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Kajetan Johannes Hammerle 6a07252484 hero death animation, hero respawn on death, color overlay when healed or damaged 7 лет назад
levels 505c5231ce refactoring (double -> float, cleanup), moved most texture into an atlas, redesign of several components, new collision system, level rendering 7 лет назад
olevels 96a2ff1f34 changed level format to binary, dynamic data header for levels, variable number of layers, utils for the level editor, porting of old levels, improved spawn points, experimental energy 7 лет назад
resources a92ae18b2c stone and hero texture atlas, stone and basic hero animation, clean up 7 лет назад
sounds 38b48dda35 animated clock, tries per level, no further respawn without tries, ai improvements, sound tests / bugfixes 7 лет назад
src 6a07252484 hero death animation, hero respawn on death, color overlay when healed or damaged 7 лет назад
.gitignore 5f5cf95a6d init 8 лет назад
manifest.mf 5f5cf95a6d init 8 лет назад
options.txt 09e3b5139a start of open gl port, menu works, levels outstanding 7 лет назад
slot1.txt 3619825494 gui rendering completed, dynamic clock hand, clock and bottle handled by size (8x8, 16x16, 24x24) 7 лет назад
slot2.txt 8ce530f903 new titlescreen, savegames and config separated, savegames splitted into 3 slots, changeable key bindings 7 лет назад