among_us.txt 168 KB

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  1. /*
  2. TODO
  3. --- Version 2 ---
  4. Hüte
  5. Door Closing
  6. Visual Tasks
  7. Stay in lobby after win
  8. Trailer musik. JPB - Defeat the night (feat Ashley appollodor) _NCS Release
  9. rauswerf animation. mit no gravity stufenweise in die mitte tpen?
  10. vision durch rauch-partikel rund um den spieler (zylinder)
  11. geister vanishen, auch bei sich ändernden effekten
  12. */
  13. @game_core
  14. event.load("entity_mount");
  15. event.load("inv_click");
  16. event.load("function_key");
  17. event.load("player_toss");
  18. player_colors = map.new();
  19. specific_lobby_handling = true;
  20. no_lobby_tp = true;
  21. no_core_reset = true;
  22. gamename = "§cAmong Us";
  23. game_short = "among_us";
  24. rankingtable = "among_us_ranks";
  25. settings_inv = inv.new("333333333333333333333333333333333333333333333333333333");
  26. for(i = 0; i < 9; i++) {
  27. inv.setItem(settings_inv, i, read.item("km:arrow_up"));
  28. }
  29. inv.setItem(settings_inv, 9, read.item("km:gear", 1, concat("§rImpostors: ", text.number(amount_impostors))));
  30. inv.setItem(settings_inv, 10, read.item("km:gear", 1, concat("§rShort Tasks: ", text.number(amount_short))));
  31. inv.setItem(settings_inv, 11, read.item("km:gear", 1, concat("§rCommon Tasks: ", text.number(amount_common))));
  32. inv.setItem(settings_inv, 12, read.item("km:gear", 1, concat("§rLong Tasks: ", text.number(amount_long))));
  33. inv.setItem(settings_inv, 13, read.item("km:gear", 1, concat("§rAmount Meetings: ", text.number(amount_meetings))));
  34. inv.setItem(settings_inv, 14, read.item("km:gear", 1, concat("§rMeeting Cooldown: ", text.number(meeting_cooldown))));
  35. inv.setItem(settings_inv, 15, read.item("km:gear", 1, concat("§rDiscussion Time: ", text.number(discuss_time))));
  36. inv.setItem(settings_inv, 16, read.item("km:gear", 1, concat("§rVoting Time: ", text.number(vote_time))));
  37. inv.setItem(settings_inv, 17, read.item("km:gear", 1, concat("§rSpeed: ", text.number(move_speed))));
  38. for(i = 18; i < 27; i++) {
  39. inv.setItem(settings_inv, i, read.item("km:arrow_down"));
  40. }
  41. for(i = 27; i < 29; i++) {
  42. inv.setItem(settings_inv, i, read.item("km:arrow_up"));
  43. }
  44. inv.setItem(settings_inv, 36, read.item("km:gear", 1, concat("§rKill Cooldown: ", text.number(kill_cooldown))));
  45. inv.setItem(settings_inv, 37, read.item("km:gear", 1, concat("§rConfirm Ejects: ", confirm_ejects)));
  46. //inv.setItem(settings_inv, 38, read.item("km:gear", 1, concat("§r: ", text.number())));
  47. //inv.setItem(settings_inv, 39, read.item("km:gear", 1, concat("§r: ", text.number())));
  48. //inv.setItem(settings_inv, 40, read.item("km:gear", 1, concat("§r: ", text.number())));
  49. //inv.setItem(settings_inv, 41, read.item("km:gear", 1, concat("§r: ", text.number())));
  50. //inv.setItem(settings_inv, 42, read.item("km:gear", 1, concat("§r: ", text.number())));
  51. //inv.setItem(settings_inv, 43, read.item("km:gear", 1, concat("§r: ", text.number())));
  52. //inv.setItem(settings_inv, 44, read.item("km:gear", 1, concat("§r: ", text.number())));
  53. for(i = 45; i < 47; i++) {
  54. inv.setItem(settings_inv, i, read.item("km:arrow_down"));
  55. }
  56. color_list = list.new();
  57. list.add(color_list, "dark_gray");
  58. list.add(color_list, "cyan");
  59. list.add(color_list, "red");
  60. list.add(color_list, "blue");
  61. list.add(color_list, "orange");
  62. list.add(color_list, "green");
  63. list.add(color_list, "gray");
  64. list.add(color_list, "white");
  65. list.add(color_list, "pink");
  66. list.add(color_list, "purple");
  67. list.add(color_list, "yellow");
  68. list.add(color_list, "lime");
  69. cloth_code_map = map.new();
  70. map.add(cloth_code_map, "dark_gray", 4673362);
  71. map.add(cloth_code_map, "cyan", 1481884);
  72. map.add(cloth_code_map, "red", 11546150);
  73. map.add(cloth_code_map, "blue", 3949738);
  74. map.add(cloth_code_map, "orange", 16351261);
  75. map.add(cloth_code_map, "green", 6192150);
  76. map.add(cloth_code_map, "gray", 10329495);
  77. map.add(cloth_code_map, "white", 16383998);
  78. map.add(cloth_code_map, "pink", 15961002);
  79. map.add(cloth_code_map, "purple", 8991416);
  80. map.add(cloth_code_map, "yellow", 16701501);
  81. map.add(cloth_code_map, "lime", 8439583);
  82. color_code_map = map.new();
  83. map.add(color_code_map, "dark_gray", "§8");
  84. map.add(color_code_map, "cyan", "§b");
  85. map.add(color_code_map, "red", "§c");
  86. map.add(color_code_map, "blue", "§9");
  87. map.add(color_code_map, "orange", "§6");
  88. map.add(color_code_map, "green", "§2");
  89. map.add(color_code_map, "gray", "§7");
  90. map.add(color_code_map, "white", "§f");
  91. map.add(color_code_map, "pink", "§d");
  92. map.add(color_code_map, "purple", "§5");
  93. map.add(color_code_map, "yellow", "§e");
  94. map.add(color_code_map, "lime", "§a");
  95. //color_choose_inv = inv.new("000000000 033333300 033333300 000000000");
  96. color_choose_inv = inv.new("000000000033333300033333300000000000");
  97. index = 0;
  98. iter = list.iterator(color_list);
  99. while(hasNext(iter)) {
  100. color_name = next(iter);
  101. cloth_code = map.get(cloth_code_map, color_name);
  102. color_name = text.upperFirstLetter(color_name);
  103. item = read.item(concat("{id:\"minecraft:leather_chestplate\",Count:1b,tag:{Damage:0,display:{color:", cloth_code, ",Name:'{\"text\":\"§r", color_name, "\"}'}}}"));
  104. item.hide(item, "attributes");
  105. inv.setItem(color_choose_inv, index++, item);
  106. }
  107. gosub("setstart");
  108. goto("simplelobby");
  109. @specificLobbyHandling
  110. if(event == "player_join") {
  111. resetplayer(player);
  112. assignSeat(player);
  113. if(lobby_leader == null) {
  114. lobby_leader = player.getUuid(player);
  115. stacks.set(player, 1, "km:gear");
  116. }
  117. display.add(player, 0, "Lobby-Leader: ", player.getName(lobby_leader));
  118. display.add(player, 1, gamename);
  119. display.add(player, 2, "Impostors: ", text.number(amount_impostors));
  120. display.add(player, 3, "Short Tasks: ", text.number(amount_short));
  121. display.add(player, 4, "Common Tasks: ", text.number(amount_common));
  122. display.add(player, 5, "Long Tasks: ", text.number(amount_long));
  123. display.add(player, 6, "Amount Meetings: ", text.number(amount_meetings));
  124. display.add(player, 7, "Meeting Cooldown: ", text.number(meeting_cooldown), " s");
  125. display.add(player, 8, "Discussion Time: ", text.number(discuss_time), " s");
  126. display.add(player, 9, "Voting Time: ", text.number(vote_time), " s");
  127. display.add(player, 10, "Speed: ", text.number(move_speed));
  128. display.add(player, 11, "Kill Cooldown: ", text.number(kill_cooldown), " s");
  129. display.add(player, 12, "Confirm Ejects: ", confirm_ejects);
  130. stacks.set(player, 0, "minecraft:leather_chestplate");
  131. stacks.setActive(player, true);
  132. player.setSpeed(player, move_speed);
  133. player.setHunger(player, 20);
  134. player.setSaturation(player, 100);
  135. return;
  136. }
  137. if(event == "player_toss") {
  138. cancel = true;
  139. player.giveItem(player, item);
  140. inv.update(player);
  141. return;
  142. }
  143. if(event == "block_click") {
  144. if(block_loc == start_sign_loc) {
  145. if(player.getUuid(player) != lobby_leader) {
  146. msg.prefix(player, gamename, "You are not the Lobby-Leader.");
  147. return;
  148. }
  149. if(!started) {
  150. counterindex = 3;
  151. goto("startcountdown");
  152. }
  153. }
  154. return;
  155. }
  156. if(event == "inv_click") {
  157. if(inv_name == "§cSettings") {
  158. //amount_impostors
  159. if(inv_slot == 0 || inv_slot == 9 || inv_slot == 18) {
  160. if(inv_slot == 0 || inv_slot == 9) {
  161. if(amount_impostors < amount_impostors_max) {
  162. amount_impostors++;
  163. }
  164. } elseif(inv_slot == 18) {
  165. if(amount_impostors > amount_impostors_min) {
  166. amount_impostors--;
  167. }
  168. }
  169. minigame.displayAll(2, concat("Impostors: ", text.number(amount_impostors)));
  170. inv.setItem(settings_inv, 9, read.item("km:gear", 1, concat("§rImpostors: ", text.number(amount_impostors))));
  171. inv.update(player);
  172. return;
  173. }
  174. //short_tasks
  175. if(inv_slot == 1 || inv_slot == 10 || inv_slot == 19) {
  176. if(inv_slot == 1 || inv_slot == 10) {
  177. if(amount_short < amount_short_max) {
  178. amount_short++;
  179. }
  180. } elseif(inv_slot == 19) {
  181. if(amount_short > amount_short_min) {
  182. amount_short--;
  183. }
  184. }
  185. minigame.displayAll(3, concat("Short Tasks: ", text.number(amount_short)));
  186. inv.setItem(settings_inv, 10, read.item("km:gear", 1, concat("§rShort Tasks: ", text.number(amount_short))));
  187. inv.update(player);
  188. return;
  189. }
  190. //common_tasks
  191. if(inv_slot == 2 || inv_slot == 11 || inv_slot == 20) {
  192. if(inv_slot == 2 || inv_slot == 11) {
  193. if(amount_common < amount_common_max) {
  194. amount_common++;
  195. }
  196. } elseif(inv_slot == 20) {
  197. if(amount_common > amount_common_min) {
  198. amount_common--;
  199. }
  200. }
  201. minigame.displayAll(4, concat("Common Tasks: ", text.number(amount_common)));
  202. inv.setItem(settings_inv, 11, read.item("km:gear", 1, concat("§rCommon Tasks: ", text.number(amount_common))));
  203. inv.update(player);
  204. return;
  205. }
  206. //long_tasks
  207. if(inv_slot == 3 || inv_slot == 12 || inv_slot == 21) {
  208. if(inv_slot == 3 || inv_slot == 12) {
  209. if(amount_long < amount_long_max) {
  210. amount_long++;
  211. }
  212. } elseif(inv_slot == 21) {
  213. if(amount_long > amount_long_min) {
  214. amount_long--;
  215. }
  216. }
  217. minigame.displayAll(5, concat("Long Tasks: ", text.number(amount_long)));
  218. inv.setItem(settings_inv, 12, read.item("km:gear", 1, concat("§rLong Tasks: ", text.number(amount_long))));
  219. inv.update(player);
  220. return;
  221. }
  222. //amount_meetings
  223. if(inv_slot == 4 || inv_slot == 13 || inv_slot == 22) {
  224. if(inv_slot == 4 || inv_slot == 13) {
  225. if(amount_meetings < amount_meetings_max) {
  226. amount_meetings++;
  227. }
  228. } elseif(inv_slot == 22) {
  229. if(amount_meetings > amount_meetings_min) {
  230. amount_meetings--;
  231. }
  232. }
  233. minigame.displayAll(6, concat("Amount Meetings: ", text.number(amount_meetings)));
  234. inv.setItem(settings_inv, 13, read.item("km:gear", 1, concat("§rAmount Meetings: ", text.number(amount_meetings))));
  235. inv.update(player);
  236. return;
  237. }
  238. //meeting_cooldown
  239. if(inv_slot == 5 || inv_slot == 14 || inv_slot == 23) {
  240. if(inv_slot == 5 || inv_slot == 14) {
  241. if(meeting_cooldown < meeting_cooldown_max) {
  242. meeting_cooldown += 5;
  243. }
  244. } elseif(inv_slot == 23) {
  245. if(meeting_cooldown > meeting_cooldown_min) {
  246. meeting_cooldown -= 5;
  247. }
  248. }
  249. minigame.displayAll(7, concat("Meeting Cooldown: ", text.number(meeting_cooldown), " s"));
  250. inv.setItem(settings_inv, 14, read.item("km:gear", 1, concat("§rMeeting Cooldown: ", text.number(meeting_cooldown))));
  251. inv.update(player);
  252. return;
  253. }
  254. //discuss_time
  255. if(inv_slot == 6 || inv_slot == 15 || inv_slot == 24) {
  256. if(inv_slot == 6 || inv_slot == 15) {
  257. if(discuss_time < discuss_time_max) {
  258. discuss_time += 5;
  259. }
  260. } elseif(inv_slot == 24) {
  261. if(discuss_time > discuss_time_min) {
  262. discuss_time -= 5;
  263. }
  264. }
  265. minigame.displayAll(8, concat("Discussion Time: ", text.number(discuss_time), " s"));
  266. inv.setItem(settings_inv, 15, read.item("km:gear", 1, concat("§rDiscussion Time: ", text.number(discuss_time))));
  267. inv.update(player);
  268. return;
  269. }
  270. //vote_time
  271. if(inv_slot == 7 || inv_slot == 16 || inv_slot == 25) {
  272. if(inv_slot == 7 || inv_slot == 16) {
  273. if(vote_time < vote_time_max) {
  274. vote_time += 5;
  275. }
  276. } elseif(inv_slot == 25) {
  277. if(vote_time > vote_time_min) {
  278. vote_time -= 5;
  279. }
  280. }
  281. minigame.displayAll(9, concat("Voting Time: ", text.number(vote_time), " s"));
  282. inv.setItem(settings_inv, 16, read.item("km:gear", 1, concat("§rVoting Time: ", text.number(vote_time))));
  283. inv.update(player);
  284. return;
  285. }
  286. //move_speed
  287. if(inv_slot == 8 || inv_slot == 17 || inv_slot == 26) {
  288. if(inv_slot == 8 || inv_slot == 17) {
  289. if(move_speed < move_speed_max) {
  290. move_speed += 0.25;
  291. }
  292. } elseif(inv_slot == 26) {
  293. if(move_speed > move_speed_min) {
  294. move_speed -= 0.25;
  295. }
  296. }
  297. iter = list.iterator(minigame.getPlayers(script_id));
  298. while(hasNext(iter)) {
  299. p_uuid = next(iter);
  300. p = player.get(p_uuid);
  301. player.setSpeed(p, move_speed);
  302. }
  303. minigame.displayAll(10, concat("Speed: ", text.number(move_speed)));
  304. inv.setItem(settings_inv, 17, read.item("km:gear", 1, concat("§rSpeed: ", text.number(move_speed))));
  305. inv.update(player);
  306. return;
  307. }
  308. //kill_cooldown
  309. if(inv_slot == 27 || inv_slot == 36 || inv_slot == 45) {
  310. if(inv_slot == 27 || inv_slot == 36) {
  311. if(kill_cooldown < kill_cooldown_max) {
  312. kill_cooldown++;
  313. }
  314. } elseif(inv_slot == 45) {
  315. if(kill_cooldown > kill_cooldown_min) {
  316. kill_cooldown--;
  317. }
  318. }
  319. minigame.displayAll(11, concat("Kill Cooldown: ", text.number(kill_cooldown), " s"));
  320. inv.setItem(settings_inv, 36, read.item("km:gear", 1, concat("§rKill Cooldown: ", text.number(kill_cooldown))));
  321. inv.update(player);
  322. return;
  323. }
  324. //confirm_ejects
  325. if(inv_slot == 28 || inv_slot == 37 || inv_slot == 46) {
  326. if(confirm_ejects) {
  327. confirm_ejects = false;
  328. } else {
  329. confirm_ejects = true;
  330. }
  331. minigame.displayAll(12, concat("Confirm Ejects: ", confirm_ejects));
  332. inv.setItem(settings_inv, 37, read.item("km:gear", 1, concat("§rConfirm Ejects: ", confirm_ejects)));
  333. inv.update(player);
  334. return;
  335. }
  336. return;
  337. }
  338. if(inv_name == "§cChoose your color") {
  339. item_name = item.getName(item);
  340. if(text.startsWith(item_name, "§cUsed", 0)) {
  341. return;
  342. }
  343. color = amongus.getPlayerColor(player);
  344. if(color != null) {
  345. item.setName(inv.getItem(inv, list.getIndexOf(color_list, color)), concat("§r", text.upperFirstLetter(color)));
  346. }
  347. new_color = removeFormat(text.toLowerCase(item_name));
  348. cloth_color = map.get(cloth_code_map, new_color);
  349. amongus.setPlayerColor(player, new_color);
  350. item.setName(item, concat("§cUsed by ", player.getName(player)));
  351. inv.update(player);
  352. amongus.forceEquip(player, new_color);
  353. }
  354. return;
  355. }
  356. if(event == "function_key") {
  357. if(key == 1) {
  358. inv.open(color_choose_inv, player, "§cChoose your color");
  359. return;
  360. }
  361. if(key == 2) {
  362. if(player.getUuid(player) != lobby_leader) {
  363. return;
  364. }
  365. inv.open(settings_inv, player, "§cSettings");
  366. return;
  367. }
  368. return;
  369. }
  370. if(event == "entity_mount") {
  371. if(isPlayer(rider)) {
  372. leaveSeat(rider);
  373. }
  374. return;
  375. }
  376. if(event == "player_logout" || event == "player_giveup") {
  377. leaveSeat(player);
  378. if(lobby_leader == player.getUuid(player)) {
  379. list = minigame.getPlayers(script_id);
  380. if(list.getSize(list) != 0) {
  381. lobby_leader = list.getIndex(list, 0);
  382. }
  383. }
  384. }
  385. return;
  386. @finalstart
  387. player_list = minigame.getPlayers(script_id);
  388. gosub("init_map_specific");
  389. boss.setColor("GREEN");
  390. boss.setName("TOTAL TASKS COMPLETED");
  391. boss.setPercent(0);
  392. boss.setOverlay("PROGRESS");
  393. boss.setCreateFog(false);
  394. boss.setDarkenSky(false);
  395. boss.setPlayEndbossmusic(false);
  396. wooden_trapdoors_tag = block.getTag("minecraft:wooden_trapdoors");
  397. shulker_tag = block.getTag("minecraft:shulker_boxes");
  398. digit_tag = item.getTag("km:digit");
  399. master_sound_category = sound.getCategory("master");
  400. kill_sound = sound.get("entity.slime.hurt");
  401. task_sound = sound.get("minecraft:block.note_block.chime");
  402. vote_sound = sound.get("minecraft:block.note_block.pling");
  403. vote_ends_sound = sound.get("minecraft:block.note_block.bell");
  404. crit_sabo_sound = sound.get("minecraft:block.note_block.bell");
  405. all_list = list.new(); //All players (Ingame + Ghost + Left)
  406. vote_inv_map = map.new();
  407. sabo_par_list = list.new();
  408. ghosts = list.new();
  409. dead_bodies = list.new();
  410. roles = map.new();
  411. player_tasks = map.new();
  412. task_steps = map.new();
  413. all_tasks = map.new();
  414. auto_close_list = list.new();
  415. auto_close_list_2 = list.new();
  416. task_part_map = map.new();
  417. admin_table_map = map.new(); //In welchem Raum befindet sich ein Spieler? (Geister ausgenommen)
  418. admin_table_map_2 = map.new(); //Wie viele Spieler befinden sich in einem Raum? (Geister ausgenommen)
  419. impostors_list = list.new(); //Impostors (Ingame + Ghost + Left)
  420. impostors_list_2 = list.new(); //Impostors (Ingame + Ghost)
  421. holded_kill_cooldown = map.new();
  422. report_map = map.new();
  423. meeting_amounts = map.new();
  424. removed_perms = list.new(); //Spieler-Uuids, denen Building-Perms entfernt wurden
  425. short_tasks = list.new();
  426. list.addAll(short_tasks, 1, 3, 5, 6, 7, 9, 14, 15, 17);
  427. common_tasks = list.new();
  428. list.addAll(common_tasks, 10, 11);
  429. long_tasks = list.new();
  430. list.addAll(long_tasks, 2, 4, 8, 12, 13, 16);
  431. amount_done_tasks = 0;
  432. sabo_list = list.new();
  433. comms_state_list = list.new();
  434. comms_fix_list = list.new();
  435. comms_fix_map = map.new();
  436. comms_state_map = map.new();
  437. comms_counter_map = map.new();
  438. comms_inv_map = map.new();
  439. oxygen_map = map.new();
  440. vent_list = list.new();
  441. vent_map_2 = map.new();
  442. vent_map_4 = map.new();
  443. vent_loop = false;
  444. cam_list = list.new();
  445. cam_map = map.new();
  446. cam_map_2 = map.new();
  447. cam_map_3 = map.new();
  448. cam_map_4 = map.new();
  449. align_engine_map = map.new(); //Position des Engine-Outputs für jeden Spieler
  450. align_engine_map_2 = map.new(); //Dient zur Zuordnung zur Engine-Location bei korrekt ausgerichtetem Engine-Output
  451. align_le_engine_set = set.new(); //Spieler, die Align-Engine bei Lower-Engine gemacht haben
  452. align_ue_engine_set = set.new(); //Spieler, die Align-Engine bei Upper-Engine gemacht haben
  453. submit_scan_list = list.new();
  454. submit_scan_list_2 = list.new();
  455. submit_scan_map = map.new();
  456. submit_scan_map_2 = map.new();
  457. ast_directions = array.new(8);
  458. ast_start_pos = list.new();
  459. ast_start_pos_dirs = map.new();
  460. clear_ast_list = list.new();
  461. clear_ast_list_2 = list.new();
  462. clear_ast_list_3 = list.new();
  463. clear_ast_map = map.new();
  464. clear_ast_map_2 = map.new();
  465. clear_ast_map_3 = map.new();
  466. fuel_counter = map.new();
  467. download_counter = map.new();
  468. download_map = map.new();
  469. download_map_3 = map.new();
  470. download_list = list.new();
  471. download_list_2 = list.new();
  472. chart_course_counter = map.new();
  473. chart_course_pattern = map.new();
  474. manifolds_counter = map.new();
  475. manifolds_list = list.new();
  476. manifolds_list_2 = list.new();
  477. reactor_draw_list_1 = list.new();
  478. reactor_draw_list_2 = list.new();
  479. reset_reactor_draw_list = list.new();
  480. reactor_block_list = list.new();
  481. reset_reactor_click_list = list.new();
  482. reset_reactor_click_list_2 = list.new();
  483. reactor_false_click_list = list.new();
  484. start_reactor_map = map.new();
  485. sample_list = list.new();
  486. sample_list_2 = list.new();
  487. empty_garb_list = list.new();
  488. empty_garb_list_2 = list.new();
  489. empty_garb_map = map.new();
  490. empty_garb_map_2 = map.new();
  491. empty_garb_map_3 = map.new();
  492. sample_map = map.new();
  493. calibrate_dist_list = list.new();
  494. calibrate_dist_list_2 = list.new();
  495. calibrate_dist_map = map.new();
  496. wires_map = map.new();
  497. wires_map_2 = map.new();
  498. wires_map_4 = map.new();
  499. swipe_card_map = map.new();
  500. divert_pow_map_3 = map.new();
  501. clean_o2_map = map.new();
  502. align_engine_array = array.new(11);
  503. temp_list = list.new();
  504. list.addAll(temp_list, 34, 42);
  505. align_engine_array[0] = temp_list;
  506. temp_list = list.new();
  507. list.addAll(temp_list, 25, 32, 33, 39, 40);
  508. align_engine_array[1] = temp_list;
  509. temp_list = list.new();
  510. list.addAll(temp_list, 24, 25, 30, 31, 32, 36, 37, 38);
  511. align_engine_array[2] = temp_list;
  512. temp_list = list.new();
  513. list.addAll(temp_list, 23, 24, 25, 28, 29, 30, 31, 36);
  514. align_engine_array[3] = temp_list;
  515. temp_list = list.new();
  516. list.addAll(temp_list, 22, 23, 24, 25, 27, 28, 29, 30);
  517. align_engine_array[4] = temp_list;
  518. temp_list = list.new();
  519. list.addAll(temp_list, 18, 19, 20, 21, 22, 23, 24, 25);
  520. align_engine_array[5] = temp_list;
  521. temp_list = list.new();
  522. list.addAll(temp_list, 9, 10, 11, 12, 22, 23, 24, 25);
  523. align_engine_array[6] = temp_list;
  524. temp_list = list.new();
  525. list.addAll(temp_list, 0, 10, 11, 12, 13, 23, 24, 25);
  526. align_engine_array[7] = temp_list;
  527. temp_list = list.new();
  528. list.addAll(temp_list, 0, 1, 2, 12, 13, 14, 24, 25);
  529. align_engine_array[8] = temp_list;
  530. temp_list = list.new();
  531. list.addAll(temp_list, 3, 4, 14, 15, 25);
  532. align_engine_array[9] = temp_list;
  533. temp_list = list.new();
  534. list.addAll(temp_list, 6, 16);
  535. align_engine_array[10] = temp_list;
  536. calibrate_dist_array = array.new(12);
  537. calibrate_dist_array[0] = 5;
  538. calibrate_dist_array[1] = 4;
  539. calibrate_dist_array[2] = 3;
  540. calibrate_dist_array[3] = 6;
  541. calibrate_dist_array[4] = 8;
  542. calibrate_dist_array[5] = 12;
  543. calibrate_dist_array[6] = 15;
  544. calibrate_dist_array[7] = 16;
  545. calibrate_dist_array[8] = 17;
  546. calibrate_dist_array[9] = 13;
  547. calibrate_dist_array[10] = 9;
  548. calibrate_dist_array[11] = 7;
  549. wires_list = list.new();
  550. list.add(wires_list, read.item("minecraft:blue_stained_glass_pane", 1, "§rBlue Wire"));
  551. list.add(wires_list, read.item("minecraft:green_stained_glass_pane", 1, "§rGreen Wire"));
  552. list.add(wires_list, read.item("minecraft:red_stained_glass_pane", 1, "§rRed Wire"));
  553. list.add(wires_list, read.item("minecraft:yellow_stained_glass_pane", 1, "§rYellow Wire"));
  554. garb_items = list.new();
  555. list.add(garb_items, read.item("minecraft:diamond"));
  556. list.add(garb_items, read.item("minecraft:dead_bush"));
  557. list.add(garb_items, read.item("minecraft:rotten_flesh"));
  558. list.add(garb_items, read.item("minecraft:totem_of_undying"));
  559. list.add(garb_items, read.item("minecraft:bone"));
  560. list.add(garb_items, read.item("minecraft:bone_meal"));
  561. addAstDirection(0, 1, 0); //rechts
  562. addAstDirection(1, -1, 0); //links
  563. addAstDirection(2, 0, -1); //oben
  564. addAstDirection(3, 0, 1); //unten
  565. addAstDirection(4, 1, -1); //rechts oben
  566. addAstDirection(5, -1, 1); //links unten
  567. addAstDirection(6, 1, 1); //rechts unten
  568. addAstDirection(7, -1, -1); //links oben
  569. addAstStartPos(0, 6, 6, 6);
  570. addAstStartPos(1, 3, 5, 6);
  571. addAstStartPos(2, 3, 5, 6);
  572. addAstStartPos(3, 3, 5, 6);
  573. addAstStartPos(4, 3, 5, 6);
  574. addAstStartPos(5, 3, 5, 6);
  575. addAstStartPos(6, 3, 5, 6);
  576. addAstStartPos(7, 3, 5, 6);
  577. addAstStartPos(8, 5, 5, 5);
  578. addAstStartPos(9, 0, 4, 6);
  579. addAstStartPos(17, 1, 5, 7);
  580. addAstStartPos(18, 0, 4, 6);
  581. addAstStartPos(26, 1, 5, 7);
  582. addAstStartPos(27, 0, 4, 6);
  583. addAstStartPos(35, 1, 5, 7);
  584. addAstStartPos(36, 0, 4, 6);
  585. addAstStartPos(44, 1, 5, 7);
  586. addAstStartPos(45, 4, 4, 4);
  587. addAstStartPos(46, 2, 4, 7);
  588. addAstStartPos(47, 2, 4, 7);
  589. addAstStartPos(48, 2, 4, 7);
  590. addAstStartPos(49, 2, 4, 7);
  591. addAstStartPos(50, 2, 4, 7);
  592. addAstStartPos(51, 2, 4, 7);
  593. addAstStartPos(52, 2, 4, 7);
  594. addAstStartPos(53, 7, 7, 7);
  595. air_item = read.item("minecraft:air");
  596. lime_glass = read.item("minecraft:lime_stained_glass_pane", 1, "");
  597. green_glass = read.item("minecraft:green_stained_glass_pane", 1, "");
  598. red_glass = read.item("minecraft:red_stained_glass_pane", 1, "");
  599. gray_glass = read.item("minecraft:gray_stained_glass_pane", 1, "");
  600. black_glass = read.item("minecraft:black_stained_glass_pane", 1, "");
  601. yellow_glass = read.item("minecraft:yellow_stained_glass_pane", 1, "");
  602. blue_glass = read.item("minecraft:blue_stained_glass_pane", 1, "");
  603. cyan_glass = read.item("minecraft:cyan_stained_glass_pane", 1, "");
  604. zombie_head = read.item("minecraft:zombie_head", 1, "");
  605. space_par = particle.get("minecraft:end_rod");
  606. task_par = particle.get("minecraft:composter");
  607. cam_par = particle.get("minecraft:witch");
  608. sabo_par = particle.get("minecraft:witch");
  609. imp_par = particle.get("minecraft:witch");
