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|
- function snuvi.debug(message) {
- msg("dev", concat("[§eDebug§r] ", message));
- }
- function perm.no(player, perm) {
- msg.prefix(player, "§6§zPerms", concat("You have no permission for §c", perm, "§r."));
- }
- function checkIfEverOnline(player_name) {
- if(player.getUuid(player_name) == null) {
- return false;
- }
- return true;
- }
- function isOnline(player_name) {
- if(read.player(player_name) == null) {
- return false;
- }
- return true;
- }
- function list.copy(list) {
- list_new = list.new();
- iter = list.iterator(list);
- while(hasNext(iter)) {
- list.add(list_new, next(iter));
- }
- return list_new;
- }
- function map.sort(map, ascending) {
- map_size = map.getSize(map);
- my_array = array.new(map_size, 2);
- //Map in 2 Arrays verwandeln
- i = 0;
- iter = map.iterator(map);
- while(hasNext(iter)) {
- element = next(iter);
- key = map.getKey(element);
- value = map.getValue(element);
- my_array[i, 0] = key;
- my_array[i, 1] = value;
- i++;
- }
- //Array sortieren
- if(ascending) {
- for(i = 0; i < map_size - 1; i++) {
- for(j = i + 1; j < map_size; j++) {
- if(my_array[j, 1] < my_array[i, 1]) {
- g = my_array[i, 0];
- h = my_array[i, 1];
- my_array[i, 0] = my_array[j, 0];
- my_array[i, 1] = my_array[j, 1];
- my_array[j, 0] = g;
- my_array[j, 1] = h;
- }
- }
- }
- } else {
- for(i = 0; i < map_size - 1; i++) {
- for(j = i + 1; j < map_size; j++) {
- if(my_array[j, 1] > my_array[i, 1]) {
- g = my_array[i, 0];
- h = my_array[i, 1];
- my_array[i, 0] = my_array[j, 0];
- my_array[i, 1] = my_array[j, 1];
- my_array[j, 0] = g;
- my_array[j, 1] = h;
- }
- }
- }
- }
- return my_array;
- }
- function getSpacer() {
- return("§0-------------------------------------------------");
- }
- function getDirection(yaw) {
- while(yaw < 0) {
- yaw += 360;
- }
- while(yaw >= 360) {
- yaw -= 360;
- }
- if(yaw > 60 && yaw < 120) {
- direction = "west";
- } elseif(yaw > 150 && yaw < 210) {
- direction = "north";
- } elseif(yaw > 240 && yaw < 300) {
- direction = "east";
- } elseif(yaw > 330 || yaw < 30) {
- direction = "south";
- } else {
- return null;
- }
- return direction;
- }
- function correctTimeFormat(textnumber) {
- if(text.length(textnumber) == 1) {
- textnumber = concat("0", textnumber);
- }
- return textnumber;
- }
- function isStoryWorldName(world_name) {
- return world_name == "story";
- }
- function isGamesWorldName(world_name) {
- return world_name == "games";
- }
- function isSurvWorldName(world_name) {
- if(world_name == "overworld") {
- return true;
- } elseif(world_name == "the_end") {
- return true;
- } elseif(world_name == "the_nether") {
- return true;
- }
- return false;
- }
- function player.giveSingleItem(player, item, boolean) {
- amount = player.getItemAmount(player, boolean, item);
- if(amount == 0) {
- player.safeGiveItem(player, item);
- }
- }
- function player.safeGiveItem(player, item) {
- rest_item = player.giveItem(player, item);
- item.drop(entity.getLocation(player), rest_item);
- }
- function safeGiveItemPlayer(player, item) { //Deprecated
- player.safeGiveItem(player, item);
- }
- function setBlockIfNotAir(location, block) {
- if(block.getType(location) == "minecraft:air") {
- block.set(location, block, true);
- return true;
- }
- return false;
- }
- //Gesamte Spielzeit eines Spielers inkl. der Online-Spielzeit
- function playtime.getPlayerTotal(player_or_id) {
- player_id = player.getValidId(player_or_id);
- minutes = playtime.getPlayerOnlineMinutes(player_id);
- stmt = databank.prepare("SELECT SUM(leave_time - join_time) FROM playtime WHERE player_id = ?;");
- databank.setInt(stmt, 1, player_id);
- result = databank.execute(stmt);
- if(databank.next(result)) {
- minutes += databank.getLong(result, 1) / 1000 / 60;
- }
- databank.close(result);
- databank.close(stmt);
- return minutes;
- }
- //Spielzeit eines Online-Spielers
- function playtime.getPlayerOnlineMinutes(player_id) {
- stmt = databank.prepare("SELECT join_time FROM playtime WHERE player_id = ? AND leave_time IS NULL;");
- databank.setInt(stmt, 1, player_id);
- result = databank.execute(stmt);
- if(databank.next(result)) {
- minutes = (time.getMillis() - databank.getLong(result, 1)) / 1000 / 60;
- } else {
- minutes = 0;
- }
- databank.close(result);
- databank.close(stmt);
- return minutes;
- }
- function grow(center_loc, radius) {
- crops_tag = block.getTag("minecraft:crops");
- for(x = radius * -1; x <= radius; x++) {
- for(z = radius * -1; z <= radius; z++) {
- for(y = radius * -1; y <= radius; y++) {
- length = math.hypot(x, math.hypot(y, z));
- if(length <= radius) {
- mod_loc = loc.mod(center_loc, x, y, z);
- block = block.get(mod_loc);
- if(block.hasTag(crops_tag, block)) {
- if(block.getType(mod_loc) == "minecraft:beetroots") {
- block.set(mod_loc, concat(block.getType(mod_loc), "[age=3]"));
- } else {
- block.set(mod_loc, concat(block.getType(mod_loc), "[age=7]"));
- }
- }
- }
- }
- }
- }
- }
- function getBlockLocation(location) {
- world = loc.getWorld(location, "w");
- bx = loc.getCoord(location, "bx");
- by = loc.getCoord(location, "by");
- bz = loc.getCoord(location, "bz");
- return loc.new(world, bx, by, bz);
- }
- function getDateString(time) {
- calendar = time.new(time);
- return concat(text.number(time.getDay(calendar)), ".", text.number(time.getMonth(calendar)), ".", text.number(time.getYear(calendar)));
- }
- function time.getClockString(time) {
- return concat(text.number(math.roundDown(time / 60)), " min ", text.number(math.round(time % 60)), " s");
- }
- function getTimeString(millis) {
- calendar = time.new(millis);
- day = time.getDay(calendar);
- month = time.getMonth(calendar);
- year = time.getYear(calendar);
- hour = time.getHour(calendar);
- minute = time.getMinute(calendar);
- if(month < 10) {
- month = concat("0", text.number(month));
- } else {
- month = text.number(month);
- }
- if(day < 10) {
- day = concat("0", text.number(day));
- } else {
- day = text.number(day);
- }
- if(hour < 10) {
- hour = concat("0", text.number(hour));
- } else {
- hour = text.number(hour);
- }
- if(minute < 10) {
- minute = concat("0", text.number(minute));
- } else {
- minute = text.number(minute);
- }
- timestring = concat(day, ".", month, ".", text.number(year), " ", hour, ":", minute);
- return timestring;
- }
- function player.hasMinigame(player) {
- id_set = player.getMinigameIds(player);
- if(set.getSize(id_set) > 0) {
- return true;
- }
- return false;
- }
- function player.getMinigameIds(player) {
- set = data.get(player, "minigames_set");
- if(set == null) {
- set = set.new();
- data.set(player, "minigames_set", set);
- }
- return set;
- }
- function tjr.getWholeModule(player_or_id) {
- return ranking.getPoints("tjrranks", player_or_id);
- }
- function tjr.getWholeTime(player_or_id) {
- return ranking.getSecPoints("tjrranks", player_or_id);
- }
- function ranking.getPoints(rankingtable, player_or_id) {
- player_id = player.getValidId(player_or_id);
- stmt = databank.prepare(concat("SELECT points FROM ", rankingtable, " WHERE player_id = ?;"));
- databank.setInt(stmt, 1, player_id);
- result = databank.execute(stmt);
- if(databank.next(result)) {
- points = databank.getInt(result, 1);
- } else {
- points = 0;
- }
- databank.close(result);
- databank.close(stmt);
- return points;
- }
- function ranking.getSecPoints(rankingtable, player_or_id) {
- player_id = player.getValidId(player_or_id);
- stmt = databank.prepare(concat("SELECT sec_points FROM ", rankingtable, " WHERE player_id = ?;"));
- databank.setInt(stmt, 1, player_id);
- result = databank.execute(stmt);
- if(databank.next(result)) {
- sec_points = databank.getInt(result, 1);
- } else {
- sec_points = 0;
- }
- databank.close(result);
- databank.close(stmt);
- return sec_points;
- }
- //--------------------------------------------------
- //World-Utils
- //--------------------------------------------------
- function world.getServerSpawn() {
- return read.location(config.getString(getScriptVar("server_config"), "serverspawn", "overworld:0:100:0"));
- }
- function world.getGamesSpawn() {
- return read.location(config.getString(getScriptVar("server_config"), "gamesspawn", "games:0:100:0"));
- }
- function world.getCreativeSpawn() {
- return read.location(config.getString(getScriptVar("server_config"), "creativespawn", "creative:0:100:0"));
- }
- function world.getStorySpawn() {
- return read.location(config.getString(getScriptVar("server_config"), "storyspawn", "story:0:100:0"));
- }
- function world.getOverWorld() {
- return world.get("overworld");
- }
- function world.getGames() {
- return world.get("games");
- }
- function world.getCreative() {
- return world.get("creative");
- }
- function world.getStory() {
- return world.get("story");
- }
- function world.isCreativeName(world_name) {
- return world_name == "creative";
- }
- function world.canUsePlots(world) {
- world_name = world.getName(world);
- if(isSurvWorldName(world_name)) {
- return true;
- }
- if(world.isCreativeName(world_name)) {
- return true;
- }
- return false;
- }
- function world.addTimedStatus(world, index, time, message) {
- world_name = world.getName(world);
- if(isSurvWorldName(world_name)) {
- worldlist = players.toWorldList(world.getOverWorld());
- for(i = 0; i < list.getSize(worldlist); i++) {
- status.addTimed(list.getIndex(worldlist, i), index, time, message);
- }
- worldlist = players.toWorldList(world.get("the_end"));
- for(i = 0; i < list.getSize(worldlist); i++) {
- status.addTimed(list.getIndex(worldlist, i), index, time, message);
- }
- worldlist = players.toWorldList(world.get("the_nether"));
- for(i = 0; i < list.getSize(worldlist); i++) {
- status.addTimed(list.getIndex(worldlist, i), index, time, message);
- }
- return;
- }
- worldlist = players.toWorldList(world);
- for(i = 0; i < list.getSize(worldlist); i++) {
- status.addTimed(list.getIndex(worldlist, i), index, time, message);
- }
- }
- //--------------------------------------------------
- //Inv-Utils
- //--------------------------------------------------
- function player.checkForWorldChange(player, location) {
- from_world = loc.getWorld(entity.getLocation(player));
- to_world = loc.getWorld(location);
- //Wenn ignore aktiviert --> kein Wechsel
- if(player.hasInvIgnore(player)) {
- return false;
- }
- from_world_name = world.getName(from_world);
- to_world_name = world.getName(to_world);
- //Wenn in selber Welt --> kein Wechsel
- if(from_world == to_world) {
- return false;
- }
- //Wenn beide Welten in derselben Liste sind --> kein Wechsel
- if(isSurvWorldName(from_world_name) && isSurvWorldName(to_world_name)) {
- return false;
- }
- return true;
- }
- function player.changeInv(player, from_world, to_world) {
- from_world_name = world.getName(from_world);
- to_world_name = world.getName(to_world);
- //Inventory
- inv.saveForPlayer(player, player, from_world);
- inv.loadFromPlayer(player, player, to_world);
- if(!perm.has(player, "isTeam")) {
- if(!player.isSpectator(player)) {
- if(to_world_name == "creative") {
- if(perm.has(player, "creative")) {
- gm = "creative";
- } else {
- gm = "adventure";
- scheduler.addFly(1, player, true);
- }
- } else {
- gm = "survival";
- }
- player.setGamemode(player, gm);
- }
- }
- if(isSurvWorldName(to_world_name)) {
- if(player.hasFly(player)) {
- scheduler.addFly(1, player, true);
- }
- }
- }
- function inv.saveForPlayer(sec_player, for_player_or_id, world) {
- if(isPlayer(for_player_or_id)) {
- for_player_or_id = player.getId(for_player_or_id);
- }
- world_name = world.getName(world);
- if(isSurvWorldName(world_name)) {
- pfad = "scripts/configs/inv_data/survival";
- } else {
- pfad = concat("scripts/configs/inv_data/", world_name);
- }
- config = config.new(pfad, for_player_or_id);
-
- //Allgemeine Daten
- if(for_player_or_id == player.getId(sec_player)) {
- config.set(config, "health", entity.getHealth(sec_player));
- config.set(config, "hunger", player.getHunger(sec_player));
- config.set(config, "saturation", player.getSaturation(sec_player));
- config.set(config, "xp", player.getExp(sec_player));
- config.set(config, "lvl", player.getLevel(sec_player));
- }
-
- //Inventare
- for(i = 0; i <= 35; i++) {
- item_string = text.item(player.getInvSlot(sec_player, i));
- config.set(config, concat("slot-", i), item_string);
- }
- for(i = 0; i <= 26; i++) {
- item_string = text.item(player.getEnderSlot(sec_player, i));
- config.set(config, concat("eslot-", i), item_string);
- }
- config.set(config, "offhand", text.item(entity.getEquip(sec_player, "offhand")));
- config.set(config, "head", text.item(entity.getEquip(sec_player, "head")));
- config.set(config, "chest", text.item(entity.getEquip(sec_player, "chest")));
- config.set(config, "legs", text.item(entity.getEquip(sec_player, "legs")));
- config.set(config, "feet", text.item(entity.getEquip(sec_player, "feet")));
- config.saveAsync(config);
- }
- function inv.loadFromPlayer(sec_player, from_player_or_id, world) {
- if(isPlayer(from_player_or_id)) {
