_pos_dirs, slot, my_list);
- }
- function getAstDirection(slot) {
- my_list = map.get($ast_start_pos_dirs, slot);
- dir_id = list.getIndex(my_list, math.random(0, 2));
- a = $ast_directions[dir_id];
- return a;
- }
- @loop
- iter = list.iterator(player_list);
- while(hasNext(iter)) {
- p_uuid = next(iter);
- p = player.get(p_uuid);
- player.setHunger(p, 4);
- player.setSaturation(p, 0);
- color = amongus.getPlayerColor(p);
- if(player.isGhost(p)) {
- amongus.removeEquip(p);
- } else {
- if(!list.contains(vent_list, p_uuid)) {
- if(!player.isOnCam(p)) {
- amongus.equip(p, color);
- }
- }
- }
- }
- sgoto(20, "loop");
- goto("checkgame");
- @imp_par_loop
- iter = list.iterator(impostors_list_2);
- while(hasNext(iter)) {
- p_uuid_1 = next(iter);
- p_1 = player.get(p_uuid_1);
- iter_2 = list.iterator(impostors_list_2);
- while(hasNext(iter_2)) {
- p_uuid_2 = next(iter_2);
- p_2 = player.get(p_uuid_2);
- if(!player.isGhost(p_2)) {
- p_2_loc = entity.getLocation(p_2);
- loc.add(p_2_loc, 0, 2.3, 0);
- particle.spawnPlayer(p_2_loc, imp_par, p_1);
- }
- }
- }
- sgoto(5, "imp_par_loop");
- goto("checkgame");
- @download_data_2
- player_uuid = player.getUuid(player);
- c = 0;
- inv.setItem(inv, c++, lime_glass);
- map.add(download_counter, player_uuid, c);
- inv.update(player);
- list.add(download_list, player_uuid);
- map.add(download_map, player_uuid, inv);
- sgoto(20, "download_data");
- goto("checkgame");
- @download_data
- task_id = 2;
- player_uuid = list.getIndex(download_list, 0);
- inv = map.get(download_map, player_uuid);
- player = player.get(player_uuid);
- list.removeIndex(download_list, 0);
- c = map.get(download_counter, player_uuid);
- if(list.contains(download_list_2, player_uuid)) {
- goto("checkgame");
- }
- inv.setItem(inv, c++, lime_glass);
- map.add(download_counter, player_uuid, c);
- inv.update(player);
- if(c < 9) {
- list.add(download_list, player_uuid);
- map.add(download_map, player_uuid, inv);
- sgoto(20, "download_data");
- } else {
- inv.setItem(inv, 11, read.item("km:check_green", 1, "§rTask completed"));
- map.remove(download_counter, player_uuid);
- step = task.getStep(player, task_id);
- step = task.stepIncrease(player, task_id);
- if(step == 1) {
- r = map.get(download_map_3, player_uuid);
- removeTaskParticle(player, list.getIndex(download_list_4, r));
- addTaskParticle(player, admin_upload_par_loc);
- } else {
- removeTaskParticle(player, admin_upload_par_loc);
- }
- giveTask(player, task_id, "Admin", "Upload Data", step, 2, null);
- sgoto_auto_close_inv(player_uuid);
- }
- goto("checkgame");
- @draw_pattern_1
- player_uuid = list.getIndex(reactor_draw_list_1, 0);
- list.removeIndex(reactor_draw_list_1, 0);
- if(list.contains(reactor_block_list, player_uuid)) {
- goto("checkgame");
- }
- reactor_array = reactor.get(player_uuid);
- inv = reactor.getInv(reactor_array);
- stage = reactor.getStage(reactor_array);
- for(i = 0; i <= stage; i++) {
- inv.setItem(inv, i, green_glass);
- }
- reactor.setRightSide(inv, black_glass);
- player = player.get(player_uuid);
- inv.update(player);
- list.add(reactor_draw_list_2, player_uuid);
- goto("draw_pattern_2");
- @draw_pattern_2
- player_uuid = list.getIndex(reactor_draw_list_2, 0);
- list.removeIndex(reactor_draw_list_2, 0);
- if(list.contains(reactor_block_list, player_uuid)) {
- goto("checkgame");
- }
- reactor_array = reactor.get(player_uuid);
- inv = reactor.getInv(reactor_array);
- stage = reactor.getStage(reactor_array);
- counter = reactor.getCounter(reactor_array);
- pattern = reactor.getPattern(reactor_array);
- player = player.get(player_uuid);
- if(counter > stage) {
- reactor.setCounter(reactor_array, 0);
- reactor.setPhase(reactor_array, "click");
- reactor.save(reactor_array, player);
- reactor.setRightSide(inv, gray_glass);
- goto("checkgame");
- }
- inv.setItem(inv, pattern[counter], blue_glass);
- inv.update(player);
- counter++;
- reactor.setCounter(reactor_array, counter);
- reactor.save(reactor_array, player);
- if(counter < 6) {
- list.add(reactor_draw_list_2, player_uuid);
- list.add(reset_reactor_draw_list, player_uuid);
- sgoto(10, "reset_reactor_draw");
- sgoto(12, "draw_pattern_2");
- }
- goto("checkgame");
- @reset_reactor_draw
- player_uuid = list.getIndex(reset_reactor_draw_list, 0);
- list.removeIndex(reset_reactor_draw_list, 0);
- reactor_array = reactor.get(player_uuid);
- inv = reactor.getInv(reactor_array);
- counter = reactor.getCounter(reactor_array) - 1;
- pattern = reactor.getPattern(reactor_array);
- if(counter >= 0) {
- inv.setItem(inv, pattern[counter], black_glass);
- player = player.get(player_uuid);
- inv.update(player);
- }
- goto("checkgame");
- @reset_reactor_click
- player_uuid = list.getIndex(reset_reactor_click_list, 0);
- slot = list.getIndex(reset_reactor_click_list_2, 0);
- list.removeIndex(reset_reactor_click_list, 0);
- list.removeIndex(reset_reactor_click_list_2, 0);
- if(list.contains(reactor_block_list, player_uuid)) {
- goto("checkgame");