  610. cam_loop = false;
  611. meeting = false;
  612. amongus.setAlert(false);
  613. lights_sabotaged = false;
  614. comms_sabotaged = false;
  615. reactor_sabotaged = false;
  616. oxygen_sabotaged = false;
  617. reactor_used = false;
  618. lights_inv = inv.new("202020202");
  619. reactor_inv_1 = inv.new("333333333333333333333333333333333333333333333333333333");
  620. sabotage.holdReactor(reactor_inv_1, false);
  621. reactor_inv_2 = inv.new("333333333333333333333333333333333333333333333333333333");
  622. sabotage.holdReactor(reactor_inv_2, false);
  623. reactor_hold_list_1 = list.new();
  624. reactor_hold_list_2 = list.new();
  625. common_tasks_2 = list.new();
  626. for(i = 0; i < amount_common; i++) {
  627. index = math.random(0, list.getSize(common_tasks) - 1);
  628. id = list.getIndex(common_tasks, index);
  629. list.add(common_tasks_2, id);
  630. }
  631. registerTask(1, "Storage", "Fuel Engines", 0, 4);
  632. registerTask(2, "[Room]", "Download Data", 0, 2);
  633. registerTask(3, "Shields", "Prime Shields", 0, 1);
  634. registerTask(4, "Reactor", "Start Reactor", 0, 1);
  635. registerTask(5, "Reactor", "Unlock Manifolds", 0, 1);
  636. registerTask(6, "Navigation", "Chart Course", 0, 1);
  637. registerTask(7, "Navigation", "Stabilize Steering", 0, 1);
  638. registerTask(8, "MedBay", "Inspect Sample", 0, 1);
  639. registerTask(9, "Electrical", "Calibrate Distributor", 0, 1);
  640. registerTask(10, "Cafeteria", "Fix Wiring", 0, 3);
  641. registerTask(11, "Admin", "Swipe Card", 0, 1);
  642. registerTask(12, "Cafeteria", "Empty Garbage", 0, 2);
  643. registerTask(13, "Weapons", "Clear Asteroids", 0, 20);
  644. registerTask(14, "Electrical", "Divert Power to [Room]", 0, 2);
  645. registerTask(15, "O2", "Clean O2 Filter", 0, 1);
  646. registerTask(16, "MedBay", "Submit Scan", 0, 1);
  647. registerTask(17, "UE/LE", "Align Engine Output", 0, 2);
  648. player_list_size = list.getSize(player_list);
  649. if(player_list_size < 6) {
  650. amount_impostors = 1;
  651. }
  652. imps = set.new();
  653. for(i = 0; i < amount_impostors; i++) {
  654. index = math.random(0, player_list_size - 1);
  655. while(set.contains(imps, index)) {
  656. index = math.random(0, player_list_size - 1);
  657. }
  658. set.add(imps, index);
  659. }
  660. if(player_list_size == 1) {
  661. amount_all_tasks = 17;
  662. freeplay = true;
  663. } else {
  664. minplayers = multi_minplayers;
  665. amount_crew = player_list_size - amount_impostors;
  666. amount_all_tasks = (amount_short + amount_common + amount_long) * amount_crew;
  667. freeplay = false;
  668. }
  669. for(i = 0; i < player_list_size; i++) {
  670. p_uuid = list.getIndex(player_list, i);
  671. p = player.get(p_uuid);
  672. if(amount_impostors > 1) {
  673. msg.prefix(p, gamename, concat("There are §c", text.number(amount_impostors), " Impostors §ramong us."));
  674. } else {
  675. msg.prefix(p, gamename, concat("There is §c", text.number(amount_impostors), " Impostor §ramong us."));
  676. }
  677. entity.teleport(p, list.getIndex(spawn_locs, i));
  678. sound.spawnForPlayer(p, pling_sound, sound_category_ambient);
  679. player.setGamemode(p, "survival");
  680. player.setFly(p, false);
  681. entity.setName(p, "");
  682. }
  683. for(h = 0; h < player_list_size; h++) {
  684. p_uuid = list.getIndex(player_list, h);
  685. p = player.get(p_uuid);
  686. list.add(all_list, p_uuid);
  687. boss.send(p, "ADD");
  688. data.setTimer(p, "Meeting Cooldown", $meeting_cooldown * 20);
  689. status.addTimed(p, 0, $meeting_cooldown * 20, "Meeting Cooldown");
  690. player.setSpeed(p, move_speed);
  691. map.add(meeting_amounts, p_uuid, amount_meetings);
  692. player.clearInventory(p);
  693. player.giveItem(p, read.item("minecraft:map"));
  694. inv.close(p);
  695. player.mute(p, true);
  696. //Building-Perms entfernen
  697. if(perm.has(p, "plot.bypass")) {
  698. perm.unregisterPlayer(p_uuid, 1);
  699. perm.unregisterPlayer(p_uuid, 15);
  700. list.add(removed_perms, p_uuid);
  701. }
  702. //Farbe zuweisen bzw. erneut forcen
  703. color = amongus.getPlayerColor(p);
  704. if(color == null) {
  705. iter = list.iterator(color_list);
  706. while(hasNext(iter)) {
  707. color = next(iter);
  708. if(!amongus.isUsedPlayerColor(color)) {
  709. amongus.setPlayerColor(p, color);
  710. amongus.forceEquip(p, color);
  711. break;
  712. }
  713. }
  714. } else {
  715. amongus.forceEquip(p, color);
  716. }
  717. display.reset(p);
  718. if(set.contains(imps, h)) {
  719. setImpostor(p);
  720. } else {
  721. setCrewmate(p);
  722. }
  723. if(freeplay) {
  724. giveTask(p, 1, "Storage", "Fuel Engines", 0, 4, null);
  725. giveTask(p, 2, "[Room]", "Download Data", 0, 2, null);
  726. giveTask(p, 3, "Shields", "Prime Shields", 0, 1, null);
  727. giveTask(p, 4, "Reactor", "Start Reactor", 0, 1, null);
  728. giveTask(p, 5, "Reactor", "Unlock Manifolds", 0, 1, null);
  729. giveTask(p, 6, "Navigation", "Chart Course", 0, 1, null);
  730. giveTask(p, 7, "Navigation", "Stabilize Steering", 0, 1, null);
  731. giveTask(p, 8, "MedBay", "Inspect Sample", 0, 1, null);
  732. giveTask(p, 9, "Electrical", "Calibrate Distributor", 0, 1, null);
  733. giveTask(p, 10, "Cafeteria", "Fix Wiring", 0, 3, null);
  734. giveTask(p, 11, "Admin", "Swipe Card", 0, 1, null);
  735. giveTask(p, 12, "Cafeteria", "Empty Garbage", 0, 2, null);
  736. giveTask(p, 13, "Weapons", "Clear Asteroids", 0, 20, null);
  737. giveTask(p, 14, "Electrical", "Divert Power to [Room]", 0, 2, null);
  738. giveTask(p, 15, "O2", "Clean O2 Filter", 0, 1, null);
  739. giveTask(p, 16, "MedBay", "Submit Scan", 0, 1, null);
  740. giveTask(p, 17, "UE/LE", "Align Engine Output", 0, 2, null);
  741. } else {
  742. for(i = 0; i < list.getSize(common_tasks_2); i++) {
  743. id = list.getIndex(common_tasks_2, i);
  744. a = map.get(all_tasks, id);
  745. giveTask(p, id, a[0], a[1], a[2], a[3], null);
  746. }
  747. i = 0;
  748. while(i != amount_short) {
  749. index = math.random(0, list.getSize(short_tasks) - 1);
  750. id = list.getIndex(short_tasks, index);
  751. if(hasTask(p, id)) {
  752. continue;
  753. }
  754. i++;
  755. a = map.get(all_tasks, id);
  756. giveTask(p, id, a[0], a[1], a[2], a[3], null);
  757. }
  758. i = 0;
  759. while(i != amount_long) {
  760. index = math.random(0, list.getSize(long_tasks) - 1);
  761. id = list.getIndex(long_tasks, index);
  762. if(hasTask(p, id)) {
  763. continue;
  764. }
  765. i++;
  766. a = map.get(all_tasks, id);
  767. giveTask(p, id, a[0], a[1], a[2], a[3], null);
  768. }
  769. }
  770. }
  771. if(freeplay) {
  772. starttime = time.getMillis();
  773. } else {
  774. imp_string = "";
  775. iter = list.iterator(impostors_list);
  776. while(hasNext(iter)) {
  777. p_uuid = next(iter);
  778. p_name = player.getName(p_uuid);
  779. if(imp_string == "") {
  780. imp_string = p_name;
  781. } else {
  782. imp_string = concat(imp_string, ", ", amongus.getPlayerColorCode(p_uuid), p_name);
  783. }
  784. }
  785. for(i = 0; i < list.getSize(impostors_list); i++) {
  786. p_uuid = list.getIndex(impostors_list, i);
  787. p = player.get(p_uuid);
  788. map.remove(player_tasks, p_uuid);
  789. msg.prefix(p, gamename, concat("§4Impostors: §r", imp_string));
  790. }
  791. }
  792. setSaboCooldown(0);
  793. event.unload("entity_mount");
  794. event.load("chat");
  795. event.load("player_move");
  796. event.load("inv_close");
  797. event.load("player_data_tick");
  798. sgoto(10, "space_loop");
  799. sgoto(10, "task_part_loop");
  800. sgoto(5, "imp_par_loop");
  801. switchLights(true);
  802. goto("loop");
  803. @checkgame
  804. wait();
  805. if(event == "living_pre_hurt") {
  806. if(isPlayer(living_entity)) {
  807. player = living_entity;
  808. if(player.hasMinigameId(player, script_id)) {
  809. cancel = true;
  810. }
  811. } else {
  812. player = player.getFromDamageSource(damage_source);
  813. if(player == null) {
  814. goto("checkgame");
  815. }
  816. if(player.hasMinigameId(player, script_id)) {
  817. cancel = true;
  818. }
  819. }
  820. goto("checkgame");
  821. }
  822. if(player.hasMinigameId(player, script_id)) {
  823. ignoreGoto(event);
  824. }
  825. goto("checkgame");
  826. @chat
  827. cancel = true;
  828. if(player.isGhost(player)) {
  829. iter = list.iterator(ghosts);
  830. while(hasNext(iter)) {
  831. p_uuid = next(iter);
  832. if(!list.contains(player_list, p_uuid)) {
  833. continue;
  834. }
  835. p = player.get(p_uuid);
  836. msg.prefix(p, concat("Ghost ", amongus.getPlayerColorCode(player), player.getName(player)), message);
  837. }
  838. goto("checkgame");
  839. }
  840. if(meeting) {
  841. minigame.speakAll(concat(amongus.getPlayerColorCode(player), player.getName(player)), message);
  842. } else {
  843. msg.prefix(player, "§6Commands", "You are muted.");
  844. }
  845. goto("checkgame");
  846. @player_move
  847. player_uuid = player.getUuid(player);
  848. player.action(player, map.getOrDefault(move_id_map, id, ""));
  849. if(player.isOnCam(player)) {
  850. goto("checkgame");
  851. }
  852. if(player.isGhost(player)) {
  853. goto("checkgame");
  854. }
  855. old_room_id = map.getOrDefault(admin_table_map, player_uuid, "");
  856. if(old_room_id != id) {
  857. map.add(admin_table_map, player_uuid, id);
  858. //Neuer Raum
  859. amount_players = map.getOrDefault(admin_table_map_2, id, 0) + 1;
  860. map.add(admin_table_map_2, id, amount_players);
  861. amongus.updateAdminTable(id, amount_players);
  862. //Alter Raum
  863. amount_players = map.getOrDefault(admin_table_map_2, old_room_id, 0) - 1;
  864. map.add(admin_table_map_2, old_room_id, amount_players);
  865. amongus.updateAdminTable(old_room_id, amount_players);
  866. }
  867. goto("checkgame");
  868. function amongus.updateAdminTable(room_id, amount_players) {
  869. if(amount_players == 0) {
  870. if(room_id == $move_id_le) {
  871. inv.setItem($admin_table_inv, 23, read.item("minecraft:blue_stained_glass_pane", 1, "§rLower Engine"));
  872. } elseif(room_id == $move_id_sec) {
  873. inv.setItem($admin_table_inv, 14, read.item("minecraft:blue_stained_glass_pane", 1, "§rSecurity"));
  874. } elseif(room_id == $move_id_ue) {
  875. inv.setItem($admin_table_inv, 0, read.item("minecraft:blue_stained_glass_pane", 1, "§rUpper Engine"));
  876. } elseif(room_id == $move_id_reac) {
  877. inv.setItem($admin_table_inv, 12, read.item("minecraft:blue_stained_glass_pane", 1, "§rReactor"));
  878. } elseif(room_id == $move_id_o2) {
  879. inv.setItem($admin_table_inv, 10, read.item("minecraft:blue_stained_glass_pane", 1, "§rO2"));
  880. } elseif(room_id == $move_id_navi) {
  881. inv.setItem($admin_table_inv, 18, read.item("minecraft:blue_stained_glass_pane", 1, "§rNavigation"));
  882. } elseif(room_id == $move_id_weap) {
  883. inv.setItem($admin_table_inv, 6, read.item("minecraft:blue_stained_glass_pane", 1, "§rWeapons"));
  884. } elseif(room_id == $move_id_shie) {
  885. inv.setItem($admin_table_inv, 29, read.item("minecraft:blue_stained_glass_pane", 1, "§rShields"));
  886. } elseif(room_id == $move_id_comm) {
  887. inv.setItem($admin_table_inv, 30, read.item("minecraft:blue_stained_glass_pane", 1, "§rCommunications"));
  888. } elseif(room_id == $move_id_stor1 || room_id == $move_id_stor2) {
  889. inv.setItem($admin_table_inv, 27, read.item("minecraft:blue_stained_glass_pane", 1, "§rStorage"));
  890. } elseif(room_id == $move_id_elec1 || room_id == $move_id_elec2) {
  891. inv.setItem($admin_table_inv, 20, read.item("minecraft:blue_stained_glass_pane", 1, "§rElectrical"));
  892. } elseif(room_id == $move_id_med1 || room_id == $move_id_med2) {
  893. inv.setItem($admin_table_inv, 8, read.item("minecraft:blue_stained_glass_pane", 1, "§rMedBay"));
  894. } elseif(room_id == $move_id_cafe) {
  895. inv.setItem($admin_table_inv, 4, read.item("minecraft:blue_stained_glass_pane", 1, "§rCafeteria"));
  896. } elseif(room_id == $move_id_admin) {
  897. inv.setItem($admin_table_inv, 16, read.item("minecraft:blue_stained_glass_pane", 1, "§rAdmin"));
  898. }
  899. } else {
  900. if(room_id == move_id_le) {
  901. inv.setItem($admin_table_inv, 23, read.item("minecraft:sticky_piston", amount_players, "§rLower Engine"));
  902. } elseif(room_id == $move_id_sec) {
  903. inv.setItem($admin_table_inv, 14, read.item("minecraft:observer", amount_players, "§rSecurity"));
  904. } elseif(room_id == $move_id_ue) {
  905. inv.setItem($admin_table_inv, 0, read.item("minecraft:sticky_piston", amount_players, "§rUpper Engine"));
  906. } elseif(room_id == $move_id_reac) {
  907. inv.setItem($admin_table_inv, 12, read.item("minecraft:tnt", amount_players, "§rReactor"));
  908. } elseif(room_id == $move_id_o2) {
  909. inv.setItem($admin_table_inv, 10, read.item("km:plum_sapling", amount_players, "§rO2"));
  910. } elseif(room_id == $move_id_navi) {
  911. inv.setItem($admin_table_inv, 18, read.item("minecraft:compass", amount_players, "§rNavigation"));
  912. } elseif(room_id == $move_id_weap) {
  913. sword_item = read.item("minecraft:golden_sword", amount_players, "§rWeapons");
  914. item.hide(sword_item, "attributes");
  915. inv.setItem($admin_table_inv, 6, sword_item);
  916. } elseif(room_id == $move_id_shie) {
  917. inv.setItem($admin_table_inv, 29, read.item("minecraft:shield", amount_players, "§rShields"));
  918. } elseif(room_id == $move_id_comm) {
  919. inv.setItem($admin_table_inv, 30, read.item("minecraft:end_rod", amount_players, "§rCommunications"));
  920. } elseif(room_id == $move_id_stor1 || room_id == $move_id_stor2) {
  921. inv.setItem($admin_table_inv, 27, read.item("minecraft:red_shulker_box", amount_players, "§rStorage"));
  922. } elseif(room_id == $move_id_elec1 || room_id == $move_id_elec2) {
  923. inv.setItem($admin_table_inv, 20, read.item("minecraft:redstone", amount_players, "§rElectrical"));
  924. } elseif(room_id == $move_id_med1 || room_id == $move_id_med2) {
  925. inv.setItem($admin_table_inv, 8, read.item("km:plus_red", amount_players, "§rMedBay"));
  926. } elseif(room_id == $move_id_cafe) {
  927. inv.setItem($admin_table_inv, 4, read.item("minecraft:cake", amount_players, "§rCafeteria"));
  928. } elseif(room_id == $move_id_admin) {
  929. inv.setItem($admin_table_inv, 16, read.item("minecraft:lectern", amount_players, "§rAdmin"));
  930. }
  931. }
  932. }
  933. @block_click
  934. if(action == "left") {
  935. goto("checkgame");
  936. }
  937. if(hand == "OFF_HAND") {
  938. goto("checkgame");
  939. }
  940. if(block.hasTag(shulker_tag, block)) {
  941. cancel = true;
  942. goto("checkgame");
  943. }
  944. if(block.hasTag(wooden_trapdoors_tag, block)) {
  945. cancel = true;
  946. goto("checkgame");
  947. }
  948. if(set.contains(cams_locs, block_loc)) {
  949. cam_number = 0;
  950. player_uuid = player.getUuid(player);
  951. map.add(cam_map, player_uuid, cam_number);
  952. player_loc = entity.getLocation(player);
  953. map.add(cam_map_2, player_uuid, player_loc);
  954. if(!player.isGhost(player)) {
  955. ent = human.spawn(player_loc);
  956. living.removeAi(ent);
  957. map.add(cam_map_3, player_uuid, ent);
  958. map.add(cam_map_4, ent, player_uuid);
  959. human.setSkin(ent, player_uuid);
  960. entity.setName(ent, "");
  961. color = amongus.getPlayerColor(player);
  962. amongus.forceEquip(ent, color);
  963. }
  964. cam.enter(player);
  965. goto("checkgame");
  966. }
  967. if(set.contains(med_scan_locs, block_loc)) {
  968. task_id = 16;
  969. if(!hasTask(player, task_id)) {
  970. goto("checkgame");
  971. }
  972. step = task.getStep(player, task_id);
  973. if(step == 1) {
  974. goto("checkgame");
  975. }
  976. if(loc.distance(entity.getLocation(player), block_loc) > 3) {
  977. msg.prefix(player, gamename, "Get closer.");
  978. goto("checkgame");
  979. }
  980. player_uuid = player.getUuid(player);
  981. //inv = inv.new("202222202 002222200 202222202 002222200 202222202 003333300");
  982. inv = inv.new("202222202002222200202222202002222200202222202003333300");
  983. inv.setItem(inv, 9, player.getHead(player_uuid, player.getName(player)));
  984. color = amongus.getPlayerColor(player);
  985. color_code = map.get(cloth_code_map, color);
  986. item = read.item(concat("{id:\"minecraft:leather_chestplate\",Count:1b,tag:{Damage:0,display:{color:", color_code, "}}}"));
  987. item.hide(item, "attributes");
  988. inv.setItem(inv, 15, item);
  989. item = read.item(concat("{id:\"minecraft:leather_leggings\",Count:1b,tag:{Damage:0,display:{color:", color_code, "}}}"));
  990. item.hide(item, "attributes");
  991. inv.setItem(inv, 21, item);
  992. item = read.item(concat("{id:\"minecraft:leather_boots\",Count:1b,tag:{Damage:0,display:{color:", color_code, "}}}"));
  993. item.hide(item, "attributes");
  994. inv.setItem(inv, 27, item);
  995. inv.open(inv, player, "§cSubmit Scan");
  996. list.add(submit_scan_list, player_uuid);
  997. map.add(submit_scan_map, player_uuid, 0);
  998. map.add(submit_scan_map_2, player_uuid, inv);
  999. sgoto(20, "submit_scan");
  1000. goto("checkgame");
  1001. }
  1002. if(set.contains(clear_ast_locs, block_loc)) {
  1003. task_id = 13;
  1004. if(!hasTask(player, task_id)) {
  1005. goto("checkgame");
  1006. }
  1007. step = task.getStep(player, task_id);
  1008. if(step == 20) {
  1009. goto("checkgame");
  1010. }
  1011. //inv = inv.new("333333333 333333333 333333333 333333333 333333333 333333333");
  1012. inv = inv.new("333333333333333333333333333333333333333333333333333333");
  1013. a = array.new(7);
  1014. a[0] = inv;
  1015. slot = list.getIndex(ast_start_pos, math.random(0, 25));
  1016. a[1] = slot;
  1017. inv.setItem(inv, slot, read.item("minecraft:bedrock", 1, "§rAsteroid"));
  1018. inv.open(inv, player, "§cClear Asteroids");
  1019. b = getAstDirection(slot);
  1020. a[2] = b[0]; //x_dir
  1021. a[3] = b[1]; //y_dir
  1022. a[4] = false; //reached end
  1023. a[5] = math.random(1, 2); //speed
  1024. a[6] = 0; //speed counter
  1025. my_list = list.new();
  1026. list.add(my_list, a);
  1027. player_uuid = player.getUuid(player);
  1028. map.add(clear_ast_map, player_uuid, my_list);
  1029. map.add(clear_ast_map_2, player_uuid, 0);
  1030. map.add(clear_ast_map_3, player_uuid, inv);
  1031. if(list.getSize(clear_ast_list) == 0) {
  1032. sgoto(5, "clear_ast");
  1033. }
  1034. list.add(clear_ast_list, player_uuid);
  1035. goto("checkgame");
  1036. }
  1037. if(set.contains(inspect_sample_locs, block_loc)) {
  1038. task_id = 8;
  1039. if(!hasTask(player, task_id)) {
  1040. goto("checkgame");
  1041. }
  1042. step = task.getStep(player, task_id);
  1043. if(step == 1) {
  1044. goto("checkgame");
  1045. }
  1046. player_uuid = player.getUuid(player);
  1047. inv = map.get(sample_map, player_uuid);
  1048. if(inv == null) {
  1049. //inv = inv.new("202020202 202020202 202020202 000000000 202020202 000000002");
  1050. inv = inv.new("202020202202020202202020202000000000202020202000000002");
  1051. for(i = 0; i < 15; i++) {
  1052. inv.setItem(inv, i, read.item("minecraft:white_stained_glass_pane", 1, "§rSample"));
  1053. }
  1054. for(i = 15; i < 20; i++) {
  1055. inv.setItem(inv, i, read.item("minecraft:gray_stained_glass_pane", 1, "§rSelect sample"));
  1056. }
  1057. inv.setItem(inv, 20, read.item("minecraft:green_stained_glass_pane", 1, "§rPress to start"));
  1058. }
  1059. inv.open(inv, player, "§cInspect Sample");
  1060. goto("checkgame");
  1061. }
  1062. if(block_loc == admin_table_loc) {
  1063. if(comms_sabotaged) {
  1064. msg.prefix(player, gamename, "Communications disabled.");
  1065. goto("checkgame");
  1066. }
  1067. inv.open(admin_table_inv, player, "§cAdmin Table");
  1068. goto("checkgame");
  1069. }
  1070. if(block_loc == ue_align_loc || block_loc == le_align_loc) {
  1071. task_id = 17;
  1072. if(!hasTask(player, task_id)) {
  1073. goto("checkgame");
  1074. }
  1075. step = task.getStep(player, task_id);
  1076. if(step == 2) {
  1077. goto("checkgame");
  1078. }
  1079. player_uuid = player.getUuid(player);
  1080. if(block_loc == ue_align_loc && set.contains(align_ue_engine_set, player_uuid)) {
  1081. goto("checkgame");
  1082. }
  1083. if(block_loc == le_align_loc && set.contains(align_le_engine_set, player_uuid)) {
  1084. goto("checkgame");
  1085. }
  1086. //inv = inv.new("333333332 333333333 222222222 333333333 333333332");
  1087. inv = inv.new("333333332333333333222222222333333333333333332");
  1088. inv.setItem(inv, 8, read.item("km:arrow_up"));
  1089. inv.setItem(inv, 44, read.item("km:arrow_down"));
  1090. inv.setItem(inv, 26, green_glass);
  1091. inv.open(inv, player, "§cAlign Engine Output");
  1092. pos = math.random(0, 10);
  1093. while(pos == 5) {
  1094. pos = math.random(0, 10);
  1095. }
  1096. map.add(align_engine_map, player_uuid, pos);
  1097. map.add(align_engine_map_2, player_uuid, block_loc);
  1098. set_engine(player, inv, null);
  1099. inv.update(player);
  1100. goto("checkgame");
  1101. }
  1102. if(block_loc == clean_o2_loc) {
  1103. task_id = 15;
  1104. if(!hasTask(player, task_id)) {
  1105. goto("checkgame");
  1106. }
  1107. step = task.getStep(player, task_id);
  1108. if(step == 1) {
  1109. goto("checkgame");
  1110. }
  1111. //inv = inv.new("222222222 222222222 222222222 222222222 222222222 222222222");
  1112. inv = inv.new("222222222222222222222222222222222222222222222222222222");
  1113. inv.setItem(inv, 0, black_glass);
  1114. inv.setItem(inv, 9, black_glass);
  1115. inv.setItem(inv, 36, black_glass);
  1116. inv.setItem(inv, 45, black_glass);
  1117. for(i = 0; i < 6; i++) {
  1118. slot = math.random(1, 53);
  1119. while(slot % 9 == 0 || item.getType(inv.getItem(inv, slot)) != "minecraft:air") {
  1120. slot = math.random(1, 53);
  1121. }
  1122. inv.setItem(inv, slot, read.item("minecraft:oak_leaves"));
  1123. if(slot < 18) {
  1124. if(item.getType(inv.getItem(inv, slot + 9)) == "minecraft:air") {
  1125. inv.setItem(inv, slot + 9, read.item("km:arrow_down"));
  1126. continue;
  1127. }
  1128. }
  1129. if(slot > 36) {
  1130. if(item.getType(inv.getItem(inv, slot - 9)) == "minecraft:air") {
  1131. inv.setItem(inv, slot - 9, read.item("km:arrow_up"));
  1132. continue;
  1133. }
  1134. }
  1135. if(item.getType(inv.getItem(inv, slot - 1)) == "minecraft:air") {
  1136. inv.setItem(inv, slot - 1, read.item("km:arrow_left"));
  1137. }
  1138. }
  1139. inv.open(inv, player, "§cClean O2 Filter");
  1140. goto("checkgame");
  1141. }
  1142. if(block_loc == elec_power_loc) {
  1143. task_id = 14;
  1144. if(!hasTask(player, task_id)) {
  1145. goto("checkgame");
  1146. }
  1147. step = task.getStep(player, task_id);
  1148. if(step != 0) {
  1149. goto("checkgame");
  1150. }
  1151. //inv = inv.new("000020000 002222200 022222220 222222222 222222222 000000000");
  1152. inv = inv.new("000020000002222200022222220222222222222222222000000000");
  1153. gunpowder = read.item("minecraft:gunpowder");
  1154. for(i = 0; i < 22; i++) {
  1155. inv.setItem(inv, i, gunpowder);
  1156. }
  1157. for(i = 22; i < 31; i++) {
  1158. inv.setItem(inv, i, read.item("minecraft:lever", 1, map.get(divert_pow_map, i)));
  1159. }
  1160. r = map.get(divert_pow_map_3, player.getUuid(player));
  1161. inv.setItem(inv, r, read.item("minecraft:redstone_torch", 1, map.get(divert_pow_map, r)));
  1162. inv.open(inv, player, "§cDivert Power");
  1163. goto("checkgame");
  1164. }
  1165. r = map.get(divert_pow_map_3, player.getUuid(player));
  1166. if(r != null && block_loc == map.get(divert_pow_map_2, r)) {
  1167. task_id = 14;
  1168. if(!hasTask(player, task_id)) {
  1169. goto("checkgame");
  1170. }
  1171. step = task.getStep(player, task_id);
  1172. if(step != 1) {
  1173. goto("checkgame");
  1174. }
  1175. //inv = inv.new("002200002 220200220 020202002 222222220 002002002 220000220");
  1176. inv = inv.new("002200002220200220020202002222222220002002002220000220");
  1177. gunpowder = read.item("minecraft:gunpowder");
  1178. redstone = read.item("minecraft:redstone");
  1179. inv.setItem(inv, 0, redstone);
  1180. inv.setItem(inv, 1, redstone);
  1181. inv.setItem(inv, 2, gunpowder);
  1182. inv.setItem(inv, 3, redstone);
  1183. inv.setItem(inv, 4, redstone);
  1184. inv.setItem(inv, 5, redstone);
  1185. inv.setItem(inv, 6, gunpowder);
  1186. inv.setItem(inv, 7, gunpowder);
  1187. inv.setItem(inv, 8, redstone);
  1188. inv.setItem(inv, 9, redstone);
  1189. inv.setItem(inv, 10, gunpowder);
  1190. inv.setItem(inv, 11, gunpowder);
  1191. inv.setItem(inv, 12, redstone);
  1192. inv.setItem(inv, 13, redstone);
  1193. inv.setItem(inv, 14, redstone);
  1194. inv.setItem(inv, 15, redstone);
  1195. inv.setItem(inv, 16, read.item("stone_button", 1, "§rConnect Grids"));
  1196. inv.setItem(inv, 17, gunpowder);
  1197. inv.setItem(inv, 18, gunpowder);
  1198. inv.setItem(inv, 19, gunpowder);
  1199. inv.setItem(inv, 20, redstone);
  1200. inv.setItem(inv, 21, gunpowder);
  1201. inv.setItem(inv, 22, gunpowder);
  1202. inv.setItem(inv, 23, redstone);
  1203. inv.setItem(inv, 24, redstone);
  1204. inv.setItem(inv, 25, gunpowder);
  1205. inv.setItem(inv, 26, gunpowder);
  1206. inv.open(inv, player, "§cDivert Power");
  1207. goto("checkgame");
  1208. }
  1209. if(block_loc == cafe_garb_loc || block_loc == o2_garb_loc) {
  1210. cancel = true;
  1211. task_id = 12;
  1212. if(!hasTask(player, task_id)) {
  1213. goto("checkgame");
  1214. }
  1215. step = task.getStep(player, task_id);
  1216. if(step != 0) {
  1217. goto("checkgame");
  1218. }
  1219. player_uuid = player.getUuid(player);
  1220. r = map.get(empty_garb_map_3, player_uuid);
  1221. if(r == 0 && block_loc == o2_garb_loc) {
  1222. goto("checkgame");
  1223. } elseif(r == 1 && block_loc == cafe_garb_loc) {