- from_player_or_id = player.getId(from_player_or_id);
- }
- world_name = world.getName(world);
- if(isSurvWorldName(world_name)) {
- pfad = "scripts/configs/inv_data/survival";
- } else {
- pfad = concat("scripts/configs/inv_data/", world_name);
- }
- config = config.new(pfad, from_player_or_id);
- if(config.exists(config)) {
- config.load(config);
- }
-
- //Allgemeine Daten
- if(from_player_or_id == player.getId(sec_player)) {
- entity.setHealth(sec_player, config.getDouble(config, "health", 20));
- player.setHunger(sec_player, config.getDouble(config, "hunger", 20));
- player.setSaturation(sec_player, config.getDouble(config, "saturation", 5));
- player.setExp(sec_player, config.getDouble(config, "xp", 0));
- player.setLevel(sec_player, config.getDouble(config, "lvl", 0));
- }
-
- //Inventare
- for(i = 0; i <= 35; i++) {
- item_string = config.getString(config, concat("slot-", i), "minecraft:air");
- item = read.item(item_string);
- if(item != null) {
- player.setInvSlot(sec_player, i, item);
- }
- }
- for(i = 0; i <= 26; i++) {
- item_string = config.getString(config, concat("eslot-", i), "minecraft:air");
- item = read.item(item_string);
- if(item != null) {
- player.setEnderSlot(sec_player, i, item);
- }
- }
- entity.setEquip(sec_player, "offhand", read.item(config.getString(config, "offhand", "minecraft:air")));
- entity.setEquip(sec_player, "head", read.item(config.getString(config, "head", "minecraft:air")));
- entity.setEquip(sec_player, "chest", read.item(config.getString(config, "chest", "minecraft:air")));
- entity.setEquip(sec_player, "legs", read.item(config.getString(config, "legs", "minecraft:air")));
- entity.setEquip(sec_player, "feet", read.item(config.getString(config, "feet", "minecraft:air")));
- }
- //--------------------------------------------------
- //Text-Utils
- //--------------------------------------------------
- function text.upperFirstLetter(string) {
- length = text.length(string);
- first_letter = text.subString(string, 0, 1);
- rest = text.substring(string, 1, length);
- return concat(text.toUpperCase(first_letter), rest);
- }
- //connects all list elements as objects
- function text.concatList2(list, connector, fromIndex, toIndex) {
- string = "";
- iter = list.iterator(list);
- for(i = fromIndex; i <= toIndex; i++) {
- element = list.getIndex(list, i);
- if(string == "") {
- string = element;
- } else {
- string = text.concat2(string, connector, element);
- }
- }
- return string;
- }
- //--------------------------------------------------
- //Showcoords-Utils
- //--------------------------------------------------
- function showCoords.get(player_or_id) {
- config = playerdata.getSurvival(player_or_id);
- return config.getBool(config, "showcoords", false);
- }
- function showCoords.set(player_or_id, bool) {
- config = playerdata.getSurvival(player_or_id);
- config.set(config, "showcoords", bool);
- config.saveAsync(config);
- }
- //--------------------------------------------------
- //Quest-Utils
- //--------------------------------------------------
- function quest.display(player, quest_name, stage, all_stages) {
- sb.add(player, 1, concat("§dQuest: ", quest_name, " [", text.number(stage), "/", text.number(all_stages), "]"));
- }
- function quest.removeDisplay(player) {
- sb.remove(player, 1);
- }
- function quest.addPlayer(script, player) {
- quest_ids = getScriptVar("quest_ids");
- map.add(quest_ids, player.getUuid(player), script.getId(script));
- }
- function quest.removePlayer(player) {
- quest_ids = getScriptVar("quest_ids");
- map.remove(quest_ids, player.getUuid(player));
- }
- function player.hasQuest2(player) {
- quest_ids = getScriptVar("quest_ids");
- return map.contains(quest_ids, player.getUuid(player));
- }
- function quest.getFromPlayer(player) {
- quest_ids = getScriptVar("quest_ids");
- return map.get(quest_ids, player.getUuid(player));
- }
- function player.isQuester(player, script) {
- script_id = script.getId(script);
- quest_ids = getScriptVar("quest_ids");
- return map.get(quest_ids, player.getUuid(player)) == script_id;
- }
- function quest.getCounter(player_or_id) {
- config = playerdata.getSurvival(player_or_id);
- return config.getDouble(config, "quests_solved", 0);
- }
- function quest.setCounter(player_or_id, amount) {
- config = playerdata.getSurvival(player_or_id);
- config.set(config, "quests_solved", amount);
- config.saveAsync(config);
- }
- function quest.addCounter(player, amount) {
- config = playerdata.getSurvival(player);
- new_amount = config.getDouble(config, "quests_solved", 0) + amount;
- config.set(config, "quests_solved", new_amount);
- config.saveAsync(config);
- if(new_amount == 500) {
- offerRank(player, "rank.altruist");
- } elseif(new_amount == 50) {
- offerRank(player, "rank.friend");
- } elseif(new_amount == 15) {
- offerRank(player, "rank.volunteer");
- }
- }
- function quest.finish(script, player) {
- quest.addCounter(player, 1);
- quest.term(script, player);
- sound = sound.get("entity.experience_orb.pickup");
- category = sound.getCategory("master");
- sound.spawnForPlayer(player, sound, category);
- }
- function quest.term(script, player) {
- quest.removeDisplay(player);
- quest.removePlayer(player);
- script.term(script);
- }
- function script.isActiveName(script_name) {
- script = script.get(script_name);
- if(script == null) {
- return false;
- }
- return true;
- }
- //--------------------------------------------------
- //Teleporter-Utils
- //--------------------------------------------------
- function isATpTransmitter(chest_loc) {
- loc = loc.mod(chest_loc, 0, 0 ,0);
- loc.add(loc, -1, 0, 0);
- if(block.getType(loc) != "minecraft:glowstone") {
- return false;
- }
- loc.add(loc, 2, 0, 0);
- if(block.getType(loc) != "minecraft:glowstone") {
- return false;
- }
- loc.add(loc, -1, 0, -1);
- if(block.getType(loc) != "minecraft:glowstone") {
- return false;
- }
- loc.add(loc, 0, 0, 2);
- if(block.getType(loc) != "minecraft:glowstone") {
- return false;
- }
- loc.add(loc, -1, 0, 0);
- if(block.getType(loc) != "km:bronze_block") {
- return false;
- }
- loc.add(loc, 2, 0, 0);
- if(block.getType(loc) != "km:bronze_block") {
- return false;
- }
- loc.add(loc, 0, 0, -2);
- if(block.getType(loc) != "km:bronze_block") {
- return false;
- }
- loc.add(loc, -2, 0, 0);
- if(block.getType(loc) != "km:bronze_block") {
- return false;
- }
- loc.add(loc, -1, 0, 0);
- if(block.getType(loc) != "km:bronze_block") {
- return false;
- }
- loc.add(loc, 0, 0, 1);
- if(block.getType(loc) != "km:bronze_block") {
- return false;
- }
- loc.add(loc, 0, 0, 1);
- if(block.getType(loc) != "km:bronze_block") {
- return false;
- }
- loc.add(loc, 0, 0, 1);
- if(block.getType(loc) != "minecraft:stone_brick_slab") {
- return false;
- }
- loc.add(loc, 1, 0, 0);
- if(block.getType(loc) != "km:bronze_block") {
- return false;
- }
- loc.add(loc, 1, 0, 0);
- if(block.getType(loc) != "km:bronze_block") {
- return false;
- }
- loc.add(loc, 1, 0, 0);
- if(block.getType(loc) != "km:bronze_block") {
- return false;
- }
- loc.add(loc, 1, 0, 0);
- if(block.getType(loc) != "minecraft:stone_brick_slab") {
- return false;
- }
- loc.add(loc, 0, 0, -1);
- if(block.getType(loc) != "km:bronze_block") {
- return false;
- }
- loc.add(loc, 0, 0, -1);
- if(block.getType(loc) != "km:bronze_block") {
- return false;
- }
- loc.add(loc, 0, 0, -1);
- if(block.getType(loc) != "km:bronze_block") {
- return false;
- }
- loc.add(loc, 0, 0, -1);
- if(block.getType(loc) != "minecraft:stone_brick_slab") {
- return false;
- }
- loc.add(loc, -1, 0, 0);
- if(block.getType(loc) != "km:bronze_block") {
- return false;
- }
- loc.add(loc, -1, 0, 0);
- if(block.getType(loc) != "km:bronze_block") {
- return false;
- }
- loc.add(loc, -1, 0, 0);
- if(block.getType(loc) != "km:bronze_block") {
- return false;
- }
- loc.add(loc, -1, 0, 0);
- if(block.getType(loc) != "minecraft:stone_brick_slab") {
- return false;
- }
- loc.add(loc, 1, 1, 2);
- if(block.getType(loc) != "km:bronze_block") {
- return false;
- }
- loc.add(loc, 1, 0, 0);
- if(block.getType(loc) != "km:bronze_block") {
- return false;
- }
- loc.add(loc, 1, 0, 0);
- if(block.getType(loc) != "km:bronze_block") {
- return false;
- }
- loc.add(loc, -1, 0, -1);
- if(block.getType(loc) != "km:bronze_block") {
- return false;
- }
- loc.add(loc, 0, 0, 2);
- if(block.getType(loc) != "km:bronze_block") {
- return false;
- }
- loc.add(loc, 0, 1, -1);
- if(block.getType(loc) != "km:copper_block") {
- return false;
- }
- loc.add(loc, 0, 1, 0);
- if(block.getType(loc) != "km:copper_block") {
- return false;
- }
- loc.add(loc, -2, -4, -2);
- if(block.getType(loc) != "km:bronze_block") {
- return false;
- }
- loc.add(loc, 0, -1, 0);
- if(block.getType(loc) != "km:bronze_block") {
- return false;
- }
- loc.add(loc, 0, -1, 0);
- if(block.getType(loc) != "km:bronze_block") {
- return false;
- }
- loc.add(loc, 0, 0, 4);
- if(block.getType(loc) != "km:bronze_block") {
- return false;
- }
- loc.add(loc, 0, 1, 0);
- if(block.getType(loc) != "km:bronze_block") {
- return false;
- }
- loc.add(loc, 0, 1, 0);
- if(block.getType(loc) != "km:bronze_block") {
- return false;
- }
- loc.add(loc, 4, 0, 0);
- if(block.getType(loc) != "km:bronze_block") {
- return false;
- }
- loc.add(loc, 0, -1, 0);
- if(block.getType(loc) != "km:bronze_block") {
- return false;
- }
- loc.add(loc, 0, -1, 0);
- if(block.getType(loc) != "km:bronze_block") {
- return false;
- }
- loc.add(loc, 0, 0, -4);
- if(block.getType(loc) != "km:bronze_block") {
- return false;
- }
- loc.add(loc, 0, 1, 0);
- if(block.getType(loc) != "km:bronze_block") {
- return false;
- }
- loc.add(loc, 0, 1, 0);
- if(block.getType(loc) != "km:bronze_block") {
- return false;
- }
- loc.add(loc, 0, -3, 0);
- if(block.getType(loc) != "km:bronze_block") {
- return false;
- }
- loc.add(loc, -1, 0, 0);
- if(block.getType(loc) != "km:bronze_block") {
- return false;
- }
- loc.add(loc, -1, 0, 0);
- if(block.getType(loc) != "km:bronze_block") {
- return false;
- }
- loc.add(loc, -1, 0, 0);
- if(block.getType(loc) != "km:bronze_block") {
- return false;
- }
- loc.add(loc, -1, 0, 0);
- if(block.getType(loc) != "km:bronze_block") {
- return false;
- }
- loc.add(loc, 0, 0, 1);
- if(block.getType(loc) != "km:bronze_block") {
- return false;
- }
- loc.add(loc, 0, 0, 1);
- if(block.getType(loc) != "km:bronze_block") {
- return false;
- }
- loc.add(loc, 0, 0, 1);
- if(block.getType(loc) != "km:bronze_block") {
- return false;
- }
- loc.add(loc, 0, 0, 1);
- if(block.getType(loc) != "km:bronze_block") {
- return false;
- }
- loc.add(loc, 1, 0, 0);
- if(block.getType(loc) != "km:bronze_block") {
- return false;
- }
- loc.add(loc, 1, 0, 0);
- if(block.getType(loc) != "km:bronze_block") {
- return false;
- }
- loc.add(loc, 1, 0, 0);
- if(block.getType(loc) != "km:bronze_block") {
- return false;
- }
- loc.add(loc, 1, 0, 0);
- if(block.getType(loc) != "km:bronze_block") {
- return false;
- }
- loc.add(loc, 0, 0, -1);
- if(block.getType(loc) != "km:bronze_block") {
- return false;
- }
- loc.add(loc, 0, 0, -1);
- if(block.getType(loc) != "km:bronze_block") {
- return false;
- }
- loc.add(loc, 0, 0, -1);
- if(block.getType(loc) != "km:bronze_block") {
- return false;
- }
- loc.add(loc, -1, 0, 0);
- if(block.getType(loc) != "minecraft:stone_bricks") {
- return false;
- }
- loc.add(loc, -2, 0, 0);
- if(block.getType(loc) != "minecraft:stone_bricks") {
- return false;
- }
- loc.add(loc, 0, 0, 2);
- if(block.getType(loc) != "minecraft:stone_bricks") {
- return false;
- }
- loc.add(loc, 2, 0, 0);
- if(block.getType(loc) != "minecraft:stone_bricks") {
- return false;
- }
- loc.add(loc, -1, 0, 0);
- if(block.getType(loc) != "km:bronze_block") {
- return false;
- }
- loc.add(loc, -1, 0, -1);
- if(block.getType(loc) != "km:bronze_block") {
- return false;
- }
- loc.add(loc, 1, 0, 0);
- if(block.getType(loc) != "km:bronze_block") {
- return false;
- }
- loc.add(loc, 1, 0, 0);
- if(block.getType(loc) != "km:bronze_block") {
- return false;
- }
- loc.add(loc, -1, 0, -1);
- if(block.getType(loc) != "km:bronze_block") {
- return false;
- }
- return true;
- }
- function isATpReceiver(chest_loc) {
- loc = loc.mod(chest_loc, 0, 0 ,0);
- loc.add(loc, -1, 0, 0);
- if(block.getType(loc) != "minecraft:glowstone") {
- return false;
- }
- loc.add(loc, 2, 0, 0);
- if(block.getType(loc) != "minecraft:glowstone") {
- return false;
- }
- loc.add(loc, -1, 0, -1);
- if(block.getType(loc) != "minecraft:glowstone") {
- return false;
- }
- loc.add(loc, 0, 0, 2);
- if(block.getType(loc) != "minecraft:glowstone") {
- return false;
- }
- loc.add(loc, -1, 0, 0);
- if(block.getType(loc) != "km:tin_block") {
- return false;
- }
- loc.add(loc, 2, 0, 0);
- if(block.getType(loc) != "km:tin_block") {
- return false;
- }
- loc.add(loc, 0, 0, -2);
- if(block.getType(loc) != "km:tin_block") {
- return false;
- }
- loc.add(loc, -2, 0, 0);
- if(block.getType(loc) != "km:tin_block") {
- return false;
- }
- loc.add(loc, -1, 0, 0);
- if(block.getType(loc) != "km:tin_block") {
- return false;