- }
- reactor_array = reactor.get(player_uuid);
- inv = reactor.getInv(reactor_array);
- inv.setItem(inv, slot, gray_glass);
- player = player.get(player_uuid);
- inv.update(player);
- goto("checkgame");
- @unblock_start_reactor
- list.removeIndex(reactor_block_list, 0);
- goto("checkgame");
- @unblock_submit_scan
- list.removeIndex(submit_scan_list_2, 0);
- goto("checkgame");
- @unblock_calib_dist
- list.removeIndex(calibrate_dist_list_2, 0);
- goto("checkgame");
- @unblock_empty_garb
- list.removeIndex(empty_garb_list_2, 0);
- goto("checkgame");
- @unblock_download
- list.removeIndex(download_list_2, 0);
- goto("checkgame");
- @unblock_clear_ast
- list.removeIndex(clear_ast_list_2, 0);
- goto("checkgame");
- @new_reactor
- player_uuid = list.getIndex(reactor_false_click_list, 0);
- list.removeIndex(reactor_false_click_list, 0);
- reactor_array = reactor.get(player_uuid);
- inv = reactor.getInv(reactor_array);
- reactor.setHeader(inv, air_item);
- reactor.setLeftSide(inv, black_glass);
- reactor.setRightSide(inv, black_glass);
- player = player.get(player_uuid);
- inv.update(player);
- reactor_array = array.new(5);
- reactor.setInv(reactor_array, inv);
- reactor.setStage(reactor_array, 0);
- reactor.setCounter(reactor_array, 0);
- reactor.setPattern(reactor_array);
- reactor.save(reactor_array, player);
- list.add(reactor_draw_list_1, player_uuid);
- sgoto(20, "draw_pattern_1");
- goto("checkgame");
- @false_reactor_click
- reactor.setHeader(inv, red_glass);
- reactor.setRightSide(inv, red_glass);
- inv.update(player);
- list.add(reactor_block_list, player_uuid);
- list.add(reactor_false_click_list, player_uuid);
- sgoto(20, "unblock_start_reactor");
- sgoto(40, "new_reactor");
- goto("checkgame");
- @false_manifolds_click
- for(i = 0; i < 10; i++) {
- inv.setItem(inv, i, read.item("minecraft:red_stained_glass_pane", item.getAmount(inv.getItem(inv, i))));
- }
- inv.update(player);
- list.add(manifolds_list, inv);
- list.add(manifolds_list_2, player);
- sgoto(30, "redo_manifolds");
- goto("checkgame");
- @redo_manifolds
- inv = list.getIndex(manifolds_list, 0);
- player_uuid = player.getUuid(list.getIndex(manifolds_list_2, 0));
- list.removeIndex(manifolds_list, 0);
- list.removeIndex(manifolds_list_2, 0);
- map.remove(manifolds_counter, player_uuid);
- for(i = 0; i < 10; i++) {
- inv.setItem(inv, i, read.item("minecraft:blue_stained_glass_pane", item.getAmount(inv.getItem(inv, i))));
- }
- goto("checkgame");
- @countdown_sample
- player_uuid = list.getIndex(sample_list, 0);
- player = player.get(player_uuid);
- time = list.getIndex(sample_list_2, 0) - 1;
- list.removeIndex(sample_list, 0);
- list.removeIndex(sample_list_2, 0);
- inv = map.get(sample_map, player_uuid);
- if(time == 58) {
- inv.setItem(inv, 0, read.item("minecraft:blue_stained_glass_pane", 1, "§rSample"));
- inv.setItem(inv, 5, read.item("minecraft:blue_stained_glass_pane", 1, "§rSample"));
- inv.setItem(inv, 10, read.item("minecraft:blue_stained_glass_pane", 1, "§rSample"));
- } elseif(time == 57) {
- inv.setItem(inv, 1, read.item("minecraft:blue_stained_glass_pane", 1, "§rSample"));
- inv.setItem(inv, 6, read.item("minecraft:blue_stained_glass_pane", 1, "§rSample"));
- inv.setItem(inv, 11, read.item("minecraft:blue_stained_glass_pane", 1, "§rSample"));
- } elseif(time == 56) {
- inv.setItem(inv, 2, read.item("minecraft:blue_stained_glass_pane", 1, "§rSample"));
- inv.setItem(inv, 7, read.item("minecraft:blue_stained_glass_pane", 1, "§rSample"));
- inv.setItem(inv, 12, read.item("minecraft:blue_stained_glass_pane", 1, "§rSample"));
- } elseif(time == 55) {
- inv.setItem(inv, 3, read.item("minecraft:blue_stained_glass_pane", 1, "§rSample"));
- inv.setItem(inv, 8, read.item("minecraft:blue_stained_glass_pane", 1, "§rSample"));
- inv.setItem(inv, 13, read.item("minecraft:blue_stained_glass_pane", 1, "§rSample"));
- } elseif(time == 54) {
- inv.setItem(inv, 4, read.item("minecraft:blue_stained_glass_pane", 1, "§rSample"));
- inv.setItem(inv, 9, read.item("minecraft:blue_stained_glass_pane", 1, "§rSample"));
- inv.setItem(inv, 14, read.item("minecraft:blue_stained_glass_pane", 1, "§rSample"));
- }
- if(time == 0) {
- inv.setItem(inv, 20, read.item("minecraft:gray_stained_glass_pane", 1, "§rSelect anomaly"));
- r = math.random(0, 4);
- inv.setItem(inv, r, read.item("minecraft:red_stained_glass_pane", 1, "§rSample"));
- inv.setItem(inv, r + 5, read.item("minecraft:red_stained_glass_pane", 1, "§rSample"));
- inv.setItem(inv, r + 10, read.item("minecraft:red_stained_glass_pane", 1, "§rSample"));
- for(i = 15; i < 20; i++) {
- inv.setItem(inv, i, read.item("minecraft:green_stained_glass_pane", 1, "§rSelect sample"));
- }
- giveTask(player, 8, "MedBay", "Inspect Sample", 0, 1, 0);
- goto("checkgame");
- }
- giveTask(player, 8, "MedBay", "Inspect Sample", 0, 1, time);
- inv.setItem(inv, 20, read.item("minecraft:gray_stained_glass_pane", time, "§rGo grab a coffee"));
- list.add(sample_list, player_uuid);
