stonemage.txt 10.0 KB

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  1. event.load("human_hurt");
  2. event.load("entity_click");
  3. event.load("block_click");
  4. event.load("custom_command");
  5. event.load("quest_start");
  6. event.load("quest_term");
  7. event.load("living_death");
  8. event.load("bucket_use");
  9. event.load("block_break");
  10. quest_no = 0;
  11. rnd_list = list.new();
  12. list.add(rnd_list, 1);
  13. list.add(rnd_list, 2);
  14. list.add(rnd_list, 3);
  15. list.add(rnd_list, 4);
  16. list.shuffle(rnd_list);
  17. furnace_clicked = false;
  18. bucket_filled = false;
  19. cauldron_filled = false;
  20. cave_spider_killed = false;
  21. warts_harvested = 0;
  22. mob_killed = 1;
  23. stage = 0;
  24. all_stages = 34;
  25. quest_name = "Stone Mage";
  26. open_prop = block.getproperty("open");
  27. half_prop = block.getproperty("double_block_half");
  28. key = read.item("km:golden_key", 1, "Tower Key", "Stone Mage");
  29. world = world.get("overworld");
  30. zombie_loc = loc.new(world, 288.5, 81, 401.5);
  31. skeleton_loc = loc.new(world, 282.5, 83, 400.5);
  32. blaze_loc = loc.new(world, 280.5, 86, 395.5);
  33. spider_loc = loc.new(world, 289, 91, 398);
  34. witch_loc = loc.new(world, 285.5, 95, 398.5);
  35. cauldron_loc = loc.new(world, 285, 108, 404);
  36. cave_spider_loc = loc.new(world, 284.5, 116, 397.5);
  37. doors_to_close = list.new();
  38. visited_doors = list.new();
  39. iron_doors = list.new();
  40. list.add(iron_doors, loc.new(world, 283, 78, 394));
  41. list.add(iron_doors, loc.new(world, 284, 80, 401));
  42. list.add(iron_doors, loc.new(world, 288, 81, 397));
  43. list.add(iron_doors, loc.new(world, 280, 82, 395));
  44. list.add(iron_doors, loc.new(world, 288, 86, 396));
  45. list.add(iron_doors, loc.new(world, 284, 91, 400));
  46. list.add(iron_doors, loc.new(world, 282, 95, 395));
  47. list.add(iron_doors, loc.new(world, 282, 97, 398));
  48. @wait
  49. wait();
  50. if(event == "human_hurt") {
  51. player = entity;
  52. }
  53. if(event == "quest_term") {
  54. player = player.get(quest_player_uuid);
  55. }
  56. if(event == "living_death") {
  57. player = player.getFromDamageSource(damage_source);
  58. if(player == null) {
  59. goto("wait");
  60. }
  61. }
  62. if(quest_player_uuid == player.getUuid(player)) {
  63. ignoreGoto(event);
  64. }
  65. goto("wait");
  66. @quest_start
  67. msg.quest(player, "Mentos", 1, 3, "How am I still alive? It must have been a dream.");
  68. stage.increase(player);
  69. goto("wait");
  70. @quest_term
  71. player.removeItem(player, key);
  72. goto("wait");
  73. @human_hurt
  74. entity = human;
  75. goto("human_core");
  76. @entity_click
  77. if(hand == "OFF_HAND") {
  78. goto("wait");
  79. }
  80. if(entity.getType(entity) != "human") {
  81. goto("wait");
  82. }
  83. goto("human_core");
  84. @human_core
  85. entity_name = entity.getName(entity);
  86. if(entity_name == "Mentos") {
  87. if(stage == 1) {
  88. msg.quest(player, entity_name, 2, 3, "Monsters and a mage are part of it. A mage in a tower.");
  89. stage.increase(player);
  90. } elseif(stage == 2) {
  91. msg.quest(player, entity_name, 3, 3, "Look behind you. There's a door.");
  92. stage.increase(player);
  93. }
  94. goto("wait");
  95. }
  96. if(entity_name == "Mage's apprentice") {
  97. if(stage == 3) {
  98. msg.quest(player, entity_name, 1, 4, "The key to the mage? You can have it if you give me bread.");
  99. stage.increase(player);
  100. } elseif(stage == 4) {
  101. hand_item = entity.getEquip(player, "hand");
  102. if(item.getType(hand_item) == "minecraft:bread") {
  103. msg.quest(player, entity_name, 2, 4, "Right click doors to open them.");
  104. safeGiveItemPlayer(player, key);
  105. player.removeItem(player, read.item("minecraft:bread"));
  106. stage.increase(player);
  107. }
