region_fastbridgemap1.txt 1.9 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657
  1. gamesignsmap = getScriptVar("gamesigns");
  2. gamesignloc = map.get(gamesignsmap, "fastbridgesign1");
  3. gamesworld = world.get("games");
  4. lobbyspawnloc = loc.new(gamesworld, 2026, 101, -3002);
  5. mapname = "Beehive";
  6. minplayers = 2;
  7. maxplayers = 10;
  8. minutes = 2;
  9. seconds = 0;
  10. middleloc = loc.new(gamesworld, 2000, 114, -2007);
  11. radius = 100;
  12. colors = list.new();
  13. list.add(colors, read.item("minecraft:white_terracotta"));
  14. list.add(colors, read.item("minecraft:orange_terracotta"));
  15. list.add(colors, read.item("minecraft:light_blue_terracotta"));
  16. list.add(colors, read.item("minecraft:lime_terracotta"));
  17. list.add(colors, read.item("minecraft:pink_terracotta"));
  18. list.add(colors, read.item("minecraft:light_gray_terracotta"));
  19. list.add(colors, read.item("minecraft:purple_terracotta"));
  20. list.add(colors, read.item("minecraft:brown_terracotta"));
  21. list.add(colors, read.item("minecraft:green_terracotta"));
  22. list.add(colors, read.item("minecraft:red_terracotta"));
  23. spawns = list.new();
  24. list.add(spawns, loc.new(gamesworld, 2000, 117, -2007));
  25. list.add(spawns, loc.new(gamesworld, 2010, 117, -2007));
  26. list.add(spawns, loc.new(gamesworld, 2020, 117, -2007));
  27. list.add(spawns, loc.new(gamesworld, 1995, 108, -2007));
  28. list.add(spawns, loc.new(gamesworld, 2005, 108, -2007));
  29. list.add(spawns, loc.new(gamesworld, 2015, 108, -2007));
  30. list.add(spawns, loc.new(gamesworld, 2025, 108, -2007));
  31. list.add(spawns, loc.new(gamesworld, 2000, 99, -2007));
  32. list.add(spawns, loc.new(gamesworld, 2010, 99, -2007));
  33. list.add(spawns, loc.new(gamesworld, 2020, 99, -2007));
  34. ycheck_list = list.new();
  35. list.add(ycheck_list, 117);
  36. list.add(ycheck_list, 117);
  37. list.add(ycheck_list, 117);
  38. list.add(ycheck_list, 108);
  39. list.add(ycheck_list, 108);
  40. list.add(ycheck_list, 108);
  41. list.add(ycheck_list, 108);
  42. list.add(ycheck_list, 99);
  43. list.add(ycheck_list, 99);
  44. list.add(ycheck_list, 99);
  45. /*
  46. norden -z
  47. osten +x
  48. süden +z
  49. westen -x
  50. */
  51. //Welche Koordinate verändert sich nicht? x oder z?
  52. coord = "x";