- list.add(sample_list_2, time);
- sgoto(20, "countdown_sample");
- goto("checkgame");
- @calibrate_dist
- p_uuid = list.getIndex(calibrate_dist_list, 0);
- list.removeIndex(calibrate_dist_list, 0);
- if(list.contains(calibrate_dist_list_2, p_uuid)) {
- goto("checkgame");
- }
- a = map.get(calibrate_dist_map, p_uuid);
- inv = a[1];
- index = a[3];
- stage = a[4];
- inv.setItem(inv, calibrate_dist_array[index++], air_item);
- if(index == 12) {
- index = 0;
- }
- a[3] = index;
- if(stage == 0) {
- inv.setItem(inv, calibrate_dist_array[index], yellow_glass);
- } elseif(stage == 1) {
- inv.setItem(inv, calibrate_dist_array[index], blue_glass);
- } elseif(stage == 2) {
- inv.setItem(inv, calibrate_dist_array[index], cyan_glass);
- }
- if(stage < 3) {
- map.add(calibrate_dist_map, p_uuid, a);
- list.add(calibrate_dist_list, p_uuid);
- sgoto(7, "calibrate_dist");
- }
- goto("checkgame");
- @empty_garb
- p_uuid = list.getIndex(empty_garb_list, 0);
- list.removeIndex(empty_garb_list, 0);
- c = map.get(empty_garb_map, p_uuid);
- inv = map.get(empty_garb_map_2, p_uuid);
- if(list.contains(empty_garb_list_2, p_uuid)) {
- goto("checkgame");
- }
- for(slot = 42; slot > 6; slot--) {
- if(slot == 35) {
- continue;
- } elseif(slot > 35) {
- inv.setItem(inv, slot, inv.getItem(inv, slot - 8));
- } else {
- inv.setItem(inv, slot, inv.getItem(inv, slot - 7));
- }
- }
- p = player.get(p_uuid);
- if(++c == 5) {
- step = task.stepIncrease(p, 12);
- if(step == 1) {
- addTaskParticle(p, stor_garb_par_loc);
- r = map.get(empty_garb_map_3, player_uuid);
- if(r == 0) {
- removeTaskParticle(p, cafe_garb_par_loc);
- } else {
- removeTaskParticle(p, o2_garb_par_loc);
- }
- } else {
- removeTaskParticle(p, stor_garb_par_loc);
- }
- inv.setItem(inv, 35, read.item("km:check_green", 1, "§rTask completed"));
- map.remove(empty_garb_map, p_uuid);
-
- giveTask(p, 12, "Storage", "Empty Garbage", step, 2, null);
- sgoto_auto_close_inv(p_uuid);
- } else {
- map.add(empty_garb_map, p_uuid, c);
- map.add(empty_garb_map_2, p_uuid, inv);
- list.add(empty_garb_list, p_uuid);
- sgoto(20, "empty_garb");
- }
- inv.update(p);
- goto("checkgame");
- @clear_ast
- p_uuid = list.getIndex(clear_ast_list, 0);
- list.removeIndex(clear_ast_list, 0);
- if(list.contains(clear_ast_list_2, p_uuid)) {
- goto("checkgame");
- }
- inv = map.get(clear_ast_map_3, p_uuid);
- my_list = map.get(clear_ast_map, p_uuid);
- iter = list.iterator(my_list);
- while(hasNext(iter)) {
- a = next(iter);
- slot = a[1];
- x_dir = a[2];
- y_dir = a[3];
- reached_end = a[4];
- speed = a[5];
- speed_counter = a[6];
- if(speed_counter == speed) {
- inv.setItem(inv, slot, air_item);
- if(reached_end) {
- remove(iter);
- continue;
- }
- slot += x_dir;
- slot += (y_dir * 9);
- a[1] = slot;
- if(list.contains(ast_start_pos, slot)) {
- a[4] = true;
- }
- inv.setItem(inv, slot, read.item("minecraft:bedrock", 1, "§rAsteroid"));
- a[6] = 0;
- } else {
- a[6] = speed_counter + 1;
- }
- }
- c = map.get(clear_ast_map_2, p_uuid) + 1;
- if(c == 3 && !list.contains(clear_ast_list_3, p_uuid)) {
- c = 0;
- //new asteroid
- a = array.new(7);
- slot = list.getIndex(ast_start_pos, math.random(0, 25));
- a[1] = slot;
- inv.setItem(inv, slot, read.item("minecraft:bedrock", 1, "§rAsteroid"));
- b = getAstDirection(slot);
- a[2] = b[0]; //x_dir
- a[3] = b[1]; //y_dir
- a[4] = false; //reached end
- a[5] = math.random(1, 2); //speed
- a[6] = 0; //speed counter
- list.add(my_list, a);
- }
- inv.update(player.get(p_uuid));
- map.add(clear_ast_map, p_uuid, my_list);
- map.add(clear_ast_map_2, p_uuid, c);
- list.add(clear_ast_list, p_uuid);
- sgoto(5, "clear_ast");
- goto("checkgame");
- function assignSeat(player) {
- for(i = 0; i < 10; i++) {
- if($seat_array[i] == null) {
- entity.teleport(player, $lobbyspawnloc);
- player_uuid = player.getUuid(player);
- $seat_array[i] = player_uuid;
- map.add($seat_map_index, player_uuid, i);
- list.add($seat_list_join, player_uuid);
- sgoto(10, "lobby_join_seat");
- return;
- }
- }
- }
- @lobby_join_seat
- player_uuid = list.getIndex(seat_list_join, 0);
- list.removeIndex(seat_list_join, 0);
- i = map.get(seat_map_index, player_uuid);
- loc = list.getIndex(seat_locs, i);
- ent = entity.spawn("km:nobody", loc.mod(loc, 0.5, 0, 0.5), "{NoGravity:true}");
- map.add(seat_map, player_uuid, ent);
- player = player.get(player_uuid);
- if(player != null) {
- entity.mount(player, ent);
- list.add(seat_list_leave, player_uuid);
- sgoto(60, "lobby_leave_seat");
- }
- goto("simplelobby");
- @lobby_leave_seat
- player_uuid = list.getIndex(seat_list_leave, 0);
- list.removeIndex(seat_list_leave, 0);
- leaveSeat(player_uuid);
- goto("simplelobby");
- function leaveSeat(player_or_uuid) {
- if(isPlayer(player_or_uuid)) {
- player_uuid = player.getUuid(player_or_uuid);
- } else {
- player_uuid = player_or_uuid;
- }
- for(i = 0; i < 10; i++) {
- if($seat_array[i] == player_uuid) {
- $seat_array[i] = null;
- ent = map.get($seat_map, player_uuid);