  1224. goto("checkgame");
  1225. }
  1226. //inv = inv.new("033333330 033333330 033333330 033333330 033333332 033333330");
  1227. inv = inv.new("033333330033333330033333330033333330033333332033333330");
  1228. for(i = 7; i < 43; i++) {
  1229. r = math.random(1, 6);
  1230. if(r == 1) {
  1231. inv.setItem(inv, i, read.item("minecraft:oak_leaves"));
  1232. } elseif(r == 2) {
  1233. inv.setItem(inv, i, read.item("minecraft:birch_leaves"));
  1234. } elseif(r == 3) {
  1235. inv.setItem(inv, i, read.item("minecraft:spruce_leaves"));
  1236. } elseif(r == 4) {
  1237. inv.setItem(inv, i, read.item("minecraft:jungle_leaves"));
  1238. } elseif(r == 5) {
  1239. inv.setItem(inv, i, read.item("minecraft:acacia_leaves"));
  1240. } elseif(r == 6) {
  1241. inv.setItem(inv, i, read.item("minecraft:dark_oak_leaves"));
  1242. }
  1243. }
  1244. inv.setItem(inv, 35, read.item("km:arrow_down", 1, "§rEmpty Garbage"));
  1245. inv.open(inv, player, "§cEmpty Garbage");
  1246. goto("checkgame");
  1247. }
  1248. if(block_loc == stor_garb_loc) {
  1249. cancel = true;
  1250. task_id = 12;
  1251. if(!hasTask(player, task_id)) {
  1252. goto("checkgame");
  1253. }
  1254. step = task.getStep(player, task_id);
  1255. if(step != 1) {
  1256. goto("checkgame");
  1257. }
  1258. //inv = inv.new("033333330 033333330 033333330 033333330 033333332 033333330");
  1259. inv = inv.new("033333330033333330033333330033333330033333332033333330");
  1260. for(i = 7; i < 43; i++) {
  1261. r = math.random(1, 6);
  1262. if(r == 1) {
  1263. inv.setItem(inv, i, read.item("minecraft:oak_leaves"));
  1264. } elseif(r == 2) {
  1265. inv.setItem(inv, i, read.item("minecraft:birch_leaves"));
  1266. } elseif(r == 3) {
  1267. inv.setItem(inv, i, read.item("minecraft:spruce_leaves"));
  1268. } elseif(r == 4) {
  1269. inv.setItem(inv, i, read.item("minecraft:jungle_leaves"));
  1270. } elseif(r == 5) {
  1271. inv.setItem(inv, i, read.item("minecraft:acacia_leaves"));
  1272. } elseif(r == 6) {
  1273. inv.setItem(inv, i, read.item("minecraft:dark_oak_leaves"));
  1274. }
  1275. }
  1276. list.shuffle(garb_items);
  1277. inv.setItem(inv, math.random(7, 18), list.getIndex(garb_items, 0));
  1278. inv.setItem(inv, math.random(19, 30), list.getIndex(garb_items, 1));
  1279. inv.setItem(inv, math.random(31, 42), list.getIndex(garb_items, 2));
  1280. inv.setItem(inv, 35, read.item("km:arrow_down", 1, "§rEmpty Garbage"));
  1281. inv.open(inv, player, "§cEmpty Garbage");
  1282. goto("checkgame");
  1283. }
  1284. if(block_loc == swipe_card_loc) {
  1285. task_id = 11;
  1286. if(!hasTask(player, task_id)) {
  1287. goto("checkgame");
  1288. }
  1289. step = task.getStep(player, task_id);
  1290. if(step == 1) {
  1291. goto("checkgame");
  1292. }
  1293. //inv = inv.new("000000000 003333320 000000000");
  1294. inv = inv.new("000000000003333320000000000");
  1295. inv.open(inv, player, "§cSwipe Card");
  1296. goto("checkgame");
  1297. }
  1298. if(block_loc == calibrate_dist_loc) {
  1299. task_id = 9;
  1300. if(!hasTask(player, task_id)) {
  1301. goto("checkgame");
  1302. }
  1303. step = task.getStep(player, task_id);
  1304. if(step == 1) {
  1305. goto("checkgame");
  1306. }
  1307. //inv = inv.new("000222000 000333000 003000300 003000322 003000302 00033300");
  1308. inv = inv.new("00022200000033300000300030000300032200300030200033300");
  1309. inv.setItem(inv, 0, read.item("km:cross_red"));
  1310. inv.setItem(inv, 1, read.item("km:cross_red"));
  1311. inv.setItem(inv, 2, read.item("km:cross_red"));
  1312. for(i = 0; i < 12; i++) {
  1313. inv.setItem(inv, calibrate_dist_array[i], air_item);
  1314. }
  1315. inv.setItem(inv, 10, yellow_glass);
  1316. inv.setItem(inv, 11, yellow_glass);
  1317. inv.setItem(inv, 14, read.item("km:minus_green", 1, "§rPress"));
  1318. inv.open(inv, player, "§cCalibrate Distributor");
  1319. start_index = math.random(0, 8);
  1320. a = array.new(5);
  1321. player_uuid = player.getUuid(player);
  1322. a[0] = player_uuid;
  1323. a[1] = inv;
  1324. a[2] = start_index;
  1325. a[3] = start_index; //index
  1326. a[4] = 0; //stage
  1327. list.add(calibrate_dist_list, player_uuid);
  1328. map.add(calibrate_dist_map, player_uuid, a);
  1329. sgoto(7, "calibrate_dist");
  1330. goto("checkgame");
  1331. }
  1332. if(block_loc == steering_loc) {
  1333. task_id = 7;
  1334. if(!hasTask(player, task_id)) {
  1335. goto("checkgame");
  1336. }
  1337. step = task.getStep(player, task_id);
  1338. if(step == 1) {
  1339. goto("checkgame");
  1340. }
  1341. //inv = inv.new("222222222 222222222 222222222 222222222 222222222");
  1342. inv = inv.new("222222222222222222222222222222222222222222222");
  1343. inv.setItem(inv, 22, read.item("km:plus_red"));
  1344. r = math.random(0, 3);
  1345. if(r == 0) {
  1346. slot = 6;
  1347. slot_left = 5;
  1348. slot_right = 7;
  1349. slot_down = 15;
  1350. slot_up = -1;
  1351. } elseif(r == 1) {
  1352. slot = 9;
  1353. slot_left = -1;
  1354. slot_right = 10;
  1355. slot_down = 18;
  1356. slot_up = 0;
  1357. } elseif(r == 2) {
  1358. slot = 28;
  1359. slot_left = 27;
  1360. slot_right = 29;
  1361. slot_down = 37;
  1362. slot_up = 19;
  1363. } else {
  1364. slot = 35;
  1365. slot_left = 34;
  1366. slot_right = -1;
  1367. slot_down = 44;
  1368. slot_up = 26;
  1369. }
  1370. if(slot_left != -1) {
  1371. inv.setItem(inv, slot_left, read.item("km:arrow_left"));
  1372. }
  1373. if(slot_right != -1) {
  1374. inv.setItem(inv, slot_right, read.item("km:arrow_right"));
  1375. }
  1376. if(slot_up != -1) {
  1377. inv.setItem(inv, slot_up, read.item("km:arrow_up"));
  1378. }
  1379. if(slot_down != -1) {
  1380. inv.setItem(inv, slot_down, read.item("km:arrow_down"));
  1381. }
  1382. inv.setItem(inv, slot, read.item("km:plus_red"));
  1383. inv.open(inv, player, "§cStabilize Steering");
  1384. goto("checkgame");
  1385. }
  1386. if(block_loc == chart_course_loc) {
  1387. task_id = 6;
  1388. if(!hasTask(player, task_id)) {
  1389. goto("checkgame");
  1390. }
  1391. step = task.getStep(player, task_id);
  1392. if(step == 1) {
  1393. goto("checkgame");
  1394. }
  1395. a = array.new(9);
  1396. r = math.random(0, 2);
  1397. if(r == 0) {
  1398. //inv = inv.new("000000000 000000300 030003030 303030003 000300000 000000002");
  1399. inv = inv.new("000000000000000300030003030303030003000300000000000002");
  1400. a[0] = 4;
  1401. a[1] = 1;
  1402. a[2] = 5;
  1403. a[3] = 8;
  1404. a[4] = 6;
  1405. a[5] = 2;
  1406. a[6] = 0;
  1407. a[7] = 3;
  1408. a[8] = 7;
  1409. } elseif(r == 1) {
  1410. //inv = inv.new("000000000 000000000 300030003 030303030 003000300 000000002");
  1411. inv = inv.new("000000000000000000300030003030303030003000300000000002");
  1412. a[0] = 0;
  1413. a[1] = 3;
  1414. a[2] = 7;
  1415. a[3] = 4;
  1416. a[4] = 1;
  1417. a[5] = 5;
  1418. a[6] = 8;
  1419. a[7] = 6;
  1420. a[8] = 2;
  1421. } else {
  1422. //inv = inv.new("000000000 000030000 003303033 030000300 300000000 000000002");
  1423. inv = inv.new("000000000000030000003303033030000300300000000000000002");
  1424. a[0] = 8;
  1425. a[1] = 6;
  1426. a[2] = 1;
  1427. a[3] = 2;
  1428. a[4] = 0;
  1429. a[5] = 3;
  1430. a[6] = 7;
  1431. a[7] = 4;
  1432. a[8] = 5;
  1433. }
  1434. player_uuid = player.getUuid(player);
  1435. map.add(chart_course_pattern, player_uuid, a);
  1436. inv.open(inv, player, "§cChart Course");
  1437. goto("checkgame");
  1438. }
  1439. if(block_loc == unlock_manifolds_loc) {
  1440. task_id = 5;
  1441. if(!hasTask(player, task_id)) {
  1442. goto("checkgame");
  1443. }
  1444. step = task.getStep(player, task_id);
  1445. if(step == 1) {
  1446. goto("checkgame");
  1447. }
  1448. //inv = inv.new("003333300 003333300");
  1449. inv = inv.new("003333300003333300");
  1450. list = list.new();
  1451. for(i = 0; i < 10; i++) {
  1452. list.add(list, read.item("minecraft:blue_stained_glass_pane", i + 1));
  1453. }
  1454. list.shuffle(list);
  1455. for(i = 0; i < 10; i++) {
  1456. inv.setItem(inv, i, list.getIndex(list, i));
  1457. }
  1458. inv.open(inv, player, "§cUnlock Manifolds");
  1459. goto("checkgame");
  1460. }
  1461. if(block_loc == start_reactor_loc) {
  1462. task_id = 4;
  1463. if(!hasTask(player, task_id)) {
  1464. goto("checkgame");
  1465. }
  1466. step = task.getStep(player, task_id);
  1467. if(step == 1) {
  1468. goto("checkgame");
  1469. }
  1470. if(reactor_used) {
  1471. msg.prefix(player, gamename, "Another player already starts the reactor.");
  1472. goto("checkgame");
  1473. }
  1474. reactor_used = true;
  1475. reactor_array = reactor.get(player);
  1476. if(reactor_array == null) {
  1477. //inv = inv.new("003333300 000000000 022202220 022202220 022202220 000000000");
  1478. inv = inv.new("003333300000000000022202220022202220022202220000000000");
  1479. reactor_array = array.new(5);
  1480. reactor.setInv(reactor_array, inv);
  1481. reactor.setStage(reactor_array, 0);
  1482. reactor.setPattern(reactor_array);
  1483. } else {
  1484. inv = reactor.getInv(reactor_array);
  1485. }
  1486. reactor.setCounter(reactor_array, 0);
  1487. reactor.setPhase(reactor_array, "draw");
  1488. reactor.save(reactor_array, player);
  1489. reactor.setHeader(inv, air_item);
  1490. reactor.setLeftSide(inv, black_glass);
  1491. reactor.setRightSide(inv, black_glass);
  1492. inv.open(inv, player, "§cStart Reactor");
  1493. list.add(reactor_draw_list_1, player.getUuid(player));
  1494. sgoto(20, "draw_pattern_1");
  1495. goto("checkgame");
  1496. }
  1497. if(block_loc == prime_shields_loc) {
  1498. task_id = 3;
  1499. if(!hasTask(player, task_id)) {
  1500. goto("checkgame");
  1501. }
  1502. step = task.getStep(player, task_id);
  1503. if(step == 1) {
  1504. goto("checkgame");
  1505. }
  1506. //inv = inv.new("000000000 000222000 002222200 002222200 000222000 000000000");
  1507. inv = inv.new("000000000000222000002222200002222200000222000000000000");
  1508. for(i = 0; i < 16; i++) {
  1509. r = math.random(0, 1);
  1510. if(r == 0) {
  1511. inv.setItem(inv, i, green_glass);
  1512. } else {
  1513. inv.setItem(inv, i, red_glass);
  1514. }
  1515. }
  1516. inv.open(inv, player, "§cPrime Shields");
  1517. goto("checkgame");
  1518. }
  1519. if(block_loc == fix_o2_loc_1 || block_loc == fix_o2_loc_2) {
  1520. if(player.isGhost(player)) {
  1521. goto("checkgame");
  1522. }
  1523. if(oxygen_sabotaged) {
  1524. if(block_loc == fix_o2_loc_1) {
  1525. map.add(oxygen_map, player.getUuid(player), fix_o2_loc_1);
  1526. if(oxy_fixed_1) {
  1527. goto("checkgame");
  1528. }
  1529. } elseif(block_loc == fix_o2_loc_2) {
  1530. map.add(oxygen_map, player.getUuid(player), fix_o2_loc_2);
  1531. if(oxy_fixed_2) {
  1532. goto("checkgame");
  1533. }
  1534. }
  1535. //oxygen_inv = inv.new("003333322 000000000 000222000 000222000 000222000 000222000");
  1536. oxygen_inv = inv.new("003333322000000000000222000000222000000222000000222000");
  1537. inv.setItem(oxygen_inv, 6, read.item("minecraft:paper", 1, concat("§r", text.number(oxy_code))));
  1538. inv.setItem(oxygen_inv, 7, read.item("km:digit_0", 1, "§f0"));
  1539. inv.setItem(oxygen_inv, 8, read.item("km:digit_1", 1, "§f1"));
  1540. inv.setItem(oxygen_inv, 9, read.item("km:digit_2", 1, "§f2"));
  1541. inv.setItem(oxygen_inv, 10, read.item("km:digit_3", 1, "§f3"));
  1542. inv.setItem(oxygen_inv, 11, read.item("km:digit_4", 1, "§f4"));
  1543. inv.setItem(oxygen_inv, 12, read.item("km:digit_5", 1, "§f5"));
  1544. inv.setItem(oxygen_inv, 13, read.item("km:digit_6", 1, "§f6"));
  1545. inv.setItem(oxygen_inv, 14, read.item("km:digit_7", 1, "§f7"));
  1546. inv.setItem(oxygen_inv, 15, read.item("km:digit_8", 1, "§f8"));
  1547. inv.setItem(oxygen_inv, 16, read.item("km:cross_red"));
  1548. inv.setItem(oxygen_inv, 17, read.item("km:digit_9", 1, "§f9"));
  1549. inv.setItem(oxygen_inv, 18, read.item("km:check_green"));
  1550. inv.open(oxygen_inv, player, "§cENTER CODE");
  1551. sabotage.openedInv(player);
  1552. }
  1553. goto("checkgame");
  1554. }
  1555. if(block_loc == fix_reactor_loc_1 || block_loc == fix_reactor_loc_2) {
  1556. if(player.isGhost(player)) {
  1557. goto("checkgame");
  1558. }
  1559. if(reactor_sabotaged) {
  1560. if(block_loc == fix_reactor_loc_1) {
  1561. sabotage.openedInv(player);
  1562. inv.open(reactor_inv_1, player, "§cPRESS TO STOP MELTDOWN");
  1563. list.add(reactor_hold_list_1, player.getUuid(player));
  1564. goto("checkgame");
  1565. }
  1566. if(block_loc == fix_reactor_loc_2) {
  1567. sabotage.openedInv(player);
  1568. inv.open(reactor_inv_2, player, "§cPRESS TO STOP MELTDOWN");
  1569. list.add(reactor_hold_list_2, player.getUuid(player));
  1570. }
  1571. }
  1572. goto("checkgame");
  1573. }
  1574. if(block_loc == fix_comms_loc) {
  1575. if(player.isGhost(player)) {
  1576. goto("checkgame");
  1577. }
  1578. if(comms_sabotaged) {
  1579. player_uuid = player.getUuid(player);
  1580. inv = inv.new("333333333333333333333333333333333333000000000000222002");
  1581. inv.setItem(inv, 36, read.item("km:arrow_left"));
  1582. inv.setItem(inv, 37, read.item("minecraft:black_stained_glass_pane", 32));
  1583. inv.setItem(inv, 38, read.item("km:arrow_right"));
  1584. inv.open(inv, player, "§cFix Communications");
  1585. sabotage.openedInv(player);
  1586. diff = math.abs(32 - comms_fix_freq);
  1587. if(diff == 0) {
  1588. comms.drawCorrect(inv, player);
  1589. } elseif(diff < 4) {
  1590. comms.drawClose(inv, player);
  1591. } else {
  1592. comms.drawWorst(inv, player);
  1593. }
  1594. map.add(comms_inv_map, player_uuid, inv);
  1595. if(!list.contains(comms_state_list, player_uuid)) {
  1596. list.add(comms_state_list, player_uuid);
  1597. sgoto(5, "draw_comms");
  1598. }
  1599. }
  1600. goto("checkgame");
  1601. }
  1602. if(block_loc == fix_lights_loc_1 || block_loc == fix_lights_loc_2) {
  1603. if(player.isGhost(player)) {
  1604. goto("checkgame");
  1605. }
  1606. if(lights_sabotaged) {
  1607. sabotage.openedInv(player);
  1608. inv.open(lights_inv, player, "§cFix Lights");
  1609. }
  1610. goto("checkgame");
  1611. }
  1612. if(block_loc == meeting_button_loc) {
  1613. if(player.isGhost(player)) {
  1614. goto("checkgame");
  1615. }
  1616. if(amongus.isAlert()) {
  1617. msg.prefix(player, gamename, "No meetings allowed while sabotaged.");
  1618. goto("checkgame");
  1619. }
  1620. if(!meeting) {
  1621. callMeeting(player);
  1622. }
  1623. goto("checkgame");
  1624. }
  1625. block_type = block.getType(block_loc);
  1626. if(block_type == "minecraft:lever") {
  1627. cancel = true;
  1628. }
  1629. if(block_type == "minecraft:redstone_lamp") {
  1630. task_id = 10;
  1631. if(!hasTask(player, task_id)) {
  1632. goto("checkgame");
  1633. }
  1634. step = task.getStep(player, task_id);
  1635. if(step == 3) {
  1636. goto("checkgame");
  1637. }
  1638. my_list = map.get(wires_map_4, player.getUuid(player));
  1639. if(block_loc != list.getIndex(my_list, step)) {
  1640. goto("checkgame");
  1641. }
  1642. //inv = inv.new("000000000 002202200 002202200 002202200 002202200 000000000");
  1643. inv = inv.new("000000000002202200002202200002202200002202200000000000");
  1644. inv.setItem(inv, 1, read.item("km:cross_red", 1, "§rDisconnected"));
  1645. inv.setItem(inv, 2, read.item("km:cross_red", 1, "§rDisconnected"));
  1646. inv.setItem(inv, 5, read.item("km:cross_red", 1, "§rDisconnected"));
  1647. inv.setItem(inv, 6, read.item("km:cross_red", 1, "§rDisconnected"));
  1648. inv.setItem(inv, 9, read.item("km:cross_red", 1, "§rDisconnected"));
  1649. inv.setItem(inv, 10, read.item("km:cross_red", 1, "§rDisconnected"));
  1650. inv.setItem(inv, 13, read.item("km:cross_red", 1, "§rDisconnected"));
  1651. inv.setItem(inv, 14, read.item("km:cross_red", 1, "§rDisconnected"));
  1652. list.shuffle(wires_list);
  1653. inv.setItem(inv, 0, list.getIndex(wires_list, 0));
  1654. inv.setItem(inv, 4, list.getIndex(wires_list, 1));
  1655. inv.setItem(inv, 8, list.getIndex(wires_list, 2));
  1656. inv.setItem(inv, 12, list.getIndex(wires_list, 3));
  1657. list.shuffle(wires_list);
  1658. inv.setItem(inv, 3, list.getIndex(wires_list, 0));
  1659. inv.setItem(inv, 7, list.getIndex(wires_list, 1));
  1660. inv.setItem(inv, 11, list.getIndex(wires_list, 2));
  1661. inv.setItem(inv, 15, list.getIndex(wires_list, 3));
  1662. inv.open(inv, player, "§cFix Wiring");
  1663. goto("checkgame");
  1664. }
  1665. if(list.contains(download_list_3, block_loc) || block_loc == admin_upload_loc) {
  1666. cancel = true;
  1667. task_id = 2;
  1668. if(!hasTask(player, task_id)) {
  1669. goto("checkgame");
  1670. }
  1671. step = task.getStep(player, task_id);
  1672. if(block_loc == admin_upload_loc) {
  1673. if(step != 1) {
  1674. goto("checkgame");
  1675. }
  1676. //Upload
  1677. //inv = inv.new("222222222 200000002 000020000");
  1678. inv = inv.new("222222222200000002000020000");
  1679. inv.setItem(inv, 9, read.item("minecraft:birch_trapdoor", 1, "§rMy Laptop"));
  1680. inv.setItem(inv, 10, read.item("minecraft:redstone_torch", 1, "§rHeadquarters"));
  1681. inv.setItem(inv, 11, read.item("km:arrow_up", 1, "§rUpload"));
  1682. inv.open(inv, player, "§cUpload Data");
  1683. goto("checkgame");
  1684. }
  1685. if(step != 0) {
  1686. goto("checkgame");
  1687. }
  1688. r = map.get(download_map_3, player.getUuid(player));
  1689. down_loc = list.getIndex(download_list_3, r);
  1690. if(down_loc != block_loc) {
  1691. goto("checkgame");
  1692. }
  1693. //Download
  1694. inv = inv.new("222222222200000002000020000");
  1695. inv.setItem(inv, 9, read.item("minecraft:chest", 1, map.get(download_map_2, block_loc)));
  1696. inv.setItem(inv, 10, read.item("minecraft:birch_trapdoor", 1, "§rMy Laptop"));
  1697. inv.setItem(inv, 11, read.item("km:arrow_down", 1, "§rDownload"));
  1698. inv.open(inv, player, "§cDownload Data");
  1699. goto("checkgame");
  1700. }
  1701. if(block_loc == get_fuel_loc) {
  1702. task_id = 1;
  1703. if(!hasTask(player, task_id)) {
  1704. goto("checkgame");
  1705. }
  1706. step = task.getStep(player, task_id);
  1707. if(step == 1 || step == 3 || step == 4) {
  1708. goto("checkgame");
  1709. }
  1710. inv = inv.new("333333302333333300333333300333333300333333300333333300");
  1711. //inv = inv.new(333333302 333333300 333333300 333333300 333333300 333333300);
  1712. player_uuid = player.getUuid(player);
  1713. c = map.getOrDefault(fuel_counter, player_uuid, 0);
  1714. for(i = 0; i < 43; i++) {
  1715. if(i >= c) {
  1716. inv.setItem(inv, i, read.item("minecraft:lime_terracotta"));
  1717. }
  1718. }
  1719. inv.setItem(inv, 7, read.item("km:arrow_down", 1, "§rGet fuel"));
  1720. inv.open(inv, player, "§cFuel");
  1721. goto("checkgame");
  1722. }
  1723. if(block_loc == upper_engine_loc || block_loc == lower_engine_loc) {
  1724. task_id = 1;
  1725. cancel = true;
  1726. if(!hasTask(player, task_id)) {
  1727. goto("checkgame");
  1728. }
  1729. step = task.getStep(player, task_id);
  1730. if(step == 0 || step == 2 || step == 4) {
  1731. goto("checkgame");
  1732. }
  1733. if(step == 1 && block_loc != upper_engine_loc) {
  1734. goto("checkgame");
  1735. }
  1736. if(step == 3 && block_loc != lower_engine_loc) {
  1737. goto("checkgame");
  1738. }
  1739. inv = inv.new("333333302333333300333333300333333300333333300333333300");
  1740. //inv = inv.new(333333302 333333300 333333300 333333300 333333300 333333300);
  1741. player_uuid = player.getUuid(player);
  1742. c = map.getOrDefault(fuel_counter, player_uuid, 42);
  1743. for(i = 42; i > c; i--) {
  1744. inv.setItem(inv, i, read.item("minecraft:lime_terracotta"));
  1745. }
  1746. inv.setItem(inv, 7, read.item("km:arrow_up", 1, "§rFill engine"));
  1747. inv.open(inv, player, "§cEngine");
  1748. goto("checkgame");
  1749. }
  1750. goto("checkgame");
  1751. @inv_close
  1752. player_uuid = player.getUuid(player);
  1753. if(list.contains(auto_close_list, player_uuid)) {
  1754. list.add(auto_close_list_2, player_uuid);
  1755. }
  1756. if(amongus.isAlert()) {
  1757. sabotage.closedInv(player);
  1758. }
  1759. if(reactor_sabotaged) {
  1760. if(inv_id == inv.getId(reactor_inv_1)) {
  1761. list.remove(reactor_hold_list_1, player_uuid);
  1762. if(list.getSize(reactor_hold_list_1) == 0) {
  1763. sabotage.holdReactor(reactor_inv_1, false);
  1764. hold_reactor_1 = false;
  1765. }
  1766. goto("checkgame");
  1767. }
  1768. if(inv_id == inv.getId(reactor_inv_2)) {
  1769. list.remove(reactor_hold_list_2, player_uuid);
  1770. if(list.getSize(reactor_hold_list_2) == 0) {
  1771. sabotage.holdReactor(reactor_inv_2, false);
  1772. hold_reactor_2 = false;
  1773. }
  1774. goto("checkgame");
  1775. }
  1776. }
  1777. if(inv_name == "§cFix Communications") {
  1778. map.remove(comms_inv_map, player_uuid);
  1779. map.remove(comms_fix_map, player_uuid);
  1780. goto("checkgame");
  1781. }
  1782. if(inv_name == "§cClean O2 Filter") {
  1783. map.remove(clean_o2_map, player_uuid);
  1784. goto("checkgame");
  1785. }
  1786. if(inv_name == "§cSubmit Scan") {
  1787. list.add(submit_scan_list_2, player_uuid);
  1788. sgoto(20, "unblock_submit_scan");
  1789. goto("checkgame");
  1790. }
  1791. if(inv_name == "§cCalibrate Distributor") {
  1792. list.add(calibrate_dist_list_2, player_uuid);
  1793. sgoto(7, "unblock_calib_dist");
  1794. goto("checkgame");
  1795. }
  1796. if(inv_name == "§cChart Course") {
  1797. map.remove(chart_course_counter, player_uuid);
  1798. map.remove(chart_course_pattern, player_uuid);
  1799. goto("checkgame");
  1800. }
  1801. if(inv_name == "§cEmpty Garbage") {
  1802. list.add(empty_garb_list_2, player_uuid);
  1803. sgoto(25, "unblock_empty_garb");
  1804. goto("checkgame");
  1805. }
  1806. if(inv_name == "§cClear Asteroids") {
  1807. list.add(clear_ast_list_2, player_uuid);
  1808. sgoto(5, "unblock_clear_ast");
  1809. goto("checkgame");
  1810. }
  1811. if(inv_name == "§cUnlock Manifolds") {
  1812. map.remove(manifolds_counter, player_uuid);
  1813. goto("checkgame");
  1814. }
  1815. if(inv_name == "§cStart Reactor") {
  1816. reactor_used = false;
  1817. list.add(reactor_block_list, player_uuid);
  1818. sgoto(20, "unblock_start_reactor");
  1819. goto("checkgame");
  1820. }
  1821. if(inv_name == "§cDownload Data" || inv_name == "Upload Data") {
  1822. list.add(download_list_2, player_uuid);
  1823. sgoto(25, "unblock_download");
  1824. }
  1825. goto("checkgame");
  1826. @inv_click
  1827. if(inv_name == "§cVOTE") {
  1828. if(player.isGhost(player)) {
  1829. goto("checkgame");
  1830. }
  1831. player_uuid = player.getUuid(player);
  1832. if(map.contains(vote_count_map_2, player_uuid)) {
  1833. goto("checkgame");
  1834. }
  1835. item_type = item.getType(item);
  1836. if(item_type == "km:return_green" || item_type == "minecraft:player_head" && item.getType(inv.getItem(inv, inv_slot - 1)) != "minecraft:zombie_head") {
  1837. inv.setItem(inv, 2, air_item);
  1838. inv.setItem(inv, 3, air_item);
  1839. inv.setItem(inv, 6, air_item);
  1840. inv.setItem(inv, 7, air_item);
  1841. inv.setItem(inv, 10, air_item);
  1842. inv.setItem(inv, 11, air_item);
  1843. inv.setItem(inv, 14, air_item);
  1844. inv.setItem(inv, 15, air_item);
  1845. inv.setItem(inv, 18, air_item);
  1846. inv.setItem(inv, 19, air_item);
  1847. inv.setItem(inv, 22, air_item);
  1848. inv.setItem(inv, 23, air_item);
  1849. inv.setItem(inv, 26, air_item);
  1850. inv.setItem(inv, 27, air_item);
  1851. inv.setItem(inv, 30, air_item);
  1852. inv.setItem(inv, 31, air_item);
  1853. inv.setItem(inv, 34, air_item);
  1854. inv.setItem(inv, 35, air_item);
  1855. inv.setItem(inv, 38, air_item);
  1856. inv.setItem(inv, 39, air_item);
  1857. inv.setItem(inv, 41, air_item);
  1858. inv.setItem(inv, 42, air_item);
  1859. inv.setItem(inv, inv_slot + 1, read.item("km:check_green", 1, "§rConfirm"));
  1860. inv.setItem(inv, inv_slot + 2, read.item("km:cross_red", 1, "§rCancel"));
  1861. inv.update(player);
  1862. goto("checkgame");
  1863. }
  1864. if(item_type == "km:cross_red") {
  1865. inv.setItem(inv, inv_slot, air_item);
  1866. inv.setItem(inv, inv_slot - 1, air_item);
  1867. inv.update(player);
  1868. goto("checkgame");
  1869. }
  1870. if(item_type == "km:check_green") {
  1871. if(item.getType(inv.getItem(inv, inv_slot - 2)) != "minecraft:zombie_head") {
  1872. vote_item = inv.getItem(inv, inv_slot - 1);
  1873. if(item.getType(vote_item) == "km:return_green") {
  1874. map.add(vote_count_map, "skip", map.getOrDefault(vote_count_map, "skip", 0) + 1);
  1875. map.add(vote_count_map_2, player_uuid, "skip");
  1876. } else {
  1877. vote_item_name = item.getName(vote_item);
  1878. list = text.split(" ", vote_item_name);
  1879. vote_name = list.getIndex(list, 2);
  1880. vote_uuid = player.getUuid(removeFormat(vote_name));
  1881. map.add(vote_count_map, vote_uuid, map.getOrDefault(vote_count_map, vote_uuid, 0) + 1);
  1882. map.add(vote_count_map_2, player_uuid, vote_uuid);
  1883. }
  1884. inv.setItem(inv, inv_slot, air_item);
  1885. inv.setItem(inv, inv_slot + 1, air_item);
  1886. //Bei allen Spielern anzeigen, dass player gevoted hat
  1887. index = list.getIndexOf(all_list, player_uuid);
  1888. voted_slot = index * 4;
  1889. voted_item = read.item("km:skill33", 1, concat(amongus.getPlayerColorCode(player), player.getName(player), "§r has voted"));
  1890. iter = list.iterator(player_list);
  1891. while(hasNext(iter)) {
  1892. p_uuid = next(iter);
  1893. p = player.get(p_uuid);
  1894. inv = getVoteInv(p);
  1895. inv.setItem(inv, voted_slot, voted_item);
  1896. }
  1897. inv.update(player);
  1898. sound.spawnForPlayer(player, vote_sound, master_sound_category);
  1899. //Haben bereits alle gevoted?