- }
- loc.add(loc, 0, 0, 1);
- if(block.getType(loc) != "km:tin_block") {
- return false;
- }
- loc.add(loc, 0, 0, 1);
- if(block.getType(loc) != "km:tin_block") {
- return false;
- }
- loc.add(loc, 0, 0, 1);
- if(block.getType(loc) != "minecraft:stone_brick_slab") {
- return false;
- }
- loc.add(loc, 1, 0, 0);
- if(block.getType(loc) != "km:tin_block") {
- return false;
- }
- loc.add(loc, 1, 0, 0);
- if(block.getType(loc) != "km:tin_block") {
- return false;
- }
- loc.add(loc, 1, 0, 0);
- if(block.getType(loc) != "km:tin_block") {
- return false;
- }
- loc.add(loc, 1, 0, 0);
- if(block.getType(loc) != "minecraft:stone_brick_slab") {
- return false;
- }
- loc.add(loc, 0, 0, -1);
- if(block.getType(loc) != "km:tin_block") {
- return false;
- }
- loc.add(loc, 0, 0, -1);
- if(block.getType(loc) != "km:tin_block") {
- return false;
- }
- loc.add(loc, 0, 0, -1);
- if(block.getType(loc) != "km:tin_block") {
- return false;
- }
- loc.add(loc, 0, 0, -1);
- if(block.getType(loc) != "minecraft:stone_brick_slab") {
- return false;
- }
- loc.add(loc, -1, 0, 0);
- if(block.getType(loc) != "km:tin_block") {
- return false;
- }
- loc.add(loc, -1, 0, 0);
- if(block.getType(loc) != "km:tin_block") {
- return false;
- }
- loc.add(loc, -1, 0, 0);
- if(block.getType(loc) != "km:tin_block") {
- return false;
- }
- loc.add(loc, -1, 0, 0);
- if(block.getType(loc) != "minecraft:stone_brick_slab") {
- return false;
- }
- loc.add(loc, 1, 1, 2);
- if(block.getType(loc) != "km:tin_block") {
- return false;
- }
- loc.add(loc, 1, 0, 0);
- if(block.getType(loc) != "km:tin_block") {
- return false;
- }
- loc.add(loc, 1, 0, 0);
- if(block.getType(loc) != "km:tin_block") {
- return false;
- }
- loc.add(loc, -1, 0, -1);
- if(block.getType(loc) != "km:tin_block") {
- return false;
- }
- loc.add(loc, 0, 0, 2);
- if(block.getType(loc) != "km:tin_block") {
- return false;
- }
- loc.add(loc, -2, -2, -3);
- if(block.getType(loc) != "km:tin_block") {
- return false;
- }
- loc.add(loc, 0, -1, 0);
- if(block.getType(loc) != "km:tin_block") {
- return false;
- }
- loc.add(loc, 0, -1, 0);
- if(block.getType(loc) != "km:tin_block") {
- return false;
- }
- loc.add(loc, 0, 0, 4);
- if(block.getType(loc) != "km:tin_block") {
- return false;
- }
- loc.add(loc, 0, 1, 0);
- if(block.getType(loc) != "km:tin_block") {
- return false;
- }
- loc.add(loc, 0, 1, 0);
- if(block.getType(loc) != "km:tin_block") {
- return false;
- }
- loc.add(loc, 4, 0, 0);
- if(block.getType(loc) != "km:tin_block") {
- return false;
- }
- loc.add(loc, 0, -1, 0);
- if(block.getType(loc) != "km:tin_block") {
- return false;
- }
- loc.add(loc, 0, -1, 0);
- if(block.getType(loc) != "km:tin_block") {
- return false;
- }
- loc.add(loc, 0, 0, -4);
- if(block.getType(loc) != "km:tin_block") {
- return false;
- }
- loc.add(loc, 0, 1, 0);
- if(block.getType(loc) != "km:tin_block") {
- return false;
- }
- loc.add(loc, 0, 1, 0);
- if(block.getType(loc) != "km:tin_block") {
- return false;
- }
- loc.add(loc, 0, -3, 0);
- if(block.getType(loc) != "km:tin_block") {
- return false;
- }
- loc.add(loc, -1, 0, 0);
- if(block.getType(loc) != "km:tin_block") {
- return false;
- }
- loc.add(loc, -1, 0, 0);
- if(block.getType(loc) != "km:tin_block") {
- return false;
- }
- loc.add(loc, -1, 0, 0);
- if(block.getType(loc) != "km:tin_block") {
- return false;
- }
- loc.add(loc, -1, 0, 0);
- if(block.getType(loc) != "km:tin_block") {
- return false;
- }
- loc.add(loc, 0, 0, 1);
- if(block.getType(loc) != "km:tin_block") {
- return false;
- }
- loc.add(loc, 0, 0, 1);
- if(block.getType(loc) != "km:tin_block") {
- return false;
- }
- loc.add(loc, 0, 0, 1);
- if(block.getType(loc) != "km:tin_block") {
- return false;
- }
- loc.add(loc, 0, 0, 1);
- if(block.getType(loc) != "km:tin_block") {
- return false;
- }
- loc.add(loc, 1, 0, 0);
- if(block.getType(loc) != "km:tin_block") {
- return false;
- }
- loc.add(loc, 1, 0, 0);
- if(block.getType(loc) != "km:tin_block") {
- return false;
- }
- loc.add(loc, 1, 0, 0);
- if(block.getType(loc) != "km:tin_block") {
- return false;
- }
- loc.add(loc, 1, 0, 0);
- if(block.getType(loc) != "km:tin_block") {
- return false;
- }
- loc.add(loc, 0, 0, -1);
- if(block.getType(loc) != "km:tin_block") {
- return false;
- }
- loc.add(loc, 0, 0, -1);
- if(block.getType(loc) != "km:tin_block") {
- return false;
- }
- loc.add(loc, 0, 0, -1);
- if(block.getType(loc) != "km:tin_block") {
- return false;
- }
- loc.add(loc, -1, 0, 0);
- if(block.getType(loc) != "minecraft:stone_bricks") {
- return false;
- }
- loc.add(loc, -2, 0, 0);
- if(block.getType(loc) != "minecraft:stone_bricks") {
- return false;
- }
- loc.add(loc, 0, 0, 2);
- if(block.getType(loc) != "minecraft:stone_bricks") {
- return false;
- }
- loc.add(loc, 2, 0, 0);
- if(block.getType(loc) != "minecraft:stone_bricks") {
- return false;
- }
- loc.add(loc, -1, 0, 0);
- if(block.getType(loc) != "km:tin_block") {
- return false;
- }
- loc.add(loc, -1, 0, -1);
- if(block.getType(loc) != "km:tin_block") {
- return false;
- }
- loc.add(loc, 1, 0, 0);
- if(block.getType(loc) != "km:tin_block") {
- return false;
- }
- loc.add(loc, 1, 0, 0);
- if(block.getType(loc) != "km:tin_block") {
- return false;
- }
- loc.add(loc, -1, 0, -1);
- if(block.getType(loc) != "km:tin_block") {
- return false;
- }
- return true;
- }
- function setTpWallX(chest_loc, item_type) {
- block.set(loc.mod(chest_loc, 2, -1, -1), item_type);
- //block.set(loc.mod(chest_loc, 2, -1, 0), item_type);
- block.set(loc.mod(chest_loc, 2, -1, 1), item_type);
- block.set(loc.mod(chest_loc, -2, -1, -1), item_type);
- //block.set(loc.mod(chest_loc, -2, -1, 0), item_type);
- block.set(loc.mod(chest_loc, -2, -1, 1), item_type);
- block.set(loc.mod(chest_loc, -1, -1, 2), item_type);
- //block.set(loc.mod(chest_loc, 0, -1, 2), item_type);
- block.set(loc.mod(chest_loc, 1, -1, 2), item_type);
- block.set(loc.mod(chest_loc, -1, -1, -2), item_type);
- //block.set(loc.mod(chest_loc, 0, -1, -2), item_type);
- block.set(loc.mod(chest_loc, 1, -1, -2), item_type);
-
- //block.set(loc.mod(chest_loc, 2, -2, -1), item_type);
- block.set(loc.mod(chest_loc, 2, -2, 0), item_type);
- //block.set(loc.mod(chest_loc, 2, -2, 1), item_type);
- //block.set(loc.mod(chest_loc, -2, -2, -1), item_type);
- block.set(loc.mod(chest_loc, -2, -2, 0), item_type);
- //block.set(loc.mod(chest_loc, -2, -2, 1), item_type);
- //block.set(loc.mod(chest_loc, -1, -2, 2), item_type);
- block.set(loc.mod(chest_loc, 0, -2, 2), item_type);
- //block.set(loc.mod(chest_loc, 1, -2, 2), item_type);
- //block.set(loc.mod(chest_loc, -1, -2, -2), item_type);
- block.set(loc.mod(chest_loc, 0, -2, -2), item_type);
- //block.set(loc.mod(chest_loc, 1, -2, -2), item_type);
-
- block.set(loc.mod(chest_loc, 2, -3, -1), item_type);
- //block.set(loc.mod(chest_loc, 2, -3, 0), item_type);
- block.set(loc.mod(chest_loc, 2, -3, 1), item_type);
- block.set(loc.mod(chest_loc, -2, -3, -1), item_type);
- //block.set(loc.mod(chest_loc, -2, -3, 0), item_type);
- block.set(loc.mod(chest_loc, -2, -3, 1), item_type);
- block.set(loc.mod(chest_loc, -1, -3, 2), item_type);
- //block.set(loc.mod(chest_loc, 0, -3, 2), item_type);
- block.set(loc.mod(chest_loc, 1, -3, 2), item_type);
- block.set(loc.mod(chest_loc, -1, -3, -2), item_type);
- //block.set(loc.mod(chest_loc, 0, -3, -2), item_type);
- block.set(loc.mod(chest_loc, 1, -3, -2), item_type);
- }
- function setTpWallFull(chest_loc, item_type) {
- block.set(loc.mod(chest_loc, 2, -1, -1), item_type);
- block.set(loc.mod(chest_loc, 2, -1, 0), item_type);
- block.set(loc.mod(chest_loc, 2, -1, 1), item_type);
- block.set(loc.mod(chest_loc, -2, -1, -1), item_type);
- block.set(loc.mod(chest_loc, -2, -1, 0), item_type);
- block.set(loc.mod(chest_loc, -2, -1, 1), item_type);
- block.set(loc.mod(chest_loc, -1, -1, 2), item_type);
- block.set(loc.mod(chest_loc, 0, -1, 2), item_type);
- block.set(loc.mod(chest_loc, 1, -1, 2), item_type);
- block.set(loc.mod(chest_loc, -1, -1, -2), item_type);
- block.set(loc.mod(chest_loc, 0, -1, -2), item_type);
- block.set(loc.mod(chest_loc, 1, -1, -2), item_type);
-
- block.set(loc.mod(chest_loc, 2, -2, -1), item_type);
- block.set(loc.mod(chest_loc, 2, -2, 0), item_type);
- block.set(loc.mod(chest_loc, 2, -2, 1), item_type);
- block.set(loc.mod(chest_loc, -2, -2, -1), item_type);
- block.set(loc.mod(chest_loc, -2, -2, 0), item_type);
- block.set(loc.mod(chest_loc, -2, -2, 1), item_type);
- block.set(loc.mod(chest_loc, -1, -2, 2), item_type);
- block.set(loc.mod(chest_loc, 0, -2, 2), item_type);
- block.set(loc.mod(chest_loc, 1, -2, 2), item_type);
- block.set(loc.mod(chest_loc, -1, -2, -2), item_type);
- block.set(loc.mod(chest_loc, 0, -2, -2), item_type);
- block.set(loc.mod(chest_loc, 1, -2, -2), item_type);
-
- block.set(loc.mod(chest_loc, 2, -3, -1), item_type);
- block.set(loc.mod(chest_loc, 2, -3, 0), item_type);
- block.set(loc.mod(chest_loc, 2, -3, 1), item_type);
- block.set(loc.mod(chest_loc, -2, -3, -1), item_type);
- block.set(loc.mod(chest_loc, -2, -3, 0), item_type);
- block.set(loc.mod(chest_loc, -2, -3, 1), item_type);
- block.set(loc.mod(chest_loc, -1, -3, 2), item_type);
- block.set(loc.mod(chest_loc, 0, -3, 2), item_type);
- block.set(loc.mod(chest_loc, 1, -3, 2), item_type);
- block.set(loc.mod(chest_loc, -1, -3, -2), item_type);
- block.set(loc.mod(chest_loc, 0, -3, -2), item_type);
- block.set(loc.mod(chest_loc, 1, -3, -2), item_type);
- }
- function removeAdventureDisplay(player) {
- display.remove(player, 10);
- }
- function addAdventureDisplay(player, location) {
- x = text.number(loc.getX(location));
- y = text.number(loc.getY(location));
- z = text.number(loc.getZ(location));
- display.add(player, 10, concat("§2Adventure Target: §r", x, " ", y, " ", z));
- }
- //--------------------------------------------------
- //Player-Data-Utils
- //--------------------------------------------------
- function player.teleport(player, location, setBackPos) {
- player_uuid = player.getUuid(player);
- if(player.isOnAdventure(player)) {
- msg(player, "[§5Adventure§r] Teleport blocked. ", text.click("[§5Cancel Adventure?§r]", concat("/stopadventure ", player)));
- return false;
- }
- if(setBackPos) {
- player.setBackPos(player);
- }
- player_loc = entity.getLocation(player);
- from_world = loc.getWorld(player_loc);
- from_world_name = world.getName(from_world);
- to_world = loc.getWorld(location);
- to_world_name = world.getName(to_world);
- world_change = player.checkForWorldChange(player, location);
- if(world_change) {
- //Inventory
- player.changeInv(player, from_world, to_world);
- //Party
- if(player.isInParty(player) && player.isPartyLeader(player)) {
- party_id = player.getPartyId(player);
- party_list = party.getList(party_id);
- iter = list.iterator(party_list);
- while(hasNext(iter)) {
- p = player.get(next(iter));
- if(player_uuid == player.getUuid(p)) {
- continue;
- }
- p_name = player.getName(p);
- if(!loc.isSameWorld(player_loc, entity.getLocation(p))) {
- msg.prefix(player, "§5Party", concat(p_name, "§c is in another world."));
- continue;
- }
- if(player.hasMinigame(p)) {
- msg.prefix(player, "§5Party", concat(p_name, "§c is in a game."));
- continue;
- }
- if(player.hasQuest2(p)) {
- msg.prefix(player, "§5Party", concat(p_name, "§c is doing a quest."));
- continue;
- }
- if(player.isOnAdventure(p)) {
- msg.prefix(player, "§5Party", concat(p_name, "§c is on an adventure."));
- continue;
- }
- if(player.isAfk(p)) {
- msg.prefix(player, "§5Party", concat(p_name, "§c is afk."));
- continue;
- }
- player.teleport(p, location, setBackPos);
- }
- }
- //Quests
- script_id = quest.getFromPlayer(player);
- if(script_id != null) {
- script = script.getFromId(script_id);
- if(script != null) {
- setScriptVar("player", player);
- script.callEvent("quest_term", script);
- quest.term(script, player);
- msg.prefix(player, "§dQuest", "Quest termed.");
- }
- }
- }
- entity.teleport(player, location);
- player.setHeadName(player);
- player.showDefaultStacks(player);
-
- if(isGamesWorldName(to_world_name)) {
- player.clearInventory(player);
- inv = player.getInv(player);
- inv.setItem(inv, 0, read.item("minecraft:compass"));
- }
- player.setTabName(player);
- return true;
- }
- function playerdata.getSurvival(player_or_id) {
- player_id = player.getValidId(player_or_id);
- if(player_id == null) {
- snuvi.debug(concat("invalid player_id ", player_id, " on playerdata.getSurvival"));
- return;
- }
- map = getScriptVar("survival_data");
- config = map.get(map, player_id);
- if(config == null) {
- playerdata.load(player_id, map, "survival_data");
- config = map.get(map, player_id);
- }
- return config;
- }
- function playerdata.getGames(player_or_id) {
- player_id = player.getValidId(player_or_id);
- if(player_id == null) {
- snuvi.debug(concat("invalid player_id ", player_id, " on playerdata.getGames"));
- return;
- }
- map = getScriptVar("games_data");
- config = map.get(map, player_id);
- if(config == null) {
- playerdata.load(player_id, map, "games_data");