- if(ent != null) {
- entity.remove(ent);
- map.remove($seat_map, player_uuid);
- }
- }
- }
- }
- @submit_scan
- p_uuid = list.getIndex(submit_scan_list, 0);
- list.removeIndex(submit_scan_list, 0);
- if(list.contains(submit_scan_list_2, p_uuid)) {
- goto("checkgame");
- }
- c = map.get(submit_scan_map, p_uuid);
- inv = map.get(submit_scan_map_2, p_uuid);
- p = player.get(p_uuid);
- if(c == 0) {
- inv.setItem(inv, 1, lime_glass);
- inv.setItem(inv, 2, lime_glass);
- inv.setItem(inv, 3, lime_glass);
- inv.setItem(inv, 4, lime_glass);
- inv.setItem(inv, 5, lime_glass);
- } elseif(c == 1) {
- inv.setItem(inv, 0, read.item("minecraft:black_stained_glass_pane", 1, concat("§rID: ", text.toUpperCase(amongus.getPlayerColor(p), "P0"))));
- inv.setItem(inv, 1, air_item);
- inv.setItem(inv, 2, air_item);
- inv.setItem(inv, 3, air_item);
- inv.setItem(inv, 4, air_item);
- inv.setItem(inv, 5, air_item);
- inv.setItem(inv, 7, lime_glass);
- inv.setItem(inv, 8, lime_glass);
- inv.setItem(inv, 10, lime_glass);
- inv.setItem(inv, 11, lime_glass);
- inv.setItem(inv, 31, green_glass);
- } elseif(c == 2) {
- inv.setItem(inv, 7, air_item);
- inv.setItem(inv, 8, air_item);
- inv.setItem(inv, 10, air_item);
- inv.setItem(inv, 11, air_item);
- inv.setItem(inv, 13, lime_glass);
- inv.setItem(inv, 14, lime_glass);
- inv.setItem(inv, 16, lime_glass);
- inv.setItem(inv, 17, lime_glass);
- } elseif(c == 3) {
- inv.setItem(inv, 6, read.item("minecraft:black_stained_glass_pane", 1, "§rHT: 3' 6''"));
- inv.setItem(inv, 13, air_item);
- inv.setItem(inv, 14, air_item);
- inv.setItem(inv, 16, air_item);
- inv.setItem(inv, 17, air_item);
- inv.setItem(inv, 19, lime_glass);
- inv.setItem(inv, 20, lime_glass);
- inv.setItem(inv, 22, lime_glass);
- inv.setItem(inv, 23, lime_glass);
- inv.setItem(inv, 32, green_glass);
- } elseif(c == 4) {
- inv.setItem(inv, 19, air_item);
- inv.setItem(inv, 20, air_item);
- inv.setItem(inv, 22, air_item);
- inv.setItem(inv, 23, air_item);
- inv.setItem(inv, 25, lime_glass);
- inv.setItem(inv, 26, lime_glass);
- inv.setItem(inv, 28, lime_glass);
- inv.setItem(inv, 29, lime_glass);
- } elseif(c == 5) {
- inv.setItem(inv, 12, read.item("minecraft:black_stained_glass_pane", 1, "§rWT: 92 lbs"));
- inv.setItem(inv, 25, air_item);
- inv.setItem(inv, 26, air_item);
- inv.setItem(inv, 28, air_item);
- inv.setItem(inv, 29, air_item);
- inv.setItem(inv, 19, lime_glass);
- inv.setItem(inv, 20, lime_glass);
- inv.setItem(inv, 22, lime_glass);
- inv.setItem(inv, 23, lime_glass);
- inv.setItem(inv, 33, green_glass);
- } elseif(c == 6) {
- inv.setItem(inv, 19, air_item);
- inv.setItem(inv, 20, air_item);
- inv.setItem(inv, 22, air_item);
- inv.setItem(inv, 23, air_item);
- inv.setItem(inv, 13, lime_glass);
- inv.setItem(inv, 14, lime_glass);
- inv.setItem(inv, 16, lime_glass);
- inv.setItem(inv, 17, lime_glass);
- } elseif(c == 7) {
- inv.setItem(inv, 18, read.item("minecraft:black_stained_glass_pane", 1, concat("§rC: ", text.toUpperCase(amongus.getPlayerColor(p)))));
- inv.setItem(inv, 13, air_item);
- inv.setItem(inv, 14, air_item);
- inv.setItem(inv, 16, air_item);
- inv.setItem(inv, 17, air_item);
- inv.setItem(inv, 7, lime_glass);
- inv.setItem(inv, 8, lime_glass);
- inv.setItem(inv, 10, lime_glass);
- inv.setItem(inv, 11, lime_glass);
- inv.setItem(inv, 34, green_glass);
- } elseif(c == 8) {
- inv.setItem(inv, 7, air_item);
- inv.setItem(inv, 8, air_item);
- inv.setItem(inv, 10, air_item);
- inv.setItem(inv, 11, air_item);
- inv.setItem(inv, 1, lime_glass);
- inv.setItem(inv, 2, lime_glass);
- inv.setItem(inv, 3, lime_glass);
- inv.setItem(inv, 4, lime_glass);
- inv.setItem(inv, 5, lime_glass);
- } elseif(c == 9) {
- inv.setItem(inv, 24, read.item("minecraft:black_stained_glass_pane", 1, "§rBT: O-"));
- inv.setItem(inv, 1, air_item);
- inv.setItem(inv, 2, air_item);
- inv.setItem(inv, 3, air_item);
- inv.setItem(inv, 4, air_item);
- inv.setItem(inv, 5, air_item);
- inv.setItem(inv, 35, green_glass);
- } else {
- inv.setItem(inv, 30, read.item("km:check_green", 1, "§rTask completed"));
- removeTaskParticle(p, scan_par_loc);
- step = task.stepIncrease(p, 16);
- giveTask(p, 16, "MedBay", "Submit Scan", 1, 1, null);
- sgoto_auto_close_inv(p_uuid);
- goto("checkgame");
- }
- inv.update(p);
- map.add(submit_scan_map, p_uuid, c + 1);
- list.add(submit_scan_list, p_uuid);
- sgoto(20, "submit_scan");
- goto("checkgame");
- function set_engine(player, inv, direction) {
- player_uuid = player.getUuid(player);
- pos = map.get($align_engine_map, player_uuid);
- if(direction == "up") {
- new_pos = pos + 1;
- } elseif(direction == "down") {
- new_pos = pos - 1;
- } else {
- new_pos = pos;
- }
- if(new_pos < 0 || new_pos > 10) {
- return false;
- }
- map.add($align_engine_map, player_uuid, new_pos);
- //remove old pattern
- temp_list = $align_engine_array[pos];
- iter = list.iterator(temp_list);
- while(hasNext(iter)) {
- inv.setItem(inv, next(iter), $air_item);
- }
- //set new pattern
