package me.hammerle.supersnuvi.tiles; import me.hammerle.supersnuvi.gamelogic.Level; public class Location { private final Tile tile; private final Level l; private final int x; private final int y; public Location(Tile tile, Level l, int x, int y) { this.tile = tile; this.l = l; this.x = x; this.y = y; } public Tile getTile() { return tile; } public Level getLevel() { return l; } public int getX() { return x; } public int getY() { return y; } }