  108. } elseif(stage == 5) {
  109. msg.quest(player, entity_name, 3, 4, "On your way to the mage, you have to cross several rooms.");
  110. stage.increase(player);
  111. } elseif(stage == 6) {
  112. msg.quest(player, entity_name, 4, 4, "Be aware.");
  113. stage.increase(player);
  114. }
  115. }
  116. if(entity_name == "Stone Mage") {
  117. if(stage == 20) {
  118. msg.quest(player, entity_name, 1, 10, "Please give me the Tower Key.");
  119. stage.increase(player);
  120. } elseif(stage == 21) {
  121. hand_item = entity.getEquip(player, "hand");
  122. if(item.getType(hand_item) == "km:golden_key" && item.getName(hand_item) == "Tower Key") {
  123. msg.quest(player, entity_name, 2, 10, "Before offering you skills you have to finish some tasks for me.");
  124. player.removeItem(player, key);
  125. stage.increase(player);
  126. talk_no = 3;
  127. active_quest = false;
  128. }
  129. } elseif(stage >= 22 && stage < 33) {
  130. if(active_quest) {
  131. hand_item = entity.getEquip(player, "hand");
  132. if(i == 3 && item.getType(hand_item) == "minecraft:nether_wart" && warts_harvested >= 4) {
  133. msg.quest(player, entity_name, talk_no++, 10, "Thank you.");
  134. player.removeItem(player, read.item("minecraft:nether_wart", warts_harvested));
  135. stage.increase(player);
  136. active_quest = false;
  137. }
  138. if(i == 4 && item.getType(hand_item) == "km:mushroom_stick_cooked" && furnace_clicked) {
  139. msg.quest(player, entity_name, talk_no++, 10, "Thank you.");
  140. player.removeItem(player, read.item("km:mushroom_stick_cooked"));
  141. stage.increase(player);
  142. active_quest = false;
  143. }
  144. goto("wait");
  145. }
  146. active_quest = true;
  147. i = list.getIndex(rnd_list, quest_no++);
  148. if(i == 1) {
  149. msg.quest(player, entity_name, talk_no++, 10, "A spider has nested in my attic. Please go up and kill it.");
  150. entity.spawn("cave_spider", cave_spider_loc);
  151. stage.increase(player);
  152. } elseif(i == 2) {
  153. msg.quest(player, entity_name, talk_no++, 10, "Take this bucket, fill it with water and then pour it into the cauldron.");
  154. safeGiveItemPlayer(player, read.item("minecraft:bucket"));
  155. block.set(cauldron_loc, "minecraft:cauldron[level=0]");
  156. stage.increase(player);
  157. } elseif(i == 3) {
  158. msg.quest(player, entity_name, talk_no++, 10, "Go upstairs, pick some nether warts there and then give me all you have harvested!");
  159. stage.increase(player);
  160. } elseif(i == 4) {
  161. msg.quest(player, entity_name, talk_no++, 10, "Please go downstairs and cook this for me.");
  162. safeGiveItemPlayer(player, read.item("minecraft:coal"));
  163. safeGiveItemPlayer(player, read.item("km:mushroom_stick_raw"));
  164. stage.increase(player);
  165. }
  166. } elseif(stage == 33) {
  167. spawn_script = script.get("SpawnQuests");
  168. map = script.getVar(spawn_script, "timestamp");
  169. map.add(map, player.getUuid(player), time.getMillis());
  170. msg(player, "§dQuest completed. Reward: 50 Coins!");
  171. addMoney(player, 20);
  172. quest.finish(script, player);
  173. }
  174. }
  175. //Mushroomstick braten
  176. goto("wait");
  177. @block_click
  178. if(hand == "OFF_HAND") {
  179. goto("wait");
  180. }
  181. hand_item = entity.getEquip(player, "hand");
  182. if(stage >= 22) {
  183. if(i == 2 && bucket_filled && !cauldron_filled && block.getType(block_loc) == "minecraft:cauldron" && item.getType(hand_item) == "minecraft:water_bucket") {
  184. msg.quest(player, entity_name, talk_no++, 10, "Well done. Come back to me.");
  185. active_quest = false;
  186. cauldron_filled = true;
  187. stage.increase(player);
  188. player.removeItem(player, read.item("minecraft:water_bucket"));
  189. block.set(cauldron_loc, "minecraft:cauldron[level=3]");
  190. goto("wait");
  191. }
  192. if(i == 4 && !furnace_clicked && block.getType(block_loc) == "minecraft:furnace") {