- config = map.get(map, player_id);
- }
- return config;
- }
- function playerdata.getStory(player_or_id) {
- player_id = player.getValidId(player_or_id);
- if(player_id == null) {
- snuvi.debug(concat("invalid player_id ", player_id, " on playerdata.getStory"));
- return;
- }
- map = getScriptVar("story_data");
- config = map.get(map, player_id);
- if(config == null) {
- playerdata.load(player_id, map, "story_data");
- config = map.get(map, player_id);
- }
- return config;
- }
- function playerdata.load(player_or_id, map, name) {
- player_id = player.getValidId(player_or_id);
- if(player_id == null) {
- snuvi.debug(concat("invalid player_id ", player_id, " on playerdata.load"));
- return;
- }
- config = map.get(map, player_id);
- if(config == null) {
- config = config.new(concat("scripts/configs/player_data/", name), player_id);
- if(config.exists(config)) {
- config.load(config);
- }
- map.add(map, player_id, config);
- }
- }
- function player.getValidId(player_or_id) {
- if(isPlayer(player_or_id)) {
- return player.getId(player_or_id);
- }
- if(isDouble(player_or_id)) {
- if(player.getNameFromId(player_or_id) != null) {
- return player_or_id;
- }
- }
- return null;
- }
- //--------------------------------------------------
- //Msg-Utils
- //--------------------------------------------------
- function msg.quest(player, speaker, line_now, line_max, message) {
- msg(player, concat("[§b", text.number(line_now), "§r/§b", text.number(line_max), "§r] §a", speaker, " §r| ", concat("§e", message)));
- }
- function sendMessageToWorld(world, message) {
- world_name = world.getName(world);
- if(isSurvWorldName(world_name)) {
- worldlist = players.toWorldList(world.getOverWorld());
- for(i = 0; i < list.getSize(worldlist); i++) {
- msg(list.getIndex(worldlist, i), message);
- }
- worldlist = players.toWorldList(world.get("the_end"));
- for(i = 0; i < list.getSize(worldlist); i++) {
- msg(list.getIndex(worldlist, i), message);
- }
- worldlist = players.toWorldList(world.get("the_nether"));
- for(i = 0; i < list.getSize(worldlist); i++) {
- msg(list.getIndex(worldlist, i), message);
- }
- return;
- }
- worldlist = players.toWorldList(world);
- for(i = 0; i < list.getSize(worldlist); i++) {
- msg(list.getIndex(worldlist, i), message);
- }
- }
- function sendMessageToWorld2(world, message1, message2) {
- world_name = world.getName(world);
- if(isSurvWorldName(world_name)) {
- worldlist = players.toWorldList(world.getOverWorld());
- for(i = 0; i < list.getSize(worldlist); i++) {
- msg(list.getIndex(worldlist, i), message1, message2);
- }
- worldlist = players.toWorldList(world.get("the_end"));
- for(i = 0; i < list.getSize(worldlist); i++) {
- msg(list.getIndex(worldlist, i), message1, message2);
- }
- worldlist = players.toWorldList(world.get("the_nether"));
- for(i = 0; i < list.getSize(worldlist); i++) {
- msg(list.getIndex(worldlist, i), message1, message2);
- }
- return;
- }
- worldlist = players.toWorldList(world);
- for(i = 0; i < list.getSize(worldlist); i++) {
- msg(list.getIndex(worldlist, i), message1, message2);
- }
- }
- function sendOnlineMessage(player, message) {
- nickname = player.getNickName(player);
- rank = getRank(player);
- colorcode = text.subString(rank, 0, 2);
- player_id = player.getId(player);
- if(player_id == 35 || player_id == 62) {
- nickname = concat(nickname, "§r][§e§l★");
- rank = concat(rank, "\n§eSpecial VIP for Special Services");
- }
- live_tag = "";
- if(player.isLive(player)) {
- live_tag = "§f[§dLive§f]";
- }
- online_list = players.toList();
- iter = list.iterator(online_list);
- while(hasNext(iter)) {
- p = next(iter);
- if(player.hasMinigame(p) && player.isMuted(p)) {
- continue;
- }
-
- msg(p, live_tag, "[", text.hover(concat(colorcode, nickname), rank), "§r] §r", message);
- }
- }
- function msg.send(from_player, to_name, prefix, message, send_mail) {
- p = read.player(to_name);
- if(p == null) {
- if(send_mail) {
- mail.send(player.getName(from_player), to_name, message);
- }
- } else {
- msg.prefix(p, prefix, message);
- }
- }
- function msg.prefix(player, prefix, message) {
- msg(player, concat("§r[", prefix, "§r] ", message));
- }
- function msg.radius(prefix, message, location, radius) {
- list = players.near(location, radius);
- iter = list.iterator(list);
- while(hasNext(iter)) {
- msg.prefix(next(iter), prefix, message);
- }
- }
- //--------------------------------------------------
- //Player-Utils
- //--------------------------------------------------
- function player.hasClearInventory(player) {
- inv = player.getInv(player);
- for(slot = 0; slot < 36; slot++) {
- if(item.getType(inv.getItem(inv, slot)) != "minecraft:air") {
- return false;
- }
- }
- return true;
- }
- function player.getJoinMessage(player_or_id) {
- config = playerdata.getSurvival(player_or_id);
- return config.getString(config, "message.join", "null");
- }
- function player.setJoinMessage(player_or_id, message) {
- config = playerdata.getSurvival(player_or_id);
- config.set(config, "message.join", message);
- config.saveAsync(config);
- }
- function player.getLeaveMessage(player_or_id) {
- config = playerdata.getSurvival(player_or_id);
- return config.getString(config, "message.leave", "null");
- }
- function player.setLeaveMessage(player_or_id, message) {
- config = playerdata.getSurvival(player_or_id);
- config.set(config, "message.leave", message);
- config.saveAsync(config);
- }
- function player.isLive(player) {
- player_uuid = player.getUuid(player);
- live_set = getScriptVar("live_set");
- return set.contains(live_set, player_uuid);
- }
- function player.setLive(player, boolean) {
- player_uuid = player.getUuid(player);
- live_set = getScriptVar("live_set");
- if(boolean) {
- set.add(live_set, player_uuid);
- } else {
- set.remove(live_set, player_uuid);
- }
- }
- function player.getFullName(player) {
- player_name = player.getName(player);
- nickname = removeFormat(player.getNickname(player));
- if(nickname == player_name) {
- personally_messages = true;
- } else {
- personally_messages = false;
- }
- if(personally_messages) {
- full_name = concat("[", getRank(player), "§r] ", nickname);
- } else {
- full_name = concat("[§3User§r] ", nickname);
- }
- return full_name;
- }
- function player.setTabName(player) {
- nickname = player.getNickname(player);
- if(player.isAfk(player)) {
- tab_name = concat("§7§m", nickname);
- } else {
- rank = getRank(player);
- if(text.startswith(rank, "§", 0)) {
- colorcode = text.subString(rank, 0, 2);
- tab_name = concat(colorcode, nickname);
- } else {
- tab_name = nickname;
- }
- }
- if(player.isLive(player)) {
- tab_name = concat(tab_name, " §f[§dLive§f]");
- }
- player.setDisplayName(player, tab_name);
- }
- function player.removeItem2(player, itemstack) {
- item_type = item.getType(itemstack);
- amount = item.getAmount(itemstack);
- my_item = read.item(item_type, amount); //Kopie erstellen
- item.setAmount(my_item, 1);
- for(slot = 0; slot <= 35; slot++) {
- item = player.getInvSlot(player, slot);
- if(item.getType(item) == item_type) {
- amount2 = item.getAmount(item);
- diff = amount - amount2;
- if(diff > 0) {
- amount = diff;
- item.setAmount(item, 0);
- } else {
- item.setAmount(item, math.abs(diff));
- return null;
- }
- }
- }
- item.setAmount(my_item, amount);
- return my_item;
- }
- function player.showDebug(player, boolean) {
- player_uuid = player.getUuid(player);
- if(boolean) {
- perm.registerPlayer(player_uuid, 16);
- } else {
- perm.unregisterPlayer(player_uuid, 16);
- }
- }
- function player.showDefaultStacks(player) {
- player_loc = entity.getLocation(player);
- world_name = world.getName(loc.getWorld(player_loc));
- stacks.clear(player);
- if(isSurvWorldName(world_name)) {
- stacks.set(player, 0, "km:gear");
- stacks.set(player, 1, "km:golden_scepter");
- stacks.set(player, 2, "minecraft:red_bed");
- } elseif(world_name == "games") {
- stacks.set(player, 0, "km:gear");
- } elseif(world_name == "story") {
- stacks.set(player, 0, "km:gear");
- stacks.set(player, 1, "km:golden_scepter");
- }
- stacks.setActive(player, true);
- }
- function player.setSpeed(player, speed) {
- living.setPersistentMovementSpeed(player, speed / 10);
- living.setPersistentFlyingSpeed(player, speed / 10 * 4);
- }
- function player.hasBigPlotCreated(player_or_id) {
- config = playerdata.getSurvival(player_or_id);
- return config.getBool(config, "plot.big", false);
- }
- function player.setBigPlotCreated(player_or_id, boolean) {
- config = playerdata.getSurvival(player_or_id);
- config.set(config, "plot.big", boolean);
- config.saveAsync(config);
- }
- function player.hasPlotRaised(player_or_id) {
- config = playerdata.getSurvival(player_or_id);
- return config.getBool(config, "plot.raised", false);
- }
- function player.setPlotRaised(player_or_id, boolean) {
- config = playerdata.getSurvival(player_or_id);
- config.set(config, "plot.raised", boolean);
- config.saveAsync(config);
- }
- function player.usedHisFreePlot(player_or_id) {
- config = playerdata.getSurvival(player_or_id);
- return config.getBool(config, "plot.usedFree", false);
- }
- function player.setUsedFreePlot(player_or_id, boolean) {
- config = playerdata.getSurvival(player_or_id);
- config.set(config, "plot.usedFree", boolean);
- config.saveAsync(config);
- }
- function player.activateSitting(player_or_id, boolean) {
- config = playerdata.getSurvival(player_or_id);
- config.set(config, "sitting", boolean);
- config.saveAsync(config);
- }
- function player.hasSittingActivated(player_or_id) {
- config = playerdata.getSurvival(player_or_id);
- return config.getBool(config, "sitting", true);
- }
- function player.acceptTpaRequests(player_or_id, boolean) {
- config = playerdata.getSurvival(player_or_id);
- config.set(config, "tptoggle", boolean);
- config.saveAsync(config);
- }
- function player.doesAcceptTpaRequests(player_or_id) {
- config = playerdata.getSurvival(player_or_id);
- return config.getBool(config, "tptoggle", true);
- }
- function player.getBackPos(player) {
- config = playerdata.getSurvival(player);
- location = config.getString(config, "backpos", "null");
- if(location == "null") {
- location = null;
- } else {
- location = read.location(location);
- }
- return location;
- }
- function player.setBackPos(player) {
- config = playerdata.getSurvival(player);
- config.set(config, "backpos", text.location(entity.getLocation(player)));
- config.saveAsync(config);
- }
- function player.setBackPosLoc(player, location) {
- config = playerdata.getSurvival(player);
- config.set(config, "backpos", text.location(location));
- config.saveAsync(config);
- }
- function player.clearBackPos(player) {
- config = playerdata.getSurvival(player);
- config.set(config, "backpos", "null");
- config.saveAsync(config);
- }
- function player.getFromDamageSource(damage_source) {
- entity = damage.getImmediateSource(damage_source);
- if(isPlayer(entity)) {
- return entity;
- }
- entity = damage.getTrueSource(damage_source);
- if(isPlayer(entity)) {
- return entity;
- }
- return null;
- }
- function player.getJoins(player_or_id) {
- if(isPlayer(player_or_id)) {
- player_id = player.getId(player_or_id);
- } else {
- player_id = player_or_id;
- }
- stmt = databank.prepare("SELECT COUNT(join_time) FROM playtime WHERE player_id = ?;");
- databank.setInt(stmt, 1, player_id);
- result = databank.execute(stmt);
- if(databank.next(result)) {
- amount = databank.getLong(result, 1);
- }
- databank.close(result);
- databank.close(stmt);
- return amount;
- }
- function player.getTotalPlaytime(player_or_id) {
- if(isPlayer(player_or_id)) {
- player_id = player.getId(player_or_id);
- } else {
- player_id = player_or_id;
- }
- //Online seit
- since_minutes = 0;
- if(isOnline(player.getNameFromId(player_id))) {
- stmt = databank.prepare("SELECT join_time FROM playtime WHERE player_id = ? AND leave_time IS NULL;");
- databank.setInt(stmt, 1, player_id);
- result = databank.execute(stmt);
- while(databank.next(result)) {
- since_minutes = (time.getMillis() - databank.getLong(result, 1)) / 1000 / 60;
- }
- databank.close(result);
- databank.close(stmt);
- }
- //Spielzeit gesamt
- stmt2 = databank.prepare("SELECT SUM(leave_time - join_time) FROM playtime WHERE player_id = ?;");
- databank.setInt(stmt2, 1, player_id);
- result = databank.execute(stmt2);
- while(databank.next(result)) {
- minutes = databank.getLong(result, 1) / 1000 / 60 + since_minutes;
- }
- databank.close(result);
- databank.close(stmt2);
- return minutes;
- }
- function player.hasInvIgnore(player_or_id) {
- config = playerdata.getSurvival(player_or_id);
- return config.getBool(config, "invignore", false);
- }
- function player.invIgnore(player_or_id, boolean) {
- config = playerdata.getSurvival(player_or_id);
- config.set(config, "invignore", boolean);
- config.saveAsync(config);
- }
- function player.getClanId(player_or_id) {
- config = playerdata.getSurvival(player_or_id);
- return config.getDouble(config, "clan_id", -1);
- }
- function player.setClanId(player_or_id, clan_id) {