- temp_list = $align_engine_array[new_pos];
- iter = list.iterator(temp_list);
- while(hasNext(iter)) {
- slot = next(iter);
- if(slot < 18 || slot > 26) {
- inv.setItem(inv, slot, $red_glass);
- } else {
- inv.setItem(inv, slot, $green_glass);
- }
- }
- if(new_pos == 5) {
- return true;
- }
- return false;
- }
- function cam.enter(player) {
- entity.clearEffects(player);
- entity.addEffect(player, "invisibility", 999999, 1, false);
- entity.addEffect(player, "night_vision", 999999, 0, false);
- entity.setGravity(player, false);
- player_uuid = player.getUuid(player);
- list.add($cam_list, player_uuid);
- stacks.set(player, 0, "km:arrow_left");
- stacks.set(player, 1, "km:arrow_right");
- stacks.set(player, 8, "km:cross_red");
- if(!player.isGhost(player)) {
- amongus.removeEquip(player);
- }
- if(isImpostor(player)) {
- stacks.clearIndex(player, 3);
- stacks.clearIndex(player, 4);
- stacks.clearIndex(player, 5);
- stacks.clearIndex(player, 6);
- stacks.clearIndex(player, 7);
- cooldown = data.getTimer(player, "Kill Cooldown");
- map.add($holded_kill_cooldown, player_uuid, cooldown);
- }
- if($cam_loop == false) {
- $cam_loop = true;
- sgoto(10, "cam_tp_loop");
- }
- }
- function cam.leave(player) {
- player_uuid = player.getUuid(player);
- list.remove($cam_list, player_uuid);
- map.remove($cam_map, player_uuid);
- ent = map.get($cam_map_3, player_uuid);
- if(ent != null) {
- map.remove($cam_map_3, ent);
- map.remove($cam_map_4, ent);
- entity.remove(ent);
- }
- entity.clearEffects(player);
- entity.setGravity(player, true);
- entity.teleport(player, map.get($cam_map_2, player_uuid));
- if(list.getSize($cam_list) == 0) {
- $cam_loop = false;
- }
- if(player.isGhost(player)) {
- entity.addEffect(player, "invisibility", 999999, 1, false);
- stacks.clear(player);
- } else {
- color = amongus.getPlayerColor(player);
- amongus.equip(player, color);
- setCrewmateIcons(player);
- if(isImpostor(player)) {
- setImpostorIcons(player);
- } else {
- stacks.clearIndex(player, 8);
- }
- if($lights_sabotaged) {
- if(isCrewmate(player)) {
- entity.addEffect(player, "blindness", 999999, 7, false);
- } else {
- entity.addEffect(player, "night_vision", 999999, 0, false);
- }
- }
- }
- }
- function player.isOnCam(player) {
- player_uuid = player.getUuid(player);
- return list.contains($cam_list, player_uuid);
- }
- @cam_tp_loop
- show_cam_pars = false;
- iter = list.iterator(cam_list);
- while(hasNext(iter)) {
- p_uuid = next(iter);
- p = player.get(p_uuid);
- cam_number = map.get(cam_map, p_uuid);
- tp_loc = list.getIndex(cams_locs_tp, cam_number);
- entity.teleport(p, tp_loc);
- if(isImpostor(p)) {
- cooldown = map.getOrDefault(holded_kill_cooldown, player_uuid, -1);
- if(cooldown != -1) {
- data.setTimer(p, "Kill Cooldown", cooldown);
- status.addTimed(p, 1, cooldown, "Kill Cooldown");
- }
- }
- if(!player.isGhost(p)) {
- show_cam_pars = true;
- }
- }
- if(show_cam_pars) {
- iter = list.iterator(cams_par_locs);
- while(hasNext(iter)) {
- particle.spawn(next(iter), cam_par);
- }
- }
- if(cam_loop) {
- sgoto(10, "cam_tp_loop");
- }
- goto("checkgame");
- function vent_enter(player, vent_loc) {
- tp_loc = map.get($vent_map, vent_loc);
- entity.teleport(player, tp_loc);
- entity.addEffect(player, "invisibility", 999999, 1, false);
- player_uuid = player.getUuid(player);
- map.add($vent_map_2, player_uuid, tp_loc);
- map.add($vent_map_4, player_uuid, vent_loc);
- a = map.get($vent_map_3, vent_loc);
- icon_1 = a[0];
- icon_2 = a[2];
- if(icon_1 == null) {
- stacks.clearIndex(player, 5);
- } else {
- stacks.set(player, 5, icon_1);
- }
- if(!list.contains($vent_list, player_uuid)) {
- list.add($vent_list, player_uuid);
- }
- if(icon_2 == null) {
- stacks.clearIndex(player, 6);
- } else {
- stacks.set(player, 6, icon_2);
- }
- if($vent_loop == false) {
- $vent_loop = true;
- sgoto(10, "vent_tp_loop");
- }
- }
- function vent_leave(player) {
- player_uuid = player.getUuid(player);
- list.remove($vent_list, player_uuid);
- map.remove($vent_map_2, player_uuid);
- map.remove($vent_map_4, player_uuid);
- entity.clearEffects(player);
- if($lights_sabotaged) {
- entity.addEffect(player, "night_vision", 999999, 0, false);
- }
- if(list.getSize($vent_list) == 0) {
- $vent_loop = false;
- }
- color = amongus.getPlayerColor(player);
- amongus.equip(player, color);
- setImpostorIcons(player);
- }
- @vent_tp_loop
- iter = list.iterator(vent_list);
- while(hasNext(iter)) {
- p_uuid = next(iter);
- p = player.get(p_uuid);
- tp_loc = map.get(vent_map_2, p_uuid);
- entity.teleport(p, tp_loc);
- if(isImpostor(p)) {
- cooldown = map.getOrDefault(holded_kill_cooldown, player_uuid, -1);
- if(cooldown != -1) {
- data.setTimer(p, "Kill Cooldown", cooldown);
- status.addTimed(p, 1, cooldown, "Kill Cooldown");
- }
- }
- }
- if(vent_loop) {
- sgoto(10, "vent_tp_loop");
- }
- goto("checkgame");
- @space_loop
- loc_iter = list.iterator(space_locs);
- while(hasNext(loc_iter)) {
- particle.spawn(next(loc_iter), space_par);
- }
