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- package me.hammerle.supersnuvi.entity.components.ai;
- import me.hammerle.supersnuvi.entity.Entity;
- import me.hammerle.supersnuvi.gamelogic.Level;
- import me.hammerle.supersnuvi.tiles.Tile;
- import me.hammerle.supersnuvi.util.Face;
- public class Controller
- {
- public final static Controller NULL = new Controller();
-
- public void tick(Entity ent, Level level)
- {
- }
-
- public void renderTick(Entity ent, float lag)
- {
- }
-
- public boolean isAnimated()
- {
- return false;
- }
-
- public void onCollideWithTile(Entity ent, int x, int y, Level l, Tile t, Face face)
- {
- }
-
- public void onCollideWithEntity(Entity ent, Entity other, Face face)
- {
- }
- }
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