- config = playerdata.getSurvival(player_or_id);
- config.set(config, "clan_id", clan_id);
- config.saveAsync(config);
- }
- function player.getClanRole(player_or_id) {
- config = playerdata.getSurvival(player_or_id);
- return config.getString(config, "clan_role", "null");
- }
- function player.setClanRole(player_or_id, clan_id) {
- config = playerdata.getSurvival(player_or_id);
- config.set(config, "clan_role", clan_id);
- config.saveAsync(config);
- }
- function player.isInClan(player_or_id) {
- return player.getClanId(player_or_id) >= 0;
- }
- function player.isClanLeader(player_or_id) {
- return player.getClanRole(player_or_id) == "leader";
- }
- function player.isClanMod(player_or_id) {
- return player.getClanRole(player_or_id) == "mod";
- }
- function player.isClanMember(player_or_id) {
- return player.getClanRole(player_or_id) == "member";
- }
- function player.isSameClan(player_or_id_1, player_or_id_2) {
- id_1 = player.getClanId(player_or_id_1);
- id_2 = player.getClanId(player_or_id_2);
- if(id_1 < 0 || id_2 < 0) {
- return false;
- }
- return id_1 == id_2;
- }
- function player.setHeadName(player) {
- player_name = player.getName(player);
- clan_string = "";
- if(player.isInClan(player)) {
- clan_id = player.getClanId(player);
- clan_string = text.concat(" [§6", clan.getTag(clan_id), "§r]");
- }
- live_string = "";
- if(player.isLive(player)) {
- live_string = "§f[§dLive§f] ";
- }
- entity.setName(player, text.concat(live_string, player_name, clan_string));
- }
- function player.setAdventureAmounts(player_or_id, amount) {
- config = playerdata.getSurvival(player_or_id);
- config.set(config, "adventures", amount);
- config.saveAsync(config);
- }
- function player.getAdventureAmounts(player_or_id) {
- config = playerdata.getSurvival(player_or_id);
- return config.getDouble(config, "adventures", 0);
- }
- function player.isOnAdventure(player_or_id) {
- config = playerdata.getSurvival(player_or_id);
- return config.getBool(config, "onadventure", false);
- }
- function player.setAdventure(player_or_id, boolean) {
- config = playerdata.getSurvival(player_or_id);
- config.set(config, "onadventure", boolean);
- config.saveAsync(config);
- }
- function player.getAdventureStart(player_or_id) {
- config = playerdata.getSurvival(player_or_id);
- location = config.getString(config, "adventureloc", "null");
- if(location == "null") {
- location = world.getServerSpawn();
- } else {
- location = read.location(location);
- }
- return location;
- }
- function player.setAdventureStart(player_or_id, location) {
- config = playerdata.getSurvival(player_or_id);
- config.set(config, "adventureloc", text.location(location));
- config.saveAsync(config);
- }
- function player.isMuted(player_or_id) {
- config = playerdata.getSurvival(player_or_id);
- return config.getBool(config, "muted", false);
- }
- function player.mute(player_or_id, boolean) {
- config = playerdata.getSurvival(player_or_id);
- config.set(config, "muted", boolean);
- config.saveAsync(config);
- }
- function player.getSilentJoin(player_or_id) {
- config = playerdata.getSurvival(player_or_id);
- return config.getBool(config, "silentjoin", false);
- }
- function player.setSilentJoin(player_or_id, boolean) {
- config = playerdata.getSurvival(player_or_id);
- config.set(config, "silentjoin", boolean);
- config.saveAsync(config);
- }
- function player.getAutoCloseDoor(player_or_id) {
- config = playerdata.getSurvival(player_or_id);
- return config.getBool(config, "door_auto_close", true);
- }
- function player.setAutoCloseDoor(player_or_id, boolean) {
- config = playerdata.getSurvival(player_or_id);
- config.set(config, "door_auto_close", boolean);
- config.saveAsync(config);
- }
- function player.hasFirstJoin(player_or_id) {
- config = playerdata.getSurvival(player_or_id);
- return config.getBool(config, "firstjoin", true);
- }
- function player.setFirstJoin(player_or_id, boolean) {
- config = playerdata.getSurvival(player_or_id);
- config.set(config, "firstjoin", !boolean);
- config.saveAsync(config);
- }
- function player.getFirstJoin(player_or_id) {
- if(isPlayer(player_or_id)) {
- player_id = player.getId(player_or_id);
- } else {
- player_id = player_or_id;
- }
- stmt = databank.prepare("SELECT MIN(join_time) FROM playtime WHERE player_id = ?;");
- databank.setInt(stmt, 1, player_id);
- result = databank.execute(stmt);
- if(databank.next(result)) {
- time = databank.getLong(result, 1);
- }
- databank.close(result);
- databank.close(stmt);
- return time;
- }
- function player.getLastJoin(player_or_id) {
- if(isPlayer(player_or_id)) {
- player_id = player.getId(player_or_id);
- } else {
- player_id = player_or_id;
- }
- stmt = databank.prepare("SELECT MAX(join_time) FROM playtime WHERE player_id = ?;");
- databank.setInt(stmt, 1, player_id);
- result = databank.execute(stmt);
- if(databank.next(result)) {
- time = databank.getLong(result, 1);
- }
- databank.close(result);
- databank.close(stmt);
- return time;
- }
- function player.blockCommands(player) {
- list = getScriptVar("block_commands_list");
- list.add(list, player.getUuid(player));
- }
- function player.unblockCommands(player) {
- list = getScriptVar("block_commands_list");
- player_uuid = player.getUuid(player);
- while(list.contains(list, player_uuid)) {
- list.remove(list, player_uuid);
- }
- }
- function player.isCommandBlocked(player) {
- list = getScriptVar("block_commands_list");
- return list.contains(list, player.getUuid(player));
- }
- function player.checkHandsForItem(player, item) {
- hand = entity.getEquip(player, "hand");
- if(item.getType(hand) == item.getType(item)) {
- return true;
- }
- offhand = entity.getEquip(player, "offhand");
- return item.getType(offhand) == item.getType(item);
- }
- function player.checkHandsForTag(player, tag) {
- hand = entity.getEquip(player, "hand");
- if(item.hasTag(tag, hand)) {
- return true;
- }
- offhand = entity.getEquip(player, "offhand");
- return item.hasTag(tag, offhand);
- }
- //--------------------------------------------------
- //Block-Utils
- //--------------------------------------------------
- function block.getSecondDoor(door_loc_1) {
- prop_h_facing = block.getProperty("horizontal_facing");
- state_facing = block.getState(door_loc_1, prop_h_facing);
- prop_hinge = block.getProperty("hinge");
- state_hinge = block.getState(door_loc_1, prop_hinge);
- if(state_facing == "north") {
- if(state_hinge == "right") {
- door_loc_2 = loc.mod(door_loc_1, -1, 0, 0);
- } else {
- door_loc_2 = loc.mod(door_loc_1, 1, 0, 0);
- }
- } elseif(state_facing == "east") {
- if(state_hinge == "right") {
- door_loc_2 = loc.mod(door_loc_1, 0, 0, -1);
- } else {
- door_loc_2 = loc.mod(door_loc_1, 0, 0, 1);
- }
- } elseif(state_facing == "south") {
- if(state_hinge == "right") {
- door_loc_2 = loc.mod(door_loc_1, 1, 0, 0);
- } else {
- door_loc_2 = loc.mod(door_loc_1, -1, 0, 0);
- }
- } else {
- if(state_hinge == "right") {
- door_loc_2 = loc.mod(door_loc_1, 0, 0, 1);
- } else {
- door_loc_2 = loc.mod(door_loc_1, 0, 0, -1);
- }
- }
- if(block.isDoor(door_loc_2)) {
- if(block.isSameDoorHalf(door_loc_1, door_loc_2)) {
- state_hinge_2 = block.getState(door_loc_2, prop_hinge);
- if(state_hinge == "left" && state_hinge_2 == "right" || state_hinge == "right" && state_hinge_2 == "left") {
- return door_loc_2;
- }
- }
- }
- return null;
- }
- function block.isSameDoorHalf(door_loc_1, door_loc_2) {
- prop_d_half = block.getProperty("double_block_half");
- state_half = block.getState(door_loc_1, prop_d_half);
- state_half_2 = block.getState(door_loc_2, prop_d_half);
- return state_half == state_half_2;
- }
- //--------------------------------------------------
- //Money-Utils
- //--------------------------------------------------
- function hasEnoughMoney(player_or_id, price) {
- return getMoney(player_or_id) >= price;
- }
- function getMoney(player_or_id) {
- config = playerdata.getSurvival(player_or_id);
- return config.getDouble(config, "money", 0);
- }
- function setMoney(player_or_id, money) {
- config = playerdata.getSurvival(player_or_id);
- config.set(config, "money", money);
- config.saveAsync(config);
- if(isPlayer(player_or_id)) {
- player = player_or_id;
- } else {
- player = player.get(player.getUuidFromId(player_or_id));
- if(player == null) {
- return;
- }
- }
- displayMoney(player, new_money);
- }
- function addMoney(player_or_id, money) {
- if(money == 0) {
- return;
- }
- config = playerdata.getSurvival(player_or_id);
- new_money = config.getDouble(config, "money", 0) + money;
- config.set(config, "money", new_money);
- config.saveAsync(config);
- if(isPlayer(player_or_id)) {
- player = player_or_id;
- } else {
- player = player.get(player.getUuidFromId(player_or_id));
- if(player == null) {
- return;
- }
- }
- displayMoney(player, new_money);
- player.action(player, concat("+§6", text.number(money), " §rsnuvi"));
- }
- function subMoney(player_or_id, money) {
- if(money == 0) {
- return;
- }
- config = playerdata.getSurvival(player_or_id);
- new_money = config.getDouble(config, "money", 0) - money;
- config.set(config, "money", new_money);
- config.saveAsync(config);
- if(isPlayer(player_or_id)) {
- player = player_or_id;
- } else {
- player = player.get(player.getUuidFromId(player_or_id));
- if(player == null) {
- return;
- }
- }
- displayMoney(player, new_money);
- player.action(player, concat("-§6", text.number(money), " §rsnuvi"));
- }
- function displayMoney(player, money) {
- a = money.split(money);
- display.add(player, 0, concat("#23-1- ", text.number(a[0])));
- display.add(player, 1, concat("#24-1- ", text.number(a[1])));
- display.add(player, 2, concat("#25-1- ", text.number(a[2])));
- }
- function money.split(money) {
- array = array.new(3);
- gold = math.roundDown(money / 4096);
- pre_silver = money % 4096;;
- silver = math.roundDown(pre_silver / 64);
- bronze = pre_silver % 64;
- array[0] = gold;
- array[1] = silver;
- array[2] = bronze;
- return array;
- }
- //--------------------------------------------------
- //Plot-Utils
- //--------------------------------------------------
- function plot.getFromId(plot_id, world) {
- iter = plot.iterator(world);
- while(hasNext(iter)) {
- plot = next(iter);
- if(plot.getId(plot) == plot_id) {
- return plot;
- }
- }
- return null;
- }
- function plot.calcCost(world, arg1, arg2) {
- //function plot.calcCost(world, length, width) {
- //function plot.calcCost(world, loc1, loc2) {
- if(isDouble(arg1)) {
- length = arg1;
- width = arg2;
- } else {
- x1 = loc.getX(arg1);
- z1 = loc.getZ(arg1);
- x2 = loc.getX(arg2);
- z2 = loc.getZ(arg2);
- length = math.abs(x1 - x2) + 1;
- width = math.abs(z1 - z2) + 1;
- }
- if(world.getName(world) == "creative") {
- factor = 1;
- } else {
- factor = 3;
- }
- return length * width * factor;
- }
- function plot.getIdFromLocation(location) {
- list = plot.get(location);
- if(list.getSize(list) == 0) {
- plot_id = null;
- } else {
- plot = list.getIndex(list, 0);
- plot_id = plot.getId(plot);
- }
- return plot_id;
- }
- function plot.getIdListFromLocation(location) {
- list = plot.get(location);
- for(i = 0; i < list.getSize(list); i++) {
- plot = list.getIndex(list, i);
- list.setIndex(list, i, plot.getId(plot));
- }
- return list;
- }
- function plot.addPlayer(plot, player_name) {
- list = plot.getOwners(plot);
- uuid = player.getUuid(player_name);
- if(!list.contains(list, uuid)) {
- list.add(list, uuid);
- }
- }
- function plot.removePlayer(plot, player_name) {
- list = plot.getOwners(plot);
- uuid = player.getUuid(player_name);
- list.remove(list, uuid);
- player_id = player.getId(player.getUuid(player_name));
- plot.removeRank(plot, player_id);
- }
- function plot.getOwnersString(plot) {
- list = plot.getOwners(plot);
- if(list.getSize(list) == 0) {
- return "";
- }
- owners_list = list.new();
- for(i = 0; i < list.getSize(list); i++) {
- list.add(owners_list, player.getName(list.getIndex(list, i)));
- }
- return text.concatList(owners_list, " / ", 0, list.getSize(owners_list) - 1);
- }
- function plot.isLeader(plot, player_or_id) {
- return plot.getRank(plot, player_or_id) == "leader";
- }
- function plot.getLeaderName(plot) {
- plot_leader_id = plot.getLeaderId(plot);
- if(plot_leader_id == null) {
- return "";
- }
- return player.getNameFromId(plot_leader_id);
- }
- function plot.getLeaderId(plot) {
- plot_id = plot.getId(plot);
- stmt = databank.prepare("SELECT player_id FROM plotranks WHERE plot_id = ? AND rank = ?;");
- databank.setInt(stmt, 1, plot_id);
- databank.setString(stmt, 2, "leader");
- result = databank.execute(stmt);
- while(databank.next(result)) {
- player_id = databank.getInt(result, 1);
- }
- databank.close(result);
- databank.close(stmt);
- return player_id;
- }
- function plot.setLeader(plot, player_or_id) {
- plot.setRank(plot, player_or_id, "leader");
- }
- function plot.isMod(plot, player_or_id) {
- return plot.getRank(plot, player_or_id) == "mod";
- }
- function plot.getMods(plot) {
- list = list.new();