- sgoto(50, "space_loop");
- goto("checkgame");
- @task_part_loop
- iter = list.iterator(player_list);
- while(hasNext(iter)) {
- p_uuid = next(iter);
- p = player.get(p_uuid);
- my_list = map.get(task_part_map, p_uuid);
- if(my_list != null) {
- loc_iter = list.iterator(my_list);
- while(hasNext(loc_iter)) {
- particle.spawnPlayer(next(loc_iter), task_par, p, 1, 0, 0.05, 0.05, 0.05);
- }
- }
- }
- sgoto(10, "task_part_loop");
- goto("checkgame");
- function addSaboParticles(location1, location2) {
- list.add($sabo_par_list, location1);
- if(location2 != null) {
- list.add($sabo_par_list, location2);
- }
- sgoto(10, "sabo_par_loop");
- }
- function removeSaboParticles(location1, location2) {
- list.remove($sabo_par_list, location1);
- if(location2 != null) {
- list.remove($sabo_par_list, location2);
- }
- }
- @sabo_par_loop
- if(!amongus.isAlert()) {
- goto("checkgame");
- }
- loc_iter = list.iterator(sabo_par_list);
- while(hasNext(loc_iter)) {
- particle.spawn(next(loc_iter), sabo_par);
- }
- sgoto(10, "sabo_par_loop");
- goto("checkgame");
- function addTaskParticle(player, location) {
- if(isCrewmate(player) || $freeplay) {
- player_uuid = player.getUuid(player);
- my_list = map.get($task_part_map, player_uuid);
- if(my_list == null) {
- my_list = list.new();
- map.add($task_part_map, player_uuid, my_list);
- }
- list.add(my_list, location);
- }
- }
- function removeTaskParticle(player, location) {
- player_uuid = player.getUuid(player);
- my_list = map.get($task_part_map, player_uuid);
- if(my_list == null) {
- my_list = list.new();
- map.add($task_part_map, player_uuid, my_list);
- }
- list.remove(my_list, location);
- }
- function reactor.setHeader(inv, item) {
- for(i = 0; i < 5; i++) {
- inv.setItem(inv, i, item);
- }
- }
- function reactor.setLeftSide(inv, item) {
- inv.setItem(inv, 5, item);
- inv.setItem(inv, 6, item);
- inv.setItem(inv, 7, item);
- inv.setItem(inv, 11, item);
- inv.setItem(inv, 12, item);
- inv.setItem(inv, 13, item);
- inv.setItem(inv, 17, item);
- inv.setItem(inv, 18, item);
- inv.setItem(inv, 19, item);
- }
- function reactor.setRightSide(inv, item) {
- inv.setItem(inv, 8, item);
- inv.setItem(inv, 9, item);
- inv.setItem(inv, 10, item);
- inv.setItem(inv, 14, item);
- inv.setItem(inv, 15, item);
- inv.setItem(inv, 16, item);
- inv.setItem(inv, 20, item);
- inv.setItem(inv, 21, item);
- inv.setItem(inv, 22, item);
- }
- function reactor.get(player_or_uuid) {
- if(isPlayer(player_or_uuid)) {
- player_or_uuid = player.getUuid(player_or_uuid);
- }
- reactor_array = map.get($start_reactor_map, player_or_uuid);
- return reactor_array;
- }
- function reactor.save(reactor_array, player) {
- player_uuid = player.getUuid(player);
- map.add($start_reactor_map, player_uuid, reactor_array);
- }
- function reactor.setInv(reactor_array, inv) {
- reactor_array[0] = inv;
- }
- function reactor.getInv(reactor_array) {
- return reactor_array[0];
- }
- function reactor.setStage(reactor_array, stage) {
- reactor_array[1] = stage;
- }
- function reactor.getStage(reactor_array) {
- return reactor_array[1];
- }
- function reactor.setCounter(reactor_array, counter) {
- reactor_array[2] = counter;
- }
- function reactor.getCounter(reactor_array) {
- return reactor_array[2];
- }
- function reactor.setPattern(reactor_array) {
- pattern = array.new(5);
- for(i = 0; i < 5; i++) {
- r = math.random(1, 9);
- if(r < 4) {
- r += 4;
- } elseif(r < 7) {
- r += 7;
- } else {
- r += 10;
- }
- pattern[i] = r;
- }
- reactor_array[3] = pattern;
- }
- function reactor.getPattern(reactor_array) {
- return reactor_array[3];
- }
- function reactor.setPhase(reactor_array, phase) {
- reactor_array[4] = phase;
- }
- function reactor.getPhase(reactor_array) {
- return reactor_array[4];
- }
- function sabotage.holdReactor(inv, hold) {
- if(hold) {
- item = $lime_glass;
- } else {
- item = $red_glass;
- }
- for(i = 0; i < 54; i++) {
- inv.setItem(inv, i, item);
- }
- }
- function switchLights(boolean) {
- if(boolean) {
- item = "minecraft:sea_lantern";
- } else {
- item = "minecraft:smooth_stone";
- }
- iter = list.iterator($lights_locs);
- while(hasNext(iter)) {
- block.set(next(iter), item);
- }
- }
- @draw_comms
- player_uuid = list.getIndex(comms_state_list, 0);
- list.removeIndex(comms_state_list, 0);
- if(!comms_sabotaged) {
- goto("checkgame");
- }
- inv = map.get(comms_inv_map, player_uuid);
- if(inv == null) {
- goto("checkgame");
- }
- comms_state = map.get(comms_state_map, player_uuid);
- counter = map.getOrDefault(comms_counter_map, player_uuid, 0);
- if(comms_state == 0) {
- //worst
- for(i = 26; i >= 9; i--) {
- inv.setItem(inv, i, inv.getItem(inv, i - 1));
- }
- if(counter == 1) {
- counter = 0;
- } else {
- inv.setItem(inv, 9, red_glass);
- counter++;
- }
- } elseif(comms_state == 1) {
- //close
- for(i = 26; i >= 0; i--) {
- inv.setItem(inv, i, inv.getItem(inv, i - 1));
- }
- if(counter == 3) {
- inv.setItem(inv, 0, yellow_glass);
- inv.setItem(inv, 18, air_item);