  193. furnace_clicked = true;
  194. stage.increase(player);
  195. goto("wait");
  196. }
  197. }
  198. if(!(item.getType(hand_item) == "km:golden_key" && item.getName(hand_item) == "Tower Key")) {
  199. goto("wait");
  200. }
  201. if(block.getType(block_loc) == "minecraft:iron_door") {
  202. state_open = block.getState(block_loc, open_prop);
  203. state_half = block.getState(block_loc, half_prop);
  204. if(state_half == "upper") {
  205. door_loc = loc.mod(block_loc, 0, -1, 0);
  206. } else {
  207. door_loc = block_loc;
  208. }
  209. if(list.contains(visited_doors, door_loc)) {
  210. if(!state_open) {
  211. opendoor(door_loc);
  212. sgoto(60, "closedoor");
  213. }
  214. goto("wait");
  215. }
  216. if(list.contains(iron_doors, door_loc)) {
  217. if(stage == 7) {
  218. stage.increase(player);
  219. } elseif(stage == 8) {
  220. stage.increase(player);
  221. entity.spawn("zombie", zombie_loc);
  222. } elseif(stage == 10 && mob_killed == 1) {
  223. stage.increase(player);
  224. } elseif(stage == 11) {
  225. stage.increase(player);
  226. entity.spawn("skeleton", skeleton_loc);
  227. } elseif(stage == 13 && mob_killed == 1) {
  228. stage.increase(player);
  229. entity.spawn("blaze", blaze_loc);
  230. } elseif(stage == 15 && mob_killed == 1) {
  231. stage.increase(player);
  232. entity.spawn("spider", spider_loc);
  233. } elseif(stage == 17 && mob_killed == 1) {
  234. stage.increase(player);
  235. entity.spawn("witch", witch_loc);
  236. } elseif(stage == 19 && mob_killed == 1) {
  237. stage.increase(player);
  238. } else {
  239. goto("wait");
  240. }
  241. if(!state_open) {
  242. mob_killed = 0;
  243. opendoor(door_loc);
  244. sgoto(60, "closedoor");
  245. }
  246. }
  247. }
  248. goto("wait");
  249. function opendoor(loc) {
  250. block.setDoorStatus(loc, true);
  251. list.add($doors_to_close, loc);
  252. if(!list.contains($visited_doors, loc)) {
  253. list.add($visited_doors, loc);
  254. }
  255. }
  256. @closedoor
  257. doorloc = list.getIndex(doors_to_close, 0);
  258. list.removeIndex(doors_to_close, 0);
  259. if(block.getType(doorloc) == "minecraft:iron_door") {
  260. if(block.getDoorStatus(doorloc)) {
  261. block.setDoorStatus(doorloc, false);
  262. }
  263. }
  264. goto("wait");
  265. @bucket_use
  266. if(stage >= 22 && i == 2 && !bucket_filled) {
  267. cancel = false;
  268. stage.increase(player);
  269. bucket_filled = true;
  270. }
  271. goto("wait");
  272. @block_break
  273. if(stage >= 22 && i == 3) {
  274. cancel = true;
  275. if(block.getType(block_loc) == "minecraft:nether_wart" && warts_harvested < 4) {
  276. cancel = true;
  277. amount = math.random(1, 3);
  278. item.drop(block_loc, read.item("minecraft:nether_wart", amount));
  279. warts_harvested += amount;
  280. if(warts_harvested >= 4) {
  281. stage.increase(player);
  282. }
  283. }
  284. }
  285. goto("wait");
  286. @living_death
  287. entity_type = entity.getType(living_entity);
  288. if(stage == 9 && entity_type == "zombie") {
  289. mob_killed = 1;
  290. stage.increase(player);
  291. }
  292. if(stage == 12 && entity_type == "skeleton") {
  293. mob_killed = 1;
  294. stage.increase(player);
  295. }
  296. if(stage == 14 && entity_type == "blaze") {
  297. mob_killed = 1;
  298. stage.increase(player);
  299. }
  300. if(stage == 16 && entity_type == "spider") {
  301. mob_killed = 1;
  302. stage.increase(player);
  303. }
  304. if(stage == 18 && entity_type == "witch") {
  305. mob_killed = 1;
  306. stage.increase(player);
  307. }
  308. if(stage >= 22 && i == 1 && entity_type == "cave_spider" && !cave_spider_killed) {
  309. msg.quest(player, entity_name, talk_no++, 10, "Great job. Come back to me.");
  310. stage.increase(player);
  311. cave_spider_killed = true;
  312. active_quest = false;
  313. }
  314. goto("wait");