.. |
Level.java
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a92ae18b2c
stone and hero texture atlas, stone and basic hero animation, clean up
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%!s(int64=5) %!d(string=hai) anos |
LevelData.java
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4a14734b0f
gravefully sound failing, bugfixes
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%!s(int64=6) %!d(string=hai) anos |
Point.java
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96a2ff1f34
changed level format to binary, dynamic data header for levels, variable number of layers, utils for the level editor, porting of old levels, improved spawn points, experimental energy
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%!s(int64=6) %!d(string=hai) anos |
TileConsumer.java
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96a2ff1f34
changed level format to binary, dynamic data header for levels, variable number of layers, utils for the level editor, porting of old levels, improved spawn points, experimental energy
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%!s(int64=6) %!d(string=hai) anos |