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- package me.hammerle.supersnuvi.gamelogic.pathfinding;
- /**
- * edge of the graph, which represents the level layout
- * used for pathfinding
- */
- public class LevelGraphEdge extends SimpleEdge implements IDirectedEdge {
- protected int direction;
- public LevelGraphEdge(LevelGraphNode node1, LevelGraphNode node2, double weight, int direction) {
- super(node1, node2, weight);
- this.direction = direction;
- }
- @Override
- public int getDirection() {
- return direction;
- }
- }
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