gamesignsmap = getScriptVar("gamesigns"); gamesignloc = map.get(gamesignsmap, "rmmaploc3"); gamesworld = world.get("games"); lobbyspawnloc = loc.new(gamesworld, -4051.5, 102, 1977.5); middleloc = loc.new(gamesworld, -3981, 101, 1971); radius = 150; mapname = "The Room"; maxplayers = 10; minplayers = 2; spawns = list.new(); list.add(spawns, loc.new(gamesworld, -3945.5, 101, 1956.5)); list.add(spawns, loc.new(gamesworld, -3947.5, 104, 1988.5)); list.add(spawns, loc.new(gamesworld, -3960.5, 109, 1991.5)); list.add(spawns, loc.new(gamesworld, -3997.5, 114, 1992.5)); list.add(spawns, loc.new(gamesworld, -4018.5, 101, 1995.5)); list.add(spawns, loc.new(gamesworld, -4018.5, 101, 1948.5)); list.add(spawns, loc.new(gamesworld, -3979.5, 101, 1951.5)); list.add(spawns, loc.new(gamesworld, -3968.5, 101, 1973.5)); list.add(spawns, loc.new(gamesworld, -3991.5, 101, 1972.5)); list.add(spawns, loc.new(gamesworld, -4003.5, 106, 1988.5)); list.add(spawns, loc.new(gamesworld, -3976.5, 124, 1955.5)); list.add(spawns, loc.new(gamesworld, -3998.5, 124, 1949.5)); list.add(spawns, loc.new(gamesworld, -4010.5, 113, 1997.5)); list.add(spawns, loc.new(gamesworld, -3988.5, 120, 1996.5)); list.add(spawns, loc.new(gamesworld, -3946.5, 121, 1991.5)); list.add(spawns, loc.new(gamesworld, -3942.5, 124, 1969.5)); list.add(spawns, loc.new(gamesworld, -3942.5, 124, 1953.5)); list.add(spawns, loc.new(gamesworld, -3952.5, 122, 1951.5)); list.add(spawns, loc.new(gamesworld, -3972.5, 114, 1957.5)); list.add(spawns, loc.new(gamesworld, -3969.5, 101, 1992.5));