- plot_id = plot.getId(plot);
- stmt = databank.prepare("SELECT player_id FROM plotranks WHERE plot_id = ? AND rank = ?;");
- databank.setInt(stmt, 1, plot_id);
- databank.setString(stmt, 2, "mod");
- result = databank.execute(stmt);
- while(databank.next(result)) {
- list.add(list, databank.getInt(result, 1));
- }
- databank.close(result);
- databank.close(stmt);
- return list;
- }
- function plot.setMod(plot, player_or_id) {
- plot.setRank(plot, player_or_id, "mod");
- }
- function plot.canOpenChests(plot, player_or_id) {
- return plot.getRank(plot, player_or_id) == "chest";
- }
- function plot.setChest(plot, player_or_id) {
- plot.setRank(plot, player_or_id, "chest");
- }
- function plot.getChestRanks(plot) {
- list = list.new();
- plot_id = plot.getId(plot);
- stmt = databank.prepare("SELECT player_id FROM plotranks WHERE plot_id = ? AND rank = ?;");
- databank.setInt(stmt, 1, plot_id);
- databank.setString(stmt, 2, "chest");
- result = databank.execute(stmt);
- while(databank.next(result)) {
- list.add(list, databank.getInt(result, 1));
- }
- databank.close(result);
- databank.close(stmt);
- return list;
- }
- function plot.getRank(plot, player_or_id) {
- if(isPlayer(player_or_id)) {
- player_id = player.getId(player_or_id);
- } else {
- player_id = player_or_id;
- }
- plot_id = plot.getId(plot);
- stmt = databank.prepare("SELECT rank FROM plotranks WHERE player_id = ? AND plot_id = ?;");
- databank.setInt(stmt, 1, player_id);
- databank.setInt(stmt, 2, plot_id);
- result = databank.execute(stmt);
- while(databank.next(result)) {
- rank = databank.getString(result, 1);
- }
- databank.close(result);
- databank.close(stmt);
- return rank;
- }
- function plot.setRank(plot, player_or_id, rank) {
- if(isPlayer(player_or_id)) {
- player_id = player.getId(player_or_id);
- } else {
- player_id = player_or_id;
- }
- plot_id = plot.getId(plot);
- stmt = databank.prepare("INSERT INTO plotranks (plot_id, player_id, rank) VALUES (?,?,?) ON DUPLICATE KEY UPDATE rank = ?");
- databank.setInt(stmt, 1, plot_id);
- databank.setInt(stmt, 2, player_id);
- databank.setString(stmt, 3, rank);
- databank.setString(stmt, 4, rank);
- databank.workerExecute(stmt);
- }
- function plot.removeRank(plot, player_or_id) {
- if(isPlayer(player_or_id)) {
- player_id = player.getId(player_or_id);
- } else {
- player_id = player_or_id;
- }
- plot_id = plot.getId(plot);
- stmt = databank.prepare("DELETE FROM plotranks WHERE player_id = ? AND plot_id = ?;");
- databank.setInt(stmt, 1, player_id);
- databank.setInt(stmt, 2, plot_id);
- databank.workerExecute(stmt);
- }
- function plot.transferRanks(old_plot_id, new_plot_id) {
- stmt = databank.prepare("UPDATE plotranks SET plot_id = ? WHERE plot_id = ?;");
- databank.setInt(stmt, 1, new_plot_id);
- databank.setInt(stmt, 2, old_plot_id);
- databank.workerExecute(stmt);
- }
- function plot.removeAllPlayers(plot) {
- list = plot.getOwners(plot);
- iter = list.iterator(list);
- while(hasNext(iter)) {
- plot.removeRank(plot, player.getId(next(iter)));
- }
- }
- function plot.setEdges(plot, location1, location2) {
- //Alte Daten abrufen
- plot_name = plot.getName(plot);
- list = plot.getOwners(plot);
- flags = plot.getFlags(plot);
- //Neues Plot erstellen und altes Plot löschen
- new_plot = plot.add(location1, location2);
- plot.remove(plot, loc.getWorld(location1));
- //Alte Daten auf neuem Plot setzen
- plot.transferRanks(plot.getId(plot), plot.getId(new_plot));
- plot.setName(new_plot, plot_name);
- new_list = plot.getOwners(new_plot);
- for(i = 0; i < list.getSize(list); i++) {
- list.add(new_list, list.getIndex(list, i));
- }
- plot.setFlags(new_plot, flags, true);
- return new_plot;
- }
- function getFlags(plot, getActive) { //getActive = true means getActiveFlags
- flags = plot.getFlags(plot);
- flags_true = list.new();
- flags_false = list.new();
- array = array.new(2);
- array[0] = 512;
- array[1] = "SUB_PLOT_FLAG";
- if(flags >= 512) {
- list.add(flags_true, array);
- flags -= 512;
- } else {
- list.add(flags_false, array);
- }
- array = array.new(2);
- array[0] = 256;
- array[1] = "FREE_FLAG";
- if(flags >= 256) {
- list.add(flags_true, array);
- flags -= 256;
- } else {
- list.add(flags_false, array);
- }
- array = array.new(2);
- array[0] = 128;
- array[1] = "CITY_FLAG";
- if(flags >= 128) {
- list.add(flags_true, array);
- flags -= 128;
- } else {
- list.add(flags_false, array);
- }
- array = array.new(2);
- array[0] = 64;
- array[1] = "EXPLOSION_FLAG";
- if(flags >= 64) {
- list.add(flags_true, array);
- flags -= 64;
- } else {
- list.add(flags_false, array);
- }
- array = array.new(2);
- array[0] = 32;
- array[1] = "ENTITY_INTERACT_FLAG";
- if(flags >= 32) {
- list.add(flags_true, array);
- flags -= 32;
- } else {
- list.add(flags_false, array);
- }
- array = array.new(2);
- array[0] = 16;
- array[1] = "BLOCK_INTERACT_FLAG";
- if(flags >= 16) {
- list.add(flags_true, array);
- flags -= 16;
- } else {
- list.add(flags_false, array);
- }
- array = array.new(2);
- array[0] = 8;
- array[1] = "HIT_AMBIENT_FLAG";
- if(flags >= 8) {
- list.add(flags_true, array);
- flags -= 8;
- } else {
- list.add(flags_false, array);
- }
- array = array.new(2);
- array[0] = 4;
- array[1] = "BUCKET_FLAG";
- if(flags >= 4) {
- list.add(flags_true, array);
- flags -= 4;
- } else {
- list.add(flags_false, array);
- }
- array = array.new(2);
- array[0] = 2;
- array[1] = "BREAK_FLAG";
- if(flags >= 2) {
- list.add(flags_true, array);
- flags -= 2;
- } else {
- list.add(flags_false, array);
- }
- array = array.new(2);
- array[0] = 1;
- array[1] = "PLACE_FLAG";
- if(flags >= 1) {
- list.add(flags_true, array);
- } else {
- list.add(flags_false, array);
- }
- if(getActive) {
- return flags_true;
- } else {
- return flags_false;
- }
- }
- function plot.getType(plot) {
- if(plot.isCity(plot)) {
- type = "§4[§cCity§4]";
- } elseif(plot.isFree(plot)) {
- type = "§3[§bFree§3]";
- } elseif(plot.isSub(plot)) {
- type = "§6[§eSubPlot§6]";
- } else {
- type = "§6[§ePlot§6]";
- }
- return type;
- }
- function plot.isPlot(plot) {
- return !plot.isCity(plot) && !plot.isFree(plot) && !plot.isSub(plot);
- }
- function plot.isExplosive(plot) {
- return plot.hasFlags(plot, 64);
- }
- function plot.isCity(plot) {
- return plot.hasFlags(plot, 128);
- }
- function plot.isFree(plot) {
- return plot.hasFlags(plot, 256);
- }
- function plot.isSub(plot) {
- return plot.hasFlags(plot, 512);
- }
- function plot.setCity(plot, boolean) {
- plot.setFlags(plot, 128, boolean);
- }
- function plot.setFree(plot, boolean) {
- plot.setFlags(plot, 256, boolean);
- plot.setFlags(plot, 512, !boolean); //Sub-Plot entfernen
- }
- function plot.setSub(plot, boolean) {
- plot.setFlags(plot, 512, boolean);
- plot.setFlags(plot, 256, !boolean); //Free-Plot entfernen
- }
- //--------------------------------------------------
- //Skill-Utils
- //--------------------------------------------------
- function skill.getAmount(player_or_id, tech_name) {
- config = playerdata.getSurvival(player_or_id);
- return config.getDouble(config, tech_name, 0);
- }
- function skill.setAmount(player_or_id, tech_name, amount) {
- config = playerdata.getSurvival(player_or_id);
- config.set(config, tech_name, amount);
- config.saveAsync(config);
- }
- function skill.addAmount(player_or_id, tech_name, amount) {
- config = playerdata.getSurvival(player_or_id);
- config.set(config, tech_name, config.getDouble(config, tech_name, 0) + amount);
- config.saveAsync(config);
- }
- function skill.isActivated(player_or_id, tech_name) {
- config = playerdata.getSurvival(player_or_id);
- return config.getBool(config, concat(tech_name, ".active"), true);
- }
- function skill.setActivated(player_or_id, tech_name, bool) {
- config = playerdata.getSurvival(player_or_id);
- config.set(config, concat(tech_name, ".active"), bool);
- }
- function skill.add(skill_name, tech_name, item, description, cost, permanent, active, toggleable) {
- skill = array.new(8);
- skill[0] = skill_name;
- skill[1] = tech_name;
- skill[2] = item;
- skill[3] = description;
- skill[4] = cost;
- skill[5] = permanent;
- skill[6] = active;
- skill[7] = toggleable;
- list.add(getScriptVar("skills"), skill);
- }
- function skill.get(tech_name) {
- skill_list = getScriptVar("skills");
- for(i = 0; i < list.getSize(skill_list); i++) {
- array = list.getIndex(skill_list, i);
- temp_tech_name = array[1];
- if(temp_tech_name == tech_name) {
- return array;
- }
- }
- }
- function skill.getShopItem(player, tech_name) {
- if(tech_name == null) {
- return read.item("minecraft:air");
- }
- skill = skill.get(tech_name);
- amount = skill.getAmount(player, tech_name);
- permanent = skill[5];
- if(permanent) {
- if(amount == 0) {
- text_property = concat("§fBought: §cNo §f(Permanent)");
- } else {
- text_property = concat("§fBought: §aYes §f(Permanent)");
- }
- } else {
- text_property = concat("§fAmount you have: §e", text.number(amount));
- }
- active = skill[6];
- if(active) {
- type = "§fActive skill";
- } else {
- type = "§fPassive skill";
- }
- toggleable = skill[7];
- if(toggleable) {
- if(skill.isActivated(player, tech_name)) {
- tog = "§fToggleable: §aActive";
- } else {
- tog = "§fToggleable: §cInactive";
- }
- } else {
- tog = "§fNot toggleable";
- }
- skill_name = skill.getName(tech_name);
- item = read.item(skill[2], 1, concat("§e§o", skill_name), concat("§fCost: §e", text.number(skill[4])), skill[3], type, tog, text_property);
- return item;
- }
- function skill.getName(tech_name) {
- skill_list = getScriptVar("skills");
- for(i = 0; i < list.getSize(skill_list); i++) {
- array = list.getIndex(skill_list, i);
- temp_tech_name = array[1];
- if(temp_tech_name == tech_name) {
- return array[0];
- }
- }
- }
- function skill.getTechName(skill_name) {
- skill_list = getScriptVar("skills");
- for(i = 0; i < list.getSize(skill_list); i++) {
- array = list.getIndex(skill_list, i);
- temp_skill_name = array[0];
- if(temp_skill_name == skill_name) {
- return array[1];
- }
- }
- }
- function skill.getItem(skill_name) {
- skill_list = getScriptVar("skills");
- for(i = 0; i < list.getSize(skill_list); i++) {
- array = list.getIndex(skill_list, i);
- temp_skill_name = array[0];
- if(temp_skill_name == skill_name) {
- return array[2];
- }
- }
- }
- function skill.getDescription(skill_name) {
- skill_list = getScriptVar("skills");
- for(i = 0; i < list.getSize(skill_list); i++) {
- array = list.getIndex(skill_list, i);
- temp_skill_name = array[0];
- if(temp_skill_name == skill_name) {
- return array[3];
- }
- }
- }
- function skill.getCost(skill_name) {
- skill_list = getScriptVar("skills");
- for(i = 0; i < list.getSize(skill_list); i++) {
- array = list.getIndex(skill_list, i);
- temp_skill_name = array[0];
- if(temp_skill_name == skill_name) {
- return array[4];
- }
- }
- }
- function skill.isPermanent(skill_name) {
- skill_list = getScriptVar("skills");
- for(i = 0; i < list.getSize(skill_list); i++) {
- array = list.getIndex(skill_list, i);
- temp_skill_name = array[0];
- if(temp_skill_name == skill_name) {
- return array[5];
- }
- }
- }
- function skill.isActive(skill_name) {
- skill_list = getScriptVar("skills");
- for(i = 0; i < list.getSize(skill_list); i++) {
- array = list.getIndex(skill_list, i);
- temp_skill_name = array[0];
- if(temp_skill_name == skill_name) {
- return array[6];
- }
- }
- }
- function skill.isToggleable(skill_name) {
- skill_list = getScriptVar("skills");
- for(i = 0; i < list.getSize(skill_list); i++) {
- array = list.getIndex(skill_list, i);
- temp_skill_name = array[0];
- if(temp_skill_name == skill_name) {
- return array[7];
- }
- }
- }
- function skill.showShop(player, tech_name1, tech_name2, tech_name3, tech_name4, tech_name5, tech_name6, tech_name7, tech_name8, tech_name9, tech_name10, tech_name11, tech_name12, tech_name13, tech_name14, tech_name15, tech_name16, tech_name17, tech_name18) {
- inv = inv.new("333333333333333333");
- inv.setItem(inv, 0, skill.getShopItem(player, tech_name1));
- inv.setItem(inv, 1, skill.getShopItem(player, tech_name2));
- inv.setItem(inv, 2, skill.getShopItem(player, tech_name3));
- inv.setItem(inv, 3, skill.getShopItem(player, tech_name4));
- inv.setItem(inv, 4, skill.getShopItem(player, tech_name5));
- inv.setItem(inv, 5, skill.getShopItem(player, tech_name6));
- inv.setItem(inv, 6, skill.getShopItem(player, tech_name7));
- inv.setItem(inv, 7, skill.getShopItem(player, tech_name8));
- inv.setItem(inv, 8, skill.getShopItem(player, tech_name9));
- inv.setItem(inv, 9, skill.getShopItem(player, tech_name10));
- inv.setItem(inv, 10, skill.getShopItem(player, tech_name11));
- inv.setItem(inv, 11, skill.getShopItem(player, tech_name12));
- inv.setItem(inv, 12, skill.getShopItem(player, tech_name13));
- inv.setItem(inv, 13, skill.getShopItem(player, tech_name14));
- inv.setItem(inv, 14, skill.getShopItem(player, tech_name15));
- inv.setItem(inv, 15, skill.getShopItem(player, tech_name16));
- inv.setItem(inv, 16, skill.getShopItem(player, tech_name17));
- inv.setItem(inv, 17, skill.getShopItem(player, tech_name18));
