Kajetan Johannes Hammerle 6f1cce6686 run length encoding of levels, entity spawning, londoner textures moved to texture atlas, londoner ai and rendering, small collision tweaks, trampolin tweaks 7 tahun lalu
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fog 602e9cd5d3 fog, preRender and postRender function for tiles, global alpha regulation in renderer 7 tahun lalu
london_background a0b26c309e activated crumbling stones are now entities, londoner entity (basic AI, animations), hero hitbox has the right size, more bottle types, new tiles (lantern, london themed stuff), new energy / health bar, updated some old graphics 7 tahun lalu
london_streets a0b26c309e activated crumbling stones are now entities, londoner entity (basic AI, animations), hero hitbox has the right size, more bottle types, new tiles (lantern, london themed stuff), new energy / health bar, updated some old graphics 7 tahun lalu
spike_trap 366bd10087 moved resources out of jar, new better keybindings, complete new rendering abstraction layer, better slippery tile, new menu bar (soul bottles, energy, health, time), time in levels, health system, better game tick 7 tahun lalu
street_light a0b26c309e activated crumbling stones are now entities, londoner entity (basic AI, animations), hero hitbox has the right size, more bottle types, new tiles (lantern, london themed stuff), new energy / health bar, updated some old graphics 7 tahun lalu
water 505c5231ce refactoring (double -> float, cleanup), moved most texture into an atlas, redesign of several components, new collision system, level rendering 7 tahun lalu
gui.png 3619825494 gui rendering completed, dynamic clock hand, clock and bottle handled by size (8x8, 16x16, 24x24) 7 tahun lalu
gui.xcf 3619825494 gui rendering completed, dynamic clock hand, clock and bottle handled by size (8x8, 16x16, 24x24) 7 tahun lalu
hero.png a92ae18b2c stone and hero texture atlas, stone and basic hero animation, clean up 7 tahun lalu
hero.xcf a92ae18b2c stone and hero texture atlas, stone and basic hero animation, clean up 7 tahun lalu
londoner.png 6f1cce6686 run length encoding of levels, entity spawning, londoner textures moved to texture atlas, londoner ai and rendering, small collision tweaks, trampolin tweaks 7 tahun lalu
londoner.xcf 6f1cce6686 run length encoding of levels, entity spawning, londoner textures moved to texture atlas, londoner ai and rendering, small collision tweaks, trampolin tweaks 7 tahun lalu
stone.png a92ae18b2c stone and hero texture atlas, stone and basic hero animation, clean up 7 tahun lalu
stone.xcf a92ae18b2c stone and hero texture atlas, stone and basic hero animation, clean up 7 tahun lalu
tiles.png 4de0336dd0 energy is now used, resource clean up, slippery block fixed, remapped tiles (also now as array), old levels remapped, improved testlevel, changed vine texture, bugfix in collision system, water friction bugfix, fixed bug in crumbling stones 7 tahun lalu
tiles.xcf 4de0336dd0 energy is now used, resource clean up, slippery block fixed, remapped tiles (also now as array), old levels remapped, improved testlevel, changed vine texture, bugfix in collision system, water friction bugfix, fixed bug in crumbling stones 7 tahun lalu