  1900. if(map.getSize(vote_count_map_2) == list.getSize(player_list) - list.getSize(ghosts)) {
  1901. goto("score_evaluation");
  1902. }
  1903. }
  1904. }
  1905. goto("checkgame");
  1906. }
  1907. if(inv_name == "§cENTER CODE") {
  1908. //CODE eingeben
  1909. if(item.hasTag(digit_tag, item)) {
  1910. number = item.getName(item);
  1911. for(i = 0; i < 5; i++) {
  1912. if(item.getType(inv.getItem(inv, i)) == "minecraft:air") {
  1913. break;
  1914. }
  1915. }
  1916. if(i == 5) {
  1917. goto("checkgame");
  1918. }
  1919. inv.setItem(inv, i, item);
  1920. inv.setItem(inv, 5, air_item);
  1921. inv.update(player);
  1922. goto("checkgame");
  1923. }
  1924. //CODEEINGABE CANCELN
  1925. if(inv_slot == 16) {
  1926. for(i = 0; i < 5; i++) {
  1927. inv.setItem(inv, i, air_item);
  1928. }
  1929. inv.update(player);
  1930. goto("checkgame");
  1931. }
  1932. //CODE BESTÄTIGEN
  1933. if(inv_slot == 18) {
  1934. number = "";
  1935. for(i = 0; i < 5; i++) {
  1936. item = inv.getItem(inv, i);
  1937. if(item.getType(item) == "minecraft:air") {
  1938. for(h = 0; h < 5; h++) {
  1939. inv.setItem(inv, h, air_item);
  1940. }
  1941. inv.update(player);
  1942. goto("checkgame");
  1943. }
  1944. number = concat(number, item.getName(item));
  1945. }
  1946. number = read.number(removeFormat(number));
  1947. if(number == oxy_code) {
  1948. player_uuid = player.getUuid(player);
  1949. sgoto_auto_close_inv(player_uuid);
  1950. inv.setItem(inv, 5, read.item("km:check_green", 1, "§rCorrect code"));
  1951. loc = map.get(oxygen_map, player_uuid);
  1952. if(loc == fix_o2_loc_1) {
  1953. oxy_fixed_1 = true;
  1954. removeSaboParticles(fix_o2_par_loc_1, null);
  1955. if(oxy_fixed_2) {
  1956. fix_oxygen();
  1957. }
  1958. } elseif(loc == fix_o2_loc_2) {
  1959. oxy_fixed_2 = true;
  1960. removeSaboParticles(fix_o2_par_loc_2, null);
  1961. if(oxy_fixed_1) {
  1962. fix_oxygen();
  1963. }
  1964. }
  1965. } else {
  1966. inv.setItem(inv, 5, read.item("km:cross_red", 1, "§rFalse code"));
  1967. for(i = 0; i < 5; i++) {
  1968. inv.setItem(inv, i, air_item);
  1969. }
  1970. }
  1971. inv.update(player);
  1972. }
  1973. goto("checkgame");
  1974. }
  1975. if(inv_name == "§cAlign Engine Output") {
  1976. task_id = 17;
  1977. step = task.getStep(player, task_id);
  1978. if(step == 2) {
  1979. goto("checkgame");
  1980. }
  1981. player_uuid = player.getUuid(player);
  1982. loc = map.get(align_engine_map_2, player_uuid);
  1983. if(block_loc == ue_align_loc && set.contains(align_ue_engine_set, player_uuid)) {
  1984. goto("checkgame");
  1985. }
  1986. if(block_loc == le_align_loc && set.contains(align_le_engine_set, player_uuid)) {
  1987. goto("checkgame");
  1988. }
  1989. item_type = item.getType(item);
  1990. if(item_type == "km:arrow_up") {
  1991. temp = set_engine(player, inv, "up");
  1992. } elseif(item_type == "km:arrow_down") {
  1993. temp = set_engine(player, inv, "down");
  1994. } else {
  1995. goto("checkgame");
  1996. }
  1997. inv.update(player);
  1998. if(temp) {
  1999. if(loc == le_align_loc) {
  2000. set.add(align_le_engine_set, player_uuid);
  2001. removeTaskParticle(player, le_align_par_loc);
  2002. } else {
  2003. set.add(align_ue_engine_set, player_uuid);
  2004. removeTaskParticle(player, ue_align_par_loc);
  2005. }
  2006. step = task.stepIncrease(player, task_id);
  2007. giveTask(player, 17, "UE/LE", "Align Engine Output", step, 2, null);
  2008. sgoto_auto_close_inv(player_uuid);
  2009. }
  2010. goto("checkgame");
  2011. }
  2012. if(inv_name == "§cClean O2 Filter") {
  2013. task_id = 15;
  2014. step = task.getStep(player, task_id);
  2015. if(step == 1) {
  2016. goto("checkgame");
  2017. }
  2018. item_type = item.getType(item);
  2019. if(item_type == "km:arrow_up") {
  2020. old_slot = inv_slot + 9;
  2021. } elseif(item_type == "km:arrow_left") {
  2022. old_slot = inv_slot + 1;
  2023. } elseif(item_type == "km:arrow_down") {
  2024. old_slot = inv_slot - 9;
  2025. } else {
  2026. goto("checkgame");
  2027. }
  2028. inv.setItem(inv, inv_slot, read.item("minecraft:oak_leaves"));
  2029. inv.setItem(inv, old_slot, air_item);
  2030. if(inv_slot == 18 || inv_slot == 27) {
  2031. inv.setItem(inv, inv_slot, air_item);
  2032. player_uuid = player.getUuid(player);
  2033. c = map.getOrDefault(clean_o2_map, player_uuid, 0) + 1;
  2034. map.add(clean_o2_map, player_uuid, c);
  2035. if(c == 6) {
  2036. removeTaskParticle(player, clean_o2_par_loc);
  2037. step = task.stepIncrease(player, task_id);
  2038. giveTask(player, 15, "O2", "Clean O2 Filter", 1, 1, null);
  2039. inv.update(player);
  2040. sgoto_auto_close_inv(player_uuid);
  2041. goto("checkgame");
  2042. }
  2043. }
  2044. for(slot = 1; slot < 53; slot++) {
  2045. if(item.getType(inv.getItem(inv, slot)) == "minecraft:oak_leaves") {
  2046. if(slot < 18) {
  2047. temp_type = item.getType(inv.getItem(inv, slot + 9));
  2048. temp_type_2 = item.getType(inv.getItem(inv, slot - 1));
  2049. if(temp_type == "km:arrow_down" || temp_type_2 == "km:arrow_left") {
  2050. continue;
  2051. }
  2052. if(temp_type == "minecraft:air") {
  2053. inv.setItem(inv, slot + 9, read.item("km:arrow_down"));
  2054. continue;
  2055. }
  2056. }
  2057. if(slot > 36) {
  2058. temp_type = item.getType(inv.getItem(inv, slot - 9));
  2059. temp_type_2 = item.getType(inv.getItem(inv, slot - 1));
  2060. if(temp_type == "km:arrow_up" || temp_type_2 == "km:arrow_left") {
  2061. continue;
  2062. }
  2063. if(temp_type == "minecraft:air") {
  2064. inv.setItem(inv, slot - 9, read.item("km:arrow_up"));
  2065. continue;
  2066. }
  2067. }
  2068. if(item.getType(inv.getItem(inv, slot - 1)) == "minecraft:air") {
  2069. inv.setItem(inv, slot - 1, read.item("km:arrow_left"));
  2070. }
  2071. }
  2072. }
  2073. inv.update(player);
  2074. goto("checkgame");
  2075. }
  2076. if(inv_name == "§cDivert Power") {
  2077. task_id = 14;
  2078. step = task.getStep(player, task_id);
  2079. if(step == 2) {
  2080. goto("checkgame");
  2081. }
  2082. item_type = item.getType(item);
  2083. if(item_type == "minecraft:redstone_torch") {
  2084. if(step == 1) {
  2085. goto("checkgame");
  2086. }
  2087. redstone = read.item("minecraft:redstone");
  2088. inv.setItem(inv, 0, redstone);
  2089. inv.setItem(inv, 3, redstone);
  2090. inv.setItem(inv, inv_slot - 9, redstone);
  2091. if(inv_slot < 26) {
  2092. inv.setItem(inv, inv_slot - 16, redstone);
  2093. if(inv_slot < 24) {
  2094. inv.setItem(inv, inv_slot - 20, redstone);
  2095. inv.setItem(inv, inv_slot - 21, redstone);
  2096. }
  2097. } elseif(inv_slot > 26) {
  2098. inv.setItem(inv, inv_slot - 18, redstone);
  2099. if(inv_slot > 28) {
  2100. inv.setItem(inv, inv_slot - 25, redstone);
  2101. inv.setItem(inv, inv_slot - 26, redstone);
  2102. }
  2103. } else {
  2104. inv.setItem(inv, inv_slot - 17, redstone);
  2105. }
  2106. player_uuid = player.getUuid(player);
  2107. removeTaskParticle(player, elec_power_par_loc);
  2108. r = map.get(divert_pow_map_3, player_uuid);
  2109. addTaskParticle(player, map.get(divert_pow_map_4, r));
  2110. step = task.stepIncrease(player, task_id);
  2111. giveTask(player, task_id, "[Room]", "Divert power to [Room]", step, 2, null);
  2112. inv.update(player);
  2113. sgoto_auto_close_inv(player_uuid);
  2114. goto("checkgame");
  2115. }
  2116. if(item_type == "minecraft:stone_button") {
  2117. redstone = read.item("minecraft:redstone");
  2118. inv.setItem(inv, 2, redstone);
  2119. inv.setItem(inv, 6, redstone);
  2120. inv.setItem(inv, 7, redstone);
  2121. inv.setItem(inv, 10, redstone);
  2122. inv.setItem(inv, 11, redstone);
  2123. inv.setItem(inv, 17, redstone);
  2124. inv.setItem(inv, 18, redstone);
  2125. inv.setItem(inv, 19, redstone);
  2126. inv.setItem(inv, 21, redstone);
  2127. inv.setItem(inv, 22, redstone);
  2128. inv.setItem(inv, 25, redstone);
  2129. inv.setItem(inv, 26, redstone);
  2130. player_uuid = player.getUuid(player);
  2131. r = map.get(divert_pow_map_3, player_uuid);
  2132. removeTaskParticle(player, map.get(divert_pow_map_4, r));
  2133. step = task.stepIncrease(player, task_id);
  2134. giveTask(player, task_id, "[Room]", "Divert power to [Room]", step, 2, null);
  2135. inv.open(inv, player, "§cDivert Power");
  2136. inv.update(player);
  2137. sgoto_auto_close_inv(player.getUuid(player));
  2138. }
  2139. goto("checkgame");
  2140. }
  2141. if(inv_name == "§cClear Asteroids") {
  2142. task_id = 13;
  2143. step = task.getStep(player, task_id);
  2144. if(step == 20) {
  2145. goto("checkgame");
  2146. }
  2147. if(item.getType(item) == "minecraft:bedrock") {
  2148. inv.setItem(inv, inv_slot, air_item);
  2149. inv.update(player);
  2150. player_uuid = player.getUuid(player);
  2151. my_list = map.get(clear_ast_map, player_uuid);
  2152. iter = list.iterator(my_list);
  2153. while(hasNext(iter)) {
  2154. a = next(iter);
  2155. slot = a[1];
  2156. if(slot == inv_slot) {
  2157. step = task.stepIncrease(player, task_id);
  2158. giveTask(player, 13, "Weapons", "Clear Asteroids", step, 20, null);
  2159. if(step == 20) {
  2160. removeTaskParticle(player, clear_ast_par_loc);
  2161. sgoto_auto_close_inv(player_uuid);
  2162. list.add(clear_ast_list_3, player_uuid);
  2163. break;
  2164. } else {
  2165. remove(iter);
  2166. continue;
  2167. }
  2168. }
  2169. }
  2170. }
  2171. goto("checkgame");
  2172. }
  2173. if(inv_name == "§cEmpty Garbage") {
  2174. task_id = 12;
  2175. step = task.getStep(player, task_id);
  2176. if(step == 2) {
  2177. goto("checkgame");
  2178. }
  2179. if(item.getType(item) == "km:arrow_down") {
  2180. inv.setItem(inv, 35, air_item);
  2181. inv.update(player);
  2182. player_uuid = player.getUuid(player);
  2183. list.add(empty_garb_list, player_uuid);
  2184. map.add(empty_garb_map, player_uuid, 0);
  2185. map.add(empty_garb_map_2, player_uuid, inv);
  2186. sgoto(20, "empty_garb");
  2187. }
  2188. goto("checkgame");
  2189. }
  2190. if(inv_name == "§cSwipe Card") {
  2191. task_id = 11;
  2192. step = task.getStep(player, task_id);
  2193. if(step == 1) {
  2194. goto("checkgame");
  2195. }
  2196. if(inv_slot == 0 || (item.getType(item) == "minecraft:air" && item.getType(inv.getItem(inv, inv_slot - 1)) == "minecraft:lime_stained_glass_pane")) {
  2197. player_uuid = player.getUuid(player);
  2198. if(inv_slot == 0) {
  2199. map.add(swipe_card_map, player_uuid, time.getMillis());
  2200. }
  2201. inv.setItem(inv, inv_slot, lime_glass);
  2202. if(inv_slot == 4) {
  2203. start_time = map.get(swipe_card_map, player_uuid);
  2204. time = (time.getMillis() - start_time) / 1000;
  2205. if(time < 1.8) {
  2206. inv.setItem(inv, 5, read.item("km:cross_red", 1, concat("§rToo fast ", math.roundComma(time, 1), "s")));
  2207. for(i = 0; i < 5; i++) {
  2208. inv.setItem(inv, i, air_item);
  2209. }
  2210. } elseif(time > 2.2) {
  2211. inv.setItem(inv, 5, read.item("km:cross_red", 1, concat("§rToo slow ", math.roundComma(time, 1), "s")));
  2212. for(i = 0; i < 5; i++) {
  2213. inv.setItem(inv, i, air_item);
  2214. }
  2215. } else {
  2216. removeTaskParticle(player, swipe_card_par_loc);
  2217. inv.setItem(inv, 5, read.item("km:check_green", 1, "§rTask completed"));
  2218. step = task.stepIncrease(player, task_id);
  2219. giveTask(player, 11, "Admin", "Swipe Card", 1, 1, null);
  2220. sgoto_auto_close_inv(player_uuid);
  2221. }
  2222. }
  2223. inv.update(player);
  2224. }
  2225. goto("checkgame");
  2226. }
  2227. if(inv_name == "§cFix Wiring") {
  2228. task_id = 10;
  2229. step = task.getStep(player, task_id);
  2230. if(step == 3) {
  2231. goto("checkgame");
  2232. }
  2233. player_uuid = player.getUuid(player);
  2234. if(inv_slot == 0 || inv_slot == 4 || inv_slot == 8 || inv_slot == 12) {
  2235. map.add(wires_map_2, player_uuid, inv_slot);
  2236. }
  2237. if(inv_slot == 3 || inv_slot == 7 || inv_slot == 11 || inv_slot == 15) {
  2238. slot = map.get(wires_map_2, player_uuid);
  2239. if(slot == null) {
  2240. goto("checkgame");
  2241. }
  2242. map.remove(wires_map_2, player_uuid);
  2243. if(item.getType(inv.getItem(inv, slot)) == item.getType(item) && item.getType(inv.getItem(inv, inv_slot - 1)) == "km:cross_red") {
  2244. inv.setItem(inv, slot + 1, read.item("km:check_green", 1, "§rConnected"));
  2245. inv.setItem(inv, inv_slot - 1, read.item("km:check_green", 1, "§rConnected"));
  2246. inv.update(player);
  2247. c = map.getOrDefault(wires_map, player_uuid, 0) + 1;
  2248. map.add(wires_map, player_uuid, c);
  2249. if(c == 4) {
  2250. map.remove(wires_map, player_uuid);
  2251. step = task.stepIncrease(player, task_id);
  2252. giveTask(player, 10, "Cafeteria", "Fix Wiring", step, 3, null);
  2253. sgoto_auto_close_inv(player_uuid);
  2254. }
  2255. }
  2256. }
  2257. goto("checkgame");
  2258. }
  2259. if(inv_name == "§cCalibrate Distributor") {
  2260. task_id = 9;
  2261. step = task.getStep(player, task_id);
  2262. if(step == 1) {
  2263. goto("checkgame");
  2264. }
  2265. if(inv_slot == 14) {
  2266. player_uuid = player.getUuid(player);
  2267. a = map.get(calibrate_dist_map, player_uuid);
  2268. if(item.getType(inv.getItem(inv, 9)) == item.getType(inv.getItem(inv, 10))) {
  2269. stage = a[4] + 1;
  2270. a[4] = stage;
  2271. if(stage == 1) {
  2272. inv.setItem(inv, 0, read.item("km:check_green"));
  2273. inv.setItem(inv, 10, blue_glass);
  2274. inv.setItem(inv, 11, blue_glass);
  2275. } elseif(stage == 2) {
  2276. inv.setItem(inv, 1, read.item("km:check_green"));
  2277. inv.setItem(inv, 10, cyan_glass);
  2278. inv.setItem(inv, 11, cyan_glass);
  2279. } elseif(stage == 3) {
  2280. removeTaskParticle(player, calibrate_dist_par_loc);
  2281. inv.setItem(inv, 2, read.item("km:check_green"));
  2282. step = task.stepIncrease(player, task_id);
  2283. giveTask(player, 9, "Electrical", "Calibrate Distributor", 1, 1, null);
  2284. sgoto_auto_close_inv(player_uuid);
  2285. }
  2286. } else {
  2287. a[4] = 0;
  2288. inv.setItem(inv, 0, read.item("km:cross_red"));
  2289. inv.setItem(inv, 1, read.item("km:cross_red"));
  2290. inv.setItem(inv, 2, read.item("km:cross_red"));
  2291. inv.setItem(inv, 10, yellow_glass);
  2292. inv.setItem(inv, 11, yellow_glass);
  2293. }
  2294. a[3] = a[2]; //Index = Start_index
  2295. map.add(calibrate_dist_map, player_uuid, a);
  2296. for(h = 0; h < 12; h++) {
  2297. inv.setItem(inv, calibrate_dist_array[h], air_item);
  2298. }
  2299. inv.update(player);
  2300. }
  2301. goto("checkgame");
  2302. }
  2303. if(inv_name == "§cInspect Sample") {
  2304. task_id = 8;
  2305. step = task.getStep(player, task_id);
  2306. if(step == 1) {
  2307. goto("checkgame");
  2308. }
  2309. item_type = item.getType(item);
  2310. if(item_type == "minecraft:green_stained_glass_pane") {
  2311. if(inv_slot == 20) {
  2312. inv.setItem(inv, 20, read.item("minecraft:gray_stained_glass_pane", 59, "§rGo grab a coffee"));
  2313. giveTask(player, 8, "MedBay", "Inspect Sample", 0, 1, 59);
  2314. player_uuid = player.getUuid(player);
  2315. list.add(sample_list, player_uuid);
  2316. list.add(sample_list_2, 59);
  2317. map.add(sample_map, player_uuid, inv);
  2318. inv.update(player);
  2319. sgoto(20, "countdown_sample");
  2320. goto("checkgame");
  2321. }
  2322. if(inv_slot >= 15) {
  2323. if(item.getType(inv.getItem(inv, inv_slot - 5)) == "minecraft:red_stained_glass_pane") {
  2324. removeTaskParticle(player, inspect_par_loc);
  2325. step = task.stepIncrease(player, task_id);
  2326. giveTask(player, 8, "MedBay", "Inspect Sample", 1, 1, null);
  2327. sgoto_auto_close_inv(player.getUuid(player));
  2328. } else {
  2329. for(i = 0; i < 15; i++) {
  2330. inv.setItem(inv, i, read.item("minecraft:white_stained_glass_pane", 1, "§rSample"));
  2331. }
  2332. for(i = 15; i < 20; i++) {
  2333. inv.setItem(inv, i, read.item("minecraft:gray_stained_glass_pane", 1, "§rSelect sample"));
  2334. }
  2335. inv.setItem(inv, 20, read.item("minecraft:green_stained_glass_pane", 1, "§rPress to start"));
  2336. giveTask(player, 8, "MedBay", "Inspect Sample", 0, 1, null);
  2337. inv.update(player);
  2338. }
  2339. }
  2340. }
  2341. goto("checkgame");
  2342. }
  2343. if(inv_name == "§cStabilize Steering") {
  2344. task_id = 7;
  2345. step = task.getStep(player, task_id);
  2346. if(step == 1) {
  2347. goto("checkgame");
  2348. }
  2349. item_type = item.getType(item);
  2350. new_cross_slot = inv_slot;
  2351. if(item_type == "km:arrow_down") {
  2352. cross_slot = inv_slot - 9;
  2353. if(cross_slot == 22) {
  2354. new_cross_slot = cross_slot;
  2355. cross_slot -= 9;
  2356. }
  2357. } elseif(item_type == "km:arrow_up") {
  2358. cross_slot = inv_slot + 9;
  2359. if(cross_slot == 22) {
  2360. new_cross_slot = cross_slot;
  2361. cross_slot += 9;
  2362. }
  2363. } elseif(item_type == "km:arrow_left") {
  2364. cross_slot = inv_slot + 1;
  2365. if(cross_slot == 22) {
  2366. new_cross_slot = cross_slot;
  2367. cross_slot++;
  2368. }
  2369. } elseif(item_type == "km:arrow_right") {
  2370. cross_slot = inv_slot - 1;
  2371. if(cross_slot == 22) {
  2372. new_cross_slot = cross_slot;
  2373. cross_slot--;
  2374. }
  2375. } else {
  2376. goto("checkgame");
  2377. }
  2378. //remove old plus
  2379. if(cross_slot != 22) {
  2380. inv.setItem(inv, cross_slot, air_item);
  2381. }
  2382. temp_slot = cross_slot - 1;
  2383. if(temp_slot == 22) {
  2384. temp_slot--;
  2385. }
  2386. if(temp_slot >= 0 && cross_slot % 9 != 0) {
  2387. inv.setItem(inv, temp_slot, air_item);
  2388. }
  2389. temp_slot = cross_slot + 1;
  2390. if(temp_slot == 22) {
  2391. temp_slot++;
  2392. }
  2393. if(temp_slot >= 0 && temp_slot % 9 != 0) {
  2394. inv.setItem(inv, temp_slot, air_item);
  2395. }
  2396. temp_slot = cross_slot - 9;
  2397. if(temp_slot == 22) {
  2398. temp_slot -= 9;
  2399. }
  2400. if(temp_slot >= 0) {
  2401. inv.setItem(inv, temp_slot, air_item);
  2402. }
  2403. temp_slot = cross_slot + 9;
  2404. if(temp_slot == 22) {
  2405. temp_slot += 9;
  2406. }
  2407. if(temp_slot < 45) {
  2408. inv.setItem(inv, temp_slot, air_item);
  2409. }
  2410. //set new plus
  2411. inv.setItem(inv, new_cross_slot, read.item("km:plus_red"));
  2412. temp_slot = new_cross_slot - 1;
  2413. if(temp_slot == 22) {
  2414. inv.setItem(inv, temp_slot - 1, read.item("km:arrow_left"));
  2415. } else {
  2416. if(temp_slot >= 0 && new_cross_slot % 9 != 0) {
  2417. inv.setItem(inv, temp_slot, read.item("km:arrow_left"));
  2418. }
  2419. }
  2420. temp_slot = new_cross_slot + 1;
  2421. if(temp_slot == 22) {
  2422. inv.setItem(inv, temp_slot + 1, read.item("km:arrow_right"));
  2423. } else {
  2424. if(temp_slot >= 0 && temp_slot % 9 != 0) {
  2425. inv.setItem(inv, temp_slot, read.item("km:arrow_right"));
  2426. }
  2427. }
  2428. temp_slot = new_cross_slot - 9;
  2429. if(temp_slot == 22) {
  2430. inv.setItem(inv, temp_slot - 9, read.item("km:arrow_up"));
  2431. } else {
  2432. if(temp_slot >= 0) {
  2433. inv.setItem(inv, temp_slot, read.item("km:arrow_up"));
  2434. }
  2435. }
  2436. temp_slot = new_cross_slot + 9;
  2437. if(temp_slot == 22) {
  2438. inv.setItem(inv, temp_slot + 9, read.item("km:arrow_down"));
  2439. } else {
  2440. if(temp_slot < 45) {
  2441. inv.setItem(inv, temp_slot, read.item("km:arrow_down"));
  2442. }
  2443. }
  2444. //finish task
  2445. if(new_cross_slot == 22) {
  2446. removeTaskParticle(player, steering_par_loc);
  2447. inv.setItem(inv, 44, read.item("km:check_green", 1, "§rTask completed"));
  2448. step = task.stepIncrease(player, task_id);
  2449. giveTask(player, task_id, "Navigation", "Stabilize Steering", 1, 1, null);
  2450. sgoto_auto_close_inv(player.getUuid(player));
  2451. }
  2452. inv.update(player);
  2453. goto("checkgame");
  2454. }
  2455. if(inv_name == "§cChart Course") {
  2456. task_id = 6;
  2457. step = task.getStep(player, task_id);
  2458. if(step == 1) {
  2459. goto("checkgame");
  2460. }
  2461. player_uuid = player.getUuid(player);
  2462. a = map.get(chart_course_pattern, player_uuid);
  2463. c = map.getOrDefault(chart_course_counter, player_uuid, 0);
  2464. if(a[c] == inv_slot) {
  2465. inv.setItem(inv, inv_slot, green_glass);
  2466. map.add(chart_course_counter, player_uuid, c + 1);
  2467. if(c == 8) {
  2468. inv.setItem(inv, inv.getSize(inv) - 1, read.item("km:check_green", 1, "§rTask completed"));
  2469. removeTaskParticle(player, chart_course_par_loc);
  2470. step = task.stepIncrease(player, task_id);
  2471. giveTask(player, task_id, "Navigation", "Chart Course", 1, 1, null);
  2472. sgoto_auto_close_inv(player_uuid);
  2473. }
  2474. inv.update(player);
  2475. }
  2476. goto("checkgame");
  2477. }
  2478. if(inv_name == "§cUnlock Manifolds") {
  2479. task_id = 5;
  2480. step = task.getStep(player, task_id);
  2481. if(step == 1) {
  2482. goto("checkgame");
  2483. }
  2484. item_type = item.getType(item);
  2485. if(item_type == "minecraft:blue_stained_glass_pane") {
  2486. player_uuid = player.getUuid(player);
  2487. amount = map.getOrDefault(manifolds_counter, player_uuid, 1);
  2488. if(amount == item.getAmount(item)) {
