package me.hammerle.supersnuvi.entity.components; import me.hammerle.supersnuvi.entity.Entity; public class StoneMovement extends Movement { public StoneMovement(Entity ent) { super(ent); } @Override public boolean hasGravity() { return !ent.isAnimated(); } @Override public float getGravityFactor() { return 0.1f; } @Override public boolean canMoveEverywhere() { return true; } }