- inv.open(inv, player, "Skillshop");
- }
- function skill.showAll(player) {
- inv = inv.new("333333333333333333333333333");
- skill_list = getScriptVar("skills");
- for(i = 0; i < list.getSize(skill_list); i++) {
- a = list.getIndex(skill_list, i);
- tech_name = a[1];
- inv.setItem(inv, i, skill.getShopItem(player, tech_name));
- }
- inv.open(inv, player, "Skills");
- }
- //--------------------------------------------------
- //Loc-Utils
- //--------------------------------------------------
- function loc.isSameWorld(loc1, loc2) {
- return world.getName(loc.getWorld(loc1)) == world.getName(loc.getWorld(loc2));
- }
- function loc.getSubPlot(location) {
- list = plot.get(location);
- iter = list.iterator(list);
- while(hasNext(iter)) {
- plot = next(iter);
- if(plot.isSub(plot)) {
- return plot;
- }
- }
- return null;
- }
- function loc.isCity(location) {
- list = plot.get(location);
- iter = list.iterator(list);
- while(hasNext(iter)) {
- plot = next(iter);
- if(plot.isCity(plot)) {
- return true;
- }
- }
- return false;
- }
- function loc.hasPlotId(location, plot_id) {
- return list.contains(plot.getIdListFromLocation(location), plot_id);
- }
- function loc.hasPlotName(location, plot_name) {
- list = plot.get(location);
- iter = list.iterator(list);
- while(hasNext(iter)) {
- plot = next(iter);
- if(plot.getName(plot) == plot_name) {
- return true;
- }
- }
- return false;
- }
- function loc.isAir(location) {
- type = block.getType(location);
- return type == "minecraft:air" || type == "minecraft:cave_air";
- }
- function loc.isInSurvWorld(location) {
- world_name = world.getName(loc.getWorld(location));
- if(world_name == "overworld") {
- return true;
- } elseif(world_name == "the_end") {
- return true;
- } elseif(world_name == "the_nether") {
- return true;
- }
- return false;
- }
- function loc.isInGamesWorld(location) {
- return loc.getWorld(location) == world.getGames();
- }
- function loc.isInCreativeWorld(location) {
- return loc.getWorld(location) == world.getCreative();
- }
- function loc.isInStoryWorld(location) {
- return loc.getWorld(location) == world.getStory();
- }
- function loc.round(location) {
- world = loc.getWorld(location);
- x = math.round(loc.getX(location));
- y = math.round(loc.getY(location));
- z = math.round(loc.getZ(location));
- return loc.new(world, x, y, z);
- }
- //--------------------------------------------------
- //Survival-Utils
- //--------------------------------------------------
- function living.setAi(bool) {
- config = getScriptVar("server_config");
- config.set(config, "spawnWithAi", bool);
- config.saveAsync(config);
- }
- function living.getAi() {
- config = getScriptVar("server_config");
- return config.getBool(config, "spawnWithAi", true);
- }
- //--------------------------------------------------
- //Afk-Utils
- //--------------------------------------------------
- function player.isAfk(player) {
- player_uuid = player.getUuid(player);
- afk_map = getScriptVar("afk_map");
- return map.contains(afk_map, player_uuid);
- }
- function player.setAfk(player, boolean) {
- player_uuid = player.getUuid(player);
- afk_map = getScriptVar("afk_map");
- if(boolean) {
- map.add(afk_map, player_uuid, loc.getYaw(entity.getLocation(player)));
- } else {
- map.remove(afk_map, player_uuid);
- }
- }
- //--------------------------------------------------
- //PvP-Utils
- //--------------------------------------------------
- function hasPvpOn(player_or_id) {
- config = playerdata.getSurvival(player_or_id);
- return config.getBool(config, "pvp", false);
- }
- function setPvp(player_or_id, bool) {
- config = playerdata.getSurvival(player_or_id);
- config.set(config, "pvp", bool);
- config.saveAsync(config);
- }
- //--------------------------------------------------
- //Rank-Utils
- //--------------------------------------------------
- function getRank(player_or_id) {
- config = playerdata.getSurvival(player_or_id);
- return config.getString(config, "rank", "§3User");
- }
- function setRank(player_or_id, rank) {
- rank = text.replace(rank, "&", "§");
- config = playerdata.getSurvival(player_or_id);
- config.set(config, "rank", rank);
- config.saveAsync(config);
- }
- function offerRank(player, tech_name) {
- rank = rank.getFromTechName(tech_name);
- player.speak(player, "§6Commands", "New rank available: ", text.hover(text.click(concat("[§", rank, "§r]"), concat("/setrank ", player.getName(player), " &", rank)), "Click to set"));
- }
- function rank.offerClan(clan_id, tech_name) {
- leader_uuid = clan.getLeader(clan_id);
- leader = player.get(leader_uuid);
- if(leader == null) {
- mail.send("marvinius", player.getName(leader_uuid), concat("New rank available: ", tech_name));
- } else {
- offerRank(leader, tech_name);
- }
- }
- function rank.checkCriteria(player, tech_name) {
- //Playtime
- if(tech_name == "rank.newcomer") {
- return player.getTotalPlaytime(player) >= 1200; //20 Stunden
- }
- if(tech_name == "rank.frequenter") {
- return player.getTotalPlaytime(player) >= 6000; //100 Stunden
- }
- if(tech_name == "rank.legend") {
- return player.getTotalPlaytime(player) >= 42000; //700 Stunden
- }
- //Adventure
- if(tech_name == "rank.adventurer") {
- return player.getAdventureAmounts(player) >= 1;
- }
- if(tech_name == "rank.explorer") {
- return player.getAdventureAmounts(player) >= 5;
- }
- if(tech_name == "rank.pioneer") {
- return player.getAdventureAmounts(player) >= 10;
- }
- //Clans
- if(tech_name == "rank.commander") {
- if(player.isClanLeader(player)) {
- clan_id = player.getClanId(player);
- return clan.getMembersAmount(clan_id) >= 5;
- }
- }
- if(tech_name == "rank.chief") {
- if(player.isClanLeader(player)) {
- clan_id = player.getClanId(player);
- return clan.getMembersAmount(clan_id) >= 10;
- }
- }
- if(tech_name == "rank.lord") {
- if(player.isClanLeader(player)) {
- clan_id = player.getClanId(player);
- return clan.getMembersAmount(clan_id) >= 15;
- }
- }
- //Quests
- if(tech_name == "rank.volunteer") {
- return quest.getCounter(player) >= 15;
- }
- if(tech_name == "rank.friend") {
- return quest.getCounter(player) >= 50;
- }
- if(tech_name == "rank.altruist") {
- return quest.getCounter(player) >= 500;
- }
- //Plots
- if(tech_name == "rank.settler") {
- return player.usedHisFreePlot(player);
- }
- if(tech_name == "rank.colonizer") {
- return player.hasBigPlotCreated(player);
- }
- if(tech_name == "rank.major") {
- return player.hasPlotRaised(player);
- }
- //Team
- if(tech_name == "rank.owner") {
- return perm.has(player, "isOwner");
- }
- if(tech_name == "rank.admin") {
- return perm.has(player, "isAdmin");
- }
- if(tech_name == "rank.builder") {
- return perm.has(player, "isBuilder");
- }
- if(tech_name == "rank.dev") {
- return perm.has(player, "isDev");
- }
- if(tech_name == "rank.moderator") {
- return perm.has(player, "isMod");
- }
- if(tech_name == "rank.supporter") {
- return perm.has(player, "isSupporter");
- }
- //Other
- if(tech_name == "rank.vip") {
- return perm.has(player, "isVIP");
- }
- if(tech_name == "rank.influencer") {
- return perm.has(player, "isYT") || perm.has(player, "isStreamer");
- }
- if(tech_name == "rank.sponsor") {
- return perm.has(player, "isSponsor");
- }
- if(tech_name == "rank.user") {
- return true;
- }
- return perm.has(player, "setrank.other");
- }
- function rank.getRankArray() {
- return getScriptVar("ranks");
- }
- function rank.getFromTechName(tech_name) {
- a = rank.getRankArray();
- a_size = array.getSize(a);
- for(i = 0; i < a_size; i++) {
- if(a[i, 0] == tech_name) {
- return a[i, 1];
- }
- }
- return null;
- }
- function rank.getTechName(rank) {
- a = rank.getRankArray();
- a_size = array.getSize(a);
- for(i = 0; i < a_size; i++) {
- if(a[i, 1] == rank) {
- return a[i, 0];
- }
- }
- return null;
- }
- function rank.choose(player, tech_name) {
- rank = rank.getFromTechName(tech_name);
- msg(player, text.click(concat(" [§", rank, "§r]"), concat("/setrank ", player.getName(player), " &", rank)));
- }
- function rank.showAll(player) {
- a = rank.getRankArray();
- a_size = array.getSize(a);
- for(i = 0; i < a_size; i++) {
- tech_name = a[i, 0];
- if(rank.checkCriteria(player, tech_name)) {
- rank.choose(player, tech_name);
- }
- }
- }
- //--------------------------------------------------
- //Perm-Utils
- //--------------------------------------------------
- function givePerm(player_id, perm_id) {
- stmt = databank.prepare("INSERT INTO playerperms (player_id, perm_id) VALUES (?,?);");
- databank.setInt(stmt, 1, player_id);
- databank.setInt(stmt, 2, perm_id);
- databank.workerExecute(stmt);
- perm.registerPlayer(player.getUuidFromID(player_id), perm_id);
- }
- function removePerm(player_id, perm_id) {
- stmt = databank.prepare("DELETE FROM playerperms WHERE player_id = ? AND perm_id = ?;");
- databank.setInt(stmt, 1, player_id);
- databank.setInt(stmt, 2, perm_id);
- databank.workerExecute(stmt);
- perm.unregisterPlayer(player.getUuidFromID(player_id), perm_id);
- }
- function removeAllPermsTemporarly(player_id) {
- perm.registerPlayer(player.getUuidFromID(player_id), 8);
- permslist = getPermsFromPlayer(player_id);
- for(i = 0; i < list.getSize(permslist); i++) {
- perm_id = list.getIndex(permslist, i);
- perm.unregisterPlayer(player.getUuidFromID(player_id), perm_id);
- }
- }
- function reloadAllPerms(player_id) {
- perm.unregisterPlayer(player.getUuidFromID(player_id), 8);
- permslist = getPermsFromPlayer(player_id);
- for(i = 0; i < list.getSize(permslist); i++) {
- perm_id = list.getIndex(permslist, i);
- perm.registerPlayer(player.getUuidFromID(player_id), perm_id);
- }
- }
- function removeAllPerms(player_id) {
- permslist = getPermsFromPlayer(player_id);
- for(i = 0; i < list.getSize(permslist); i++) {
- removePerm(player_id, list.getIndex(permslist, i));
- }
- }
- function isAPermGroup(permstring) {
- if(map.contains($permgroupsmap, text.toLowerCase(permstring))) {
- return true;
- }
- return false;
- }
- function getPermsFromPlayer(player_id) {
- permslist = list.new();
- stmt = databank.prepare("SELECT perm_id FROM playerperms WHERE player_id = ?;");
- databank.setInt(stmt, 1, player_id);
- result = databank.execute(stmt);
- while(databank.next(result)) {
- list.add(permslist, databank.getInt(result, 1));
- }
- databank.close(result);
- databank.close(stmt);
- return permslist;
- }
- function hasPermAlready(player_id, perm_id) {
- permslist = getPermsFromPlayer(player_id);
- if(list.contains(permslist, perm_id)) {
- return true;
- } else {
- return false;
- }
- }
- function registerAllPerms() {
- stmt = databank.prepare("SELECT * FROM playerperms;");
- result = databank.execute(stmt);
- while(databank.next(result)) {
- player_id = databank.getInt(result, 1);
- perm_id = databank.getInt(result, 2);
- perm.registerPlayer(player.getUuidFromID(player_id), perm_id);
- }
- databank.close(result);
- databank.close(stmt);
- }
- //--------------------------------------------------
- //Nickname-Utils
- //--------------------------------------------------
- function player.setNickName(player, nickname) {
- map.add(getScriptVar("nicknames"), player.getUuid(player), nickname);
- }
- function player.getNickName(player) {
- return map.getOrDefault(getScriptVar("nicknames"), player.getUuid(player), player.getName(player));
- }
- function player.removeNickName(player) {
- map.remove(getScriptVar("nicknames"), player.getUuid(player));
- }
- //--------------------------------------------------
- //Mail-Utils
- //--------------------------------------------------
- function mail.send(from_name, to_name, message) {
- server_config = getScriptVar("server_config");
- mail_id = config.getDouble(server_config, "mail_id", 0) + 1;
- config.set(server_config, "mail_id", mail_id);
- config.saveAsync(server_config);
-
- from_id = player.getId(player.getUuid(from_name));
- to_id = player.getId(player.getUuid(to_name));
-
- stmt = databank.prepare("INSERT INTO mails (mail_id, from_id, to_id, readed, time, message) VALUES (?, ?, ?, ?, ?, ?);");
- databank.setInt(stmt, 1, mail_id);
- databank.setInt(stmt, 2, from_id);
- databank.setInt(stmt, 3, to_id);
- databank.setBool(stmt, 4, false);
- databank.setLong(stmt, 5, time.getMillis());
- databank.setString(stmt, 6, message);
- databank.workerExecute(stmt);
-
- //Wenn Spieler online, dann Pushmeldung veranlassen
- p = read.player(to_name);
- if(p != null) {
- msg.prefix(p, "§bMail", concat("§rYou´ve got a new mail from §b", from_name, "."));
- }
- }
- function mail.checkForNew(player) {
- stmt = databank.prepare("SELECT mail_id, from_id, time, message FROM mails WHERE to_id = ? AND readed = false;");
- to_id = player.getId(player);
- databank.setInt(stmt, 1, to_id);
- result = databank.execute(stmt);
- nextrow = databank.next(result);
- if(!nextrow) {
- databank.close(result);
- databank.close(stmt);
- return;
- }
- newmails = 0;
- while(nextrow) {
- newmails++;
- nextrow = databank.next(result);
- }
- databank.close(result);
- databank.close(stmt);
- if(newmails > 0) {