  2489. inv.setItem(inv, inv_slot, read.item("minecraft:green_stained_glass_pane", amount));
  2490. inv.update(player);
  2491. map.add(manifolds_counter, player_uuid, amount + 1);
  2492. if(amount == 10) {
  2493. removeTaskParticle(player, unlock_manifolds_par_loc);
  2494. step = task.stepIncrease(player, task_id);
  2495. giveTask(player, task_id, "Reactor", "Unlock Manifolds", 1, 1, null);
  2496. sgoto_auto_close_inv(player_uuid);
  2497. }
  2498. goto("checkgame");
  2499. }
  2500. goto("false_manifolds_click");
  2501. }
  2502. if(item_type == "minecraft:green_stained_glass_pane") {
  2503. goto("false_manifolds_click");
  2504. }
  2505. goto("checkgame");
  2506. }
  2507. if(inv_name == "§cStart Reactor") {
  2508. task_id = 4;
  2509. step = task.getStep(player, task_id);
  2510. if(step == 1) {
  2511. goto("checkgame");
  2512. }
  2513. if(!(inv_slot > 7 && inv_slot < 11 || inv_slot > 13 && inv_slot < 17 || inv_slot > 19 && inv_slot < 23)) {
  2514. goto("checkgame");
  2515. }
  2516. player_uuid = player.getUuid(player);
  2517. item_type = item.getType(item);
  2518. if(item_type == "minecraft:red_stained_glass_pane") {
  2519. goto("checkgame");
  2520. }
  2521. if(item_type == "minecraft:black_stained_glass_pane") {
  2522. goto("false_reactor_click");
  2523. }
  2524. if(reactor.getPhase(reactor_array) == "draw") {
  2525. goto("false_reactor_click");
  2526. }
  2527. reactor_array = reactor.get(player);
  2528. stage = reactor.getStage(reactor_array);
  2529. counter = reactor.getCounter(reactor_array);
  2530. pattern = reactor.getPattern(reactor_array);
  2531. if(inv_slot - 3 != pattern[counter]) {
  2532. goto("false_reactor_click");
  2533. }
  2534. inv.setItem(inv, inv_slot, blue_glass);
  2535. inv.update(player);
  2536. list.add(reset_reactor_click_list, player_uuid);
  2537. list.add(reset_reactor_click_list_2, inv_slot);
  2538. sgoto(10, "reset_reactor_click");
  2539. if(counter == stage && stage < 5) {
  2540. stage++;
  2541. reactor.setStage(reactor_array, stage);
  2542. reactor.setCounter(reactor_array, 0);
  2543. reactor.setPhase(reactor_array, "draw");
  2544. reactor.save(reactor_array, player);
  2545. if(stage == 5) {
  2546. removeTaskParticle(player, start_reactor_par_loc);
  2547. step = task.stepIncrease(player, task_id);
  2548. giveTask(player, task_id, "Reactor", "Start Reactor", 1, 1, null);
  2549. sgoto_auto_close_inv(player_uuid);
  2550. reactor_used = false;
  2551. goto("checkgame");
  2552. }
  2553. list.add(reactor_draw_list_1, player_uuid);
  2554. sgoto(20, "draw_pattern_1");
  2555. goto("checkgame");
  2556. }
  2557. reactor.setCounter(reactor_array, ++counter);
  2558. reactor.save(reactor_array, player);
  2559. goto("checkgame");
  2560. }
  2561. if(inv_name == "§cPrime Shields") {
  2562. task_id = 3;
  2563. step = task.getStep(player, task_id);
  2564. if(step == 1) {
  2565. goto("checkgame");
  2566. }
  2567. item_type = item.getType(item);
  2568. if(item_type == "minecraft:red_stained_glass_pane") {
  2569. inv.setItem(inv, inv_slot, green_glass);
  2570. inv.update(player);
  2571. c = 0;
  2572. for(i = 0; i < 16; i++) {
  2573. if(item.getType(inv.getitem(inv, i)) == "minecraft:green_stained_glass_pane") {
  2574. c++;
  2575. }
  2576. }
  2577. if(c == 16) {
  2578. removeTaskParticle(player, prime_shields_par_loc);
  2579. step = task.stepIncrease(player, task_id);
  2580. giveTask(player, task_id, "Shields", "Prime Shields", 1, 1, null);
  2581. sgoto_auto_close_inv(player.getUuid(player));
  2582. }
  2583. }
  2584. if(item_type == "minecraft:green_stained_glass_pane") {
  2585. inv.setItem(inv, inv_slot, red_glass);
  2586. inv.update(player);
  2587. }
  2588. goto("checkgame");
  2589. }
  2590. if(inv_id == inv.getId(reactor_inv_1)) {
  2591. if(reactor_sabotaged) {
  2592. sabotage.holdReactor(reactor_inv_1, true);
  2593. inv.update(player);
  2594. hold_reactor_1 = true;
  2595. if(hold_reactor_2) {
  2596. fix_meltdown();
  2597. }
  2598. }
  2599. goto("checkgame");
  2600. }
  2601. if(inv_id == inv.getId(reactor_inv_2)) {
  2602. if(reactor_sabotaged) {
  2603. sabotage.holdReactor(reactor_inv_2, true);
  2604. inv.update(player);
  2605. hold_reactor_2 = true;
  2606. if(hold_reactor_1) {
  2607. fix_meltdown();
  2608. }
  2609. }
  2610. goto("checkgame");
  2611. }
  2612. if(inv_name == "§cFix Communications") {
  2613. if(!comms_sabotaged) {
  2614. goto("checkgame");
  2615. }
  2616. if(inv_slot == 36) {
  2617. comms_freq = item.getAmount(inv.getItem(inv, 37)) - 1;
  2618. } elseif(inv_slot == 38) {
  2619. comms_freq = item.getAmount(inv.getItem(inv, 37)) + 1;
  2620. } else {
  2621. goto("checkgame");
  2622. }
  2623. if(comms_freq < 1 || comms_freq > 64) {
  2624. goto("checkgame");
  2625. }
  2626. inv.setItem(inv, 37, read.item("minecraft:black_stained_glass_pane", comms_freq));
  2627. inv.update(player);
  2628. player_uuid = player.getUuid(player);
  2629. comms_state = map.get(comms_state_map, player_uuid);
  2630. diff = math.abs(comms_freq - comms_fix_freq);
  2631. if(diff == 0) {
  2632. if(comms_state != 2) {
  2633. comms.drawCorrect(inv, player);
  2634. }
  2635. list.add(comms_fix_list, player_uuid);
  2636. map.add(comms_fix_map, player_uuid, time.getMillis());
  2637. sgoto(40, "scheduled_fix_comms");
  2638. goto("checkgame");
  2639. } elseif(diff < 4) {
  2640. if(comms_state != 1) {
  2641. comms.drawClose(inv, player);
  2642. }
  2643. map.remove(comms_fix_map, player_uuid);
  2644. } else {
  2645. if(comms_state != 0) {
  2646. comms.drawWorst(inv, player);
  2647. }
  2648. map.remove(comms_fix_map, player_uuid);
  2649. }
  2650. goto("checkgame");
  2651. }
  2652. if(inv_name == "§cFix Lights") {
  2653. if(!lights_sabotaged) {
  2654. goto("checkgame");
  2655. }
  2656. item_type = item.getType(item);
  2657. if(item_type == "minecraft:red_stained_glass_pane") {
  2658. inv.setItem(lights_inv, inv_slot, read.item("minecraft:green_stained_glass_pane", 1, "§rOn"));
  2659. inv.update(player);
  2660. c = 0;
  2661. for(i = 0; i < 5; i++) {
  2662. if(item.getType(inv.getitem(lights_inv, i)) == "minecraft:green_stained_glass_pane") {
  2663. c++;
  2664. }
  2665. }
  2666. if(c == 5) {
  2667. fix_light();
  2668. }
  2669. goto("checkgame");
  2670. }
  2671. if(item_type == "minecraft:green_stained_glass_pane") {
  2672. inv.setItem(lights_inv, inv_slot, read.item("minecraft:red_stained_glass_pane", 1, "§rOff"));
  2673. inv.update(player);
  2674. }
  2675. goto("checkgame");
  2676. }
  2677. if(inv_name == "§cDownload Data") {
  2678. if(item.getName(item) == "§rDownload") {
  2679. inv.setItem(inv, 11, air_item);
  2680. gosub("download_data_2");
  2681. }
  2682. goto("checkgame");
  2683. }
  2684. if(inv_name == "§cUpload Data") {
  2685. if(item.getName(item) == "§rUpload") {
  2686. inv.setItem(inv, 11, air_item);
  2687. gosub("download_data_2");
  2688. }
  2689. goto("checkgame");
  2690. }
  2691. if(inv_name == "§cFuel") {
  2692. task_id = 1;
  2693. step = task.getStep(player, task_id);
  2694. if(step == 1 || step == 3 || step == 4) {
  2695. goto("checkgame");
  2696. }
  2697. if(item.getName(item) == "§rGet fuel") {
  2698. player_uuid = player.getUuid(player);
  2699. c = map.getOrDefault(fuel_counter, player_uuid, 0);
  2700. if(c == 7) {
  2701. c++;
  2702. }
  2703. inv.setItem(inv, c++, air_item);
  2704. inv.update(player);
  2705. map.add(fuel_counter, player_uuid, c);
  2706. if(c == 43) {
  2707. step = task.stepIncrease(player, task_id);
  2708. map.remove(fuel_counter, player_uuid);
  2709. removeTaskParticle(player, get_fuel_par_loc);
  2710. if(step == 1) {
  2711. addTaskParticle(player, upper_engine_par_loc);
  2712. giveTask(player, task_id, "Upper engine", "Fuel Engines", 1, 4, null);
  2713. sgoto_auto_close_inv(player_uuid);
  2714. } elseif(step == 3) {
  2715. addTaskParticle(player, lower_engine_par_loc);
  2716. giveTask(player, task_id, "Lower engine", "Fuel Engines", 3, 4, null);
  2717. sgoto_auto_close_inv(player_uuid);
  2718. }
  2719. }
  2720. goto("checkgame");
  2721. }
  2722. cancel = true;
  2723. goto("checkgame");
  2724. }
  2725. if(inv_name == "§cEngine") {
  2726. task_id = 1;
  2727. step = task.getStep(player, task_id);
  2728. if(step == 0 || step == 2 || step == 4) {
  2729. goto("checkgame");
  2730. }
  2731. if(item.getName(item) == "§rFill engine") {
  2732. player_uuid = player.getUuid(player);
  2733. c = map.getOrDefault(fuel_counter, player_uuid, 42);
  2734. if(c == 7) {
  2735. c--;
  2736. }
  2737. inv.setItem(inv, c--, read.item("minecraft:lime_terracotta"));
  2738. inv.update(player);
  2739. map.add(fuel_counter, player_uuid, c);
  2740. if(c == -1) {
  2741. map.remove(fuel_counter, player_uuid);
  2742. if(step == 1) {
  2743. removeTaskParticle(player, upper_engine_par_loc);
  2744. addTaskParticle(player, get_fuel_par_loc);
  2745. giveTask(player, task_id, "Storage", "Fuel Engines", 2, 4, null);
  2746. sgoto_auto_close_inv(player_uuid);
  2747. } elseif(step == 3) {
  2748. removeTaskParticle(player, lower_engine_par_loc);
  2749. giveTask(player, task_id, "Lower engine", "Fuel Engines", 4, 4, null);
  2750. sgoto_auto_close_inv(player_uuid);
  2751. }
  2752. step = task.stepIncrease(player, task_id);
  2753. }
  2754. goto("checkgame");
  2755. }
  2756. cancel = true;
  2757. }
  2758. goto("checkgame");
  2759. @score_evaluation
  2760. sort_array = map.sort(vote_count_map, false);
  2761. //Ausgabe der Votes
  2762. minigame.speakAll(gamename, "§0------------------------");
  2763. sort_array_size = array.getSize(sort_array);
  2764. for(i = 0; i < sort_array_size; i++) {
  2765. p_uuid = sort_array[i, 0];
  2766. value = sort_array[i, 1];
  2767. if(p_uuid == "skip") {
  2768. minigame.speakAll(gamename, concat("Skipped: ", text.number(value)));
  2769. } else {
  2770. minigame.speakAll(gamename, concat(amongus.getPlayerColorCode(p_uuid), player.getName(p_uuid), "§r ", text.number(value)));
  2771. }
  2772. }
  2773. //Auswertung der Votes
  2774. if(sort_array_size == 0) {
  2775. message = "Nobody voted (Skipped).";
  2776. minigame.speakAll(gamename, message);
  2777. minigame.titleAll("Voting ended", message, 20, 60, 20);
  2778. continueGame();
  2779. goto("checkgame");
  2780. } elseif(sort_array_size == 1) {
  2781. kick_uuid = sort_array[0, 0];
  2782. } else {
  2783. value_0 = sort_array[0, 1];
  2784. value_1 = sort_array[1, 1];
  2785. if(value_0 > value_1) {
  2786. kick_uuid = sort_array[0, 0];
  2787. } else {
  2788. message = "No one ejected (Tie).";
  2789. minigame.speakAll(gamename, message);
  2790. minigame.titleAll("Voting ended", message, 20, 60, 20);
  2791. continueGame();
  2792. goto("checkgame");
  2793. }
  2794. }
  2795. if(kick_uuid == "skip") {
  2796. message = "No one ejected (Skipped).";
  2797. minigame.speakAll(gamename, message);
  2798. minigame.titleAll("Voting ended", message, 20, 60, 20);
  2799. continueGame();
  2800. goto("checkgame");
  2801. }
  2802. //Vollstreckung
  2803. if(confirm_ejects) {
  2804. if(isImpostor(kick_uuid)) {
  2805. message = "§r was an §cimpostor§r.";
  2806. } else {
  2807. message = "§r was a §bcrewmate§r.";
  2808. }
  2809. } else {
  2810. message = "§r was ejected.";
  2811. }
  2812. message = concat(amongus.getPlayerColorCode(kick_uuid), player.getName(kick_uuid), message);
  2813. minigame.speakAll(gamename, message);
  2814. list.add(ghosts, kick_uuid);
  2815. kick_player = player.get(kick_uuid);
  2816. stacks.clearIndex(kick_player, 0);
  2817. stacks.clearIndex(kick_player, 1);
  2818. stacks.clearIndex(kick_player, 3);
  2819. stacks.clearIndex(kick_player, 4);
  2820. entity.addEffect(kick_player, "invisibility", 999999, 1, false);
  2821. amongus.removeEquip(kick_player);
  2822. minigame.titleAll("Voting ended", message, 20, 60, 20);
  2823. //Checkwin
  2824. imps_alive = 0;
  2825. crew_alive = 0;
  2826. iter = list.iterator(player_list);
  2827. while(hasNext(iter)) {
  2828. p_uuid = next(iter);
  2829. p = player.get(p_uuid);
  2830. if(!player.isGhost(p)) {
  2831. if(isImpostor(p)) {
  2832. imps_alive++;
  2833. } else {
  2834. crew_alive++;
  2835. }
  2836. }
  2837. }
  2838. if(imps_alive == 0) {
  2839. winners = "§bCrewmates";
  2840. goto("win");
  2841. }
  2842. if(imps_alive >= crew_alive) {
  2843. winners = "§cImpostors";
  2844. goto("win");
  2845. }
  2846. continueGame();
  2847. goto("checkgame");
  2848. @player_logout
  2849. @player_giveup
  2850. minigame.speakAll(gamename, concat(amongus.getPlayerColorCode(player), player.getName(player), " §rhas left the game."));
  2851. player.setGamemode(player, "survival");
  2852. script = script.getFromId(script_id);
  2853. minigame.kickplayer(script, player);
  2854. player.mute(player, false);
  2855. if(isImpostor(player)) {
  2856. list.remove(impostors_list_2, player_uuid);
  2857. }
  2858. //Building-Perms wieder geben
  2859. player_uuid = player.getUuid(player);
  2860. if(list.contains(removed_perms, player_uuid)) {
  2861. list.remove(removed_perms, player_uuid);
  2862. perm.registerPlayer(player_uuid, 1);
  2863. perm.registerPlayer(player_uuid, 15);
  2864. }
  2865. if(freeplay) {
  2866. removeDeadBodies();
  2867. removeCamBodies();
  2868. minigame.kickAllPlayers(script);
  2869. minigame.term(script, gamesignloc);
  2870. term();
  2871. }
  2872. //checkwin
  2873. imps_alive = 0;
  2874. crew_alive = 0;
  2875. iter = list.iterator(player_list);
  2876. while(hasNext(iter)) {
  2877. p_uuid = next(iter);
  2878. p = player.get(p_uuid);
  2879. if(!player.isGhost(p)) {
  2880. if(isImpostor(p)) {
  2881. imps_alive++;
  2882. } else {
  2883. crew_alive++;
  2884. }
  2885. }
  2886. }
  2887. if(imps_alive == 0) {
  2888. winners = "§bCrewmates";
  2889. goto("win");
  2890. }
  2891. if(imps_alive >= crew_alive) {
  2892. winners = "§cImpostors";
  2893. goto("win");
  2894. }
  2895. if(!player.isGhost(player)) {
  2896. amongus.removeFromAdminTable(player);
  2897. }
  2898. amount_all_tasks = (amount_short + amount_common + amount_long) * crew_alive;
  2899. pct = amount_done_tasks / amount_all_tasks;
  2900. boss.setPercent(pct);
  2901. iter = list.iterator(player_list);
  2902. while(hasNext(iter)) {
  2903. p_uuid = next(iter);
  2904. p = player.get(p_uuid);
  2905. boss.send(p, "UPDATE_PCT");
  2906. }
  2907. if(meeting) {
  2908. //Vote des leavenden Spielers entfernen
  2909. vote_uuid = map.get(vote_count_map_2, player_uuid);
  2910. if(vote_uuid != null) {
  2911. votes = map.get(vote_count_map, vote_uuid) - 1;
  2912. if(votes == 0) {
  2913. map.remove(vote_count_map, vote_uuid);
  2914. } else {
  2915. map.add(vote_count_map, vote_uuid, votes);
  2916. }
  2917. map.remove(vote_count_map_2, player_uuid);
  2918. }
  2919. //Alle Votes entfernen, die auf den leavenden Spieler lauten
  2920. iter = map.iterator(vote_count_map_2);
  2921. while(hasNext(iter)) {
  2922. element = next(iter);
  2923. vote_uuid = map.getValue(element);
  2924. if(vote_uuid == player_uuid) {
  2925. //Spieler neu voten lassen
  2926. voter_uuid = map.getKey(element);
  2927. remove(iter);
  2928. map.remove(vote_count_map_2, voter_uuid);
  2929. //Vote-Menu aktualisieren
  2930. index = list.getIndexOf(all_list, voter_uuid);
  2931. voted_slot = index * 4;
  2932. setItemInVoteInv(voted_slot, air_item);
  2933. }
  2934. }
  2935. //Vote-Menu aktualisieren
  2936. index = list.getIndexOf(all_list, player_uuid);
  2937. voted_slot = index * 4;
  2938. setItemInVoteInv(voted_slot, zombie_head);
  2939. }
  2940. goto("checkgame");
  2941. @living_pre_hurt
  2942. cancel = true;
  2943. goto("checkgame");
  2944. @player_data_tick
  2945. if(var == "Discussion Time") {
  2946. stacks.set(player, 4, "km:skill33");
  2947. tick_time = vote_time * 20; //s
  2948. status.addTimed(player, 2, tick_time, "Voting Time");
  2949. data.setTimer(player, "Voting Time", tick_time - 20);
  2950. vote_inv = getVoteInv(player);
  2951. inv.open(vote_inv, player, "§cVOTE");
  2952. data.setTimer(player, "sound.vote.end.10", tick_time - 200);
  2953. data.setTimer(player, "sound.vote.end.5", tick_time - 100);
  2954. data.setTimer(player, "sound.vote.end.4", tick_time - 80);
  2955. data.setTimer(player, "sound.vote.end.3", tick_time - 60);
  2956. data.setTimer(player, "sound.vote.end.2", tick_time - 40);
  2957. data.setTimer(player, "sound.vote.end.1", tick_time - 20);
  2958. goto("checkgame");
  2959. }
  2960. if(!meeting) {
  2961. goto("checkgame");
  2962. }
  2963. if(var == "Voting Time") {
  2964. goto("score_evaluation");
  2965. }
  2966. if(var == "sound.vote.end.10") {
  2967. sound.spawnForPlayer(player, vote_ends_sound, master_sound_category);
  2968. goto("checkgame");
  2969. }
  2970. if(var == "sound.vote.end.5") {
  2971. sound.spawnForPlayer(player, vote_ends_sound, master_sound_category);
  2972. goto("checkgame");
  2973. }
  2974. if(var == "sound.vote.end.4") {
  2975. sound.spawnForPlayer(player, vote_ends_sound, master_sound_category);
  2976. goto("checkgame");
  2977. }
  2978. if(var == "sound.vote.end.3") {
  2979. sound.spawnForPlayer(player, vote_ends_sound, master_sound_category);
  2980. goto("checkgame");
  2981. }
  2982. if(var == "sound.vote.end.2") {
  2983. sound.spawnForPlayer(player, vote_ends_sound, master_sound_category);
  2984. goto("checkgame");
  2985. }
  2986. if(var == "sound.vote.end.1") {
  2987. sound.spawnForPlayer(player, vote_ends_sound, master_sound_category);
  2988. goto("checkgame");
  2989. }
  2990. goto("checkgame");
  2991. @function_key
  2992. player_uuid = player.getUuid(player);
  2993. //cams
  2994. if(player.isOnCam(player)) {
  2995. cam_number = map.get(cam_map, player_uuid);
  2996. number_of_cams = set.getSize(cams_locs);
  2997. if(key == 1) {
  2998. cam_number--;
  2999. if(cam_number < 0) {
  3000. cam_number = number_of_cams - 1;
  3001. }
  3002. } elseif(key == 2) {
  3003. cam_number++;
  3004. if(cam_number >= number_of_cams) {
  3005. cam_number = 0;
  3006. }
  3007. } elseif(key == 9) {
  3008. cam.leave(player);
  3009. } else {
  3010. goto("checkgame");
  3011. }
  3012. map.add(cam_map, player_uuid, cam_number);
  3013. goto("checkgame");
  3014. }
  3015. //meeting
  3016. if(meeting) {
  3017. if(key == 5) {
  3018. if(data.getTimer(player, "Discussion Time") < 0) {
  3019. vote_inv = getVoteInv(player);
  3020. inv.open(vote_inv, player, "§cVOTE");
  3021. }
  3022. }
  3023. goto("checkgame");
  3024. }
  3025. //vents
  3026. if(list.contains(vent_list, player_uuid)) {
  3027. if(player.isGhost(player)) {
  3028. goto("checkgame");
  3029. }
  3030. //vent button 1
  3031. if(key == 5) {
  3032. vent_leave(player);
  3033. } elseif(key == 6) {
  3034. vent_loc = map.get(vent_map_4, player_uuid);
  3035. a = map.get($vent_map_3, vent_loc);
  3036. vent_loc_1 = a[1];
  3037. if(vent_loc_1 != null) {
  3038. vent_enter(player, vent_loc_1);
  3039. }
  3040. } elseif(key == 7) {
  3041. //vent button 2
  3042. vent_loc = map.get(vent_map_4, player_uuid);
  3043. a = map.get($vent_map_3, vent_loc);
  3044. vent_loc_2 = a[3];
  3045. if(vent_loc_2 != null) {
  3046. vent_enter(player, vent_loc_2);
  3047. }
  3048. }
  3049. goto("checkgame");
  3050. }
  3051. //report body
  3052. if(key == 1) {
  3053. if(player.isGhost(player)) {
  3054. goto("checkgame");
  3055. }
  3056. ent = player.getTargetEntity(player, 4, "net.minecraft.entity.monster.ZombieEntity");
  3057. if(ent == null) {
  3058. ent = entity.get(entity.getLocation(player), 4, "net.minecraft.entity.monster.ZombieEntity");
  3059. if(ent == null) {
  3060. msg.prefix(player, gamename, "No body detected.");
  3061. goto("checkgame");
  3062. }
  3063. }
  3064. found_player_uuid = map.get(report_map, ent);
  3065. reportBody(player, found_player_uuid);
  3066. goto("checkgame");
  3067. }
  3068. //call meeting
  3069. if(key == 2) {
  3070. if(player.isGhost(player)) {
  3071. goto("checkgame");
  3072. }
  3073. if(loc.distance(entity.getLocation(player), meeting_button_loc) > 3) {
  3074. msg.prefix(player, gamename, "Too far away.");
  3075. goto("checkgame");
  3076. }
  3077. if(amongus.isAlert()) {
  3078. msg.prefix(player, gamename, "No meetings allowed while sabotaged.");
  3079. goto("checkgame");
  3080. }
  3081. callMeeting(player);
  3082. goto("checkgame");
  3083. }
  3084. if(isCrewmate(player)) {
  3085. goto("checkgame");
  3086. }
  3087. if(key == 4) {
  3088. if(player.isGhost(player)) {
  3089. goto("checkgame");
  3090. }
  3091. //kill crewmate
  3092. cooldown = data.getTimer(player, "Kill Cooldown");
  3093. if(cooldown == null || cooldown == -1) {
  3094. //Schaut der Spieler einen anderen Spieler an?
  3095. p = player.getTargetEntity(player, 4, "net.minecraft.entity.player.PlayerEntity");
  3096. if(p != null) {
  3097. //Angeschauten Spieler töten
  3098. if(!player.isOnCam(p) && !player.isGhost(p)) {
  3099. if(isCrewmate(p)) {
  3100. killCrewmate(player, p);
  3101. goto("checkwin");
  3102. }
  3103. msg.prefix(player, gamename, concat("Not a crewmate."));
  3104. goto("checkgame");
  3105. }
  3106. }
  3107. //Schaut der Spieler einen Kamera-Human an?
