package me.hammerle.supersnuvi.tiles; import me.hammerle.supersnuvi.entity.Entity; import me.hammerle.supersnuvi.util.Face; import me.hammerle.supersnuvi.gamelogic.Level; public class SlipperyTile extends BaseBoxTile { public SlipperyTile() { super(0.25f, 0.0f, 0.3125f, 0.0625f); } @Override public void onEntityCollide(Entity ent, int x, int y, Face face, Level l) { if(face == Face.UP) { ent.getFriction().set(0.65f, 1.0f); } } }