- counter = 0;
- } elseif(counter == 2) {
- inv.setItem(inv, 9, yellow_glass);
- counter++;
- } else {
- counter++;
- }
- } elseif(comms_state == 2) {
- //correct
- for(i = 35; i >= 0; i--) {
- inv.setItem(inv, i, inv.getItem(inv, i - 1));
- }
- if(counter == 5) {
- inv.setItem(inv, 0, lime_glass);
- counter = 0;
- } elseif(counter == 4) {
- inv.setItem(inv, 9, lime_glass);
- inv.setItem(inv, 27, air_item);
- counter++;
- } elseif(counter == 2) {
- inv.setItem(inv, 9, air_item);
- inv.setItem(inv, 27, lime_glass);
- counter++;
- } elseif(counter == 0) {
- inv.setItem(inv, 9, lime_glass);
- inv.setItem(inv, 27, air_item);
- counter++;
- } else {
- counter++;
- }
- }
- map.add(comms_counter_map, player_uuid, counter);
- inv.update(player.get(player_uuid));
- list.add(comms_state_list, player_uuid);
- sgoto(5, "draw_comms");
- goto("checkgame");
- function comms.drawCorrect(inv, player) {
- player_uuid = player.getUuid(player);
- map.add($comms_state_map, player_uuid, 2);
- map.remove($comms_counter_map, player_uuid);
- for(i = 0; i < 36; i++) {
- inv.setItem(inv, i, $air_item);
- }
- inv.setItem(inv, 0, $lime_glass);
- inv.setItem(inv, 6, $lime_glass);
- inv.setItem(inv, 10, $lime_glass);
- inv.setItem(inv, 14, $lime_glass);
- inv.setItem(inv, 16, $lime_glass);
- inv.setItem(inv, 20, $lime_glass);
- inv.setItem(inv, 22, $lime_glass);
- inv.setItem(inv, 26, $lime_glass);
- inv.setItem(inv, 30, $lime_glass);
- inv.update(player);
- }
- function comms.drawClose(inv, player) {
- player_uuid = player.getUuid(player);
- map.add($comms_state_map, player_uuid, 1);
- map.remove($comms_counter_map, player_uuid);
- for(i = 0; i < 36; i++) {
- inv.setItem(inv, i, $air_item);
- }
- inv.setItem(inv, 0, $yellow_glass);
- inv.setItem(inv, 4, $yellow_glass);
- inv.setItem(inv, 8, $yellow_glass);
- inv.setItem(inv, 10, $yellow_glass);
- inv.setItem(inv, 12, $yellow_glass);
- inv.setItem(inv, 14, $yellow_glass);
- inv.setItem(inv, 16, $yellow_glass);
- inv.setItem(inv, 20, $yellow_glass);
- inv.setItem(inv, 24, $yellow_glass);
- inv.update(player);
- }
- function comms.drawWorst(inv, player) {
- player_uuid = player.getUuid(player);
- map.add($comms_state_map, player_uuid, 0);
- map.remove($comms_counter_map, player_uuid);
- for(i = 0; i < 9; i++) {
- inv.setItem(inv, i, $air_item);
- }
- for(i = 27; i < 36; i++) {
- inv.setItem(inv, i, $air_item);
- }
- for(i = 9; i < 27; i = i + 2) {
- inv.setItem(inv, i, $air_item);
- }
- for(i = 10; i < 27; i = i + 2) {
- inv.setItem(inv, i, $red_glass);
- }
- inv.update(player);
- }
- @scheduled_fix_comms
- player_uuid = list.getIndex(comms_fix_list, 0);
- list.removeIndex(comms_fix_list, 0);
- time = map.get(comms_fix_map, player_uuid);
- if(time == null) {
- goto("checkgame");
- }
- if(time.getMillis() - time <= 2000) {
- fix_comms();
- }
- goto("checkgame");
- function sabotage.openedInv(player) {
- list.add($sabo_list, player.getUuid(player));
- }
- function sabotage.closedInv(player) {
- list.remove($sabo_list, player.getUuid(player));
- }
- function sabotage.closeInvs() {
- iter = list.iterator($sabo_list);
- while(hasNext(iter)) {
- inv.close(player.get(next(iter)));
- }
- }
- @scheduled_sabo_close
- sabotage.closeInvs();
- goto("checkgame");
- function task.stepIncrease(player, task_id) {
- player_uuid = player.getUuid(player);
- map = map.get($task_steps, player_uuid);
- if(map == null) {
- map = map.new();
- }
- step = map.getOrDefault(map, task_id, 0) + 1;
- map.add(map, task_id, step);
- map.add($task_steps, player_uuid, map);
- return step;
- }
- function task.getStep(player, task_id) {
- map = map.get($task_steps, player.getUuid(player));
- if(map == null) {
- return 0;
- }
- return map.getOrDefault(map, task_id, 0);
- }
- function task.resetSteps(player) {
- map.add($task_steps, player.getUuid(player), map.new());
- }
- function amongus.setPlayerColor(player, color) {
- player_uuid = player.getUuid(player);
- map.add($player_colors, player_uuid, color);
- }
- function amongus.getPlayerColor(player_or_uuid) {
- if(isPlayer(player_or_uuid)) {
- player_or_uuid = player.getUuid(player_or_uuid);
- }
- return map.get($player_colors, player_or_uuid);
- }
- function amongus.getPlayerColorCode(player_or_uuid) {
- color = amongus.getPlayerColor(player_or_uuid);
- return map.getOrDefault($color_code_map, color, "§r");
- }
- function amongus.isUsedPlayerColor(color) {
- iter = map.iterator($player_colors);
- while(hasNext(iter)) {
- element = next(iter);
- value = map.getValue(element);
- if(value == color) {
- return true;
- }
- }
- return false;
- }
- function amongus.removeEquip(player) {
- living.setEquip(player, "head", $air_item);
- living.setEquip(player, "chest", $air_item);
- living.setEquip(player, "legs", $air_item);
- living.setEquip(player, "feet", $air_item);
- }
- function amongus.forceEquip(entity, color) {
- color_code = map.get($cloth_code_map, color);
- item = read.item(concat("{id:\"minecraft:leather_helmet\",Count:1b,tag:{Damage:0,display:{color:", color_code, "}}}"));