  3108. human = player.getTargetEntity(player, 4, "me.km.entities.EntityHuman");
  3109. if(human != null) {
  3110. p_uuid = map.get(cam_map_4, human);
  3111. if(p_uuid == null) {
  3112. entity.remove(human);
  3113. msg.prefix(player, gamename, concat("Fehlerhaftes Human-Entity entfernt."));
  3114. goto("checkgame");
  3115. }
  3116. p = player.get(p_uuid);
  3117. //Angeschauten Spieler töten
  3118. cam.leave(p);
  3119. if(isCrewmate(p)) {
  3120. killCrewmate(player, p);
  3121. goto("checkwin");
  3122. }
  3123. msg.prefix(player, gamename, concat("Not a crewmate."));
  3124. goto("checkgame");
  3125. }
  3126. //Spieler nearby suchen und töten
  3127. nearest_player = null;
  3128. lowest_dist = 10;
  3129. player_loc = entity.getLocation(player);
  3130. iter = list.iterator(player_list);
  3131. while(hasNext(iter)) {
  3132. p_uuid = next(iter);
  3133. if(p_uuid == player_uuid) {
  3134. continue;
  3135. }
  3136. p = player.get(p_uuid);
  3137. if(player.isGhost(p) || player.isOnCam(p)) {
  3138. continue;
  3139. }
  3140. if(isImpostor(p)) {
  3141. continue;
  3142. }
  3143. p_loc = entity.getLocation(p);
  3144. dist = loc.distance(player_loc, p_loc);
  3145. if(dist < 4 && dist < lowest_dist) {
  3146. nearest_player = p;
  3147. lowest_dist = dist;
  3148. }
  3149. }
  3150. if(nearest_player != null) {
  3151. if(isCrewmate(nearest_player)) {
  3152. killCrewmate(player, nearest_player);
  3153. goto("checkwin");
  3154. }
  3155. msg.prefix(player, gamename, concat("Not a crewmate."));
  3156. goto("checkgame");
  3157. }
  3158. //Human nearby suchen und töten
  3159. nearest_human = null;
  3160. lowest_dist = 10;
  3161. near_list = entity.near(player, 4);
  3162. iter = list.iterator(near_list);
  3163. while(hasNext(iter)) {
  3164. ent = next(iter);
  3165. if(entity.getType(ent) != "human") {
  3166. continue;
  3167. }
  3168. p_uuid = map.get(cam_map_4, ent);
  3169. p = player.get(p_uuid);
  3170. if(isImpostor(p)) {
  3171. continue;
  3172. }
  3173. ent_loc = entity.getLocation(ent);
  3174. dist = loc.distance(player_loc, ent_loc);
  3175. if(dist < lowest_dist) {
  3176. nearest_human = ent;
  3177. lowest_dist = dist;
  3178. }
  3179. if(nearest_player != null) {
  3180. if(isCrewmate(nearest_player)) {
  3181. killCrewmate(player, nearest_player);
  3182. goto("checkwin");
  3183. }
  3184. msg.prefix(player, gamename, concat("Not a crewmate."));
  3185. goto("checkgame");
  3186. }
  3187. }
  3188. msg.prefix(player, gamename, "No player targeted.");
  3189. goto("checkgame");
  3190. } else {
  3191. msg.prefix(player, gamename, concat("Remaining kill cooldown: ", text.number(math.roundDown(cooldown / 20)), "s"));
  3192. }
  3193. goto("checkgame");
  3194. }
  3195. //enter vent
  3196. if(key == 5) {
  3197. if(player.isGhost(player)) {
  3198. goto("checkgame");
  3199. }
  3200. loc = player.getTarget(player, 5);
  3201. if(list.contains(all_vent_locs, loc)) {
  3202. cooldown = data.getTimer(player, "Kill Cooldown");
  3203. map.add(holded_kill_cooldown, player_uuid, cooldown);
  3204. amongus.removeEquip(player);
  3205. stacks.clearIndex(player, 3);
  3206. stacks.clearIndex(player, 7);
  3207. stacks.clearIndex(player, 8);
  3208. vent_enter(player, loc);
  3209. goto("checkgame");
  3210. }
  3211. player_loc = entity.getLocation(player);
  3212. iter = list.iterator(all_vent_center_locs);
  3213. while(hasNext(iter)) {
  3214. center_loc = next(iter);
  3215. if(loc.distance(player_loc, center_loc) < 2) {
  3216. vent_loc = map.get(vent_map_5, center_loc);
  3217. cooldown = data.getTimer(player, "Kill Cooldown");
  3218. map.add(holded_kill_cooldown, player_uuid, cooldown);
  3219. amongus.removeEquip(player);
  3220. stacks.clearIndex(player, 3);
  3221. stacks.clearIndex(player, 7);
  3222. stacks.clearIndex(player, 8);
  3223. vent_enter(player, vent_loc);
  3224. goto("checkgame");
  3225. }
  3226. }
  3227. msg.prefix(player, gamename, "No vent nearby.");
  3228. goto("checkgame");
  3229. }
  3230. //Keine Sabotagen während bestehender Sabotage möglich
  3231. if(amongus.isAlert()) {
  3232. goto("checkgame");
  3233. }
  3234. cooldown = data.getTimer(player, "Sabotage Cooldown");
  3235. if(cooldown != null && cooldown != -1) {
  3236. msg.prefix(player, gamename, concat("Remaining sabotage cooldown: ", text.number(math.roundDown(cooldown / 20)), "s"));
  3237. goto("checkgame");
  3238. }
  3239. //sabotage light
  3240. if(key == 6) {
  3241. sabotage_light();
  3242. goto("checkgame");
  3243. }
  3244. //sabotage reactor
  3245. if(key == 7) {
  3246. sabotage_reactor();
  3247. goto("checkgame");
  3248. }
  3249. //sabotage oxygen
  3250. if(key == 8) {
  3251. sabotage_oxygen();
  3252. goto("checkgame");
  3253. }
  3254. //sabotage communication
  3255. if(key == 9) {
  3256. sabotage_comms();
  3257. goto("checkgame");
  3258. }
  3259. goto("checkgame");
  3260. @player_toss
  3261. cancel = true;
  3262. player.giveItem(player, item);
  3263. inv.update(player);
  3264. goto("checkgame");
  3265. function setCrewmateIcons(player) {
  3266. stacks.clear(player);
  3267. stacks.set(player, 0, "km:skill32");
  3268. stacks.set(player, 1, "km:skill50");
  3269. }
  3270. function setImpostorIcons(player) {
  3271. stacks.clear(player);
  3272. stacks.set(player, 0, "km:skill32");
  3273. stacks.set(player, 1, "km:skill50");
  3274. stacks.set(player, 3, "km:skill48");
  3275. stacks.set(player, 4, "minecraft:iron_trapdoor");
  3276. stacks.set(player, 5, "km:skill47");
  3277. stacks.set(player, 6, "km:skill49");
  3278. stacks.set(player, 7, "km:skill46");
  3279. stacks.set(player, 8, "km:skill36");
  3280. }
  3281. function setImpostor(player) {
  3282. data.setTimer(player, "Kill Cooldown", $start_kill_cooldown * 20);
  3283. status.addTimed(player, 1, $start_kill_cooldown * 20, "Kill Cooldown");
  3284. player_uuid = player.getUuid(player);
  3285. map.add($roles, player_uuid, "impostor");
  3286. list.add($impostors_list, player_uuid);
  3287. list.add($impostors_list_2, player_uuid);
  3288. msg.prefix(player, $gamename, "You are §cImpostor!");
  3289. setImpostorIcons(player);
  3290. display.add(player, 0, "You are §cImpostor");
  3291. display.add(player, 1, "§cFake Tasks:");
  3292. }
  3293. function setCrewmate(player) {
  3294. map.add($roles, player.getUuid(player), "crewmate");
  3295. msg.prefix(player, $gamename, "You are §bCrewmate.");
  3296. setCrewmateIcons(player);
  3297. display.add(player, 0, "You are §bCrewmate");
  3298. }
  3299. function isImpostor(player_or_uuid) {
  3300. if(isPlayer(player_or_uuid)) {
  3301. player_or_uuid = player.getUuid(player_or_uuid);
  3302. }
  3303. role = map.get($roles, player_or_uuid);
  3304. if(role == "impostor") {
  3305. return true;
  3306. }
  3307. return false;
  3308. }
  3309. function isCrewmate(player_or_uuid) {
  3310. if(isPlayer(player_or_uuid)) {
  3311. player_or_uuid = player.getUuid(player_or_uuid);
  3312. }
  3313. role = map.get($roles, player_or_uuid);
  3314. if(role == "crewmate") {
  3315. return true;
  3316. }
  3317. return false;
  3318. }
  3319. function player.isGhost(player_or_uuid) {
  3320. if(isPlayer(player_or_uuid)) {
  3321. player_or_uuid = player.getUuid(player_or_uuid);
  3322. }
  3323. return list.contains($ghosts, player_or_uuid);
  3324. }
  3325. function tpAllMiddle(reporter) {
  3326. $vote_count_map = map.new(); //Wieviel Spieler haben einen Spieler gevoted
  3327. $vote_count_map_2 = map.new(); //Welcher Spieler hat für wen gevoted
  3328. $meeting = true;
  3329. $reactor_used = false;
  3330. removeDeadBodies();
  3331. amongus.clearAdminTable();
  3332. for(i = 0; i < list.getSize($player_list); i++) {
  3333. p_uuid = list.getIndex($player_list, i);
  3334. p = player.get(p_uuid);
  3335. createVoteInv(p, player.getUuid(reporter));
  3336. if(list.contains($vent_list, p_uuid)) {
  3337. vent_leave(p);
  3338. }
  3339. if(player.isOnCam(p)) {
  3340. cam.leave(p);
  3341. }
  3342. stacks.clear(p);
  3343. if(!player.isGhost(p)) {
  3344. entity.clearEffects(p);
  3345. entity.setName(p, player.getName(p));
  3346. }
  3347. entity.teleport(p, list.getIndex($spawn_locs, i));
  3348. time = $discuss_time * 20 + $vote_time * 20;
  3349. entity.addEffect(p, "jump_boost", time, 128, false);
  3350. player.setSpeed(p, 0);
  3351. inv.close(p);
  3352. status.addTimed(p, 2, $discuss_time * 20, "Discussion Time");
  3353. data.setTimer(p, "Discussion Time", $discuss_time * 20);
  3354. }
  3355. }
  3356. function fix_oxygen() {
  3357. if($oxygen_sabotaged) {
  3358. amongus.setAlert(false);
  3359. $oxygen_sabotaged = false;
  3360. minigame.displayRemoveAll(20);
  3361. setSaboCooldown(30);
  3362. sgoto(40, "scheduled_sabo_close");
  3363. }
  3364. }
  3365. function fix_light() {
  3366. amongus.setAlert(false);
  3367. $lights_sabotaged = false;
  3368. removeSaboParticles($fix_lights_par_loc_1, $fix_lights_par_loc_2);
  3369. iter = list.iterator($player_list);
  3370. while(hasNext(iter)) {
  3371. p_uuid = next(iter);
  3372. p = player.get(p_uuid);
  3373. display.remove(p, 20);
  3374. if(!player.isGhost(p)) {
  3375. if(!player.isOnCam(p)) {
  3376. entity.clearEffects(p);
  3377. }
  3378. }
  3379. }
  3380. setSaboCooldown(30);
  3381. switchLights(true);
  3382. sgoto(40, "scheduled_sabo_close");
  3383. }
  3384. function sabotage_oxygen() {
  3385. amongus.setAlert(true);
  3386. $oxygen_sabotaged = true;
  3387. $oxy_fixed_1 = false;
  3388. $oxy_fixed_2 = false;
  3389. $depletion_time = 30;
  3390. addSaboParticles($fix_o2_par_loc_1, $fix_o2_par_loc_2);
  3391. displaySabotage("§cO2/Admin: Oxygen Depleted in ", 0, 2, $depletion_time);
  3392. $oxy_code = math.random(10000, 99999);
  3393. sgoto(20, "oxygen_depletion");
  3394. iter = list.iterator($player_list);
  3395. while(hasNext(iter)) {
  3396. p_uuid = next(iter);
  3397. p = player.get(p_uuid);
  3398. title.setTime(p, 20, 60, 20);
  3399. title.setSub(p, "Oxygen Depletion");
  3400. title.send(p, "§cSabotage!!!");
  3401. }
  3402. sgoto(20, "crit_sabo_sound_loop");
  3403. }
  3404. @oxygen_depletion
  3405. if(!oxygen_sabotaged) {
  3406. goto("checkgame");
  3407. }
  3408. depletion_time--;
  3409. fixed = 0;
  3410. if(oxy_fixed_1) {
  3411. fixed++;
  3412. }
  3413. if(oxy_fixed_2) {
  3414. fixed++;
  3415. }
  3416. displaySabotage("§cO2/Admin: Oxygen Depleted in ", fixed, 2, depletion_time);
  3417. if(depletion_time == 0) {
  3418. if(freeplay) {
  3419. minigame.speakAll($gamename, "Normally the impostors would have just won because of the critical sabotage. Instead we just shut it off.");
  3420. removeSaboParticles(fix_o2_par_loc_1, fix_o2_par_loc_2);
  3421. fix_oxygen();
  3422. } else {
  3423. winners = "§cImpostors";
  3424. goto("win");
  3425. }
  3426. goto("checkgame");
  3427. }
  3428. sgoto(20, "oxygen_depletion");
  3429. goto("checkgame");
  3430. @crit_sabo_sound_loop
  3431. if(!amongus.isAlert()) {
  3432. goto("checkgame");
  3433. }
  3434. iter = list.iterator(player_list);
  3435. while(hasNext(iter)) {
  3436. p_uuid = next(iter);
  3437. p = player.get(p_uuid);
  3438. sound.spawnForPlayer(p, crit_sabo_sound, master_sound_category);
  3439. }
  3440. sgoto(20, "crit_sabo_sound_loop");
  3441. goto("checkgame");
  3442. function sabotage_reactor() {
  3443. amongus.setAlert(true);
  3444. $reactor_sabotaged = true;
  3445. $hold_reactor_1 = false;
  3446. $hold_reactor_2 = false;
  3447. addSaboParticles($fix_reactor_par_loc_1, $fix_reactor_par_loc_2);
  3448. $meltdown_time = 30;
  3449. displaySabotage("§cReactor: Reactor Meltdown in ", 0, 2, $meltdown_time);
  3450. sgoto(20, "meltdown");
  3451. iter = list.iterator($player_list);
  3452. while(hasNext(iter)) {
  3453. p_uuid = next(iter);
  3454. p = player.get(p_uuid);
  3455. title.setTime(p, 20, 60, 20);
  3456. title.setSub(p, "Reactor Meltdown");
  3457. title.send(p, "§cSabotage!!!");
  3458. }
  3459. sgoto(20, "crit_sabo_sound_loop");
  3460. }
  3461. @meltdown
  3462. if(!reactor_sabotaged) {
  3463. goto("checkgame");
  3464. }
  3465. meltdown_time--;
  3466. holded = 0;
  3467. if(hold_reactor_1) {
  3468. holded++;
  3469. }
  3470. if(hold_reactor_2) {
  3471. holded++;
  3472. }
  3473. displaySabotage("§cReactor: Reactor Meltdown in ", holded, 2, meltdown_time);
  3474. if(meltdown_time == 0) {
  3475. if(freeplay) {
  3476. minigame.speakAll($gamename, "Normally the impostors would have just won because of the critical sabotage. Instead we just shut it off.");
  3477. fix_meltdown();
  3478. } else {
  3479. winners = "§cImpostors";
  3480. goto("win");
  3481. }
  3482. goto("checkgame");
  3483. }
  3484. sgoto(20, "meltdown");
  3485. goto("checkgame");
  3486. function setSaboCooldown(sabotage_cooldown) {
  3487. iter = list.iterator($impostors_list_2);
  3488. while(hasNext(iter)) {
  3489. p_uuid = next(iter);
  3490. p = player.get(p_uuid);
  3491. data.setTimer(p, "Sabotage Cooldown", sabotage_cooldown * 20);
  3492. status.addTimed(p, 2, sabotage_cooldown * 20, "Sabotage Cooldown");
  3493. }
  3494. }
  3495. function fix_meltdown() {
  3496. $reactor_sabotaged = false;
  3497. amongus.setAlert(false);
  3498. removeSaboParticles($fix_reactor_par_loc_1, $fix_reactor_par_loc_2);
  3499. minigame.displayRemoveAll(20);
  3500. setSaboCooldown(30);
  3501. sgoto(40, "scheduled_sabo_close");
  3502. }
  3503. function fix_comms() {
  3504. $comms_sabotaged = false;
  3505. amongus.setAlert(false);
  3506. removeSaboParticles($fix_comms_par_loc, null);
  3507. minigame.displayRemoveAll(20);
  3508. setSaboCooldown(30);
  3509. showTasks();
  3510. sgoto(40, "scheduled_sabo_close");
  3511. }
  3512. function sabotage_comms() {
  3513. amongus.setAlert(true);
  3514. $comms_sabotaged = true;
  3515. addSaboParticles($fix_comms_par_loc, null);
  3516. $comms_fix_freq = math.random(1, 64);
  3517. while($comms_fix_freq == 32) {
  3518. $comms_fix_freq = math.random(1, 64);
  3519. }
  3520. displaySabotage("§cComms Sabotaged", 1, 1, null);
  3521. boss.setName("COMMS DISABLED");
  3522. boss.setPercent(0);
  3523. hideTasks();
  3524. iter = list.iterator($player_list);
  3525. while(hasNext(iter)) {
  3526. p_uuid = next(iter);
  3527. p = player.get(p_uuid);
  3528. boss.send(p, "UPDATE_NAME");
  3529. boss.send(p, "UPDATE_PCT");
  3530. }
  3531. }
  3532. function hideTasks() {
  3533. iter = list.iterator($player_list);
  3534. while(hasNext(iter)) {
  3535. p_uuid = next(iter);
  3536. p = player.get(p_uuid);
  3537. if(isCrewmate(p) || $freeplay) {
  3538. for(i = 2; i < 19; i++) {
  3539. display.remove(p, i);
  3540. }
  3541. }
  3542. }
  3543. }
  3544. function showTasks() {
  3545. boss.setPercent($amount_done_tasks / $amount_all_tasks);
  3546. boss.setName("TOTAL TASKS COMPLETED");
  3547. iter = list.iterator($player_list);
  3548. while(hasNext(iter)) {
  3549. player_uuid = next(iter);
  3550. player = player.get(player_uuid);
  3551. boss.send(player, "UPDATE_PCT");
  3552. boss.send(player, "UPDATE_NAME");
  3553. if(isCrewmate(player) || $freeplay) {
  3554. set = map.get($player_tasks, player_uuid);
  3555. set.iterator(set);
  3556. task_iter = set.iterator(set);
  3557. while(hasNext(task_iter)) {
  3558. task_id = next(task_iter);
  3559. a = map.get($all_tasks, task_id);
  3560. room = a[0];
  3561. description = a[1];
  3562. step = task.getStep(player, task_id);
  3563. number_2 = a[3];
  3564. time = null;
  3565. if(time != null) {
  3566. color = "§e";
  3567. } elseif(step == 0) {
  3568. color = "§r";
  3569. } elseif(step == number_2) {
  3570. color = "§a";
  3571. } else {
  3572. color = "§e";
  3573. }
  3574. if(step == 0) {
  3575. if(task_id == 2) {
  3576. r = map.get($download_map_3, player_uuid);
  3577. room = map.get($download_map_2, list.getIndex($download_list_3, r));
  3578. } elseif(task_id == 12) {
  3579. r = map.get($empty_garb_map_3, player_uuid);
  3580. if(r == 0) {
  3581. room = "Cafeteria";
  3582. } else {
  3583. room = "O2";
  3584. }
  3585. }
  3586. }
  3587. if(task_id == 10) {
  3588. my_list = map.get($wires_map_4, player_uuid);
  3589. if(step == 3) {
  3590. wire_loc = list.getIndex(my_list, 2);
  3591. } else {
  3592. wire_loc = list.getIndex(my_list, step);
  3593. }
  3594. room = map.get($wires_map_3, wire_loc);
  3595. } elseif(task_id == 14) {
  3596. r = map.get($divert_pow_map_3, player_uuid);
  3597. room_2 = map.get($divert_pow_map, r);
  3598. description = concat("Divert power to ", room_2);
  3599. if(step != 0) {
  3600. room = room_2;
  3601. }
  3602. }
  3603. if((number_2 == 1 && time == null) || time == 0) {
  3604. display.add(player, task_id + 1, concat(color, room, ": ", description));
  3605. } elseif(time != null) {
  3606. display.add(player, task_id + 1, concat(color, room, ": ", description, " (", text.number(time), ")"));
  3607. } else {
  3608. display.add(player, task_id + 1, concat(color, room, ": ", description, " (", text.number(step), "/", text.number(number_2), ")"));
  3609. }
  3610. }
  3611. }
  3612. }
  3613. }
  3614. function sabotage_light() {
  3615. amongus.setAlert(true);
  3616. $lights_sabotaged = true;
  3617. addSaboParticles($fix_lights_par_loc_1, $fix_lights_par_loc_2);
  3618. iter = list.iterator($player_list);
  3619. while(hasNext(iter)) {
  3620. p_uuid = next(iter);
  3621. p = player.get(p_uuid);
  3622. if(!player.isOnCam(p)) {
  3623. if(isCrewmate(p)) {
  3624. if(!player.isGhost(p)) {
  3625. entity.addEffect(p, "blindness", 999999, 7, false);
  3626. }
  3627. } else {
  3628. entity.addEffect(p, "night_vision", 999999, 0, false);
  3629. }
  3630. }
  3631. }
  3632. displaySabotage("§cElectrical: Fix Lights", 1, 1, null);
  3633. inv.setItem($lights_inv, 0, read.item("minecraft:red_stained_glass_pane", 1, "§rOff"));
  3634. for(i = 1; i < 5; i++) {
  3635. r = math.random(0, 1);
  3636. if(r == 0) {
  3637. inv.setItem($lights_inv, i, read.item("minecraft:green_stained_glass_pane", 1, "§rOn"));
  3638. } else {
  3639. inv.setItem($lights_inv, i, read.item("minecraft:red_stained_glass_pane", 1, "§rOff"));
  3640. }
  3641. }
  3642. switchLights(false);
  3643. }
  3644. function displaySabotage(text, number_1, number_2, time) {
  3645. if(time == null) {
  3646. if(number_2 == 1) {
  3647. minigame.displayAll(20, text);
  3648. } else {
  3649. minigame.displayAll(20, concat(text, " (", text.number(number_1), "/", text.number(number_2), ")"));
  3650. }
  3651. } else {
  3652. if(number_2 == 1) {
  3653. minigame.displayAll(20, text, text.number(time));
  3654. } else {
  3655. minigame.displayAll(20, concat(text, text.number(time), " (", text.number(number_1), "/", text.number(number_2), ")"));
  3656. }
  3657. }
  3658. }
  3659. function callMeeting(reporter) {
  3660. reporter_uuid = player.getUuid(reporter);
  3661. amount = map.get($meeting_amounts, reporter_uuid);
  3662. if(amount <= 0) {
  3663. msg.prefix(reporter, $gamename, "You have no emergency meetings left.");
  3664. return;
  3665. }
  3666. cooldown = data.getTimer(reporter, "Meeting Cooldown");
  3667. if(cooldown == null || cooldown == -1) {
  3668. tpAllMiddle(reporter);
  3669. reporter_name = player.getName(reporter);
  3670. color_code = amongus.getPlayerColorCode(reporter);
  3671. minigame.titleAll("§cEMERGENY MEETING", concat("called by ", color_code, reporter_name), 20, 60, 20);
  3672. minigame.speakAll($gamename, concat(color_code, reporter_name, " §rcalls an emergency meeting!"));
  3673. new_amount = amount - 1;
  3674. map.add($meeting_amounts, reporter_uuid, new_amount);
  3675. msg.prefix(reporter, $gamename, concat("You have §c", text.number(new_amount), "§r emergeny meetings left."));
  3676. } else {
  3677. msg.prefix(reporter, $gamename, concat("Remaining meeting cooldown: ", text.number(math.roundDown(cooldown / 20)), "s"));
  3678. }
  3679. }
  3680. function reportBody(reporter, found_player_uuid) {
  3681. tpAllMiddle(reporter);
  3682. reporter_name = player.getName(reporter);
  3683. found_player_name = player.getName(found_player_uuid);
  3684. minigame.titleAll("§cREPORT", concat(reporter_name, " found ", found_player_name), 20, 60, 20);
  3685. minigame.speakAll($gamename, concat(amongus.getPlayerColorCode(reporter), reporter_name, " §rfound the body of ", amongus.getPlayerColorCode(found_player_uuid), found_player_name, "."));
  3686. if(amongus.isAlert()) {
  3687. if($lights_sabotaged) {
  3688. switchLights(true);
  3689. }
  3690. if($oxygen_sabotaged) {
  3691. fix_oxygen();
  3692. }
  3693. if($reactor_sabotaged) {
  3694. fix_meltdown();
  3695. }
  3696. }
  3697. }
  3698. function continueGame() {
  3699. $meeting = false;
  3700. iter = list.iterator($player_list);
  3701. while(hasNext(iter)) {
  3702. p_uuid = next(iter);
  3703. p = player.get(p_uuid);
  3704. inv.close(p);
  3705. if(player.isGhost(p)) {
  3706. entity.addEffect(p, "jump_boost", 0, 128, false);
  3707. player.setSpeed(p, $move_speed * 1.5);
  3708. } else {
  3709. entity.setName(p, "");
  3710. entity.clearEffects(p);
  3711. player.setSpeed(p, $move_speed);
  3712. if(isImpostor(p) && !player.isGhost(p)) {
  3713. data.setTimer(p, "Kill Cooldown", $kill_cooldown * 20);
  3714. status.addTimed(p, 1, $kill_cooldown * 20, "Kill Cooldown");
  3715. setImpostorIcons(p);
  3716. } else {
  3717. setCrewmateIcons(p);
  3718. }
  3719. }
  3720. status.remove(p, 2);
  3721. data.setTimer(p, "Voting Time", -1);
  3722. data.setTimer(p, "Meeting Cooldown", $meeting_cooldown * 20);
  3723. status.addTimed(p, 0, $meeting_cooldown * 20, "Meeting Cooldown");
  3724. }
  3725. if($lights_sabotaged) {
  3726. sabotage_light();
  3727. }
  3728. }
  3729. function killCrewmate(killer, crewmate) {
  3730. loc = entity.getLocation(crewmate);
  3731. sound.spawnForPlayer(killer, $kill_sound, $master_sound_category);
  3732. sound.spawnForPlayer(crewmate, $kill_sound, $master_sound_category);
  3733. killer_name = player.getName(killer);
  3734. killer_color_code = amongus.getPlayerColorCode(killer);
  3735. msg.prefix(crewmate, $gamename, concat(killer_color_code, killer_name, "§r killed you."));
  3736. msg.prefix(killer, $gamename, concat("You killed ", amongus.getPlayerColorCode(crewmate), player.getName(crewmate), "§r."));
  3737. //Killer zu Mord-Location teleportieren
  3738. entity.teleport(killer, loc);
  3739. data.setTimer(killer, "Kill Cooldown", $kill_cooldown * 20);
  3740. status.addTimed(killer, 1, $kill_cooldown * 20, "Kill Cooldown");
  3741. //Crewmate zum Geist machen
  3742. entity.clearEffects(crewmate);
  3743. entity.addEffect(crewmate, "invisibility", 999999, 1, false);
  3744. crew_uuid = player.getUuid(crewmate);
  3745. list.add($ghosts, crew_uuid);
  3746. stacks.clear(crewmate);
  3747. amongus.removeEquip(crewmate);
  3748. title.setTime(crewmate, 20, 60, 20);
  3749. title.setSub(crewmate, concat("by ", killer_color_code, killer_name));
  3750. title.send(crewmate, "§cKILLED");
  3751. inv.close(crewmate);
  3752. sabotage.closedInv(crewmate);
  3753. player.setSpeed(crewmate, $move_speed * 1.5);
  3754. //Leiche an Mord-Location platzieren
  3755. ent = entity.spawn("zombie", loc, "{IsBaby:0}");
  3756. list.add($dead_bodies, ent);
  3757. map.add($report_map, ent, crew_uuid);
  3758. living.removeAi(ent);
  3759. entity.setName(ent, "");
  3760. living.setEquip(ent, "hand", $air_item);
  3761. entity.setSilent(ent, true);
  3762. color = amongus.getPlayerColor(crewmate);
  3763. amongus.forceEquip(ent, color);
  3764. }
  3765. function amongus.clearAdminTable() {
  3766. map.clear($admin_table_map);
  3767. map.clear($admin_table_map_2);
  3768. }
  3769. function amongus.removeFromAdminTable(player) {
  3770. player_uuid = player.getUuid(player);
  3771. room_id = map.get($admin_table_map, player_uuid);
  3772. if(room_id == null) {
  3773. return;
  3774. }
  3775. map.remove($admin_table_map, player_uuid);
  3776. map.add($admin_table_map_2, room_id, map.get($admin_table_map_2, room_id) - 1);
  3777. }
  3778. function removeCamBodies() {
  3779. iter = map.iterator($cam_map_3);
  3780. while(hasNext(iter)) {
  3781. element = next(iter);
  3782. entity.remove(map.getValue(element));
  3783. }
  3784. }
  3785. function removeDeadBodies() {
  3786. iter = list.iterator($dead_bodies);
  3787. while(hasNext(iter)) {
  3788. entity.remove(next(iter));
  3789. }
  3790. }
  3791. function registerTask(task_id, room, description, number_1, number_2) {
  3792. a = array.new(4);
  3793. a[0] = room;
  3794. a[1] = description;
  3795. a[2] = number_1;
  3796. a[3] = number_2;
  3797. map.add($all_tasks, task_id, a);
  3798. }
  3799. function giveTask(player, task_id, room, description, number_1, number_2, time) {
  3800. player_uuid = player.getUuid(player);
  3801. if(time != null) {
  3802. color = "§e";
  3803. } elseif(number_1 == 0) {
  3804. color = "§r";
  3805. } elseif(number_1 == number_2) {
  3806. sound.spawnForPlayer(player, $task_sound, $master_sound_category);
  3807. $amount_done_tasks++;
  3808. color = "§a";
  3809. if(!$comms_sabotaged) {
  3810. iter = list.iterator($player_list);
  3811. while(hasNext(iter)) {
  3812. p_uuid = next(iter);
  3813. p = player.get(p_uuid);
  3814. pct = $amount_done_tasks / $amount_all_tasks;
  3815. boss.setPercent(pct);
  3816. boss.send(p, "UPDATE_PCT");
  3817. if(pct == 1) {
  3818. sgoto(2, "crewmate_win");
  3819. }
  3820. }
  3821. }
  3822. } else {
  3823. color = "§e";
  3824. }
  3825. step = task.getStep(player, task_id);
  3826. if(step == 0) {
  3827. if(task_id == 1) {
  3828. addTaskParticle(player, $get_fuel_par_loc);
  3829. } elseif(task_id == 2) {
  3830. r = map.getOrDefault($download_map_3, player_uuid, math.random(0, 4));
  3831. map.add($download_map_3, player_uuid, r);
  3832. addTaskParticle(player, list.getIndex($download_list_4, r));
  3833. room = map.get($download_map_2, list.getIndex($download_list_3, r));
  3834. } elseif(task_id == 3) {
  3835. addTaskParticle(player, $prime_shields_par_loc);
  3836. } elseif(task_id == 4) {
  3837. addTaskParticle(player, $start_reactor_par_loc);
  3838. } elseif(task_id == 5) {
  3839. addTaskParticle(player, $unlock_manifolds_par_loc);
  3840. } elseif(task_id == 6) {
  3841. addTaskParticle(player, $chart_course_par_loc);
  3842. } elseif(task_id == 7) {
  3843. addTaskParticle(player, $steering_par_loc);
  3844. } elseif(task_id == 8 && time == null) {
  3845. addTaskParticle(player, $inspect_par_loc);
  3846. } elseif(task_id == 9) {
  3847. addTaskParticle(player, $calibrate_dist_par_loc);
