Sen descrición

Kajetan Johannes Hammerle c992e0f802 blinking on heal or damage, image slots (for color overlays), removed entity <-> entity collision, hurt ai tests %!s(int64=7) %!d(string=hai) anos
levels 96a2ff1f34 changed level format to binary, dynamic data header for levels, variable number of layers, utils for the level editor, porting of old levels, improved spawn points, experimental energy %!s(int64=7) %!d(string=hai) anos
olevels 96a2ff1f34 changed level format to binary, dynamic data header for levels, variable number of layers, utils for the level editor, porting of old levels, improved spawn points, experimental energy %!s(int64=7) %!d(string=hai) anos
resources 366bd10087 moved resources out of jar, new better keybindings, complete new rendering abstraction layer, better slippery tile, new menu bar (soul bottles, energy, health, time), time in levels, health system, better game tick %!s(int64=7) %!d(string=hai) anos
sounds 21360040ac tweaking, added sounds, rendering offsets for blocks, new thorns %!s(int64=7) %!d(string=hai) anos
src c992e0f802 blinking on heal or damage, image slots (for color overlays), removed entity <-> entity collision, hurt ai tests %!s(int64=7) %!d(string=hai) anos
.gitignore 5f5cf95a6d init %!s(int64=8) %!d(string=hai) anos
manifest.mf 5f5cf95a6d init %!s(int64=8) %!d(string=hai) anos
savegame.txt 366bd10087 moved resources out of jar, new better keybindings, complete new rendering abstraction layer, better slippery tile, new menu bar (soul bottles, energy, health, time), time in levels, health system, better game tick %!s(int64=7) %!d(string=hai) anos