- if(newmails > 1) {
- msg.prefix(player, "§bMail", concat("§rYou´ve got §b", text.number(newmails), "§r new mails."));
- } else {
- msg.prefix(player, "§bMail", "§rYou´ve got §b1 §rnew mail.");
- }
- }
- }
- //--------------------------------------------------
- //Friend-Utils
- //--------------------------------------------------
- function friend.check(player_id, friend_id) {
- stmt = databank.prepare("SELECT friend_id FROM friends WHERE player_id = ? AND friend_id = ?;");
- databank.setInt(stmt, 1, player_id);
- databank.setInt(stmt, 2, friend_id);
- result = databank.execute(stmt);
- temp = false;
- while(databank.next(result)) {
- temp = true;
- }
- databank.close(result);
- databank.close(stmt);
- return temp;
- }
- function friend.add(player_id, friend_id) {
- nowtime = time.getMillis();
-
- stmt1 = databank.prepare("INSERT INTO friends (player_id, friend_id, time) VALUES (?, ?, ?);");
- databank.setInt(stmt1, 1, player_id);
- databank.setInt(stmt1, 2, friend_id);
- databank.setLong(stmt1, 3, nowtime);
- databank.workerExecute(stmt1);
-
- stmt2 = databank.prepare("INSERT INTO friends (player_id, friend_id, time) VALUES (?, ?, ?);");
- databank.setInt(stmt2, 1, friend_id);
- databank.setInt(stmt2, 2, player_id);
- databank.setLong(stmt2, 3, nowtime);
- databank.workerExecute(stmt2);
- }
- function friend.delete(player_id, friend_id) {
- stmt1 = databank.prepare("DELETE FROM friends WHERE player_id = ? AND friend_id = ?;");
- databank.setInt(stmt1, 1, player_id);
- databank.setInt(stmt1, 2, friend_id);
- databank.workerExecute(stmt1);
-
- stmt2 = databank.prepare("DELETE FROM friends WHERE player_id = ? AND friend_id = ?;");
- databank.setInt(stmt2, 1, friend_id);
- databank.setInt(stmt2, 2, player_id);
- databank.workerExecute(stmt2);
- }
- function friend.getList(player_id) {
- list = list.new();
- stmt = databank.prepare("SELECT friend_id FROM friends WHERE player_id = ?;");
- databank.setInt(stmt, 1, player_id);
- result = databank.execute(stmt);
- while(databank.next(result)) {
- friend_id = databank.getInt(result, 1);
- list.add(list, player.getNameFromId(friend_id));
- }
- databank.close(result);
- databank.close(stmt);
- return list;
- }
- //--------------------------------------------------
- //Clan-Utils
- //--------------------------------------------------
- function clan.getIdList() {
- file = file.new("scripts/configs/clan_data");
- if(file.exists(file) && file.isDirectory(file)) {
- list = file.getList(file);
- }
- id_list = list.new();
- iter = list.iterator(list);
- while(hasNext(iter)) {
- element = next(iter);
- file_name = file.getName(element);
- file_name = text.subString(file_name, 0, 1);
- list.add(id_list, read.number(file_name));
- }
- return id_list;
- }
- function clan.loadData() {
- list = clan.getIdList();
- iter = list.iterator(list);
- map = map.new();
- while(hasNext(iter)) {
- clan_id = next(iter);
- config = config.new("scripts/configs/clan_data", clan_id);
- if(config.exists(config)) {
- config.load(config);
- }
- map.add(map, clan_id, config);
- }
- setScriptVar("clan_data", map);
- }
- function clan.getData(clan_id) {
- if(clan_id == null) {
- snuvi.debug("script termed. clan_id was null");
- term();
- }
- map = getScriptVar("clan_data");
- config = map.get(map, clan_id);
- if(config == null) {
- config = config.new("scripts/configs/clan_data", clan_id);
- if(config.exists(config)) {
- config.load(config);
- }
- map.add(map, clan_id, config);
- }
- return config;
- }
- function clan.setName(clan_id, name) {
- config = clan.getData(clan_id);
- config.set(config, "name", name);
- config.saveAsync(config);
- }
- function clan.getName(clan_id) {
- config = clan.getData(clan_id);
- return config.getString(config, "name", "null");
- }
- function clan.setTag(clan_id, tag) {
- config = clan.getData(clan_id);
- config.set(config, "tag", tag);
- config.saveAsync(config);
- }
- function clan.getTag(clan_id) {
- config = clan.getData(clan_id);
- return config.getString(config, "tag", "null");
- }
- function clan.setMoney(clan_id, money) {
- config = clan.getData(clan_id);
- config.set(config, "money", money);
- config.saveAsync(config);
- }
- function clan.getMoney(clan_id) {
- config = clan.getData(clan_id);
- return config.getDouble(config, "money", 0);
- }
- function clan.addMoney(clan_id, money) {
- config = clan.getData(clan_id);
- new_money = config.getDouble(config, "money", 0) + money;
- config.set(config, "money", new_money);
- config.saveAsync(config);
- }
- function clan.subMoney(clan_id, money) {
- config = clan.getData(clan_id);
- new_money = config.getDouble(config, "money", 0) - money;
- config.set(config, "money", new_money);
- config.saveAsync(config);
- }
- function clan.setSpawn(clan_id, location) {
- config = clan.getData(clan_id);
- config.set(config, "spawn", text.location(location));
- config.saveAsync(config);
- }
- function clan.getSpawn(clan_id) {
- config = clan.getData(clan_id);
- location = config.getString(config, "spawn", "null");
- if(location == "null") {
- return null;
- }
- return read.location(location);
- }
- function clan.getIdFromName(name) {
- list = clan.getIdList();
- iter = list.iterator(list);
- while(hasNext(iter)) {
- clan_id = next(iter);
- if(clan.getName(clan_id) == name) {
- return clan_id;
- }
- }
- return null;
- }
- function clan.getIdFromTag(clan_tag) {
- list = clan.getIdList();
- iter = list.iterator(list);
- while(hasNext(iter)) {
- clan_id = next(iter);
- if(clan.getTag(clan_id) == clan_tag) {
- return clan_id;
- }
- }
- return null;
- }
- function clan.isExistingTag(clan_tag) {
- return !(clan.getIdFromTag(clan_tag) == null);
- }
- function clan.isExistingName(name) {
- return !(clan.getIdFromName(name) == null);
- }
- function clan.getNextFreeId() {
- server_config = getScriptVar("server_config");
- id = config.getDouble(server_config, "clan.id.next", 0) + 1;
- config.set(server_config, "clan.id.next", id);
- config.saveAsync(server_config);
- return id;
- }
- function clan.create(name, tag) {
- clan_id = clan.getNextFreeId();
- config = clan.getData(clan_id);
- config.set(config, "name", name);
- config.set(config, "tag", tag);
- config.set(config, "members", 0);
- config.save(config);
- return clan_id;
- }
- function clan.getLeader(clan_id) {
- list = clan.getMembersList(clan_id);
- iter = list.iterator(list);
- while(hasNext(iter)) {
- player_uuid = next(iter);
- player_id = player.getId(player_uuid);
- if(player.isClanLeader(player_id)) {
- return player_uuid;
- }
- }
- return null;
- }
- function clan.getMembersAmount(clan_id) {
- config = clan.getData(clan_id);
- return config.getDouble(config, "members", 0);
- }
- function clan.setMembersAmount(clan_id, amount) {
- config = clan.getData(clan_id);
- config.set(config, "members", amount);
- config.saveAsync(config);
- }
- function clan.addMember(clan_id, player_or_id, role) {
- //Player
- player.setClanId(player_or_id, clan_id);
- player.setClanRole(player_or_id, role);
- //Clan
- new_amount = clan.getMembersAmount(clan_id) + 1;
- if(isPlayer(player_or_id)) {
- player_uuid = player.getUuid(player_or_id);
- } else {
- player_uuid = player.getUuidFromId(player_or_id);
- }
- config = clan.getData(clan_id);
- config.set(config, text.concat("player_", new_amount), text(player_uuid));
- config.set(config, "members", new_amount);
- config.saveAsync(config);
- }
- function clan.removeMember(clan_id, player_or_id) {
- //Player
- player.setClanId(player_or_id, -1);
- player.setClanRole(player_or_id, "null");
- if(isPlayer(player_or_id)) {
- player_uuid = player.getUuid(player_or_id);
- } else {
- player_uuid = player.getUuidFromId(player_or_id);
- }
- //Clan
- config = clan.getData(clan_id);
- amount = config.getDouble(config, "members", 0);
- for(i = 1; i <= amount; i++) {
- if(config.getString(config, text.concat("player_", i), "null") == text(player_uuid)) {
- break;
- }
- }
- if(i != amount) {
- config.set(config, text.concat("player_", i), config.getString(config, text.concat("player_", amount), "null"));
- }
- config.set(config, text.concat("player_", amount), "null");
- config.set(config, "members", amount - 1);
- config.saveAsync(config);
- }
- function clan.delete(clan_id) {
- //Members
- list = clan.getMembersList(clan_id);
- iter = list.iterator(list);
- while(hasNext(iter)) {
- player_uuid = next(iter);
- player_id = player.getId(player_uuid);
- player.setClanId(player_id, -1);
- player.setClanRole(player_id, "null");
- }
- //Clan
- config.delete(clan.getData(clan_id));
- map.remove(getScriptVar("clan_data"), clan_id);
- }
- function clan.getMembersList(clan_id) {
- list = list.new();
- config = clan.getData(clan_id);
- amount = config.getDouble(config, "members", 0);
- for(i = 1; i <= amount; i++) {
- player_uuid = read.uuid(config.getString(config, text.concat("player_", i), "null"));
- list.add(list, player_uuid);
- }
- return list;
- }
- function clan.updateHeadNames(clan_id) {
- list = clan.getMembersList(clan_id);
- iter = list.iterator(list);
- while(hasNext(iter)) {
- p = player.get(next(iter));
- if(p != null) {
- player.setHeadName(p);
- }
- }
- }
- function clan.msg(clan_id, message) {
- list = clan.getMembersList(clan_id);
- iter = list.iterator(list);
- while(hasNext(iter)) {
- p = player.get(next(iter));
- if(p != null) {
- msg.prefix(p, "§2Clan", message);
- }
- }
- }
- function clan.mail(clan_id, from_name, message) {
- list = clan.getMembersList(clan_id);
- iter = list.iterator(list);
- while(hasNext(iter)) {
- to_name = player.getName(next(iter));
- mail.send(from_name, to_name, message);
- }
- }
- //--------------------------------------------------
- //Party-Utils
- //--------------------------------------------------
- function player.isInParty(player) {
- return player.getPartyId(player) != null;
- }
- function party.same(player1, player2) {
- return player.getPartyId(player1) == player.getPartyId(player2);
- }
- function player.isPartyLeader(player) {
- return player.getPartyRank(player) == "Leader";
- }
- function player.isPartyLeaderOrMod(player) {
- return player.getPartyRank(player) != "Player";
- }
- function player.getPartyId(player) {
- return map.get(getScriptVar("party_ids"), player.getUuid(player));
- }
- function player.setPartyId(player, party_id) {
- map.add(getScriptVar("party_ids"), player.getUuid(player), party_id);
- }
- function player.delPartyId(player) {
- map.remove(getScriptVar("party_ids"), player.getUuid(player));
- }
- function player.getPartyRank(player) {
- return map.get(getScriptVar("party_ranks"), player.getUuid(player));
- }
- function player.setPartyRank(player, rank) {
- map.add(getScriptVar("party_ranks"), player.getUuid(player), rank);
- }
- function player.delPartyRank(player) {
- map.remove(getScriptVar("party_ranks"), player.getUuid(player));
- }
- function party.getList(party_id) {
- return map.get(getScriptVar("party_lists"), party_id);
- }
- function party.setList(party_id, list) {
- map = getScriptVar("party_lists");
- map.add(map, party_id, list);
- setScriptVar("party_lists", map);
- }
- function party.addPlayer(party_id, player) {
- list.add(party.getList(party_id), player.getUuid(player));
- player.setPartyId(player, party_id);
- }
- //--------------------------------------------------
- //Scheduler-Utils
- //--------------------------------------------------
- function scheduler.add(data_array) {
- list.add(getScriptVar("scheduler_list"), data_array);
- }
- function scheduler.addFly(ticks, player, bool) {
- a = array.new(4);
- a[0] = 0;
- a[1] = ticks;
- a[2] = player;
- a[3] = bool;
- scheduler.add(a);
- }
- function scheduler.msgPrefix(ticks, player, prefix, message) {
- a = array.new(5);
- a[0] = 1;
- a[1] = ticks;
- a[2] = player;
- a[3] = prefix;
- a[4] = message;
- scheduler.add(a);
- }
- function scheduler.msg(ticks, player, message) {
- a = array.new(4);
- a[0] = 2;
- a[1] = ticks;
- a[2] = player;
- a[3] = message;
- scheduler.add(a);
- }
- function scheduler.setBlock(ticks, location, item_string, block_update) {
- a = array.new(5);
- a[0] = 3;
- a[1] = ticks;
- a[2] = location;
- a[3] = item_string;
- a[4] = block_update;
- scheduler.add(a);
- }
- function scheduler.questFinish(ticks, script, player) {
- a = array.new(4);
- a[0] = 4;
- a[1] = ticks;
- a[2] = script;
- a[3] = player;
- scheduler.add(a);
- }
- function scheduler.setBurning(ticks, entity, seconds) {
- a = array.new(4);
- a[0] = 5;
- a[1] = ticks;
- a[2] = entity;
- a[3] = seconds;
- scheduler.add(a);
- }
- function scheduler.spawnEntity(ticks, type, location) {
- a = array.new(4);
- a[0] = 6;
- a[1] = ticks;
- a[2] = type;
- a[3] = location;
- scheduler.add(a);
- }
- function scheduler.removeEntity(ticks, entity) {
- a = array.new(3);
- a[0] = 7;
- a[1] = ticks;
- a[2] = entity;
- scheduler.add(a);
- }
- function scheduler.giveItem(ticks, player, item) {
- a = array.new(4);
- a[0] = 8;
- a[1] = ticks;
- a[2] = player;
- a[3] = item;
- scheduler.add(a);
- }
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