  3848. } elseif(task_id == 11) {
  3849. addTaskParticle(player, $swipe_card_par_loc);
  3850. } elseif(task_id == 12) {
  3851. r = map.getOrDefault($empty_garb_map_3, player_uuid, math.random(0, 1));
  3852. map.add($empty_garb_map_3, player_uuid, r);
  3853. if(r == 0) {
  3854. addTaskParticle(player, $cafe_garb_par_loc);
  3855. room = "Cafeteria";
  3856. } else {
  3857. addTaskParticle(player, $o2_garb_par_loc);
  3858. room = "O2";
  3859. }
  3860. } elseif(task_id == 13) {
  3861. addTaskParticle(player, $clear_ast_par_loc);
  3862. } elseif(task_id == 15) {
  3863. addTaskParticle(player, $clean_o2_par_loc);
  3864. } elseif(task_id == 16) {
  3865. addTaskParticle(player, $scan_par_loc);
  3866. } elseif(task_id == 17) {
  3867. addTaskParticle(player, $ue_align_par_loc);
  3868. addTaskParticle(player, $le_align_par_loc);
  3869. }
  3870. }
  3871. if(task_id == 10) {
  3872. my_list = map.getOrDefault($wires_map_4, player_uuid, list.new());
  3873. if(step == 0) {
  3874. //Electrical > Storage > Admin > Navigation > Cafeteria > Security
  3875. //1.Wire
  3876. index_1 = math.random(0, 3);
  3877. wire_loc_1 = list.getIndex($wires_list_2, index_1);
  3878. list.add(my_list, wire_loc_1);
  3879. //2.Wire
  3880. index_2 = math.random(1 + index_1, 4);
  3881. wire_loc_2 = list.getIndex($wires_list_2, index_2);
  3882. while(list.contains(my_list, wire_loc_2)) {
  3883. index_2 = math.random(1 + index_1, 4);
  3884. wire_loc_2 = list.getIndex($wires_list_2, index_2);
  3885. }
  3886. list.add(my_list, wire_loc_2);
  3887. //3.Wire
  3888. index_3 = math.random(1 + index_2, 5);
  3889. wire_loc_3 = list.getIndex($wires_list_2, index_3);
  3890. while(list.contains(my_list, wire_loc_3)) {
  3891. index_3 = math.random(1 + index_2, 5);
  3892. wire_loc_3 = list.getIndex($wires_list_2, index_3);
  3893. }
  3894. list.add(my_list, wire_loc_3);
  3895. map.add($wires_map_4, player_uuid, my_list);
  3896. }
  3897. if(step < 3) {
  3898. wire_loc = list.getIndex(my_list, step);
  3899. room = map.get($wires_map_3, wire_loc);
  3900. addTaskParticle(player, map.get($wires_map_5, wire_loc));
  3901. if(step > 0) {
  3902. old_wire_loc = list.getIndex(my_list, step - 1);
  3903. removeTaskParticle(player, map.get($wires_map_5, old_wire_loc));
  3904. }
  3905. } else {
  3906. wire_loc = list.getIndex(my_list, 2);
  3907. removeTaskParticle(player, map.get($wires_map_5, wire_loc));
  3908. }
  3909. } elseif(task_id == 14) {
  3910. r = map.getOrDefault($divert_pow_map_3, player_uuid, math.random(22, 29));
  3911. map.add($divert_pow_map_3, player_uuid, r);
  3912. room_2 = map.get($divert_pow_map, r);
  3913. description = concat("Divert power to ", room_2);
  3914. if(step == 0) {
  3915. addTaskParticle(player, $elec_power_par_loc);
  3916. } else {
  3917. room = room_2;
  3918. }
  3919. }
  3920. if(!$comms_sabotaged) {
  3921. if((number_2 == 1 && time == null) || time == 0) {
  3922. display.add(player, task_id + 1, concat(color, room, " §8| ", color, description));
  3923. } elseif(time != null) {
  3924. display.add(player, task_id + 1, concat(color, room, " §8| ", color, description, " (", text.number(time), ")"));
  3925. } else {
  3926. display.add(player, task_id + 1, concat(color, room, " §8| ", color, description, " (", text.number(number_1), "/", text.number(number_2), ")"));
  3927. }
  3928. }
  3929. set = map.get($player_tasks, player_uuid);
  3930. if(set == null) {
  3931. set = set.new();
  3932. }
  3933. set.add(set, task_id);
  3934. map.add($player_tasks, player_uuid, set);
  3935. }
  3936. function sgoto_auto_close_inv(player_uuid) {
  3937. list.add($auto_close_list, player_uuid);
  3938. sgoto(40, "auto_close_inv");
  3939. }
  3940. @auto_close_inv
  3941. p_uuid = list.getIndex(auto_close_list, 0);
  3942. list.removeIndex(auto_close_list, 0);
  3943. if(list.contains(auto_close_list_2, p_uuid)) {
  3944. list.remove(auto_close_list_2, p_uuid);
  3945. } else {
  3946. inv.close(player.get(p_uuid));
  3947. }
  3948. goto("checkgame");
  3949. function hasTask(player, task_id) {
  3950. player_uuid = player.getUuid(player);
  3951. set = map.getOrDefault($player_tasks, player_uuid, set.new());
  3952. return set.contains(set, task_id);
  3953. }
  3954. function addAstDirection(id, x, y) {
  3955. a = array.new(2);
  3956. a[0] = x;
  3957. a[1] = y;
  3958. $ast_directions[id] = a;
  3959. }
  3960. function addAstStartPos(slot, dir_id_1, dir_id_2, dir_id_3) {
  3961. list.add($ast_start_pos, slot);
  3962. my_list = list.new();
  3963. list.add(my_list, dir_id_1);
  3964. list.add(my_list, dir_id_2);
  3965. list.add(my_list, dir_id_3);
  3966. map.add($ast_start_pos_dirs, slot, my_list);
  3967. }
  3968. function getAstDirection(slot) {
  3969. my_list = map.get($ast_start_pos_dirs, slot);
  3970. dir_id = list.getIndex(my_list, math.random(0, 2));
  3971. a = $ast_directions[dir_id];
  3972. return a;
  3973. }
  3974. @loop
  3975. iter = list.iterator(player_list);
  3976. while(hasNext(iter)) {
  3977. p_uuid = next(iter);
  3978. p = player.get(p_uuid);
  3979. player.setHunger(p, 4);
  3980. player.setSaturation(p, 0);
  3981. color = amongus.getPlayerColor(p);
  3982. if(player.isGhost(p)) {
  3983. amongus.removeEquip(p);
  3984. } else {
  3985. if(!list.contains(vent_list, p_uuid)) {
  3986. if(!player.isOnCam(p)) {
  3987. amongus.equip(p, color);
  3988. }
  3989. }
  3990. }
  3991. }
  3992. sgoto(20, "loop");
  3993. goto("checkgame");
  3994. @imp_par_loop
  3995. iter = list.iterator(impostors_list_2);
  3996. while(hasNext(iter)) {
  3997. p_uuid_1 = next(iter);
  3998. p_1 = player.get(p_uuid_1);
  3999. iter_2 = list.iterator(impostors_list_2);
  4000. while(hasNext(iter_2)) {
  4001. p_uuid_2 = next(iter_2);
  4002. p_2 = player.get(p_uuid_2);
  4003. if(!player.isGhost(p_2)) {
  4004. p_2_loc = entity.getLocation(p_2);
  4005. loc.add(p_2_loc, 0, 2.3, 0);
  4006. particle.spawnPlayer(p_2_loc, imp_par, p_1);
  4007. }
  4008. }
  4009. }
  4010. sgoto(5, "imp_par_loop");
  4011. goto("checkgame");
  4012. @download_data_2
  4013. player_uuid = player.getUuid(player);
  4014. c = 0;
  4015. inv.setItem(inv, c++, lime_glass);
  4016. map.add(download_counter, player_uuid, c);
  4017. inv.update(player);
  4018. list.add(download_list, player_uuid);
  4019. map.add(download_map, player_uuid, inv);
  4020. sgoto(20, "download_data");
  4021. goto("checkgame");
  4022. @download_data
  4023. task_id = 2;
  4024. player_uuid = list.getIndex(download_list, 0);
  4025. inv = map.get(download_map, player_uuid);
  4026. player = player.get(player_uuid);
  4027. list.removeIndex(download_list, 0);
  4028. c = map.get(download_counter, player_uuid);
  4029. if(list.contains(download_list_2, player_uuid)) {
  4030. goto("checkgame");
  4031. }
  4032. inv.setItem(inv, c++, lime_glass);
  4033. map.add(download_counter, player_uuid, c);
  4034. inv.update(player);
  4035. if(c < 9) {
  4036. list.add(download_list, player_uuid);
  4037. map.add(download_map, player_uuid, inv);
  4038. sgoto(20, "download_data");
  4039. } else {
  4040. inv.setItem(inv, 11, read.item("km:check_green", 1, "§rTask completed"));
  4041. map.remove(download_counter, player_uuid);
  4042. step = task.getStep(player, task_id);
  4043. step = task.stepIncrease(player, task_id);
  4044. if(step == 1) {
  4045. r = map.get(download_map_3, player_uuid);
  4046. removeTaskParticle(player, list.getIndex(download_list_4, r));
  4047. addTaskParticle(player, admin_upload_par_loc);
  4048. } else {
  4049. removeTaskParticle(player, admin_upload_par_loc);
  4050. }
  4051. giveTask(player, task_id, "Admin", "Upload Data", step, 2, null);
  4052. sgoto_auto_close_inv(player_uuid);
  4053. }
  4054. goto("checkgame");
  4055. @draw_pattern_1
  4056. player_uuid = list.getIndex(reactor_draw_list_1, 0);
  4057. list.removeIndex(reactor_draw_list_1, 0);
  4058. if(list.contains(reactor_block_list, player_uuid)) {
  4059. goto("checkgame");
  4060. }
  4061. reactor_array = reactor.get(player_uuid);
  4062. inv = reactor.getInv(reactor_array);
  4063. stage = reactor.getStage(reactor_array);
  4064. for(i = 0; i <= stage; i++) {
  4065. inv.setItem(inv, i, green_glass);
  4066. }
  4067. reactor.setRightSide(inv, black_glass);
  4068. player = player.get(player_uuid);
  4069. inv.update(player);
  4070. list.add(reactor_draw_list_2, player_uuid);
  4071. goto("draw_pattern_2");
  4072. @draw_pattern_2
  4073. player_uuid = list.getIndex(reactor_draw_list_2, 0);
  4074. list.removeIndex(reactor_draw_list_2, 0);
  4075. if(list.contains(reactor_block_list, player_uuid)) {
  4076. goto("checkgame");
  4077. }
  4078. reactor_array = reactor.get(player_uuid);
  4079. inv = reactor.getInv(reactor_array);
  4080. stage = reactor.getStage(reactor_array);
  4081. counter = reactor.getCounter(reactor_array);
  4082. pattern = reactor.getPattern(reactor_array);
  4083. player = player.get(player_uuid);
  4084. if(counter > stage) {
  4085. reactor.setCounter(reactor_array, 0);
  4086. reactor.setPhase(reactor_array, "click");
  4087. reactor.save(reactor_array, player);
  4088. reactor.setRightSide(inv, gray_glass);
  4089. goto("checkgame");
  4090. }
  4091. inv.setItem(inv, pattern[counter], blue_glass);
  4092. inv.update(player);
  4093. counter++;
  4094. reactor.setCounter(reactor_array, counter);
  4095. reactor.save(reactor_array, player);
  4096. if(counter < 6) {
  4097. list.add(reactor_draw_list_2, player_uuid);
  4098. list.add(reset_reactor_draw_list, player_uuid);
  4099. sgoto(10, "reset_reactor_draw");
  4100. sgoto(12, "draw_pattern_2");
  4101. }
  4102. goto("checkgame");
  4103. @reset_reactor_draw
  4104. player_uuid = list.getIndex(reset_reactor_draw_list, 0);
  4105. list.removeIndex(reset_reactor_draw_list, 0);
  4106. reactor_array = reactor.get(player_uuid);
  4107. inv = reactor.getInv(reactor_array);
  4108. counter = reactor.getCounter(reactor_array) - 1;
  4109. pattern = reactor.getPattern(reactor_array);
  4110. if(counter >= 0) {
  4111. inv.setItem(inv, pattern[counter], black_glass);
  4112. player = player.get(player_uuid);
  4113. inv.update(player);
  4114. }
  4115. goto("checkgame");
  4116. @reset_reactor_click
  4117. player_uuid = list.getIndex(reset_reactor_click_list, 0);
  4118. slot = list.getIndex(reset_reactor_click_list_2, 0);
  4119. list.removeIndex(reset_reactor_click_list, 0);
  4120. list.removeIndex(reset_reactor_click_list_2, 0);
  4121. if(list.contains(reactor_block_list, player_uuid)) {
  4122. goto("checkgame");
  4123. }
  4124. reactor_array = reactor.get(player_uuid);
  4125. inv = reactor.getInv(reactor_array);
  4126. inv.setItem(inv, slot, gray_glass);
  4127. player = player.get(player_uuid);
  4128. inv.update(player);
  4129. goto("checkgame");
  4130. @unblock_start_reactor
  4131. list.removeIndex(reactor_block_list, 0);
  4132. goto("checkgame");
  4133. @unblock_submit_scan
  4134. list.removeIndex(submit_scan_list_2, 0);
  4135. goto("checkgame");
  4136. @unblock_calib_dist
  4137. list.removeIndex(calibrate_dist_list_2, 0);
  4138. goto("checkgame");
  4139. @unblock_empty_garb
  4140. list.removeIndex(empty_garb_list_2, 0);
  4141. goto("checkgame");
  4142. @unblock_download
  4143. list.removeIndex(download_list_2, 0);
  4144. goto("checkgame");
  4145. @unblock_clear_ast
  4146. list.removeIndex(clear_ast_list_2, 0);
  4147. goto("checkgame");
  4148. @new_reactor
  4149. player_uuid = list.getIndex(reactor_false_click_list, 0);
  4150. list.removeIndex(reactor_false_click_list, 0);
  4151. reactor_array = reactor.get(player_uuid);
  4152. inv = reactor.getInv(reactor_array);
  4153. reactor.setHeader(inv, air_item);
  4154. reactor.setLeftSide(inv, black_glass);
  4155. reactor.setRightSide(inv, black_glass);
  4156. player = player.get(player_uuid);
  4157. inv.update(player);
  4158. reactor_array = array.new(5);
  4159. reactor.setInv(reactor_array, inv);
  4160. reactor.setStage(reactor_array, 0);
  4161. reactor.setCounter(reactor_array, 0);
  4162. reactor.setPattern(reactor_array);
  4163. reactor.save(reactor_array, player);
  4164. list.add(reactor_draw_list_1, player_uuid);
  4165. sgoto(20, "draw_pattern_1");
  4166. goto("checkgame");
  4167. @false_reactor_click
  4168. reactor.setHeader(inv, red_glass);
  4169. reactor.setRightSide(inv, red_glass);
  4170. inv.update(player);
  4171. list.add(reactor_block_list, player_uuid);
  4172. list.add(reactor_false_click_list, player_uuid);
  4173. sgoto(20, "unblock_start_reactor");
  4174. sgoto(40, "new_reactor");
  4175. goto("checkgame");
  4176. @false_manifolds_click
  4177. for(i = 0; i < 10; i++) {
  4178. inv.setItem(inv, i, read.item("minecraft:red_stained_glass_pane", item.getAmount(inv.getItem(inv, i))));
  4179. }
  4180. inv.update(player);
  4181. list.add(manifolds_list, inv);
  4182. list.add(manifolds_list_2, player);
  4183. sgoto(30, "redo_manifolds");
  4184. goto("checkgame");
  4185. @redo_manifolds
  4186. inv = list.getIndex(manifolds_list, 0);
  4187. player_uuid = player.getUuid(list.getIndex(manifolds_list_2, 0));
  4188. list.removeIndex(manifolds_list, 0);
  4189. list.removeIndex(manifolds_list_2, 0);
  4190. map.remove(manifolds_counter, player_uuid);
  4191. for(i = 0; i < 10; i++) {
  4192. inv.setItem(inv, i, read.item("minecraft:blue_stained_glass_pane", item.getAmount(inv.getItem(inv, i))));
  4193. }
  4194. goto("checkgame");
  4195. @countdown_sample
  4196. player_uuid = list.getIndex(sample_list, 0);
  4197. player = player.get(player_uuid);
  4198. time = list.getIndex(sample_list_2, 0) - 1;
  4199. list.removeIndex(sample_list, 0);
  4200. list.removeIndex(sample_list_2, 0);
  4201. inv = map.get(sample_map, player_uuid);
  4202. if(time == 58) {
  4203. inv.setItem(inv, 0, read.item("minecraft:blue_stained_glass_pane", 1, "§rSample"));
  4204. inv.setItem(inv, 5, read.item("minecraft:blue_stained_glass_pane", 1, "§rSample"));
  4205. inv.setItem(inv, 10, read.item("minecraft:blue_stained_glass_pane", 1, "§rSample"));
  4206. } elseif(time == 57) {
  4207. inv.setItem(inv, 1, read.item("minecraft:blue_stained_glass_pane", 1, "§rSample"));
  4208. inv.setItem(inv, 6, read.item("minecraft:blue_stained_glass_pane", 1, "§rSample"));
  4209. inv.setItem(inv, 11, read.item("minecraft:blue_stained_glass_pane", 1, "§rSample"));
  4210. } elseif(time == 56) {
  4211. inv.setItem(inv, 2, read.item("minecraft:blue_stained_glass_pane", 1, "§rSample"));
  4212. inv.setItem(inv, 7, read.item("minecraft:blue_stained_glass_pane", 1, "§rSample"));
  4213. inv.setItem(inv, 12, read.item("minecraft:blue_stained_glass_pane", 1, "§rSample"));
  4214. } elseif(time == 55) {
  4215. inv.setItem(inv, 3, read.item("minecraft:blue_stained_glass_pane", 1, "§rSample"));
  4216. inv.setItem(inv, 8, read.item("minecraft:blue_stained_glass_pane", 1, "§rSample"));
  4217. inv.setItem(inv, 13, read.item("minecraft:blue_stained_glass_pane", 1, "§rSample"));
  4218. } elseif(time == 54) {
  4219. inv.setItem(inv, 4, read.item("minecraft:blue_stained_glass_pane", 1, "§rSample"));
  4220. inv.setItem(inv, 9, read.item("minecraft:blue_stained_glass_pane", 1, "§rSample"));
  4221. inv.setItem(inv, 14, read.item("minecraft:blue_stained_glass_pane", 1, "§rSample"));
  4222. }
  4223. if(time == 0) {
  4224. inv.setItem(inv, 20, read.item("minecraft:gray_stained_glass_pane", 1, "§rSelect anomaly"));
  4225. r = math.random(0, 4);
  4226. inv.setItem(inv, r, read.item("minecraft:red_stained_glass_pane", 1, "§rSample"));
  4227. inv.setItem(inv, r + 5, read.item("minecraft:red_stained_glass_pane", 1, "§rSample"));
  4228. inv.setItem(inv, r + 10, read.item("minecraft:red_stained_glass_pane", 1, "§rSample"));
  4229. for(i = 15; i < 20; i++) {
  4230. inv.setItem(inv, i, read.item("minecraft:green_stained_glass_pane", 1, "§rSelect sample"));
  4231. }
  4232. giveTask(player, 8, "MedBay", "Inspect Sample", 0, 1, 0);
  4233. goto("checkgame");
  4234. }
  4235. giveTask(player, 8, "MedBay", "Inspect Sample", 0, 1, time);
  4236. inv.setItem(inv, 20, read.item("minecraft:gray_stained_glass_pane", time, "§rGo grab a coffee"));
  4237. list.add(sample_list, player_uuid);
  4238. list.add(sample_list_2, time);
  4239. sgoto(20, "countdown_sample");
  4240. goto("checkgame");
  4241. @calibrate_dist
  4242. p_uuid = list.getIndex(calibrate_dist_list, 0);
  4243. list.removeIndex(calibrate_dist_list, 0);
  4244. if(list.contains(calibrate_dist_list_2, p_uuid)) {
  4245. goto("checkgame");
  4246. }
  4247. a = map.get(calibrate_dist_map, p_uuid);
  4248. inv = a[1];
  4249. index = a[3];
  4250. stage = a[4];
  4251. inv.setItem(inv, calibrate_dist_array[index++], air_item);
  4252. if(index == 12) {
  4253. index = 0;
  4254. }
  4255. a[3] = index;
  4256. if(stage == 0) {
  4257. inv.setItem(inv, calibrate_dist_array[index], yellow_glass);
  4258. } elseif(stage == 1) {
  4259. inv.setItem(inv, calibrate_dist_array[index], blue_glass);
  4260. } elseif(stage == 2) {
  4261. inv.setItem(inv, calibrate_dist_array[index], cyan_glass);
  4262. }
  4263. if(stage < 3) {
  4264. map.add(calibrate_dist_map, p_uuid, a);
  4265. list.add(calibrate_dist_list, p_uuid);
  4266. sgoto(7, "calibrate_dist");
  4267. }
  4268. goto("checkgame");
  4269. @empty_garb
  4270. p_uuid = list.getIndex(empty_garb_list, 0);
  4271. list.removeIndex(empty_garb_list, 0);
  4272. c = map.get(empty_garb_map, p_uuid);
  4273. inv = map.get(empty_garb_map_2, p_uuid);
  4274. if(list.contains(empty_garb_list_2, p_uuid)) {
  4275. goto("checkgame");
  4276. }
  4277. for(slot = 42; slot > 6; slot--) {
  4278. if(slot == 35) {
  4279. continue;
  4280. } elseif(slot > 35) {
  4281. inv.setItem(inv, slot, inv.getItem(inv, slot - 8));
  4282. } else {
  4283. inv.setItem(inv, slot, inv.getItem(inv, slot - 7));
  4284. }
  4285. }
  4286. p = player.get(p_uuid);
  4287. if(++c == 5) {
  4288. step = task.stepIncrease(p, 12);
  4289. if(step == 1) {
  4290. addTaskParticle(p, stor_garb_par_loc);
  4291. r = map.get(empty_garb_map_3, player_uuid);
  4292. if(r == 0) {
  4293. removeTaskParticle(p, cafe_garb_par_loc);
  4294. } else {
  4295. removeTaskParticle(p, o2_garb_par_loc);
  4296. }
  4297. } else {
  4298. removeTaskParticle(p, stor_garb_par_loc);
  4299. }
  4300. inv.setItem(inv, 35, read.item("km:check_green", 1, "§rTask completed"));
  4301. map.remove(empty_garb_map, p_uuid);
  4302. giveTask(p, 12, "Storage", "Empty Garbage", step, 2, null);
  4303. sgoto_auto_close_inv(p_uuid);
  4304. } else {
  4305. map.add(empty_garb_map, p_uuid, c);
  4306. map.add(empty_garb_map_2, p_uuid, inv);
  4307. list.add(empty_garb_list, p_uuid);
  4308. sgoto(20, "empty_garb");
  4309. }
  4310. inv.update(p);
  4311. goto("checkgame");
  4312. @clear_ast
  4313. p_uuid = list.getIndex(clear_ast_list, 0);
  4314. list.removeIndex(clear_ast_list, 0);
  4315. if(list.contains(clear_ast_list_2, p_uuid)) {
  4316. goto("checkgame");
  4317. }
  4318. inv = map.get(clear_ast_map_3, p_uuid);
  4319. my_list = map.get(clear_ast_map, p_uuid);
  4320. iter = list.iterator(my_list);
  4321. while(hasNext(iter)) {
  4322. a = next(iter);
  4323. slot = a[1];
  4324. x_dir = a[2];
  4325. y_dir = a[3];
  4326. reached_end = a[4];
  4327. speed = a[5];
  4328. speed_counter = a[6];
  4329. if(speed_counter == speed) {
  4330. inv.setItem(inv, slot, air_item);
  4331. if(reached_end) {
  4332. remove(iter);
  4333. continue;
  4334. }
  4335. slot += x_dir;
  4336. slot += (y_dir * 9);
  4337. a[1] = slot;
  4338. if(list.contains(ast_start_pos, slot)) {
  4339. a[4] = true;
  4340. }
  4341. inv.setItem(inv, slot, read.item("minecraft:bedrock", 1, "§rAsteroid"));
  4342. a[6] = 0;
  4343. } else {
  4344. a[6] = speed_counter + 1;
  4345. }
  4346. }
  4347. c = map.get(clear_ast_map_2, p_uuid) + 1;
  4348. if(c == 3 && !list.contains(clear_ast_list_3, p_uuid)) {
  4349. c = 0;
  4350. //new asteroid
  4351. a = array.new(7);
  4352. slot = list.getIndex(ast_start_pos, math.random(0, 25));
  4353. a[1] = slot;
  4354. inv.setItem(inv, slot, read.item("minecraft:bedrock", 1, "§rAsteroid"));
  4355. b = getAstDirection(slot);
  4356. a[2] = b[0]; //x_dir
  4357. a[3] = b[1]; //y_dir
  4358. a[4] = false; //reached end
  4359. a[5] = math.random(1, 2); //speed
  4360. a[6] = 0; //speed counter
  4361. list.add(my_list, a);
  4362. }
  4363. inv.update(player.get(p_uuid));
  4364. map.add(clear_ast_map, p_uuid, my_list);
  4365. map.add(clear_ast_map_2, p_uuid, c);
  4366. list.add(clear_ast_list, p_uuid);
  4367. sgoto(5, "clear_ast");
  4368. goto("checkgame");
  4369. function assignSeat(player) {
  4370. for(i = 0; i < 10; i++) {
  4371. if($seat_array[i] == null) {
  4372. entity.teleport(player, $lobbyspawnloc);
  4373. player_uuid = player.getUuid(player);
  4374. $seat_array[i] = player_uuid;
  4375. map.add($seat_map_index, player_uuid, i);
  4376. list.add($seat_list_join, player_uuid);
  4377. sgoto(10, "lobby_join_seat");
  4378. return;
  4379. }
  4380. }
  4381. }
  4382. @lobby_join_seat
  4383. player_uuid = list.getIndex(seat_list_join, 0);
  4384. list.removeIndex(seat_list_join, 0);
  4385. i = map.get(seat_map_index, player_uuid);
  4386. loc = list.getIndex(seat_locs, i);
  4387. ent = entity.spawn("km:nobody", loc.mod(loc, 0.5, 0, 0.5), "{NoGravity:true}");
  4388. map.add(seat_map, player_uuid, ent);
  4389. player = player.get(player_uuid);
  4390. if(player != null) {
  4391. entity.mount(player, ent);
  4392. list.add(seat_list_leave, player_uuid);
  4393. sgoto(60, "lobby_leave_seat");
  4394. }
  4395. goto("simplelobby");
  4396. @lobby_leave_seat
  4397. player_uuid = list.getIndex(seat_list_leave, 0);
  4398. list.removeIndex(seat_list_leave, 0);
  4399. leaveSeat(player_uuid);
  4400. goto("simplelobby");
  4401. function leaveSeat(player_or_uuid) {
  4402. if(isPlayer(player_or_uuid)) {
  4403. player_uuid = player.getUuid(player_or_uuid);
  4404. } else {
  4405. player_uuid = player_or_uuid;
  4406. }
  4407. for(i = 0; i < 10; i++) {
  4408. if($seat_array[i] == player_uuid) {
  4409. $seat_array[i] = null;
  4410. ent = map.get($seat_map, player_uuid);
  4411. if(ent != null) {
  4412. entity.remove(ent);
  4413. map.remove($seat_map, player_uuid);
  4414. }
  4415. }
  4416. }
  4417. }
  4418. @submit_scan
  4419. p_uuid = list.getIndex(submit_scan_list, 0);
  4420. list.removeIndex(submit_scan_list, 0);
  4421. if(list.contains(submit_scan_list_2, p_uuid)) {
  4422. goto("checkgame");
  4423. }
  4424. c = map.get(submit_scan_map, p_uuid);
  4425. inv = map.get(submit_scan_map_2, p_uuid);
  4426. p = player.get(p_uuid);
  4427. if(c == 0) {
  4428. inv.setItem(inv, 1, lime_glass);
  4429. inv.setItem(inv, 2, lime_glass);
  4430. inv.setItem(inv, 3, lime_glass);
  4431. inv.setItem(inv, 4, lime_glass);
  4432. inv.setItem(inv, 5, lime_glass);
  4433. } elseif(c == 1) {
  4434. inv.setItem(inv, 0, read.item("minecraft:black_stained_glass_pane", 1, concat("§rID: ", text.toUpperCase(amongus.getPlayerColor(p), "P0"))));
  4435. inv.setItem(inv, 1, air_item);
  4436. inv.setItem(inv, 2, air_item);
  4437. inv.setItem(inv, 3, air_item);
  4438. inv.setItem(inv, 4, air_item);
  4439. inv.setItem(inv, 5, air_item);
  4440. inv.setItem(inv, 7, lime_glass);
  4441. inv.setItem(inv, 8, lime_glass);
  4442. inv.setItem(inv, 10, lime_glass);
  4443. inv.setItem(inv, 11, lime_glass);
  4444. inv.setItem(inv, 31, green_glass);
  4445. } elseif(c == 2) {
  4446. inv.setItem(inv, 7, air_item);
  4447. inv.setItem(inv, 8, air_item);
  4448. inv.setItem(inv, 10, air_item);
  4449. inv.setItem(inv, 11, air_item);
  4450. inv.setItem(inv, 13, lime_glass);
  4451. inv.setItem(inv, 14, lime_glass);
  4452. inv.setItem(inv, 16, lime_glass);
  4453. inv.setItem(inv, 17, lime_glass);
  4454. } elseif(c == 3) {
  4455. inv.setItem(inv, 6, read.item("minecraft:black_stained_glass_pane", 1, "§rHT: 3' 6''"));
  4456. inv.setItem(inv, 13, air_item);
  4457. inv.setItem(inv, 14, air_item);
  4458. inv.setItem(inv, 16, air_item);
  4459. inv.setItem(inv, 17, air_item);
  4460. inv.setItem(inv, 19, lime_glass);
  4461. inv.setItem(inv, 20, lime_glass);
  4462. inv.setItem(inv, 22, lime_glass);
  4463. inv.setItem(inv, 23, lime_glass);
  4464. inv.setItem(inv, 32, green_glass);
  4465. } elseif(c == 4) {
  4466. inv.setItem(inv, 19, air_item);
  4467. inv.setItem(inv, 20, air_item);
  4468. inv.setItem(inv, 22, air_item);
  4469. inv.setItem(inv, 23, air_item);
  4470. inv.setItem(inv, 25, lime_glass);
  4471. inv.setItem(inv, 26, lime_glass);
  4472. inv.setItem(inv, 28, lime_glass);
  4473. inv.setItem(inv, 29, lime_glass);
  4474. } elseif(c == 5) {
  4475. inv.setItem(inv, 12, read.item("minecraft:black_stained_glass_pane", 1, "§rWT: 92 lbs"));
  4476. inv.setItem(inv, 25, air_item);
  4477. inv.setItem(inv, 26, air_item);
  4478. inv.setItem(inv, 28, air_item);
  4479. inv.setItem(inv, 29, air_item);
  4480. inv.setItem(inv, 19, lime_glass);
  4481. inv.setItem(inv, 20, lime_glass);
  4482. inv.setItem(inv, 22, lime_glass);
  4483. inv.setItem(inv, 23, lime_glass);
  4484. inv.setItem(inv, 33, green_glass);
  4485. } elseif(c == 6) {
  4486. inv.setItem(inv, 19, air_item);
  4487. inv.setItem(inv, 20, air_item);
  4488. inv.setItem(inv, 22, air_item);
  4489. inv.setItem(inv, 23, air_item);
  4490. inv.setItem(inv, 13, lime_glass);
  4491. inv.setItem(inv, 14, lime_glass);
  4492. inv.setItem(inv, 16, lime_glass);
  4493. inv.setItem(inv, 17, lime_glass);
  4494. } elseif(c == 7) {
  4495. inv.setItem(inv, 18, read.item("minecraft:black_stained_glass_pane", 1, concat("§rC: ", text.toUpperCase(amongus.getPlayerColor(p)))));
  4496. inv.setItem(inv, 13, air_item);
  4497. inv.setItem(inv, 14, air_item);
  4498. inv.setItem(inv, 16, air_item);
  4499. inv.setItem(inv, 17, air_item);
  4500. inv.setItem(inv, 7, lime_glass);
  4501. inv.setItem(inv, 8, lime_glass);
  4502. inv.setItem(inv, 10, lime_glass);
  4503. inv.setItem(inv, 11, lime_glass);
  4504. inv.setItem(inv, 34, green_glass);
  4505. } elseif(c == 8) {
  4506. inv.setItem(inv, 7, air_item);
  4507. inv.setItem(inv, 8, air_item);
  4508. inv.setItem(inv, 10, air_item);
  4509. inv.setItem(inv, 11, air_item);
  4510. inv.setItem(inv, 1, lime_glass);
  4511. inv.setItem(inv, 2, lime_glass);
  4512. inv.setItem(inv, 3, lime_glass);
  4513. inv.setItem(inv, 4, lime_glass);
  4514. inv.setItem(inv, 5, lime_glass);
  4515. } elseif(c == 9) {
  4516. inv.setItem(inv, 24, read.item("minecraft:black_stained_glass_pane", 1, "§rBT: O-"));
  4517. inv.setItem(inv, 1, air_item);
  4518. inv.setItem(inv, 2, air_item);
