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- package me.hammerle.supersnuvi.tiles;
- import me.hammerle.supersnuvi.entity.Entity;
- import me.hammerle.supersnuvi.entity.EntityBuilder;
- import me.hammerle.supersnuvi.util.BlockDataStorage;
- import me.hammerle.supersnuvi.util.Face;
- import me.hammerle.supersnuvi.util.SoundUtils;
- import me.hammerle.supersnuvi.util.Utils;
- import me.hammerle.supersnuvi.gamelogic.Level;
- public class CrumblingStoneTile extends BaseMoveCollisionTile
- {
- private final BlockDataStorage states = new BlockDataStorage();
-
- public CrumblingStoneTile()
- {
- super(0.1875f, 0.125f, 0.25f, 0.1875f, 0.0f, 0.0f, Tile.SIZE, Tile.SIZE * 0.6f);
- }
- @Override
- public boolean isColliding(float minX, float minY, float maxX, float maxY, int x, int y, Level l)
- {
- return !states.contains(x, y, l) && super.isColliding(minX, minY, maxX, maxY, x, y, l);
- }
- @Override
- public boolean isMoveColliding(float minX, float minY, float maxX, float maxY, int x, int y, Level l)
- {
- return !states.contains(x, y, l) && super.isMoveColliding(minX, minY, maxX, maxY, x, y, l);
- }
- @Override
- public void onEntityCollide(Entity ent, int x, int y, Face face, Level l)
- {
- if(face == Face.UP && !ent.getMovement().canMoveOnTiles() && states.add(x, y, l))
- {
- l.getTileUpdater().add(l.getData().getBackgroundIndex(), x, y);
- l.spawnEntity(EntityBuilder.buildCrumblingStone(l, Utils.toCoord(x), Utils.toCoord(y)));
- SoundUtils.playSound(SoundUtils.Sound.STONE_CRUMBLING);
- }
- }
- @Override
- public boolean shouldRender(int x, int y, Level l)
- {
- return !states.contains(x, y, l);
- }
- @Override
- public void reset(Level l)
- {
- states.clear(l);
- }
- @Override
- public void reset(int x, int y, Level l)
- {
- states.clear(x, y, l);
- }
- }
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