- item.hide(item, "attributes");
- living.setEquip(entity, "head", item);
- item = read.item(concat("{id:\"minecraft:leather_chestplate\",Count:1b,tag:{Damage:0,display:{color:", color_code, "}}}"));
- item.hide(item, "attributes");
- living.setEquip(entity, "chest", item);
- item = read.item(concat("{id:\"minecraft:leather_leggings\",Count:1b,tag:{Damage:0,display:{color:", color_code, "}}}"));
- item.hide(item, "attributes");
- living.setEquip(entity, "legs", item);
- item = read.item(concat("{id:\"minecraft:leather_boots\",Count:1b,tag:{Damage:0,display:{color:", color_code, "}}}"));
- item.hide(item, "attributes");
- living.setEquip(entity, "feet", item);
- }
- function amongus.equip(entity, color) {
- color_code = map.get($cloth_code_map, color);
- if(item.getType(living.getEquip(entity, "head")) == "minecraft:air") {
- item = read.item(concat("{id:\"minecraft:leather_helmet\",Count:1b,tag:{Damage:0,display:{color:", color_code, "}}}"));
- item.hide(item, "attributes");
- living.setEquip(entity, "head", item);
- }
- if(item.getType(living.getEquip(entity, "chest")) == "minecraft:air") {
- item = read.item(concat("{id:\"minecraft:leather_chestplate\",Count:1b,tag:{Damage:0,display:{color:", color_code, "}}}"));
- item.hide(item, "attributes");
- living.setEquip(entity, "chest", item);
- }
- if(item.getType(living.getEquip(entity, "legs")) == "minecraft:air") {
- item = read.item(concat("{id:\"minecraft:leather_leggings\",Count:1b,tag:{Damage:0,display:{color:", color_code, "}}}"));
- item.hide(item, "attributes");
- living.setEquip(entity, "legs", item);
- }
- if(item.getType(living.getEquip(entity, "feet")) == "minecraft:air") {
- item = read.item(concat("{id:\"minecraft:leather_boots\",Count:1b,tag:{Damage:0,display:{color:", color_code, "}}}"));
- item.hide(item, "attributes");
- living.setEquip(entity, "feet", item);
- }
- }
- function createVoteInv(player, reporter_uuid) {
- //inv = inv.new("232202322 232202322 232202322 232202322 232202322 032200000");
- inv = inv.new("232202322232202322232202322232202322232202322032200000");
- index = 1;
- iter = list.iterator($all_list);
- while(hasNext(iter)) {
- p_uuid = next(iter);
- p_name = player.getName(p_uuid);
- head = player.getHead(p_uuid, p_name);
- if(player.isGhost(p_uuid)) {
- item.setName(head, concat("§r", amongus.getPlayerColorCode(p_uuid), p_name));
- inv.setItem(inv, index - 1, $zombie_head);
- } else {
- item.setName(head, concat("§rVote for ", amongus.getPlayerColorCode(p_uuid), p_name));
- if(p_uuid == reporter_uuid) {
- item.setAmount(head, 2);
- }
- }
- inv.setItem(inv, index, head);
- index = index + 4;
- }
- inv.setItem(inv, 40, read.item("km:return_green", 1, "§rSkip Vote"));
- map.add($vote_inv_map, player.getUuid(player), inv);
- }
- function getVoteInv(player) {
- return map.get($vote_inv_map, player.getUuid(player));
- }
- function setItemInVoteInv(slot, item) {
- iter = list.iterator($player_list);
- while(hasNext(iter)) {
- p = player.get(next(iter));
- inv = getVoteInv(p);
- inv.setItem(inv, slot, item);
- }
- }
- function amongus.isAlert() {
- return $alert;
- }
- function amongus.setAlert(bool) {
- $alert = bool;
- }
- function addVentIcons(vent_loc, icon_1, vent_tp_loc_1, icon_2, vent_tp_loc_2) {
- a = array.new(4);
- a[0] = icon_1;
- a[1] = vent_tp_loc_1;
- a[2] = icon_2;
- a[3] = vent_tp_loc_2;
- map.add($vent_map_3, vent_loc, a);
- }
- @crewmate_win
- winners = "§bCrewmates";
- goto("win");
- @checkwin
- imps_alive = 0;
- crew_alive = 0;
- iter = list.iterator(player_list);
- while(hasNext(iter)) {
- p_uuid = next(iter);
- p = player.get(p_uuid);
- if(!player.isGhost(p)) {
- if(isImpostor(p)) {
- imps_alive++;
- } else {
- crew_alive++;
- }
- }
- }
- if(imps_alive == 0) {
- winners = "§bCrewmates";
- goto("win");
- }
- if(imps_alive >= crew_alive) {
- winners = "§cImpostors";
- goto("win");
- }
- goto("checkgame");
- @win
- imp_string = "";
- iter = list.iterator(impostors_list);
- while(hasNext(iter)) {
- p_uuid = next(iter);
- p_name = player.getName(p_uuid);
- string = concat(amongus.getPlayerColorCode(p_uuid), p_name);
- if(imp_string == "") {
- imp_string = string;
- } else {
- imp_string = concat(imp_string, ", ", string);
- }
- }
- iter = list.iterator(player_list);
- while(hasNext(iter)) {
- p_uuid = next(iter);
- p = player.get(p_uuid);
- msg.prefix(p, $gamename, concat("The ", winners, "§r have won the game."));
- msg.prefix(p, $gamename, concat("§4Impostors: §r", imp_string));
- inv.close(p);
- player.mute(p, false);
- }
- //Building-Perms wieder geben
- for(i = 0; i < list.getSize(removed_perms); i++) {
- player_uuid = list.getIndex(removed_perms, i);
- perm.registerPlayer(player_uuid, 1);
- perm.registerPlayer(player_uuid, 15);
- }
- script = script.getFromId(script_id);
- minigame.kickAllPlayers(script);
- minigame.term(script, gamesignloc);
- term();
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