  4519. inv.setItem(inv, 3, air_item);
  4520. inv.setItem(inv, 4, air_item);
  4521. inv.setItem(inv, 5, air_item);
  4522. inv.setItem(inv, 35, green_glass);
  4523. } else {
  4524. inv.setItem(inv, 30, read.item("km:check_green", 1, "§rTask completed"));
  4525. removeTaskParticle(p, scan_par_loc);
  4526. step = task.stepIncrease(p, 16);
  4527. giveTask(p, 16, "MedBay", "Submit Scan", 1, 1, null);
  4528. sgoto_auto_close_inv(p_uuid);
  4529. goto("checkgame");
  4530. }
  4531. inv.update(p);
  4532. map.add(submit_scan_map, p_uuid, c + 1);
  4533. list.add(submit_scan_list, p_uuid);
  4534. sgoto(20, "submit_scan");
  4535. goto("checkgame");
  4536. function set_engine(player, inv, direction) {
  4537. player_uuid = player.getUuid(player);
  4538. pos = map.get($align_engine_map, player_uuid);
  4539. if(direction == "up") {
  4540. new_pos = pos + 1;
  4541. } elseif(direction == "down") {
  4542. new_pos = pos - 1;
  4543. } else {
  4544. new_pos = pos;
  4545. }
  4546. if(new_pos < 0 || new_pos > 10) {
  4547. return false;
  4548. }
  4549. map.add($align_engine_map, player_uuid, new_pos);
  4550. //remove old pattern
  4551. temp_list = $align_engine_array[pos];
  4552. iter = list.iterator(temp_list);
  4553. while(hasNext(iter)) {
  4554. inv.setItem(inv, next(iter), $air_item);
  4555. }
  4556. //set new pattern
  4557. temp_list = $align_engine_array[new_pos];
  4558. iter = list.iterator(temp_list);
  4559. while(hasNext(iter)) {
  4560. slot = next(iter);
  4561. if(slot < 18 || slot > 26) {
  4562. inv.setItem(inv, slot, $red_glass);
  4563. } else {
  4564. inv.setItem(inv, slot, $green_glass);
  4565. }
  4566. }
  4567. if(new_pos == 5) {
  4568. return true;
  4569. }
  4570. return false;
  4571. }
  4572. function cam.enter(player) {
  4573. if(player.isOnCam(player)) {
  4574. return;
  4575. }
  4576. entity.clearEffects(player);
  4577. entity.addEffect(player, "invisibility", 999999, 1, false);
  4578. entity.addEffect(player, "night_vision", 999999, 0, false);
  4579. entity.setGravity(player, false);
  4580. player_uuid = player.getUuid(player);
  4581. list.add($cam_list, player_uuid);
  4582. stacks.set(player, 0, "km:arrow_left");
  4583. stacks.set(player, 1, "km:arrow_right");
  4584. stacks.set(player, 8, "km:cross_red");
  4585. if(!player.isGhost(player)) {
  4586. amongus.removeEquip(player);
  4587. }
  4588. if(isImpostor(player)) {
  4589. stacks.clearIndex(player, 3);
  4590. stacks.clearIndex(player, 4);
  4591. stacks.clearIndex(player, 5);
  4592. stacks.clearIndex(player, 6);
  4593. stacks.clearIndex(player, 7);
  4594. cooldown = data.getTimer(player, "Kill Cooldown");
  4595. map.add($holded_kill_cooldown, player_uuid, cooldown);
  4596. }
  4597. if($cam_loop == false) {
  4598. $cam_loop = true;
  4599. sgoto(10, "cam_tp_loop");
  4600. }
  4601. }
  4602. function cam.leave(player) {
  4603. player_uuid = player.getUuid(player);
  4604. list.remove($cam_list, player_uuid);
  4605. map.remove($cam_map, player_uuid);
  4606. ent = map.get($cam_map_3, player_uuid);
  4607. if(ent != null) {
  4608. map.remove($cam_map_3, ent);
  4609. map.remove($cam_map_4, ent);
  4610. entity.remove(ent);
  4611. }
  4612. entity.clearEffects(player);
  4613. entity.setGravity(player, true);
  4614. entity.teleport(player, map.get($cam_map_2, player_uuid));
  4615. if(list.getSize($cam_list) == 0) {
  4616. $cam_loop = false;
  4617. }
  4618. if(player.isGhost(player)) {
  4619. entity.addEffect(player, "invisibility", 999999, 1, false);
  4620. stacks.clear(player);
  4621. } else {
  4622. color = amongus.getPlayerColor(player);
  4623. amongus.equip(player, color);
  4624. setCrewmateIcons(player);
  4625. if(isImpostor(player)) {
  4626. setImpostorIcons(player);
  4627. } else {
  4628. stacks.clearIndex(player, 8);
  4629. }
  4630. if($lights_sabotaged) {
  4631. if(isCrewmate(player)) {
  4632. entity.addEffect(player, "blindness", 999999, 7, false);
  4633. } else {
  4634. entity.addEffect(player, "night_vision", 999999, 0, false);
  4635. }
  4636. }
  4637. }
  4638. }
  4639. function player.isOnCam(player) {
  4640. player_uuid = player.getUuid(player);
  4641. return list.contains($cam_list, player_uuid);
  4642. }
  4643. @cam_tp_loop
  4644. show_cam_pars = false;
  4645. iter = list.iterator(cam_list);
  4646. while(hasNext(iter)) {
  4647. p_uuid = next(iter);
  4648. p = player.get(p_uuid);
  4649. cam_number = map.get(cam_map, p_uuid);
  4650. tp_loc = list.getIndex(cams_locs_tp, cam_number);
  4651. entity.teleport(p, tp_loc);
  4652. if(isImpostor(p)) {
  4653. cooldown = map.getOrDefault(holded_kill_cooldown, player_uuid, -1);
  4654. if(cooldown != -1) {
  4655. data.setTimer(p, "Kill Cooldown", cooldown);
  4656. status.addTimed(p, 1, cooldown, "Kill Cooldown");
  4657. }
  4658. }
  4659. if(!player.isGhost(p)) {
  4660. show_cam_pars = true;
  4661. }
  4662. }
  4663. if(show_cam_pars) {
  4664. iter = list.iterator(cams_par_locs);
  4665. while(hasNext(iter)) {
  4666. particle.spawn(next(iter), cam_par);
  4667. }
  4668. }
  4669. if(cam_loop) {
  4670. sgoto(10, "cam_tp_loop");
  4671. }
  4672. goto("checkgame");
  4673. function vent_enter(player, vent_loc) {
  4674. tp_loc = map.get($vent_map, vent_loc);
  4675. entity.teleport(player, tp_loc);
  4676. entity.addEffect(player, "invisibility", 999999, 1, false);
  4677. player_uuid = player.getUuid(player);
  4678. map.add($vent_map_2, player_uuid, tp_loc);
  4679. map.add($vent_map_4, player_uuid, vent_loc);
  4680. a = map.get($vent_map_3, vent_loc);
  4681. icon_1 = a[0];
  4682. icon_2 = a[2];
  4683. if(icon_1 == null) {
  4684. stacks.clearIndex(player, 5);
  4685. } else {
  4686. stacks.set(player, 5, icon_1);
  4687. }
  4688. if(!list.contains($vent_list, player_uuid)) {
  4689. list.add($vent_list, player_uuid);
  4690. }
  4691. if(icon_2 == null) {
  4692. stacks.clearIndex(player, 6);
  4693. } else {
  4694. stacks.set(player, 6, icon_2);
  4695. }
  4696. if($vent_loop == false) {
  4697. $vent_loop = true;
  4698. sgoto(10, "vent_tp_loop");
  4699. }
  4700. }
  4701. function vent_leave(player) {
  4702. player_uuid = player.getUuid(player);
  4703. list.remove($vent_list, player_uuid);
  4704. map.remove($vent_map_2, player_uuid);
  4705. map.remove($vent_map_4, player_uuid);
  4706. entity.clearEffects(player);
  4707. if($lights_sabotaged) {
  4708. entity.addEffect(player, "night_vision", 999999, 0, false);
  4709. }
  4710. if(list.getSize($vent_list) == 0) {
  4711. $vent_loop = false;
  4712. }
  4713. color = amongus.getPlayerColor(player);
  4714. amongus.equip(player, color);
  4715. setImpostorIcons(player);
  4716. }
  4717. @vent_tp_loop
  4718. iter = list.iterator(vent_list);
  4719. while(hasNext(iter)) {
  4720. p_uuid = next(iter);
  4721. p = player.get(p_uuid);
  4722. tp_loc = map.get(vent_map_2, p_uuid);
  4723. entity.teleport(p, tp_loc);
  4724. if(isImpostor(p)) {
  4725. cooldown = map.getOrDefault(holded_kill_cooldown, player_uuid, -1);
  4726. if(cooldown != -1) {
  4727. data.setTimer(p, "Kill Cooldown", cooldown);
  4728. status.addTimed(p, 1, cooldown, "Kill Cooldown");
  4729. }
  4730. }
  4731. }
  4732. if(vent_loop) {
  4733. sgoto(10, "vent_tp_loop");
  4734. }
  4735. goto("checkgame");
  4736. @space_loop
  4737. loc_iter = list.iterator(space_locs);
  4738. while(hasNext(loc_iter)) {
  4739. particle.spawn(next(loc_iter), space_par);
  4740. }
  4741. sgoto(50, "space_loop");
  4742. goto("checkgame");
  4743. @task_part_loop
  4744. iter = list.iterator(player_list);
  4745. while(hasNext(iter)) {
  4746. p_uuid = next(iter);
  4747. p = player.get(p_uuid);
  4748. my_list = map.get(task_part_map, p_uuid);
  4749. if(my_list != null) {
  4750. loc_iter = list.iterator(my_list);
  4751. while(hasNext(loc_iter)) {
  4752. particle.spawnPlayer(next(loc_iter), task_par, p, 1, 0, 0.05, 0.05, 0.05);
  4753. }
  4754. }
  4755. }
  4756. sgoto(10, "task_part_loop");
  4757. goto("checkgame");
  4758. function addSaboParticles(location1, location2) {
  4759. list.add($sabo_par_list, location1);
  4760. if(location2 != null) {
  4761. list.add($sabo_par_list, location2);
  4762. }
  4763. sgoto(10, "sabo_par_loop");
  4764. }
  4765. function removeSaboParticles(location1, location2) {
  4766. list.remove($sabo_par_list, location1);
  4767. if(location2 != null) {
  4768. list.remove($sabo_par_list, location2);
  4769. }
  4770. }
  4771. @sabo_par_loop
  4772. if(!amongus.isAlert()) {
  4773. goto("checkgame");
  4774. }
  4775. loc_iter = list.iterator(sabo_par_list);
  4776. while(hasNext(loc_iter)) {
  4777. particle.spawn(next(loc_iter), sabo_par);
  4778. }
  4779. sgoto(10, "sabo_par_loop");
  4780. goto("checkgame");
  4781. function addTaskParticle(player, location) {
  4782. if(isCrewmate(player) || $freeplay) {
  4783. player_uuid = player.getUuid(player);
  4784. my_list = map.get($task_part_map, player_uuid);
  4785. if(my_list == null) {
  4786. my_list = list.new();
  4787. map.add($task_part_map, player_uuid, my_list);
  4788. }
  4789. list.add(my_list, location);
  4790. }
  4791. }
  4792. function removeTaskParticle(player, location) {
  4793. player_uuid = player.getUuid(player);
  4794. my_list = map.get($task_part_map, player_uuid);
  4795. if(my_list == null) {
  4796. my_list = list.new();
  4797. map.add($task_part_map, player_uuid, my_list);
  4798. }
  4799. list.remove(my_list, location);
  4800. }
  4801. function reactor.setHeader(inv, item) {
  4802. for(i = 0; i < 5; i++) {
  4803. inv.setItem(inv, i, item);
  4804. }
  4805. }
  4806. function reactor.setLeftSide(inv, item) {
  4807. inv.setItem(inv, 5, item);
  4808. inv.setItem(inv, 6, item);
  4809. inv.setItem(inv, 7, item);
  4810. inv.setItem(inv, 11, item);
  4811. inv.setItem(inv, 12, item);
  4812. inv.setItem(inv, 13, item);
  4813. inv.setItem(inv, 17, item);
  4814. inv.setItem(inv, 18, item);
  4815. inv.setItem(inv, 19, item);
  4816. }
  4817. function reactor.setRightSide(inv, item) {
  4818. inv.setItem(inv, 8, item);
  4819. inv.setItem(inv, 9, item);
  4820. inv.setItem(inv, 10, item);
  4821. inv.setItem(inv, 14, item);
  4822. inv.setItem(inv, 15, item);
  4823. inv.setItem(inv, 16, item);
  4824. inv.setItem(inv, 20, item);
  4825. inv.setItem(inv, 21, item);
  4826. inv.setItem(inv, 22, item);
  4827. }
  4828. function reactor.get(player_or_uuid) {
  4829. if(isPlayer(player_or_uuid)) {
  4830. player_or_uuid = player.getUuid(player_or_uuid);
  4831. }
  4832. reactor_array = map.get($start_reactor_map, player_or_uuid);
  4833. return reactor_array;
  4834. }
  4835. function reactor.save(reactor_array, player) {
  4836. player_uuid = player.getUuid(player);
  4837. map.add($start_reactor_map, player_uuid, reactor_array);
  4838. }
  4839. function reactor.setInv(reactor_array, inv) {
  4840. reactor_array[0] = inv;
  4841. }
  4842. function reactor.getInv(reactor_array) {
  4843. return reactor_array[0];
  4844. }
  4845. function reactor.setStage(reactor_array, stage) {
  4846. reactor_array[1] = stage;
  4847. }
  4848. function reactor.getStage(reactor_array) {
  4849. return reactor_array[1];
  4850. }
  4851. function reactor.setCounter(reactor_array, counter) {
  4852. reactor_array[2] = counter;
  4853. }
  4854. function reactor.getCounter(reactor_array) {
  4855. return reactor_array[2];
  4856. }
  4857. function reactor.setPattern(reactor_array) {
  4858. pattern = array.new(5);
  4859. for(i = 0; i < 5; i++) {
  4860. r = math.random(1, 9);
  4861. if(r < 4) {
  4862. r += 4;
  4863. } elseif(r < 7) {
  4864. r += 7;
  4865. } else {
  4866. r += 10;
  4867. }
  4868. pattern[i] = r;
  4869. }
  4870. reactor_array[3] = pattern;
  4871. }
  4872. function reactor.getPattern(reactor_array) {
  4873. return reactor_array[3];
  4874. }
  4875. function reactor.setPhase(reactor_array, phase) {
  4876. reactor_array[4] = phase;
  4877. }
  4878. function reactor.getPhase(reactor_array) {
  4879. return reactor_array[4];
  4880. }
  4881. function sabotage.holdReactor(inv, hold) {
  4882. if(hold) {
  4883. item = $lime_glass;
  4884. } else {
  4885. item = $red_glass;
  4886. }
  4887. for(i = 0; i < 54; i++) {
  4888. inv.setItem(inv, i, item);
  4889. }
  4890. }
  4891. function switchLights(boolean) {
  4892. if(boolean) {
  4893. item = "minecraft:sea_lantern";
  4894. } else {
  4895. item = "minecraft:smooth_stone";
  4896. }
  4897. iter = list.iterator($lights_locs);
  4898. while(hasNext(iter)) {
  4899. block.set(next(iter), item);
  4900. }
  4901. }
  4902. @draw_comms
  4903. player_uuid = list.getIndex(comms_state_list, 0);
  4904. list.removeIndex(comms_state_list, 0);
  4905. if(!comms_sabotaged) {
  4906. goto("checkgame");
  4907. }
  4908. inv = map.get(comms_inv_map, player_uuid);
  4909. if(inv == null) {
  4910. goto("checkgame");
  4911. }
  4912. comms_state = map.get(comms_state_map, player_uuid);
  4913. counter = map.getOrDefault(comms_counter_map, player_uuid, 0);
  4914. if(comms_state == 0) {
  4915. //worst
  4916. for(i = 26; i >= 9; i--) {
  4917. inv.setItem(inv, i, inv.getItem(inv, i - 1));
  4918. }
  4919. if(counter == 1) {
  4920. counter = 0;
  4921. } else {
  4922. inv.setItem(inv, 9, red_glass);
  4923. counter++;
  4924. }
  4925. } elseif(comms_state == 1) {
  4926. //close
  4927. for(i = 26; i >= 0; i--) {
  4928. inv.setItem(inv, i, inv.getItem(inv, i - 1));
  4929. }
  4930. if(counter == 3) {
  4931. inv.setItem(inv, 0, yellow_glass);
  4932. inv.setItem(inv, 18, air_item);
  4933. counter = 0;
  4934. } elseif(counter == 2) {
  4935. inv.setItem(inv, 9, yellow_glass);
  4936. counter++;
  4937. } else {
  4938. counter++;
  4939. }
  4940. } elseif(comms_state == 2) {
  4941. //correct
  4942. for(i = 35; i >= 0; i--) {
  4943. inv.setItem(inv, i, inv.getItem(inv, i - 1));
  4944. }
  4945. if(counter == 5) {
  4946. inv.setItem(inv, 0, lime_glass);
  4947. counter = 0;
  4948. } elseif(counter == 4) {
  4949. inv.setItem(inv, 9, lime_glass);
  4950. inv.setItem(inv, 27, air_item);
  4951. counter++;
  4952. } elseif(counter == 2) {
  4953. inv.setItem(inv, 9, air_item);
  4954. inv.setItem(inv, 27, lime_glass);
  4955. counter++;
  4956. } elseif(counter == 0) {
  4957. inv.setItem(inv, 9, lime_glass);
  4958. inv.setItem(inv, 27, air_item);
  4959. counter++;
  4960. } else {
  4961. counter++;
  4962. }
  4963. }
  4964. map.add(comms_counter_map, player_uuid, counter);
  4965. inv.update(player.get(player_uuid));
  4966. list.add(comms_state_list, player_uuid);
  4967. sgoto(5, "draw_comms");
  4968. goto("checkgame");
  4969. function comms.drawCorrect(inv, player) {
  4970. player_uuid = player.getUuid(player);
  4971. map.add($comms_state_map, player_uuid, 2);
  4972. map.remove($comms_counter_map, player_uuid);
  4973. for(i = 0; i < 36; i++) {
  4974. inv.setItem(inv, i, $air_item);
  4975. }
  4976. inv.setItem(inv, 0, $lime_glass);
  4977. inv.setItem(inv, 6, $lime_glass);
  4978. inv.setItem(inv, 10, $lime_glass);
  4979. inv.setItem(inv, 14, $lime_glass);
  4980. inv.setItem(inv, 16, $lime_glass);
  4981. inv.setItem(inv, 20, $lime_glass);
  4982. inv.setItem(inv, 22, $lime_glass);
  4983. inv.setItem(inv, 26, $lime_glass);
  4984. inv.setItem(inv, 30, $lime_glass);
  4985. inv.update(player);
  4986. }
  4987. function comms.drawClose(inv, player) {
  4988. player_uuid = player.getUuid(player);
  4989. map.add($comms_state_map, player_uuid, 1);
  4990. map.remove($comms_counter_map, player_uuid);
  4991. for(i = 0; i < 36; i++) {
  4992. inv.setItem(inv, i, $air_item);
  4993. }
  4994. inv.setItem(inv, 0, $yellow_glass);
  4995. inv.setItem(inv, 4, $yellow_glass);
  4996. inv.setItem(inv, 8, $yellow_glass);
  4997. inv.setItem(inv, 10, $yellow_glass);
  4998. inv.setItem(inv, 12, $yellow_glass);
  4999. inv.setItem(inv, 14, $yellow_glass);
  5000. inv.setItem(inv, 16, $yellow_glass);
  5001. inv.setItem(inv, 20, $yellow_glass);
  5002. inv.setItem(inv, 24, $yellow_glass);
  5003. inv.update(player);
  5004. }
  5005. function comms.drawWorst(inv, player) {
  5006. player_uuid = player.getUuid(player);
  5007. map.add($comms_state_map, player_uuid, 0);
  5008. map.remove($comms_counter_map, player_uuid);
  5009. for(i = 0; i < 9; i++) {
  5010. inv.setItem(inv, i, $air_item);
  5011. }
  5012. for(i = 27; i < 36; i++) {
  5013. inv.setItem(inv, i, $air_item);
  5014. }
  5015. for(i = 9; i < 27; i = i + 2) {
  5016. inv.setItem(inv, i, $air_item);
  5017. }
  5018. for(i = 10; i < 27; i = i + 2) {
  5019. inv.setItem(inv, i, $red_glass);
  5020. }
  5021. inv.update(player);
  5022. }
  5023. @scheduled_fix_comms
  5024. player_uuid = list.getIndex(comms_fix_list, 0);
  5025. list.removeIndex(comms_fix_list, 0);
  5026. time = map.get(comms_fix_map, player_uuid);
  5027. if(time == null) {
  5028. goto("checkgame");
  5029. }
  5030. if(time.getMillis() - time <= 2000) {
  5031. fix_comms();
  5032. }
  5033. goto("checkgame");
  5034. function sabotage.openedInv(player) {
  5035. list.add($sabo_list, player.getUuid(player));
  5036. }
  5037. function sabotage.closedInv(player) {
  5038. list.remove($sabo_list, player.getUuid(player));
  5039. }
  5040. function sabotage.closeInvs() {
  5041. iter = list.iterator($sabo_list);
  5042. while(hasNext(iter)) {
  5043. inv.close(player.get(next(iter)));
  5044. }
  5045. }
  5046. @scheduled_sabo_close
  5047. sabotage.closeInvs();
  5048. goto("checkgame");
  5049. function task.stepIncrease(player, task_id) {
  5050. player_uuid = player.getUuid(player);
  5051. map = map.get($task_steps, player_uuid);
  5052. if(map == null) {
  5053. map = map.new();
  5054. }
  5055. step = map.getOrDefault(map, task_id, 0) + 1;
  5056. map.add(map, task_id, step);
  5057. map.add($task_steps, player_uuid, map);
  5058. return step;
  5059. }
  5060. function task.getStep(player, task_id) {
  5061. map = map.get($task_steps, player.getUuid(player));
  5062. if(map == null) {
  5063. return 0;
  5064. }
  5065. return map.getOrDefault(map, task_id, 0);
  5066. }
  5067. function task.resetSteps(player) {
  5068. map.add($task_steps, player.getUuid(player), map.new());
  5069. }
  5070. function amongus.setPlayerColor(player, color) {
  5071. player_uuid = player.getUuid(player);
  5072. map.add($player_colors, player_uuid, color);
  5073. }
  5074. function amongus.getPlayerColor(player_or_uuid) {
  5075. if(isPlayer(player_or_uuid)) {
  5076. player_or_uuid = player.getUuid(player_or_uuid);
  5077. }
  5078. return map.get($player_colors, player_or_uuid);
  5079. }
  5080. function amongus.getPlayerColorCode(player_or_uuid) {
  5081. color = amongus.getPlayerColor(player_or_uuid);
  5082. return map.getOrDefault($color_code_map, color, "§r");
  5083. }
  5084. function amongus.isUsedPlayerColor(color) {
  5085. iter = map.iterator($player_colors);
  5086. while(hasNext(iter)) {
  5087. element = next(iter);
  5088. value = map.getValue(element);
  5089. if(value == color) {
  5090. return true;
  5091. }
  5092. }
  5093. return false;
  5094. }
  5095. function amongus.removeEquip(player) {
  5096. living.setEquip(player, "head", $air_item);
  5097. living.setEquip(player, "chest", $air_item);
  5098. living.setEquip(player, "legs", $air_item);
  5099. living.setEquip(player, "feet", $air_item);
  5100. }
  5101. function amongus.forceEquip(entity, color) {
  5102. color_code = map.get($cloth_code_map, color);
  5103. item = read.item(concat("{id:\"minecraft:leather_helmet\",Count:1b,tag:{Damage:0,display:{color:", color_code, "}}}"));
  5104. item.hide(item, "attributes");
  5105. living.setEquip(entity, "head", item);
  5106. item = read.item(concat("{id:\"minecraft:leather_chestplate\",Count:1b,tag:{Damage:0,display:{color:", color_code, "}}}"));
  5107. item.hide(item, "attributes");
  5108. living.setEquip(entity, "chest", item);
  5109. item = read.item(concat("{id:\"minecraft:leather_leggings\",Count:1b,tag:{Damage:0,display:{color:", color_code, "}}}"));
  5110. item.hide(item, "attributes");
  5111. living.setEquip(entity, "legs", item);
  5112. item = read.item(concat("{id:\"minecraft:leather_boots\",Count:1b,tag:{Damage:0,display:{color:", color_code, "}}}"));
  5113. item.hide(item, "attributes");
  5114. living.setEquip(entity, "feet", item);
  5115. }
  5116. function amongus.equip(entity, color) {
  5117. color_code = map.get($cloth_code_map, color);
  5118. if(item.getType(living.getEquip(entity, "head")) == "minecraft:air") {
  5119. item = read.item(concat("{id:\"minecraft:leather_helmet\",Count:1b,tag:{Damage:0,display:{color:", color_code, "}}}"));
  5120. item.hide(item, "attributes");
  5121. living.setEquip(entity, "head", item);
  5122. }
  5123. if(item.getType(living.getEquip(entity, "chest")) == "minecraft:air") {
  5124. item = read.item(concat("{id:\"minecraft:leather_chestplate\",Count:1b,tag:{Damage:0,display:{color:", color_code, "}}}"));
  5125. item.hide(item, "attributes");
  5126. living.setEquip(entity, "chest", item);
  5127. }
  5128. if(item.getType(living.getEquip(entity, "legs")) == "minecraft:air") {
  5129. item = read.item(concat("{id:\"minecraft:leather_leggings\",Count:1b,tag:{Damage:0,display:{color:", color_code, "}}}"));
  5130. item.hide(item, "attributes");
  5131. living.setEquip(entity, "legs", item);
  5132. }
  5133. if(item.getType(living.getEquip(entity, "feet")) == "minecraft:air") {
  5134. item = read.item(concat("{id:\"minecraft:leather_boots\",Count:1b,tag:{Damage:0,display:{color:", color_code, "}}}"));
  5135. item.hide(item, "attributes");
  5136. living.setEquip(entity, "feet", item);
  5137. }
  5138. }
  5139. function createVoteInv(player, reporter_uuid) {
  5140. //inv = inv.new("232202322 232202322 232202322 232202322 232202322 032200000");
  5141. inv = inv.new("232202322232202322232202322232202322232202322032200000");
  5142. index = 1;
  5143. iter = list.iterator($all_list);
  5144. while(hasNext(iter)) {
  5145. p_uuid = next(iter);
  5146. p_name = player.getName(p_uuid);
  5147. head = player.getHead(p_uuid, p_name);
  5148. if(player.isGhost(p_uuid)) {
  5149. item.setName(head, concat("§r", amongus.getPlayerColorCode(p_uuid), p_name));
  5150. inv.setItem(inv, index - 1, $zombie_head);
  5151. } else {
  5152. item.setName(head, concat("§rVote for ", amongus.getPlayerColorCode(p_uuid), p_name));
  5153. if(p_uuid == reporter_uuid) {
  5154. item.setAmount(head, 2);
  5155. }
  5156. }
  5157. inv.setItem(inv, index, head);
  5158. index = index + 4;
  5159. }
  5160. inv.setItem(inv, 40, read.item("km:return_green", 1, "§rSkip Vote"));
  5161. map.add($vote_inv_map, player.getUuid(player), inv);
  5162. }
  5163. function getVoteInv(player) {
  5164. return map.get($vote_inv_map, player.getUuid(player));
  5165. }
  5166. function setItemInVoteInv(slot, item) {
  5167. iter = list.iterator($player_list);
  5168. while(hasNext(iter)) {
  5169. p = player.get(next(iter));
  5170. inv = getVoteInv(p);
  5171. inv.setItem(inv, slot, item);
  5172. }
  5173. }
  5174. function amongus.isAlert() {
  5175. return $alert;
  5176. }
  5177. function amongus.setAlert(bool) {
  5178. $alert = bool;
  5179. }
  5180. function addVentIcons(vent_loc, icon_1, vent_tp_loc_1, icon_2, vent_tp_loc_2) {
  5181. a = array.new(4);
  5182. a[0] = icon_1;
  5183. a[1] = vent_tp_loc_1;
  5184. a[2] = icon_2;
  5185. a[3] = vent_tp_loc_2;
  5186. map.add($vent_map_3, vent_loc, a);
  5187. }
  5188. @crewmate_win
  5189. winners = "§bCrewmates";
  5190. if(freeplay) {
  5191. endtime = time.getMillis();
  5192. p_uuid = list.getIndex(player_list, 0);
  5193. p = player.get(p_uuid);
  5194. time = math.round((endtime - starttime) / 1000);
  5195. last_record = ranking.getPoints(rankingtable, p);
  5196. if(last_record == 0 || time < last_record) {
  5197. record = time;
  5198. diff = last_record - time;
  5199. } else {
  5200. record = last_record;
  5201. }
  5202. ranking.setPoints(rankingtable, p, record);
  5203. mins = math.roundDown(time / 60);
  5204. secs = math.roundComma(time % 60, 2);
  5205. rec_mins = math.roundDown(record / 60);
  5206. rec_secs = math.roundComma(record % 60, 2);
  5207. minigame.statsHeader(p, gamename, "§e");
  5208. minigame.statsLine(p, "§e", "Time", concat(text.number(mins), " min ", text.number(secs), " s"));
  5209. minigame.statsLine(p, "§e", "Your record", concat(text.number(rec_mins), " min ", text.number(rec_secs), " s"));
  5210. if(diff != null) {
  5211. msg(p, " §e- §rBeat own record by §e", concat(text.number(diff), " s"));
  5212. }
  5213. }
  5214. goto("win");
  5215. @checkwin
  5216. imps_alive = 0;
  5217. crew_alive = 0;
  5218. iter = list.iterator(player_list);
  5219. while(hasNext(iter)) {
  5220. p_uuid = next(iter);
  5221. p = player.get(p_uuid);
  5222. if(!player.isGhost(p)) {
  5223. if(isImpostor(p)) {
  5224. imps_alive++;
  5225. } else {
  5226. crew_alive++;
  5227. }
  5228. }
  5229. }
  5230. if(imps_alive == 0) {
  5231. winners = "§bCrewmates";
  5232. goto("win");
  5233. }
  5234. if(imps_alive >= crew_alive) {
  5235. winners = "§cImpostors";
  5236. goto("win");
  5237. }
  5238. goto("checkgame");
  5239. @win
  5240. imp_string = "";
  5241. iter = list.iterator(impostors_list);
  5242. while(hasNext(iter)) {
  5243. p_uuid = next(iter);
  5244. p_name = player.getName(p_uuid);
  5245. p = player.get(p_uuid);
  5246. string = concat(amongus.getPlayerColorCode(p_uuid), p_name);
  5247. if(imp_string == "") {
  5248. imp_string = string;
  5249. } else {
  5250. imp_string = concat(imp_string, ", ", string);
  5251. }
  5252. if(winners == "§cImpostors") {
  5253. money.addBoost(p, 128);
  5254. } else {
  5255. money.addBoost(p, 32);
  5256. }
  5257. }
  5258. iter = list.iterator(player_list);
  5259. while(hasNext(iter)) {
  5260. p_uuid = next(iter);
  5261. p = player.get(p_uuid);
  5262. msg.prefix(p, $gamename, concat("The ", winners, "§r have won the game."));
  5263. msg.prefix(p, $gamename, concat("§4Impostors: §r", imp_string));
  5264. inv.close(p);
  5265. player.mute(p, false);
  5266. if(winners == "§bCrewmates") {
  5267. money.addBoost(p, 128);
  5268. } else {
  5269. money.addBoost(p, 32);
  5270. }
  5271. }
  5272. //Building-Perms wieder geben
  5273. for(i = 0; i < list.getSize(removed_perms); i++) {
  5274. player_uuid = list.getIndex(removed_perms, i);
  5275. perm.registerPlayer(player_uuid, 1);
  5276. perm.registerPlayer(player_uuid, 15);
  5277. }
  5278. script = script.getFromId(script_id);
  5279. minigame.kickAllPlayers(script);
  5280. minigame.term(script, gamesignloc);
  5281. term();